#Vehicle - Feedback

1 messages · Page 6 of 1

unique jackal
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This would be more valuable for tanks than APCs, since playing apc blows through your ammo while tanks are more conservative

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Just hoping to encourage allied infantry and vehicles to play closer so vehicles are more survivable and more protected from flanks

coral citrus
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Hmm I don't think many people would be willing to give up any slot in the off-chance they come across a vehicle. Would make more sense for the crew to carry it.

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(of course, the problem of how to avoid getting your seat stolen while you get out to do that remains)

unique jackal
strange galleon
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I have been reading all of you. and I have a question.

Don't you guys feel that a big part of the vehicles issues (specially tanks) have something to do with the spawn system??

If it was harder for players to get to the rearguard, tanks would be able to push behind their infantry while being relatively safe, but when your whole team is in the closest capture point to the enemy base, and the whole enemy team is in the capture point closest to your spawn, you are just stuck there in your spawn fighting alone a 50+ players zerg with no infantry support.

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Also, I think, engineers shuld have a way to replenish ammo in the field for vehicles

unique jackal
strange galleon
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I feel even APCs and jeeps would benefit from a more logical battlefield, since they are at huge risk as soon they leave spawn, so it's safer to just spawn in the battle instead of using transport vehicles.

coral citrus
unique jackal
coral citrus
long portal
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https://youtu.be/1xrmabfkwvI Can we also fix the Littlebirds's mobility? Kind of hard to shoot one out of the sky when their movement tech makes zero logical sense

Today I went 224-4 in Battlebit Remastered, Enjoy this example of some of my best flying in the form of raw gameplay! I included a lot of tips and tricks in the video so I hope you can learn a thing or two! Thanks for watching!!!
#battlebit #littlebird #bestpilot #sparky

music by creatormix

▶ Play video
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You can see the enemies in this clip trying to shoot it down for MINUTES straight

strange galleon
# long portal https://youtu.be/1xrmabfkwvI Can we also fix the Littlebirds's mobility? Kind of...

I do feel the littlebird is way to strong with their mobility. But I got the feel people here doesn't think it's OP.

Obviously most people in this thread main vehicles, I like them too, but I know the devs don't want vehicles to be meta, understandably so. But right now we have a almost imposible to hit helicopter that can fly upside down and seems to have no inertia at all, while tanks, blackhawks, APCs and humvees are almost usless.

rancid hound
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doesn't solve anything

strange galleon
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it's not healty for the game the existence of a heli that allow skilled pilots to go 120-0 in a match.

long portal
rancid hound
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well fuck what heliboos gonna cry in the slightest health nerf anyways

long portal
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then you get dick riders who insist that it's fine

rancid hound
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LB feels like it has zero gravity, the rest is ok

long portal
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Health isn't the problem, it's the fact you can't reliably do damage to it

rancid hound
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all guns do same vehicle damage 💀 HyperXD

strange galleon
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that's what I'm saying, it's nonsense, I tried using tanks, rpgs, shoot at them, APCs, blackhawks, nothing seems to work.

I only had succes against pilots that aren't that good (they don't turn at light speed and flight upside down) and 1 or 2 times against good pilots using AP projectiles on a tank

rancid hound
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Truly a high as fuck moment

long portal
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even if they added stinger missiles, ain't no way they're going to hit a loop-de-looping heli

rancid hound
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blackhawk tanking 3 tank shots is funny as fuck

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bro it's a transport heli not a fucking gunship 💀

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not even gunships have that much HP in BF4

long portal
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Yeah, hitting the rotor or tail with a tank should just 100% one shot it

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it doesn't even kill passengers without a direct hit on them

rancid hound
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then you have engis repairing the thing constantly therefore buffing its health by another like at least 200% and dick riders still say it's fine, like bro 🤡

strange galleon
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I honestly think the issue with blackhawk is the inconsistency with the tail rotor thing.

you may tank a lote or die from a single shot, there is no way for the pilot to have a sense of how much damage the heli can take.

rancid hound
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no vehicles can sense how much damage it has taken

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bro FCS is so bad you have to aim and pray and even when you hit it's "vehicle damage 47" HyperXD

strange galleon
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But I wouldn't touch the blackhawk until they try to fix the littlebird, the main reason for so much players to not use them as a transport vehicle is the fact that if a good littlebird pilot caught you too farm from your spawn you are dead and there is nothing you can do about it.

rancid hound
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23mm, not fucking 120mm Oki 🤡

strange galleon
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Maybe increase the blackhawk's guns accuracy, because it's way to hard to hit anything with them, leave alone killing.

rancid hound
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replace the shitty minigun with one-barreled MG

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I'm good with slow firing hard hitters rather than fast firing pea shooters

long portal
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Yeah, Blackhawk health is silly, but there's much bigger problems

rancid hound
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copilot function when

desert cove
long portal
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Co Pilot is emotional support 😆

desert cove
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Maps, lack of sustain, too much AT, lack of PTFO options, prominence of C4, maps and thier bad design, no one playes defence and everone runs in circles through the points

magic ingot
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but black hawk is just lol

unique jackal
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For the people talking about LB being OP. They could just add a little spread to the guns to force pilots to fly close to infantry, and maybe some damage drop off.

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In addition to making the movement a bit more realistic

coral citrus
# rancid hound doesn't solve anything

Would very likely make things worse since there are only so many spots a tank can safely move through in most maps. More tanks would get in the way of each other and become even easier targets.

coral citrus
coral citrus
# strange galleon Maybe increase the blackhawk's guns accuracy, because it's way to hard to hit an...

That would just turn it into a worse LB. IMO it needs a major buff to projectile velocity, it would let gunners hit LBs with more ease without changing their effectiveness in basically any other situation, which already feels fairly balanced (it's great against soft skinned vehicles and almost harmless against moving infantry unless the pilot flies really close - this is a good and clearly-defined niche).

graceful void
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trust me bro

oak galleon
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I feel like the miniguns could use some rework in the... blackhawk... I think (big heli with 2 miniguns on seat 3 and 4)

For a weapon that was supposedly to support the descenting infantry... it's really hard to actually hit any enemy infantry with it.

The cone of fire is just too small.

It feels like this weapon is only good for dueling the enemy blackhawk, but more often than not the pilots will just do their own thing and not engage for long.

...and even if one side one, what's next anyway? You have 2 hunks of scrap that are hard to aim at anything else.

strange galleon
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oh look, in the game I just joined one team is winning by a lote. I wonder why.....Oh, the littlebird again.

desert cove
strange galleon
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of course the littlebird crowd will be in denial as usual

desert cove
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91 tickest,at best without considerig revievs, isn't enough to make such difference.

desert cove
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We are talking 400 ticket diff, you would need 3 more LB pilots with same score to make it

strange galleon
desert cove
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Thier team is just better overall

strange galleon
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ok, so a vehicle that allow people to go 100-1 it's totally ok, got it.

desert cove
desert cove
strange galleon
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we can agree to disagree, in my opinion, any vehicle/class/weapon that will allow players on several games to be 100-1 it's not balanced, or fun or good for the game.

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you clearly think it's ok to have vehicle/classes/weapons that allow people to get 100-1 K/D

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on every aspect of the game, everybody seems to consider that they ''remastered'' the game to be more casual friendly, ah hard to use vehicle that allow higly skilled pilots to get that kind of scores it's not casual friendly.

desert cove
desert cove
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And seriously, if you are suprised by skilled players doing great with air vehicles, you probably never played any other combined arms shooter.

strange galleon
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nice strawman there.

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If that was the logic, tanks should be way stronger, and they aren't cause that's not what they are looking for with the game balance.

desert cove
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Im not sure if it was stramwam man

sick berry
desert cove
desert cove
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Oh, he is enigma member. Literally 0.1% of playerbase

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A very nice example to show how "op" little bird is, by picking top players, that definitely aren't representative of average

sick berry
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(you can't because you're talking out of your ass)

desert cove
strange galleon
strange galleon
desert cove
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If vehicles had respane of 30s not 300, there would be more deaths

desert cove
strange galleon
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then explain why you consider that player to have a longer spawn, when he can just, you know, spawn like everyone else.

That kind of reasoning can only come from someone that doesn't play without a vehicle, there is absolutely nothing preventing you from spawning after you die in a vehicle.

desert cove
strange galleon
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but again, we can agree to disagree, I'm not gona argue with someone that think that a 100-1 score it's totally okey and doesn't affect the outcome of the match.

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that's not the kind of game I believe BBR aims to be.

desert cove
# strange galleon but again, we can agree to disagree, I'm not gona argue with someone that think ...

Yes, I think that 100-1 in a littlebird is totally ok. That's not even half of inf WR. And it's only avalible to a very small amount of very skilled players. We are talking about 0.1% of playerbase if not less. Its totally resonabke to balance by very high skill floor and even higher skill celling. It's not like every person that takes Littlebird can do such numbers, or even half. Most can't go 10-0 before getting killed. High skill requirement is a valid way of balancing.
And you are definitely overseling how impactfull those players are. 91 tickets taken from enemies is really just 3 mins of holding 3 points. It's not much when we are talking about 3000 ticket games. Especially when it's done by 1 person in like 20 games, if not more.

desert cove
# strange galleon that's not the kind of game I believe BBR aims to be.

Oki said on one stream, probably the first one, you can see VoD, that littlebird is intended to be a very high skill, very high reward asset. And it does just that. Amount of players capable of doing even 50-0 is extremely small, like I said many times 0.1% if not less.
Littlebird is like Oki wants it to be

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And it's not that you can't counter them. It's very easy to do with APCs, tank (which literally one shot them with AP) or MG jeeps.
Even shooting at LB with AR can easily kill a pilot or deal enough dmg to scare a player and make him back off

shut crescent
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that moment when oki decides that the 2 miniguns on the littlebird can have zero dispertion and fire at the same spot but that the door guns on black hawks cant hit a fucking barn despite doing half the dmg cause yk its only one gun instead of 2.

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mmm yes this makes perfect sense

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also the fact that the aim marker on the littlebird fucking lies to you but we can ignore that for now

desert cove
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I am convinced that adding spread to little bird would be a buff. It's makes hitting targets easier, because your bullets land in bigger area.

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And you have 3000 of them, so ammo isn't a problem

shut crescent
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just let the miniguns do dmg to an APC and ill be happy

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its not like an APC with a team helping it isnt allmost invuln anyway

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tried to fight a boat yesterday that had a dude repairing it in a littlebird

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it ate soo many shots

desert cove
shut crescent
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2-3 good hits = death just like breh

desert cove
shut crescent
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yes

desert cove
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It's less resiliant to dmg than big heli

desert cove
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It takes two tandems to destroy it anywhere, one from the rear, a engi carries 3 of them

shut crescent
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so?

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it takes 1 to kill a blackbird

desert cove
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Tanks can destroy them from 1000m away

shut crescent
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not even gonna talk about a littlebird

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tanks can destory anything from 1k away

desert cove
shut crescent
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i doubt it

desert cove
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Definitely will be adressed tbh

shut crescent
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oki just

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hates vechs

desert cove
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I can bet paypal 5usd that tail rotor will be buffed

shut crescent
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i bet the fact that oki said ON STREAM that he hated vechs and was hesitant to give them any sorts of buffs

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also i wasnt talking abt tail roter

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thats more an issue of tanks and APC splash dmg

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if somebody hits a tandom on a bird its mostly cause the pilot was a dunce and standing still

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so they mostly hit the actual rotor

desert cove
shut crescent
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we were talking about the tandom RPG

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breh

desert cove
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No, we were talking about tail rotor problem.

shut crescent
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bro cant even remember his own conversation

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you brough up that APC gets 2 shot by tandem

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i said so what?

desert cove
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Yes

shut crescent
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cause blackhawks get 1shot

desert cove
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Blackhawk is a helicopter, would be wierd to survive more than a IFV

shut crescent
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my point was that blackhawks normally get 1 shot cause to hit a tandem on one at all means the pilot was bad

desert cove
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And hitting that shot is extremely hard, unlike APC

shut crescent
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you were complaining that APCs had less dmg resist than a heli

desert cove
shut crescent
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when helis can be killed by straight up shooting at them with SMGs

desert cove
shut crescent
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and then you look at how big a target it is and what if people are playing right QUITE a few people are prob shooting at it

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and god forbid if it tried to act like a real heli and hover over the drop zone to let people off

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then it just gets smited by gunfire and RPGs

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you need to abuse the games physics by having people jump off the rope at high speeds

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cause it cancels all momentum when they jump

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to have a chance at suriving

desert cove
tulip ibex
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BLACKHAWKS Are completely balanced! And 1 tandem SHOULD knock it down! I think ppl need Apache Helis in this game becuase theyre confused what a BH should do.

And to that guy that says that BH are too tanky.. theyre really not :/

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And again :/ gunners need transport bonus

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i will keep repeating myself everyday about this gunner transport bonus

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IRL you have designated gunners as the pilot crew so why shouldnt they get that transport bonus too

desert cove
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It's wierd

tulip ibex
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Yeah thats true

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2 would be good too

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i wouldnt mind 2 either tbh

desert cove
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Like, they can survive more than APC, or get shoot down by a lucky one shot

desert cove
tulip ibex
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I can understand that rifle bullets dont inflict dmg

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Hmm

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BH is a crucial part of the conquest mode

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I would like it to be 2 apc shots, I wouldnt mind

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APC should have a driver and a gunner not both at the same time 😦

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Idk what or how the dev is thinking

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does he want real conquest

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or just straight up gun fights

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Like drive to one lociation and ditch the vehicles as soon as you get to the point?

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Becuase more diversity in vehichle roles too would be nice

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and Anti air missiles

tulip ibex
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but then we need heli flares

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I think its more realistic and more expands the roles and vehicle gameplay

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gives more depth

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in conquest 127vs127

desert cove
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And it would be terrible nerf. Boat have split driver amd gunner and no one is using it

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And APC would be the same

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And it doesn't add depth, only complicates things

tulip ibex
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Really noone is using the boat?? o.O

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the Rhib noone is using but the bigger one i think i see them all the time

desert cove
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Depth is added by new features to gameplay, and customization to allow for different gamaplay styles like in Bf4 BFV

desert cove
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Sometimes it stays at spawn for like 5 minutes, seen that

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And you mentioned only APC not a tank, curious why

tulip ibex
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Oh the tanks too

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Idk about the mil sim, i rather have it more towards arcade than milsim

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Idk ppl will maybe learn how to play with vehicles one day

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i see that its progressing everyday

dusk pivot
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Please nerf the scout helicopter, there is no counter play to a good pilot and im sick of seeing them go 100-0 on wakistan

desert cove
tulip ibex
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Thats becuase ppl are crying that its too tanky?

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Im just willing to like trade of that the BH takes less dmg

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but that the gunners get more exp

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for their effort as gunner

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s

tulip ibex
dusk pivot
tulip ibex
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101-0

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89-4

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117-12

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so please

desert cove
dusk pivot
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nerf

tulip ibex
desert cove
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Yes

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A big one too

dusk pivot
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add AA guns or something to the game, dying to vehicles aren't even fun

desert cove
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It basically dubles players requirement, and requires a lot of cooperation to get to level of efficency of one player

dusk pivot
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101-0 doesn't sound like your blackhawk miniguns are doinng much

tulip ibex
desert cove
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Vehicles are the point of conquest

dusk pivot
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that would require backing out of a match constantly, the server browser doesnt have queue yet

desert cove
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Infantry conquest is basically the same but without tanks/apcs helis

tulip ibex
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even in the tank i got a gunner

desert cove
dusk pivot
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Why are you guys defending an OP vehicle, there is no counter play to it.

desert cove
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There is a lot of counters to it alredy

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Just use them, don't whine and expect it to disapeer without any action taken

dusk pivot
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You two are actually brain dead.

tulip ibex
dusk pivot
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Try shooting a 100-0 scout helicopter with a tank

tulip ibex
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But im enough brain dead that i know how to shoot down a LB

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yeah taht 101-0 was probably cheating...

desert cove
dusk pivot
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Scout helicopter has a tiny hitbox and is very mobile, youre thinking of shooting down blackhawks

tulip ibex
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No

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We are not

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shooting down Blackhawk takes effort

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a little bird takes 1 heat rocket

desert cove
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Man, your shortcomings doesn't mean that something is impossible, or even hard to do

desert cove
dusk pivot
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Yep my 3.8kdr is definetely a short coming

tulip ibex
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Kdr means nothing

dusk pivot
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high kdr and top of the leaderboard doesnt mean anything?

tulip ibex
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i have 0 kills basicly 2 out 3 maps i play

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60k exp every match

dusk pivot
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Smcvc youre not brain dead like other dude

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dont wanna argue with you

tulip ibex
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I been playing Battlefield since the first came out

dusk pivot
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planes in bf1 are balanced

tulip ibex
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Im 31 now :/

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I think this game is balanced

dusk pivot
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bf4 littlebird was OP on certain maps but at least there was lock on missles

tulip ibex
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Yeah but it was 10x harder

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to shoot it with rifles/snipers

dusk pivot
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bf1 has a lot of counter play to planes

tulip ibex
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as it is in BB

dusk pivot
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they need to add AA and lock-ons

tulip ibex
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If you want something done just do it yourself

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thats what ive learned in BF

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if you want to take it down play engineer

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take rockets and kill it

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then the bird needs flaers

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flares to counter it

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you cant just have something to lock and kill

dusk pivot
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good littlebird piltos are far away from you, its basically impossible to shoot them

desert cove
desert cove
tulip ibex
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Yeah well then its up to your teammates in the vechiles

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to try to defend you

dusk pivot
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the counters you mentioned weren't exactly counters. They are not viable counters

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1 single person with an aug isnt enough to kill littlebird, they just run away to base

tulip ibex
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thats the problem.. when a really good LB pilot is flying

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then its a teameffort

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but thats how it should be tbh

dusk pivot
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Youre not hitting a good littlebird pilot with rpg, tank, sniper. The only good counter right now is an aug

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they need to buff lmgs to do more damage towards air

tulip ibex
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No he is stating that even the aug is shooting it down easily

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I think they do

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LMGs hurts LB

dusk pivot
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A full mag isn't enough to kill an LB

tulip ibex
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but LB is a bit too fast

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no

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ofc not

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but theres 125 other ppl

dusk pivot
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they just run back to base and heal

tulip ibex
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who can target it

desert cove
dusk pivot
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goodluck finding cooperation in a game with 127 on each team lol

tulip ibex
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Bro

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6 ppl added me in 2 days

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they want to play in squad with me

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properly

dusk pivot
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Not everyone is gonna try and shoot down a littlebird

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Too many noobs that let it kill them constantly

desert cove
dusk pivot
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The only good counter right now is a squad of augs

tulip ibex
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No just 1 heat rocket :/

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lvl 15

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engineer class

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easy peasy..

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my most feared class as a BH pilot

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but i understand you

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Theres not many that are chasing the LB

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5 teammates around me and im the only one targeting the LB

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with sniper..

desert cove
wide relic
tulip ibex
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but a BH is a sitting duck if hovering

tulip ibex
wide relic
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The ones that I’ve seen are goin full telt no hovering .

magic ingot
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HyperXD after trying AUG they're ... surprisingly fragile

tulip ibex
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Yeah but still flying low?

wide relic
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Yep

tulip ibex
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but flying low?

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yeah

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thats a tradeoff too

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imagine

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if we flew really high

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Im risking alot if im flying low

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But it takes 6 shots to kill someone with just the gunners

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but if youre say bleeding

wide relic
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Seen that to I seem to always go against the sweats for some reason even when I was streaming some one said that

tulip ibex
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youll die by 2 hits

wide relic
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I’ve seen a bh take 4 rpgs it not a tank

tulip ibex
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it takes 3 i think

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no

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sry

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4 yeah

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Yeah maybe it was fragment rockets too

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you wouldnt know :/

desert cove
wide relic
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I wonder how much p90 does

tulip ibex
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i think someone said that

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BUT thats their problem lol

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Idk

desert cove
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P90 have low L vehicle dmg, so not that much, aug have 12

tulip ibex
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everytime a see a windshield of a LB

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i spray

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p90 beames through windshields tho

desert cove
wide relic
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I’ve honestly got more kills wit the 249 on helis than I do any gun

wide relic
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Honestly if more vehicles an infantry worked an unison all the problems we are complaining about would be solved

desert cove
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Vehicles must be self reliant and capable of standing on thier own, but be improved by any cooperation

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That's why tank is much more effective with full crew, how rarely that happens

wide relic
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Why I think they should increase number of tanks an apcs on certain maps except for tenstown

unique jackal
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I don’t think vehicles numbers should increase, just survivability

desert cove
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I disagree, this game is supposed to be vehicles light. I think that fewer but better vehicles that can offer great experience is better option than spamming 5 weak and not fun tanks

wide relic
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Survivaliblty is relative when it’s 127 vs 127

unique jackal
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Buff repair tool and you’re well on the to making ground vehicles usable

clever vessel
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one apc and 7 mooks can fight another squad about the same as that squad without an apc, especially considering how easy it often is to duck into cover on the current maps

desert cove
clever vessel
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that said yeah i agree we need way more vehicles

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not 'one tank for every five players' but in 127 v 127 you should see 4-5 on each team at least imo

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sponsoring the squad point system for vehicle purchase and cutting squad spawning for this reason because in my opinion it's just a better vehicle limit than having a set amount and letting people randomly consume them

rancid hound
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it doesn't make any sense to have more tanks than APCs

desert cove
clever vessel
rancid hound
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APCs are meant to carry mechanized troops to the front not fighting infantry alone why should we have more tanks

clever vessel
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or 3:2 but yeah def not more tanks than apcs that's just recipe for disaster

desert cove
rancid hound
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"An infantry fighting vehicle (IFV), also known as a mechanized infantry combat vehicle (MICV), is a type of armoured fighting vehicle used to carry infantry into battle and provide direct-fire support." Ye 127 players and 1 APC, truly a wine moment

unique jackal
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Transport vehicles should be easier to spawn in. Increase the spawnable radius from owned points or allow them to spawn troops when they’re in a point the enemy has recently contested

clever vessel
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that said, do agree it's kind of a pain for vec players but i'm personally willing at least to see how it'd work

rancid hound
clever vessel
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if it's cheap enough i can imagine tanks and apcs appearing at the 1/3rd mark of games which wouldn't be too bad? infantry solidifies lines, tanks and apcs come in to break them

desert cove
wide relic
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I wouldn’t Mind them importing fbe new Abrams vs in that one is beefy

clever vessel
desert cove
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Basically a light tank, with limited taxi capability, in dumb terms

rancid hound
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yup

desert cove
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And fucking flys

rancid hound
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people will whine about "bro that will be too OP for infantry!!!!!" without realizing vehicles should have capabilities to fight vehicles of the same type

clever vessel
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That’s 4/5ths of the team left

rancid hound
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APC should carry 7, not 11 people

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you can only twist reality for uh "casual gameplay" so far before it doesn't make any sense

desert cove
desert cove
rancid hound
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Pretty sure most dedicated pilots come from Squad and BF

desert cove
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Definitely not from dcs

rancid hound
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BTR 82 is just BTR 80 with bigger gun, you get my point

desert cove
rancid hound
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you forgot the crew is also a part of the squad right

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1 driver + 7 friendly squadmates

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because Oki doesn't know that IFVs also have commanders

desert cove
rancid hound
#

well I'm using your argument so yeah

desert cove
#

Oki doesn't know a lot of things about vehicles

unique jackal
#

Why is changing APC capacity even on the table rn?

wide relic
#

I’ll take realism for 100 Dave

rancid hound
desert cove
clever vessel
#

Honestly does changing capacity even matter with the current spawning still in

#

Could be 3 slots and it’d probably carry on average the same amount of people lmfao

unique jackal
#

Ground vehicles are a joke, BH miniguns are a joke. LB is decent

desert cove
#

Only physics are fucked up

unique jackal
#

True

hard palm
#

the wave bobbing effect on water vehicles is too intense at a standstill. Trying to use the minigun on the gunboat is nauseating because of the constant rapid bouncing, and that's before you start firing and get the camera shake effect as well. It makes aiming at targets more difficult and makes prolonged use really nauseating.

clever vessel
wide relic
#

Rhib also movin is a bitch for firing

clever vessel
#

the big boat they added with the autocannon

desert cove
clever vessel
#

thought the rhib was safe from it

hard palm
fair briar
#

regarding the littlebird:

  • increase frag RPG projectile speed
  • give frag RPG airburst
  • 2 airburst (indirect) hits should take out littlebird
desert cove
fair briar
#

not a fan of lockon weapons tbh

desert cove
#

Oh my god, I would kill for an airburst

fair briar
desert cove
desert cove
#

It's an airburst

fair briar
#

remove destruction from airburst

desert cove
#

That's thing fucked up

desert cove
fair briar
#

it would have aoe has regular rpg vs infantry except with no destruction

desert cove
#

Maybe airburst for APC as a counter

fair briar
#

or you make it only airburst when near vehicles

#

like a proximinity fuze

desert cove
#

Or limited AP ammo with more velocity

fair briar
#

what about proximinity fuze so it only airburst when near enemy vehicles?

desert cove
#

For APC?

unique jackal
#

any way I envision airburst in BBR just feels like a bs mechanic

fair briar
fair briar
#

and it makes frag RPG useful and unique

unique jackal
#

I feel like comparing lock on and anti air is comparing apple to oranges, except they’re both rotten

fair briar
#

another way to provide more counter against little bird would be increasing the bullet velocity and damage of machine guns on hummvees

unique jackal
#

But tbf frag rpg is useless as is

fair briar
#

well thats a problem and frag rpg should be made useful and different than heat / tandem

unique jackal
#

Frag should actually be useful for killing infantry, and I honestly have no idea why it isn’t

fair briar
#

frag rpg trade off should be: give up destruction and damage vs tank / apc, in exchange for better performance vs infantry / helicopter / light vehicles

#

tho i dont want frag rpg to be that much better vs infantry and id rather have it focus on countering air and light vehicles

unique jackal
#

I agree except for light vehicles

fair briar
#

why

unique jackal
#

I think the trade off should be between attacking structures and vehicles, vs attacking inf

desert cove
unique jackal
#

With frag being by far the best anti inf rpg, with heat being more versatile anti vehicle, while tandem is more anti heavy vehicle

fair briar
#

imo all rpg should have equal effectiveness vs infantry and given the following niche:

  • frag = anti light vehicle
  • tandem = anti any vehicle
  • RPG = general purpose
#

RPG is already super powerful vs infantry

#

no need to create another easy to use, long range explosive that's better vs infantry

#

id make frag and tandem have same infantry aoe as heat

#

and give frag proximity fuze vs vehicles

unique jackal
#

Half the killing ability of heat is being able to kill through destructable walls, frag wouldn’t be able to do that but would have wider blast if unobstructed

#

Seems fair imo

fair briar
#

i dont see why giving frag better anti infantry performance is better than anti light vehicle performance tbh

#

the engineer's niche should be vehicular combat

unique jackal
#

Im coming from a more realism perspective where the fragments of a “frag” round are specifically meant to injure or kill soldiers (similar to a grenade) while having little anti armor penetration

#

But I agree engineers niche should be veh combat, but it doesn’t make sense for a class besides engi to have rpg (or c4 but devs disagree)

fair briar
#

Idc about realism

#

I just look at what i thinl is good gameplay

#

Im guilty of using rpg heat to get easy kills

#

No need to make it easier

unique jackal
#

Im not big on realism either but I don’t want a grand departure from real life where for some reason anti inf rounds become anti vehicle

#

Then you’re just giving random names to random things without any regard for what makes sense in the real world

fair briar
#

Frag rpg being good vs ligjt vehicles is not that unrealistic

#

Its more realistic than reviving people 🤣

unique jackal
#

It shouldn’t be better than heat for light vehicles tho

fair briar
#

Its better because of airburst which is realistic

#

Airburst/ proximity detonation real life is a legit way to take out lightly armored vehcles

unique jackal
#

I don’t agree that airburst is the cure all for frag rpg

fair briar
#

and ive said earlier that I suggest having airburst do zero damage to tank/apc

fair briar
unique jackal
#

Yeah because current performance is crap?

fair briar
#

ya so make it just as good as heat rpg vs infantry

#

but make frag better vs light vehicles

unique jackal
#

Disagree, I don’t think frag should have much anti vehicle capability

#

But I honestly don’t think either of us are gonna move on this debate(and it’s the vehicle thread)

fair briar
#

If frag rpg is buffed to be better vs inf over heat ill use it as my main weapon 🤣

golden estuary
#

Yeah just bring c4 for vehicles lmao

cedar ember
#

I love how a decent number of people come in here to basically say "i wish I could use one kit and have it be effective in every situation"

fair briar
#

thats actually a good point

#

SMG for close combat, buffed frag rpg for medium range, c4 for vehicles

clever vessel
#

Every time lmfao

desert cove
#

/s

cedar ember
#

So... I just got killed IN SPAWN by a tail rotor hit. I was hovering over a pad. 100% in the no damage zone. Bullshit

desert cove
#

Report in map feedback

#

And what map allows that

cedar ember
#

We weren't talking damage

#

But we insta popped the rotor

#

He hit us like 20 times before the rotor hit

desert cove
#

APC?

#

I am suprised how, you can't get close enough on this map

#

Wait

#

There is water

rancid hound
#

man I feel so bad

#

so there was a T90 trying to fight us at spawn

#

and he's getting the upper hand

#

but then he got stucked

#

and engis finished him

golden estuary
#

Done in by the weird reverse controls? Or jank weight and physics lol

#

I've seen too many abandoned BTRs stuck on weird shit like fences, quads, rocks

limpid flame
#

If I get attack Helicopters like Apache AH-64 then this game is complete

#

I miss that bond between pilot And co-pilot

#

Or even jets on certain maps

#

Cause god damn some maps are too big

#

Like Jets could easily be a thing on Sandy, Wine Paradise, Isle, maybe even Basra

#

A map where there is a fuckton of ground vehicles And jets could have a way to trim those numbers

#

Attack helis could also be a very good middleground between littlebirds And jets

#

But oki will never add good content:(

golden estuary
#

Nah I'd rather we keep the infantry focus

#

LBs are already a menace in the right hands.

#

No need for AH/jets

rancid hound
#

attack helis are good if you don't add rockets

#

or anything with big aoe damage

golden estuary
#

Then... What's the point of attack helis again?

#

No rockets, no aoe cannon. 😂 Back to LB/BH

rancid hound
#

ATGM, autocannon

golden estuary
#

A flying btr 😂

#

I think AH is just gonna be easier for more people to make infantry life hell. And for the 1% of LB pilots, giving them AH is just bruh

coral citrus
#

It's definitely fun to have more vehicles but the question is what niche would it fill? Anti-infantry is already covered by LB and BH can deal with light vehicles quite easily. Tanks and APCs are already a meme that can't go out of base without fearing for their lives.

#

Maybe if reinforced structures that need to be destroyed as part of some gamemode...

clever vessel
#

more permanent fortifications, e.g. reinforced walls, ground-up bunkers, trenches

opaque lily
#

Killed 7 Tanks and 3 APCs in the transport heli in Eduardovo and we still lost by 800 tickets what the fuck.
In another game I killed 11 transport helis, littlebirds, APCs and we still lost by 20~ tickets.

clever vessel
#

genuinely would not want to go up against you in a regular match christ almighty

#

i'm terrified of those fuckers who steal the news heli for their rpg purposes but you? you are a whole nother level of insane

coral citrus
tulip ibex
#

Im not sure how this game would be with AH or with an A-10...

clever vessel
#

@torpid elk's discussed it in better detail

#

but also even after you blow up a lot of buildings, most maps just still have large tracts of houses and hovels that are way easier to use than build, especially considering you're moving fast

#

if your team is gonna be rapidly bouncing between points or doing the circular there is no god damn point setting up large defensible structures, just keep taking advantage of the same structures and the same terrain

#
  • you can't really tell when buildings are gonna go the way of the twin towers or they're gonna stand like st. paul's cathedral during the blitz
desert cove
desert cove
rancid hound
fair briar
#

gameplay wise, take the APC, give it tank gun and remove extra passenger seats

rancid hound
#

what will that help though

echo hull
#

ok is this where everyone is discussing how silly the transport heli's guns are
no one is game is afraid of them they come out of hiding to look up and shoot at the two enemy gattling guns blazing down on them bc they know the gunners cant do shit with them. like if helis will go down from one 30mm shot from the enemy spawn for the sake of realism ok, but then why are the giant guns so amazingly weak?

ashen tangle
#

helicopter gatling guns are actual pea guns, maybe keep the damage but up the firerate

coral citrus
#

And I guess you can save the LB if the main pilot gets taken down

rancid hound
desert cove
#

Adds flavour and novelity

clever vessel
# coral citrus Enjoy the view

really the copilot should get a button which rewards them with 10 points and makes a gigantic red marker appear on the heli with the exact place you need to fire at to hit it as long as it continues to fly

supple mauve
#

Why are there people believing that little bird dancing requires a lot of skill? Am I dreaming? The reason it isn't more common is because of the lack of little bird spots, not because it's super skillful.

clever vessel
supple mauve
#

The air controls are pretty forgiving for the little bird at least

#

the reason why people think that the lb is fine is because they don't understand the minigun, at least that was before I learned how it actually worked

clever vessel
#

pls do expand

#

i'm fully transparent: i don't really get what's so unique about the minigun nor do i think that bird has much impact so i don't care, but i'm all ears

desert cove
supple mauve
supple mauve
#

I am not saying it doesnt require skill, I am saying it doesn't require that much skill as you think

#

It's pinpoint accurate on every distance, so it being a glass cannon doesn't matter if you stay far away enough

desert cove
supple mauve
#

I mean, play more games then, idk

supple mauve
#

In fact, not having a HUD would be a buff for the little bird, lol

#

at least I wish I could disable it when doing my loops

desert cove
#

By like a lot

limpid flame
#

90% of pilots are shit, And they die instantly, yet as soon as someone gets good at it, they either Say we're cheating or that LBs are OP

#

Get a grip of reality

#

If they were broken, every single pilot would have fuckton of kills And be unstoppable

#

It's a high risk high reward vehicle for skilled pilots

supple mauve
#

Copium, you are flying a crutch

limpid flame
#

Definitely

supple mauve
#

Just because most people don't get the proper time to learn how the little bird works doesn't mean it isn't op

limpid flame
#

Then that is just skill issue

desert cove
limpid flame
#

Real shit

#

Default settings dont help that at all, they will never allow you to even get close to our skill

supple mauve
#

Everyone knows that having the correct settings applied is high skill gameplay

fair briar
#

what's the counter to a highly skilled little bird pilot?

#

besides another highly skilled little bird pilot

supple mauve
#

Shoot it and hope

fair briar
#

could just increase bullet velocity of mounted mahcine guns and massively increase their damage vs helicopters

supple mauve
#

They simply need to revert the vehicle damage of the little bird and increase the firing angle of the mounted machine guns

fair briar
#

i dont want the littlebird to be nerfed, i want good viable counters to it tbh

supple mauve
#

The main issue is that potential new counters would also be good against blackhawks and transport helis in general, which don't need a nerf imo

fair briar
#

why not increase mounted machine gun damage vs littlebird only?

supple mauve
#

That could work, but it's not the best game design to make specific vehicles do more damage against other specific vehicles - which leads to inconsistency and less transparency

#

just not a very elegant solution

coral citrus
#

BH guns could get increased velocity to make it easier to hit LBs (the only other target they can reliably hit is Humvees but those are slow enough to track with relative ease) and LB damage falloff could be increased to force them to take more risk.

rancid hound
#

bh guns need more damage not velocity

desert cove
coral citrus
#

What for? Do you want them to be worse LBs? The problem is hitting them in the first place. Damage will just buff them against other slower targets.

fair briar
#

so theres already variable damage of vehicle mounted weapons vs other vehicles

coral citrus
#

That's a separate armor class, not specific vehicles.

coral citrus
fair briar
#

ok then whats another way to provide better counters vs littelbird?

desert cove
#

L armour is different thing that H armour

desert cove
rancid hound
#

if they can do that

coral citrus
#

Good gunners cannot fix the fact that a bullet is too slow to reach a moving target

rancid hound
#

thats true

desert cove
rancid hound
#

i see wht ur saying now

limpid flame
#

Snipers shooting out pilots is Daily occurence

#

Rpgs threatenings helis 24/7

rancid hound
#

and apcs

limpid flame
#

IFVs tailrotoring

rancid hound
#

the one thing apcs are good at is that

#

yea

limpid flame
#

Even fucking infantry, if they JUST shoot at us we go down or at least are forced to go back to the base

#

There is so many ways to deal with LBs

#

Its Just that the collective community of BBR is still not used to good LB pilots And are too braindead to know how to deal with them

desert cove
rancid hound
#

yeah

sick berry
#

i prestiged without getting killed by a LB a single time but i hope they get nerfed just to spite u

desert cove
wide relic
#

I’m just waitin for aa to get the helis to go away

#

Guns or rocket launchers

wide relic
wide relic
limpid flame
#

There are so many moments

wide relic
limpid flame
#

If a shooter has vehicles, it's a part of a game that is meant to be used, if im able to do very good at it, that js me skill diffing you, the same way you can skill diff me by killing me as infantry

desert cove
wide relic
#

Y’all just want invincible vehicles it pathetic

limpid flame
#

IM myself a primary infantry player yet somehow I dont bitch around when LB kills me

desert cove
#

RPG HEAT, Deagel, unica, RSH

limpid flame
desert cove
wide relic
desert cove
#

There are very effective ways to counter them

#

APC will shread it and still have half a mag left, even if you miss 50% of your shots

magic ingot
#

kittenCry main problem: vehicle too vulnerable in pub and too effective when supported(tank)/uncontested (Lb)

unique jackal
#

Hot take, if you wanted LB to get less kills on waki either double the big helis or give one LB to each team

magic ingot
#

we don’t talk about apcs which just get sniped regardless

limpid flame
unique jackal
rancid hound
#

same with tanks in Waki you either die or become a farmer

#

APCs can go farm vehicles cuz they suck

#

/s

desert cove
rancid hound
desert cove
#

A little more and we will beat inertia

#

Lol

limpid flame
#

hehe miniguns go brrt

#

nobody even tries to shoot me

#

monkey community

wide relic
#

Y lately I been avoiding waki like the plague just wit how much it’s voted always get the team that only focuses on bridge

limpid flame
#

that was basra.

magic ingot
#

kittenThinking basra is the wrecked ship map

limpid flame
#

this is what being a heli pilot means

#

all the hate from people that dont understand good pilots can do crazy stuff

#

and all of those people never bother to even shoot back

#

at best they will lay down making themselves even easier targets

#

while air strafe exists lol

desert cove
#

Literally bridge and only bridge, all other points can be red, teammates all will swarm the bridge

#

Waki could be just a bridge and nothing would change

#

Map would be better tbh

wide relic
#

That’s what the dom map is pretty much

coral citrus
limpid flame
#

how come tank players that farm up to 100 kills+ from spawn or from very far away dont get that many reports

wide relic
limpid flame
#

yeah cause those reports do nothing

#

mods knows exactly that we are heli pilots

#

and at best we get account locked for 1hr so they can review it

coral citrus
limpid flame
#

streamers get the same treatment

limpid flame
wide relic
#

Only time I’ve reported is dude using aim assist was firing in 2 round bursts spectated him to an he literally was using some type of auto aim

coral citrus
#

Of course you will, that's exactly why you get reported :)

limpid flame
#

ok, reporting for ejoying the part of the game? what even is exploiting, WHAT am i exploiting

#

the feature that is widely available?

wide relic
#

It’s like people report on griefing stop being so thin skin

desert cove
wide relic
#

Or go to dom there’s no vehicles

coral citrus
desert cove
#

Disgusting

limpid flame
coral citrus
#

Ask them, not me.

limpid flame
#

you're blaming a player for being good, you get dogged on in a way that you seem to be unable to counter-act and you rage

torpid elk
coral citrus
limpid flame
#

@desert cove i start to get brain damage from this feedback channel, how can you still have a working brain after all that lmao respect

limpid flame
#

what kinda logic is this

sick berry
#

littlebird mains having working brains. lol, lmao, good one

limpid flame
#

who says there is a timer on vehicles, i got it, i use it - simple

#

i use it till i die, if somebody takes it then i let them use it, i give tips on how to get better etc

coral citrus
limpid flame
#

i teach people

limpid flame
#

or entirely go play infantry

#

if they are parked in base then what can you do about it, move on lmao

coral citrus
#

Then you could stay in copilot every game and not get reported. So simple!

desert cove
#

Someone needs to do it tho

limpid flame
coral citrus
#

Actually I prefer APCs. And I'm not the one getting reported. :)

limpid flame
#

makes sense

#

lmao

#

good night ;3

wide relic
#

Nite

desert cove
#

That's why. LB at leats gives very few opportunity to somewhat contribute

#

You don't get reported in APC mostly out of pity of others for using it

coral citrus
#

It's actually decent if you don't drive straight into the enemies like you were invincible. And parking on the edge of spawn areas to allow the team to reach capture points faster is probably perceived as a contribution by more players than seeing some guy going on a killstreak on the other side of the map.

desert cove
#

I did not get 7k kills on it to lie about it

coral citrus
#

And yet! People thank me! And don't report me! Imagine that. Considering the impact of your actions on the enjoyment others have.

#

(the quad doesnt provide covering fire fyi)

#

Bet he wouldnt get reported if he tried to actually follow the team around and support pushes instead of farming stalemates in badly designed parts of a map.

desert cove
#

That would be the first time I ever heard of that

coral citrus
#

Eh, just for sitting on the edge of spawn in Waki and providing covering fire. Probably someone who respawned a couple times.

magic ingot
#

BBClown proposal: AUG unlocked by default

#

or just additional conscent playing conq "I agree not to complain getting F by vehicles"

fair briar
#

tbh if there's a littlebird on the enemy team going 50+ to 0, i'd just leave the game and find another server

magic ingot
#

that doesn't solve any problem

fair briar
#

i know, im choosing to avoid the problem

magic ingot
#

people get frustrated getting F by LB, leaving server, and LB pilot suddenly got no free kills no more

#

lose lose for everyone

fair briar
#

my suggestion was airburst on frag RPG so its good anti air, or buffing mounted machine gun damage vs littlebird

#

that way we have good anti air options (without lockon weapons)

coral citrus
#

"Air" in general is not the problem and doesn't need a general counter. It's armed LB specifically.

fair briar
tulip ibex
#

then play something thats not conq :/

shut crescent
#

that moment when oki decides its fine for the littlebirds miniguns to have ZERO dispersion but for the door guns on transport helis to be unable to hit the side of a fucking barn despite having half the dps(yk cause only one god damn gun)

#

yea makes perfect sense to me lets slap it into the game

#

right alongside the stupid ass vech physics ( breaks on APC straight up not working, helis getting flung 50 FEET when they get hit by RPGs and tank rounds, ETC)

desert cove
#

you forgot to mention the funnies and most game breaking one

shut crescent
#

i dont play APCs that much tbf

#

i would rather play the fuckin APC boat than the actual APC

clever vessel
#

i sure as hell don't fucking enjoy it when there are 30 snipers aiming at my ass on waki, that don't fuckin mean they are exploiting, that means they're looking at the game and taking advantage of a badly designed map. you call that exploiting, i call that playing the fucking game

tulip ibex
#

Soooo when is the Blackhawk gunners getting transport bonus? kittenCry

desert cove
frigid cloak
wide relic
strange galleon
#

perectly balanced vehicle

desert cove
clever vessel
#

Honestly am surprised they get so many points per kill

frigid cloak
#

Not myself each time I grab a vehicle or something

desert cove
cedar ember
#

I have noticed that people really don't focus fire the LB

#

Probably why it's so "op"

unique jackal
#

I swear if support was an averagely played class LBs would be deterred so easily

wide relic
#

I’ve been hittin lb lately wit the p90 when I can

vague flint
opaque lily
coral citrus
supple mauve
#

No you see, it's perfectly balanced for a single person to go 100 kills with single digit deaths. Don't ask why it happens so often with just that vehicle. We don't want jets though, because people can be really annoying and go like 100 kills without dying. Vehicles shouldn't be oppressive, after all.

coral citrus
#

So it's hard to disentangle the effect of vehicles from the usual metrics you might use to decide if a player is being effective.

golden estuary
#

imagine if LB had BH gun's accuracy and cooldown 😂

opaque lily
#

Had a 50 kill game in the transport chopper on valley with 3 other people. We had an rpg man and two gunners. 1 gunner was a second rpg man. We killed 4 tanks and 4+ APCs, transport helis, littlebirds and absolutely ravaged the camping snipers. We pretty muched killed every enemy armored vehicle that initally spawned at the start of the match one by. Even after all this we only won the match by 150 tickets.

Vehicles have no game impact

opaque lily
supple mauve
#

The solution is to make kills with the littlebird cost 5 tickets instead of 1, to truly honor the skill of changing the yaw controls to mouse movement

#

For real though, the obvious answer is that kills simply don't contribute much to the tickets - 100 kills means nothing when you have 4000 tickets in the game

#

doesn't mean it isn't helping though

neat plinth
#

I bound my disable HUD button to my ‘~’ key, definitely can help once you know where your target is, but if you keep it off you have no idea whose a ally or enemy lol

supple mauve
#

Oh I see

#

yeah I meant the heli hud specifically, not all of it

#

still good to know

neat plinth
#

Yeah, but still the crosshair is gone, that’s what matters tbh

supple mauve
#

Yeah, definitely

clever vessel
#

You watch your team get washed over and encircled in the dumbest move ever on waki but you’re still 300 points in the lead

#

And then opposite: your team does the caps, seems to be making kills not dissimilar to your foes, you look at the scoreboard and you’re like 400 behind

#

Winning and losing feels totally and utterly arbitrary in general tbh

#

After a while it becomes a general slog and misery where every situation eventually calls for the same ‘run to this point and kill people’ and it doesn’t seem like doing better or worse at the killing, inf or vehicle, matters at all

rancid hound
#

sure I can drop a 100 game on Wakistan on a tank, but what does that even mean in broader terms

supple mauve
#

Oh yeah, winning and losing feels kinda arbitrary, but that is more of a general issue. It's a general problem I think in battlefield-style game, though they try to alleviate it by letting you know what is going on. An announcer for example would help a lot, telling you when an objective has been captured etc.

#

Doesn't help that you have to open the scoreboard to see which team is winning

clever vessel
#

it's def a general problem in bf-style games where in service of the arcade often the pivotal activities are only being taken by two to three players (a really good tank squad, well-coordinated infantry, etc.) and around them are lots of secondary battles which don't immediately appear anywhere near as important

#

that said, in most of them you can tell with some degree of certainty the kind of impact your actions have, in bbr i've found that's just nigh impossible

#

though that's because, as others have already pointed out here, it's not that it's an opaque system in bbr, it's that in bbr the pieces are just kinda lying about and don't interact most of the time

coral citrus
clever vessel
coral citrus
#

Eh, C isn't that bad considering it's in the middle and people do like meatgrinders. But stuff like point B, which has a bunch of large buildings enemies can hide in and from which they shoot at the people coming from spawn with little cover, that's a complete mess.

#

Stuff like that can tie a large part of the team in a losing fight.

clever vessel
#

oh my experience on wineparadise is that c will have very intense fights and then long periods of one guy sitting in one of the many second floor rooms

desert cove
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Guys, 65 messeges more and this thread will beat inertia one

rancid hound
rancid hound
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no fucking way

coral citrus
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Unrelated to previous balance stuff, but I think it would be nice to reduce vehicle cooldowns and just keep a player-specific timer to block them from piloting a vehicle they recently got destroyed.

Currently a noob grabbing the team's single tank and getting destroyed in the first 30 seconds of the game can make things significantly more annoying for the team.

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And in the case of vehicle mains, they keep track of timers so it's hard for anyone but them to get any time with the vehicles at all.

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So that change would let everyone have a bit more fun I think.

desert cove
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Good idea, but it would make BBR into war thunder/Golmund rails with the amount of armour. Idk if community wants that, pretty sure oki doesn't.

coral citrus
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There would still be a set amount of vehicles per team as it wouldn't spawn a new one after someone takes the first one. Only after that one gets destroyed. It's just the time for the vehicle to be back up wouldn't be so long.

shut crescent
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"hurrr i keep getting camped by this guy with p90 and im not doing anything to stop it NeRf ThE P90"

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you can deterr a LB by straight up having an APC with a good gunner

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or just

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shooting at the littlebird

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with 10 ish people all shooting at the 1 flying object one of you is going to hit the pilot enough to kill him or make him fuck off

shut crescent
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this is like if people complained that AP mines were OP but activly refused to look at the floor

magic ingot
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APC doesn't really do shit against LB, the spread is too wide and it cannot one shot kill like it easily sniping out Blackhawk tail rotor

desert cove
cedar ember
torpid elk
# shut crescent that moment when 1 guy who is very skilled at using something in the game means ...

Actually dude, it does

the problem isnt that littlebirda are strong. The problem is they are so strong they are completely divorced from all other elements of the game.

also, anyone who says "just shoot at the littlebird" shouldnt be listened to. Its onoy worthwhile if you are caught out in the open or the littlebird otherwise exposes themselves to risk (tip: good littlebird pilots dont)

seriously. The problem with littlebirds is that the only thing that can genuinely threaten a good pilot is another heli

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like, interacting with littlebirds is extremely 1-sided. no amount of bullshitting about "oh, just shoot at them" is going to change the fact that against a good pilot 90% or more of your shots are going to miss and they will be gone before you do any meaningful damage to them and you will have just wasted ammo.

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it doesnt even take that much skill to reach that level anyways, just a decent amount of self control and awareness. dont play greedy really

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and lets not pretend that infantry shooting at a lb are not exposing themselves by doing so. they are practically screaming where they are with their tracers flying into the air and begging to get sniped

"hey hey, look at me. im moving slowly because im ads trying to shoot something up in the air and thus dont have my eyes on the ground to see any threats around me. im totally blind to any scope glint that might feasibly warn me before a sudden headshot"

clever vessel
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Honestly yeah i’m coming around on LBs just being an infuriating menace espec since how the high performing ones play

They come in, do light strafes of a position, score three-four kills, bugger off before beginning the strafe again uncontested - which is like, literally not what the LB should be doing

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I’m coming to this position where we should relegate the LB partly to a recon vehicle (maybe a scanner and the copilot being given the ability to mark out enemies?) and we get an AH with not rocket pods, which would be way better given its considerably larger silhouette + decreased maneuvreability just makes it far more balanced for the power

torpid elk
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im a really bad pilot and only fly rarely and even with infantry trying to shoot at me i was able to get a kill or two and then bugger off before they could even shoot at or hit me

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fly in at max altitude, spray at some dude prone in cover, fly off. rinse and repeat

clever vessel
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And then someone’s probably shooting at you and you need to pay attention to them and WHOOPS THE LB JUST GOT YOU sorry bro gl next time

torpid elk
# clever vessel Full transparency that i cannot fly the LB for my life, i’ve just been watching ...

it is theoretically possible, but you would need to land several hits on the pilot. if they even take a single hit they are already buggering off though so you need like a bunch of people spraying all at once. once they start taking fire they fly off so if you want to do anything you need to all coordinate and spray at the cockpit all at once right as the pilot exposes himself on a strafing run (assuming he ends up low enough that you can actually expect to hit him)

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yea, sure technically im deterring him

clever vessel
torpid elk
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but it doesnt mean shit because you need to keep several people on lb lookout duty and hope he can scare the lb off without the lb just melting him with its lasers (seriously, those guns are nutty)

clever vessel
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Ikr

torpid elk
clever vessel
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A bit of drag on the LB + giving its miniguns something more akin to the transport heli guns would be a good balancer imo

torpid elk
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honestly, switch the guns of the two helis HyperXD

clever vessel
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(Kinda nutty that the transport heli guns are the ones that got properly balanced and not like. The current ‘attack’ heli)

clever vessel
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But i’m an advocate for an AH for this reason

torpid elk
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well, maybe not entirely switch. there needs to be some dispersion so the heli cant just hover at the top of the map with laser beams

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hold up, we do have shotguns in the game. the blackhawk feels like im tickling people with random shotgun blasts from a mile out

clever vessel
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Like this is the kinda design principle BF has with its vehicles, with three general classes + anti-air of vehicle for land, sea, air
The tanks have light vehicles designed for anti-infantry purposes, medium vehicles that are versatile at anti-tank purposes but difficult to use unsupported, the transport vehicles and the mobile anti-air boi
The air bois in return have the helis, which serve as constant close air support and limited anti-vehicle roles (LB for former, AH for latter too) and the jets which do air combat and pretty vicious anti-tank purposes

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The helos in this game perhaps don’t need to be BF’s but atm they’re serving as this empty shell of the quadrupet, where air combat is possible but requires more cooperation, and there’s no real dedicated anti-vehicle role

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Ironically it’s probably the best buff tanks and apcs have in this game HyperXD

cedar ember
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If they made the LB a little less agile it would be fine.

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I do think ground to air weapons are a good idea, maybe attached to vehicles. But the BH needs love, or that will kill it.

golden estuary
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BH is aight atm. Just pain cuz LB is over agile and the minigun is too accurate.

cedar ember
golden estuary
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True totes forgot about the tail

desert cove
# torpid elk Actually dude, it *does* the problem isnt that littlebirda are strong. The prob...

I don't understand how nerfing/adding counter is reaonable when it's aimed at maybe 300 players, at max? I am aware of 30 good pilots, by looking at score boards on this dc and one other dedicated server for LB mains. Any nerf either raises skill celling, which really only postpones the problem, or lowers it, making it worse long therm. And any nerf that makes this gameplay loop worse is just unacceptable, we alredy have terrible gameplay loop for most vehicles.
On the other hand, adding a counter, will harm BH much more than LB, because they are alredy easier to hit and destroy. This definitely won't be met with applause from the community.

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We are in a place when trying to rain in a extremely small minority will probably do at best the same harm, but to other players, and propably even more harm.

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And shooting at LB works, but don't expect to win 1vs1 with it. In a game were teamwork exists, taking out power multipliers solo is a stupid thing to do, and the fact that it's possible with armoured vehicles just says how bad that gameplay part is designed.

coral citrus
coral citrus
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Like, I know from personal experience how every ground vehicle in Planetside 2 could be taken down by a single player. And doing a quick youtube search shows a bunch of clips of people doing the same across games from Battlefield to Squad.

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And, to be clear, as someone who enjoys using Humvees, APCs and tanks, I am very happy with letting a single player get me if they put the work in. The thing I'm not happy about is C4 being the unconditionally best item in the slot and available to every single class such that no actual tradeoff is required to deal with vehicles of any kind. But that's a separate issue.

desert cove
desert cove
desert cove
# coral citrus Yeah just nerf the LB. Not so hard.

Easy to say, but how? Changing physics would be hard, because it's not something Oki is good at, changing weapons by adding spread may work, but it increases skill celling and floor, only postponing the problem.

coral citrus
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There's two very concrete changes I think can be tried with relatively little risk in upsetting the balance anywhere else.

  • Directly nerf the LB by increasing damage falloff/spread. This does not increase the skill ceiling, it just shifts the ceiling-level effectiveness down and it does so in a way that requires the player to be more exposed to counter-attacks. You could argue it impacts effectiveness on the skill floor, but if you're really talking about skill floor, that's people who only hit targets by accident in the first place, so it's not going to make a huge difference.
  • Indirectly nerf the LB by greatly increasing the projectile speed for Blackhawk miniguns. Those guns are near useless against infantry. They are decent at killing light vehicles, but boats and humvees are already so slow that the increased velocity would hardly make things worse for them. So it ends up being a change that essentially improves its effectiveness against the nimble LB.
golden valley
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Blackhawks are already devestating to an lb of they actually try to even shoot at, which they dont

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Making them even stronger would make the lb complete paper to a blackhawk, so when one does actually fight back there its completely unbalanced

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Damage nerf on a gun that is 3 hits to kill (if no armor) that shoots from usually atleast 100 meters on a moving target is just also a bad nerf

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The LB in itself isn't overpowered, it's so strong because the player doesn't even try to focus fire on it

coral citrus
golden valley
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That's exactly what an apc does

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Cherry picked argument Lucuma

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I should be able to fight back against a helicopter because its a helicopter

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I cant damage an apc

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Or a tank

coral citrus
golden valley
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They can 1shot me

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Just like every timmy with a heat rocket can 1shot me

golden valley
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watercanping APC

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Hill camping tank

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Only a blackhawk cant and its a transport

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That completely murders any other vehicle

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By dropping c4, shooting rockets from its door, or simply utilizing its 2 machine guns

coral citrus
golden valley
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You disrespect yourself by using strawman arguments

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They don't nearly as often because theyre not a niche that people actually train for

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The amount of skill to get a 100 kill game puts you in the 1%

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And I often see infantry with more kills standing above me on the leaderboard

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Running into a lb who gets such high kd games is rare and theyre in the 1%

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You run into them maybe every so many lobbies

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I run into a good pilot maybe every 8 lobbies or so and I actively recruit them

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The skill floor to get high kill games on those other vehicles is way lower.

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Its that people dont care

desert cove
coral citrus
golden valley
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Just as easy to do that to a heli

coral citrus
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AHAHAH

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Ok, show me how many times that happens to you per game.

golden valley
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Get in a lb's path and maneuver it into them

golden valley
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It's happened atleast a dozen times

coral citrus
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Asking for evidence is not a strawman. Is english your first language?

golden valley
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An easily refutable weak and distorted argument is a strawman argument

coral citrus
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"Show me evidence" is a request, not an argument.

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How do you refute that lol?

golden valley
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You didn't state it as a request, you stated it as an argument

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Do you speak your own language?

coral citrus
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So, are you gonna keep dancing around it, or will you share a full match so we can see what that looks like from your perspective?

golden valley
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It's a dumb question in the first place

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A good question would be how many times do people attempt it and how many times do they succeed

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Because I RARELY see it attempted

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When they do they usually will blow me up with it

golden valley
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It's that no one really tries to fight it

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When people do it does

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Because I'm sitting here, I'm my open room out of glass

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In a vehicle with 600hp

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With a tail rotor that gets 1 shot

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A single heat rocket will do it

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If we nerf the lb it will make it complete paper when someone actually tries to take it down

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And its already weak when people actually try

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And you think 1 person should be able to take it down, they should not. It is a vehicle, a powrr multiplier, it should take multiple people to take down

coral citrus
golden valley
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It multiplies the force of 1 very compotent user

coral citrus
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Yeah, exactly, that's what nobody fucking wants to see.

golden valley
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So don't play conq

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Because that's what a vehicle does

coral citrus
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Really? Haven't seen many 100 kill quads.

golden valley
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Ever seen ethereal?

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My members get those numbers on infantry too if we sweat

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Viking does it too

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Your point?

coral citrus
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My point? It's funny how air exploiters are the same in all games, just endlessly crying so nobody will touch their blatantly OP toy. Anyway, I'll just block you and maybe I'll start crashing LBs on both teams at the beginning of every much so everyone can enjoy Conq. :D

golden valley
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Thats griefing, good luck with that ban buddy

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Blocking me signifies that you admit I won this argument, I thank you for that.

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I'll be sure to tell the mods to keep an eye on you for griefing reports

limpid flame
golden valley
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Sure lol

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I'll ask my members to get clips

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We'll collect them and make one of those sick montages with the spin zoom etc

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But its just us dying

desert cove
golden valley
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He's a waste of time to argue with

clever vessel
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I do not know what the hell I waded into and I am not gonna find out tbh, I admit I am not informed well on LB and I leave it to y'all to duke it out

limpid flame
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Nah it's very important to teach people how it looks, it's the same as people thinking APCs are OP like wtf

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You're playing CONQUEST with VEHICLES And people still complain despite there being 10+ other gamemodes that dont have vehicles

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Why would we nerf any vehicle when they Just happen to be useful at 1 single gamemode

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Where they are meant to be useful

limpid flame
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And not a single one of them is broken cause infantry still has 10x more impact on the game

desert cove
# coral citrus My point? It's funny how air exploiters are the same in all games, just endlessl...

The same can be said about those that whine about it. "It's too op!" , "I can't enjoy the game" , "It's unbalanced" they scream, when doing nothing. You are lucky to meet one good LB pilot every 20 games, because there is not very much of them, to say at leats. But peole will scream for dedicated counters to imaginary problem, so they can just point and click, with no effort on thier part, to just shat down any much more skilled pllayer.

golden valley
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A simple case of git gud

limpid flame
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If you get caught out in the open by LB player thats no difference than you being caught out by surprise infantey person, either way you will most likely get shit on

golden valley
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And lb is vunerable to everyone that walks around

limpid flame
desert cove
golden valley
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An m200 would do it

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An ultimax would do it

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A heat rocket would do it

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An aug would do it

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Anything would do it lol

limpid flame
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A very persistent APC could do it
A very persistent tank has a chance to do it
A good blackhawk squad can do it
Another LB pilot can do it
A Group of people shooting firearms has a chance to do it

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The New boat can do it aswell

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You have humvees7m that can do it aswell

desert cove
limpid flame
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Exactly

golden valley
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I got 1shot by a MrCheese yesterday

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They were impressive shots

limpid flame
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Find me any other vehicle in this game that has that many counter @coral citrus

golden valley
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I tried to recruit him for our AA

limpid flame
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The collective community of this game is just simply too lazy to even try

golden valley
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Lmao

desert cove
golden valley
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Lmao

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Now those are hard to hit

desert cove
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You can hit them, if you see them used

golden valley
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Exactly

desert cove
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This thread has beat inertia

golden valley
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This thread has beaten most arguments against lb

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Time to go dormant until someone has a better argument than wehhh I suck give me heatseeking rockets and nerf lb

limpid flame
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@desert cove have we beaten inertia chat already?

coral citrus
limpid flame
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Somehow we dont really care about the reports, they dont really do anything to us, it doesnt take too much for mods And devs to understand we are not exploiters And we can play 24/7

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But griefing is something that can actually be video recorded And sent to them

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Multiple instances of that And that would not be so funny for you

desert cove
limpid flame