#Vehicle - Feedback

1 messages · Page 4 of 1

thorny mason
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i think it's fine I just don't think two grozas should be able to shred a bird in like 5 seconds flat

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like if 20 players wanna start wailing on a littlebird and coordinate that

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fuck yeah it should go down that's cool

magic ingot
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The game has no armor penetration mechanism and they simply moved that attribute to L vehicle damage

thorny mason
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l-armor damage just really needs a pass because it's wildly inconsistent among all the weapons and imo not very thought out

limpid flame
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I'd rather have a dynamic where i have Flares And avoid AA And RPG than get beamed by random bozo with his boomer squad shooting at me

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If I get caught with no flares that is skill issue

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And that is fair gameplay for both sides

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Both the infantry And vehicle players

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What we have now mainly stems from the fact that vehicles seem to be added to this game without a thought at all, to make the game look cool for trailers

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Oki never thought deeper about this part of the game

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Which is pretty sad cause with 127 players on both teams, vehicular combat should really Expand even more on the greater feel of the game

wide relic
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My hero

limpid flame
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Like tanks/apc dont even have night vision sights despite night maps being a thing

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Still to this day

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Blackhawks have miniguns that not only do barely any damage but are inacurate af

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Apc are a thing...I guess

wide relic
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Honestly nods are shit any way better off havin a squad member throw flares

limpid flame
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Tanks literally die in an instant to infantry where as real tank on tank battles never lead to the death of a tank

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I dont think I ever seen a tank die to another tank

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Cause they can take seemingly 10 AP rounds And then Just hide anyways

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Wakanda dynamic is this 💀

wide relic
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Must have a bad gunner for intsta death

desert cove
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*Camp you wanted to say. There is no option to spawn camp with vehicles. Exept salhan, where they shouldn't even be there

tulip ibex
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SO! We all agree that the Blackhawk is easy to gun down right? SO PLEASE MAKE FUCKING GUNNERS GET TRANSPORT EXP TOO :///

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as a BH pilot 😦 its hard to find gunners that are happy with the outcome :/ even tho they kill 10 ppl they dont get much exp.. i get 50k in every map

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it takes 6 bullets to kill a guy as a gunner...

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and to keep my gunners happy i have to take high risks and hover over the checkpoitns so they can get more exp

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and what fucking windshield do the blackhawk have? I had better windows in my elementary school...

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@subtle canyon kittenCry

desert cove
tulip ibex
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then why dont they make themselves unpingable????

desert cove
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don't ask me

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I just follow rules

tulip ibex
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Yeah i didnt spam ping them.. but ok, i see.

desert cove
# limpid flame You know what I mean xd

I know, but there are people unoironicially thinking that vehicles are able to camp any point form blue zone. This is not true and we don't want people who think like that going around and staying "vEhICLeS CaMp FroM SpAWN, nErF!"

wide relic
tulip ibex
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Yeah I know theyre not that good but if a fking humvee today can withstand ak bullets..

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well my point is :/ its easy to shot down BH now, specially the pilot

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But its 2023 .. they can upgrade :/

wide relic
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It takes a few there’s a reason y mraps are a thing now humvee are death coffins honestly especially when Iramz are a thing . It stops to point if u keep on hitin same spot it loses its integrity

obtuse robin
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every vehicle is basically a coffin in modern wars

tulip ibex
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I can accept a sniper bullet penetrating a BH windshield

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But p90 bullets..

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i dont think its unbalanced

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its just that if the gunners get transport exp then ppl will use transports more like you should

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people think that BH is an AH

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its just an extract heli with gunners to protect the extract

obtuse robin
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BH is great to drop troops where the enemy doesnt expect them to be

tulip ibex
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yeah thats what its made for..

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but people are using it as an attackhel

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i

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its not an Apache

obtuse robin
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but ussualy BH pilots just drop you at C or any other frontline objective, where you get insta smoked

tulip ibex
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yeah that too..

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Im usually hovering over the 2 closests spawns

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and protecting them

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if just ppl learned how to extract properly :/

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guess thats just an skill issue

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last match i had 60k EXP

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0 kills

obtuse robin
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you just dont deploy a rope until you find a place to extract peoples

tulip ibex
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exactly

obtuse robin
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SL also gives you a nice amount of exp(if you actually playing as an SL and not just fuck around), i remember getting 40k exp with a kd of 16/10

tulip ibex
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damn i should try that lol.. wtf 😄

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thats prob 10k more exp

wide relic
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Does the repair tool for engineer give u any exp?

rancid hound
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i dont think so

wide relic
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Dam that’s to bad

graceful void
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need to repair a vehicle that somone is in

wide relic
graceful void
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i always take repairs, and i almost never have occasion to use it on someone else's vehicle lol

pine roost
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Separate gunner and driver seats in APCs.
Do something against the "APC camping in water" tactic as well please.

cedar ember
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Sit in a heli and you get 1xp per health healed

wide relic
desert cove
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And for your information, sitting in water is totally useless

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Reason why boats also are useless

heady jewel
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Congrats on 3082 fucking messages

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Make sure to bitch more guys 👍

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You’ll maybe make it to 5000

wide relic
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5000 child play we goin for a billion Mickey

desert cove
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We still didn't even mentioned some problems

graceful void
rancid hound
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why nerf the damn thing when its already shit

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camping in water is a last resort against the onslaught of c4 and tandems

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that are an instant 1shot on land

wide relic
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If u camp in water ur just askin for a tandem

desert cove
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But in water you can dodge it, due to fucked up physics

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Or just be out of range

graceful void
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if you're out of range of tandems, you're not within effective range of the autocannon HyperXD

wide relic
pine roost
graceful void
pine roost
# rancid hound why nerf the damn thing when its already shit

Even though you're probably going to be snarky and I really shouldn't waste my time on trolls:
Its a "personell carrier".
Have you actually seen someone use it as that?

Outside of the start of the match, literally 100% of all APCs are (1/9).

The new boat has the gunner and driver separated.
Real Life APCs have the gunner and driver seat separated.

If the gunner and driver seat were separated, there would be more decisions to make.

rancid hound
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i get what you're saying but all it would do is make people use apcs less

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unless balance changes were made to make it better overall

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like better armor or better damage or something

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along those lines

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apcs as they are are just too slow and clunky to be effective transport anyways

rancid hound
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the humvees are just a better option

graceful void
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sure, the gunner/driver could be separated for the milsim mode

rancid hound
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^

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not for the arcadey one though

graceful void
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but i always HyperXD when people try to bring "real-life" into major gameplay design aspects for the normal mode

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in "real-life", nobody fucking heals 7.62 by wrapping a few bandadges

pine roost
rancid hound
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Yea

pine roost
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I'd rather have people play APCs like they solo play cars with guns, rather than tanks though.

wide relic
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Vehicle user just means there not good at fps

rancid hound
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doesnt change much but it doesnt need to be stirctly for transport

fair briar
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gunner and driver should be combined for hummvee and attack boat, just like it is for apc and tank

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that will make hummvee used a lot more

rancid hound
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No i disagree with that

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if the driver of a humvee is also the gunner that makes it significantly more annoying

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as it is u can just drive and easily swap to gunner in one

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dont need to combine

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humvees are already used a ton

pine roost
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Why does this not apply to the APC though?

rancid hound
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humvee doesnt have some of the downsides the apcs do

pine roost
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APCs are used just as much, expect there are fewer spawns

fair briar
rancid hound
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humvee is a lot faster, shoots WAY longer, and theres a lot more of them

wide relic
rancid hound
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apcs have a long respawn cooldown, are slow, and have 20 rounds before reloading

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they're basically tanks that fucking suck

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one tandem takes them out

fair briar
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or if i get i an a good firing position a teammate hops in the driver seat, drives it away and we get c4'd or rpg'd

rancid hound
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not to mention the apc cannon is pretty innaccurate at range

fair briar
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if a single person can gun and drive a tank / apc, a single person should be able to gun and drive hummvee and attack boat

rancid hound
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someone here earlier put it pretty well, they said something like "apcs have a high skill requirement to do anything useful and there's no real payoff"

rancid hound
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they accellerate and meanuever worse

desert cove
rancid hound
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the only real upside of apcs is that they can swim

wide relic
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Humvees in this game move faster then in rl

rancid hound
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I will still always love the apcs because they're fun depsite all their flaws but from a gameplay perspective you basically put yourself at a disadvantage when using one no matter how you look at it

fair briar
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not gonna lie, having to cooperate between gunner and driver in apc or tank sounds stressful and not fun

graceful void
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yeah the fact they're fun is the only reason i play them

rancid hound
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yea

graceful void
fair briar
rancid hound
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apcs would be slightly less bad if the respawn timer wasnt so damn long

fair briar
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basically id never play milsim mode unless i had a party

rancid hound
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like look at this shit bro

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4 fucking minutes

desert cove
rancid hound
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compared to these which are literally better

fair briar
rancid hound
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even blackhawks spawn faster

pine roost
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I dont see why the new boats should have their gunner separate when the APCs do not.

fair briar
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i end up leaving milsim server and try another milsim server

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same thing

desert cove
desert cove
fair briar
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if i want to enjoy using vehicles my practical options would be:
1 - dont play milsim
2 - only play milsim if i have a party
3 - don't use vehicles in milsim

rancid hound
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here's a list of all the respawn times not including the new boat if anyone wants to know

fair briar
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^ this includes hummvees btw

rancid hound
pine roost
fair briar
rancid hound
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fair ig

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i suppose theyd just remove the gunner seat entirely

fair briar
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gameplay wise, remove the driver seat and let the gunner drive

pine roost
# rancid hound i suppose theyd just remove the gunner seat entirely

I'd love to see APCs with Finite spawns, and they would go back to spawn to pick up more.
Good exp rewards for deploying troops. (so you could spawn troops outside of safe-zone and capture point zones)

Similar to sunderers in PS2.

Right now, there is no incentive to use APCs as personell carriers. There is ALL the incentive to use them as solo super-humvees with strong demolition-capabilities.

wide relic
fair briar
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i argue its more that theres no incentive to spawn into an APC as a passenger

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im too scared to stay in an APC as a passenger for too long with all the C4 and tandems

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and its easier to spawn on team mates

pine roost
fair briar
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if nobody in my squad is in a good spot i just change spuads

wide relic
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It’s not rl it just a game ..

rancid hound
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its a black void of death

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literal coffin

fair briar
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like if APC had a decent bonus like refilling ammo or restoring health or being a global spawn point regardless of squad

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that would be a good incentive

desert cove
wide relic
desert cove
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"APC" as oki calls them are IFV in reality of this game

pine roost
fair briar
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either way, im too scared to spawn and stay in an APC

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just change squads until you get a decent spawn point

pine roost
fair briar
desert cove
fair briar
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imo:

  • give APCs a secondary machine gunner like what tank has
  • make APCs global spawn point (anyone in team, regardless of squad can spawn in them)
  • if APC is full, then allow teamates to spawn on the APC, except they'd be outside behind the APC
desert cove
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You edited the message after my reaponse

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Not cool man

fair briar
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APC can keep its current health/main gun, i think those are fine

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ive gone on decent kill streaks with APC, its firepower is decent; I just stay back and use it for mobile fire support

rancid hound
desert cove
wide relic
pine roost
# fair briar that would be neat but i dont see how that changes things

It would work more as a squad radio than a team-mate.

Team-mate spawns is an arcade mechanic.
The "you cant spawn on contested points" is not. If you squad is in combat, in most cases you're forced to spawn back at base.

This game suffers most from appeasing the worthless BF fanboys who will dissapear once the next BF comes out (since it will obviously have listened to the BBR success).
I'd love to see this game go more down the insurgency sandstorm route, but seems like with you 3, I'm in the minority.

Either way, they need to clean up their Arcade/Milsim mish-mash of mechanics in all sides of this game. (Movement being arcadey, but reloads etc being slow, spawns, vehicles, objective captures, objective contesting etc).

wide relic
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Any miltary vehicle is the cheapest they can get lol

rancid hound
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but this isnt real life :V

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i dont think weight matters for this games vehicles if the littlebird physics are anything to go by

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that shit has no weight to it i swear

wide relic
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It should i don’t want it to be another cod or fortnite there’s alot of potential

pine roost
wide relic
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Or world if tanks

desert cove
rancid hound
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i agree except for the blackhawk

pine roost
rancid hound
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that feels like there's something there

wide relic
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The fact u drop off a cliff no damage is dumb 🤣

rancid hound
fair briar
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nah having to coordiante driver/gunner is stressful and not fun with randoms

desert cove
desert cove
wide relic
pine roost
rancid hound
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who doesnt lol

wide relic
desert cove
rancid hound
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i cant lie though some things they did with the vehicles are cool as hell like the blackhawk down tail rotor mechanic

pine roost
# desert cove You are free to do so, tho you are worng lol Anyways, this game is unholy mix of...

Everyone having C4 is another stupid decision.
Their reason being "oh but we dont want to take away the antivhicle capabilities from medic!"
When they have a dedicated anti-vehicle class in the engineer is so dumb.

I would agree with the tandem thing, if AND ONLY IF, they implemented a "vehicle disabled" mechanic where the tracks/engine/tires could get disabled, requiring repair or something

fair briar
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ya medic having c4 is dumb af

clever vessel
pine roost
fair briar
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make pickaxe and sledge hammer one gadget axeHammer gadet (left click for big hole, right click for small hole) and make axeHammer available for all classes

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i dont want to talk about leader lmao

desert cove
clever vessel
fair briar
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im leaning towards assault and engi having c4

pine roost
wide relic
fair briar
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axehammer should be all class gadget, and id go as far as allowing people to pick axeHammer instead of a pistol

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i never really was a fan of the support class trope of a guy carrying a machine gun and ammo for his team

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should be the other way around, the machine gun has much more firepower than assault rifle, squad mates carry ammo for the machine gunner

clever vessel
fair briar
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nah i do agree with allowing all classes the option to interact with destruction mechanics

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what i disagree with is giving all classes anti-vehicle capability

clever vessel
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Eh, fair enough

pine roost
desert cove
pine roost
clever vessel
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Fuck yeah we could really use a breaching charge jeez

fair briar
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would breaching charge just be c4 with minimal vehicle damage?

clever vessel
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That and probably high building dmg

pine roost
fair briar
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breaching charge would be cool

clever vessel
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Maybe it could be a decent device for demolishing buildings and forts too, make an improved destruction system that much better

fair briar
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literally my only issue is medic having anti-vehicle capability tbh

wide relic
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Bring Back islands an oil fields an anime no my stance on vehicles but i agree now medic should only have 3 c4

fair briar
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side note, medic should get a health box that can be dropped to passively heal teammates as another gadget

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they'd have their current medkit for fast single heal and the this health box for slower, passive aoe heal

pine roost
wide relic
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Medic is god class

clever vessel
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*movable infinite heal

fair briar
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tbh i play engi more than medic

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tbh tho i only play engi, medic, tank and apc

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speaking of engi, it should have instant vehicle entry/exit and repair tool should allow full hp for vehicles, like how medic can restore 100% health to other players, engi should be able to restore 100% health for vehicles

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nobody uses repair tool cuz its better to go back to base to repair

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you repair and you spend 5 seconds getting back in your vehicle

pine roost
fair briar
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if c4 is removed from medic, engi gets instant vehicle entry/exit and repair tool buff, id consider vehicles to have decent but not OP levels of survivability

clever vessel
fair briar
wide relic
clever vessel
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Especially since you repair at the same speed as you would have back at base so the main incentive is the far increased safety

fair briar
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on the other hand repairing closer to objectives means closer to the action and less down time, which is a sizable benefit, worth the increased risk

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unless your vehicle isnt 100% or you need 5 seconds to re-enter

pine roost
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Would also love that, just like with Small/heavy/Squad Ammo Crates, you cannot supply ammo endlessly, you shouldnt be able to infinitely re-supply ammo on vehicles either.

If there was several ammo deposits on a map for vehicles it would at least vary the monotone "1 vehicle all game"

clever vessel
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.......

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Wait as in a single point can't perpetually supply vecs?

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So there's the supply limit like with current ammo boxes

pine roost
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(as in if your max ammo is 200, you can resupply 600)

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I have the feeling that this thread is mainly being used by people who are vehicle players. Suck to try and speak up tbh, so I'll take my leave.

clever vessel
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Imo, ammo is a very different dynamic with vehicles than it is with players - vehicles are a platform, their balancer is their relative size and vulnerability; the ammo restrictions won't do much

clever vessel
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It can only encourage vehicles to go forward

pine roost
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Ammo depots would also make for secondary objectives maybe. Like they didnt contribute to tickets, but only a captured ammo depot would allow for resupply

Theres so much dead space on some conq maps (Sandy, waki, isle), that having something in those spaces would be nice

clever vessel
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Ahh that's the BFV strat - works kinda but we'll def need more cooperation to get it to work; when I was playing the lack of real coordination meant I had to wait and beg for a nice guy to come along and build the point p often

fair briar
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just make ammo depots spawn on objectives

clever vessel
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Yeah

fair briar
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tho, i dont think its needed tbh

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ive almost never had to go back to base to re-arm my vehicle

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its always been just to repair

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and then eventually i get killed while still having some ammo

pine roost
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Sorry, I meant that you could do both at depots

clever vessel
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Really? It's a pretty normal experience for me on the IFVs - one resup, and then die

fair briar
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like its realistic to go on a 5 to 15 kill streak on an APC / tank before dieing

pine roost
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Although, I'd happily see repairing from spawn etc would dissapear if they made the repair tool better...

clever vessel
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Real - that thing needs a buff

fair briar
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i think they should keep repair/re-arm at spawn but give options to repair/re-arm away from spawn

clever vessel
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And the ability to damage players I mean come on (not a necessity it's just fun)

fair briar
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so players can choose to repair/re-arm closer to the action, but with more risk

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or choose a safer option but with more downtime

wide relic
pine roost
wide relic
clever vessel
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Honestly I would love it but we can't really talk about one before we get these vehicles into a position where that'll serve a discernible battle purpose

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Most vehicles die completely away from the action, so disabling just kinda makes camping even more attractive since now they can hit your track and stop you

fair briar
clever vessel
wide relic
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We can all agree tanks an apcs need a rework it sad asf little bird is better than tank Just shows the. Chuck devs

pine roost
fair briar
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does anyone here think that tanks/APCs are too squishy or don't have enough firepower?

desert cove
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They are too squishy, forced to play in always hostile environment, and they are practically blind

pine roost
desert cove
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Firepower is good, just need tweaks to vehicle vs vehicle dmg

desert cove
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It's thing that makes them different form normal machineguns and makes them viable when compared to a tank

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Splash is crucial for thier role, unless it's AP ammo ofc

pine roost
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I dont find it enjoyable to play against APCs camping on high grounds, sorry.
You can say whatever you want, I dont like how one-sided the engagements feel.

"oh an APC let me hide in this building"
Oh wait, you cant.

Okay, let them have their splash. Remove the building damage.

fair briar
#

APCs die in 1 hit to the back with tandem

desert cove
fair briar
#

imo tank/APCs firepower and durability are fine as this

fair briar
#

they need some quality of life adjustments to their physics, id give APC a secondary gunner too, as well as stabilizer for the secondary gunner

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thats it

desert cove
fair briar
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ya im fine with tandem 1 shotting apc from behind

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like i said earlier, remove c4 from medic, buff engi repair tool, give engi instand vehicle exit/entry

desert cove
fair briar
pine roost
desert cove
fair briar
#

when i play vehicle i keep my distance from enemies and try to stick with my team mates

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i have no issues getting like 10 to 20 kills before dieing in a vehicle

desert cove
fair briar
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vehicles dieing due to massed c4 / RPG is fine

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whats not fine is medic having anti-vehicle AND player healing

desert cove
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Try 60-0 in apc

fair briar
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60-0 is hard

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as it should be

desert cove
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Which was very much a possibility before recent updates

fair briar
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vehicles shouldn't be unstoppable killing machines

desert cove
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Now it's impossible onc254 imo

desert cove
fair briar
#

ok whatever instead of 60-0, now you're 60-4

desert cove
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Even world record is higher on inf

fair briar
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why is that a problem

desert cove
desert cove
fair briar
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they do perform better than lone infantryman

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ok you say "anyone can do 10 to 20 kills" in one vehicle

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can anyone do 10 to 20 kills before dieing as infantry?

desert cove
fair briar
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they perform better than infantry when they're in play

desert cove
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It's rare for vehicles to be in top 10 on score board

fair briar
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thats cuz of the respawn time

desert cove
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And this game has skilled players

fair briar
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is going on a 10 to 20 kill streak easier in a vehicle than as infantry?

desert cove
fair briar
#

so the issue is respawn time then, not the vehicles' firepower or durability

pine roost
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Having vehicles respawn all the time is bad.

fair briar
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i agree, my point is that vehicles when they are active are a decent force multiplier already

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they just need some quality of life improvements

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but their firepower and durability aren't limiting them

desert cove
desert cove
pine roost
pine roost
desert cove
fair briar
#

getting in water is a stupid idea as apc

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you have no cover and you're super slow

pine roost
#

I can restart it:

We should separate gunner/drivers in APCs

desert cove
fair briar
pine roost
desert cove
fair briar
pine roost
desert cove
fair briar
#

seperate gunner/driver is unfun unless you joined in a party

desert cove
#

APC was fine before weakpoint change

fair briar
#

a skilled engi with c4 and tandem can solo kill vehicles consistently

desert cove
#

2 shots with tandem, 3 with HEAT, was fun to play

pine roost
fair briar
#

a decent apc / tank driver should stay close to team mates and far-ish from enemies

desert cove
#

Now it's just one shots

clever vessel
pine roost
fair briar
#

if you see an enemy vehicle, just 3D spot it, and then if you die, spawn on teammates closest to the vehicle (change squads if you have to) as engi with tandem and c4

clever vessel
#

Man

desert cove
fair briar
desert cove
fair briar
#

more eyes and guns tryign to kill would be RPGers / C4ers

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and more targets for enemy to kill before they attack you in a tank

torpid elk
clever vessel
# clever vessel Man

Please just don't crux discussions on 'lol well deal with it' which is what skill issue is. It's not an argument or a proposal. It's 'lol have fun'

desert cove
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For god sake, APC doesn't even have night vision

pine roost
fair briar
#

i prefer moving towards the arcade direction tbh

pine roost
fair briar
#

then you can wait for milsim mode

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or you can play squad

clever vessel
pine roost
# fair briar or you can play squad

"or you can play CoD" this is a stupid argument.
Arcade and BF fanboys will be gone the second a new BF comes out, because that game will certainly have picked up a thing or two from BBR.

clever vessel
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Vehicles do not benefit for the most part from ever being in the vicinity of anyone, not even teammates, in my experience

The sole benefit so far I've seen is that they can take pressure of the vehicle. But that's opposite of what should be happening! The vehicle should be taking pressure off the god damn infantry, not serving as a machine gun with a huge ass hitbox

fair briar
#

vehicles' firepower is taking pressure from infantry

torpid elk
clever vessel
#

When players move up the tank has to be up at the front tho, and currently, it ain't most of the time

torpid elk
#

Ifvs, when the stars align, are actually a godsend or nightmare as an infantry player, depending on which side you are on.

i love having an apc as support when trying to clear a building. They can roll up to one, shit out an entire squad, then provide aoe suppressive fire and destroy cover while infantry sweep the building.

the problem is the game wants to do its best at preventing situations like this from happening. Squad spawning means you dont transport people. C4 being widely available means too many threats for you to feasibly do much at the frontlines, the ammo mechanics mean you want to be close to base to be able to rearm (this is actually a thing that could be solved by adding more resuply crates for infantry and vehicles across the map. Isle has one at the first poi t outside your base! Put some more, maybe put one at the C point on most maps?)

desert cove
#

And then you get send to respawn screen to wait for 6 minutes

desert cove
clever vessel
torpid elk
# desert cove I like that you used when the stars align, zero consistency with IFVs. Tanks can...

It actually also requires players to form something resembling a defense for the ifv to be useful too. As we all know, defending doesnt really happen much right now. I had a game today on district where the enemy captured a back point within 10 seconds of the game starting. Did this do anything meaningful? Not really, the rest if my team just turned around and crashed over the point. For vehicles to be effective stalemate breakers we need stalemates

clever vessel
#

The circular gameplay really comes to mind here

#

What stalemate? We'll just keep circling the drain forever, swapping points in a circle of life

torpid elk
#

Like, in the moment im often bitching and complaining about an ifv meticulously blasting out every single wall of the building i set up in but i recognize that this is a major role of the ifv.

my squad rolls up to a rear point, fortify a building, give enemy players hell, and then an ifv rolls up and starts picking appart our cover and fortifications and splashing us down and the enemies, with us now supressed, clear the lower floors and work their way up and through the building

clever vessel
clever vessel
desert cove
#

Then Oki nerfed weakspot and now my gameplay style is invalid

#

Now they can't serve as IFV, not as flankers, and are terrible at long range fire support

clever vessel
clever vessel
#

It doesn't actually act as an equalizer that the camping tank got 60-0, because he wasn't helping his team get the objs and now they're 300 tickets down and have no recourse

rancid hound
#

apc (armored personnel carrier):
-Carry personnels: no
-Armored: not really
Ok let's rename it to IFV (infantry fighting vehicle):
-Can fight vehicle of same type: no
-Can fight infantry: not really

#

either way it's shit

rancid hound
#

APCs have to push and die to even score hits

torpid elk
# desert cove Yeah, that's my problem with them. I was playing close with inf, but few deaths ...

the funky thing is that the shit map design ends up being positive because the funnels on the map tend to force at least some sort of fight every now and then.

if the game didnt have the current problems with attacking being overly rewarded and incentivized over defending and if squad spawning didnt suck half of each team to the opposing team's back points to backcap such map design would be SHIT

i mean, it still is shit but at least it tends to converge people together to get some semblance of a fight

desert cove
rancid hound
#

nobody likes it...

#

people say tanks like to camp, definitely not lmao

#

we camp because we don't have other choices

desert cove
rancid hound
#

cool =/= playable

#

these maps will work well in Unturned, not BF styled games

desert cove
#

And APC can swim!

rancid hound
#

idk man at least helis can fly

desert cove
torpid elk
#

a lot of "solutions" wont do anything about that problem either. i really dont think just straight increasing tank health will do anything except making camping at the back even safer. they still wont want to go to the frontline where everyone and their mother has a tandem and 5 c4

rancid hound
#

depends on your interpretation but the whole point is to make vehicles more survivable

#

reduce explosive or buff health will allow it, just depends on degree of implementation

torpid elk
desert cove
#

APCs need some buffs tho

#

In hp and resistances

rancid hound
#

nerf explosive keep health or keep explosive buff health

#

like I said depends on how you see it

fair briar
clever vessel
#

Yeah that's a start

rancid hound
#

remove c4 from non spearheaded class as well as specialist: assault and engi

#

the rest don't need anti everything explosive like c4

fair briar
#

ya c4 should only be on assault and engi

torpid elk
rancid hound
#

I find it funny that Squad, a milsim esque game, has more arcadey vehicle gameplay than BBR

#

fun as well (in the sense of balancing)

clever vessel
torpid elk
#

if it is going to perform an antivehicle roles its why im convinced it needs to do something like be good at disabling vehicles without outright destroying them (unless you get like 15+ sticks of c4 on the vehicle, which would require being absolutely swarmed by infantry)

rancid hound
#

c4 kill should be teamwork effort, not 1 man vs everything

desert cove
# rancid hound like I said depends on how you see it

Not exacly. Making vehicles more spongy have effect on player by making them feel that thier tools are underpowered and they don't do enough. 40dmg from tandem to tank looks cool and imoactfull. 10 dmg from AP is a joke. Same rule.

rancid hound
#

127 motherfuckers vs 2 tanks ye definitely balanced, wonder why vehicles camp

fair briar
#

imo:

  • give assault the ability to pick a 2nd primary weapon (takes up both pistol and gadget, and both primary weapons would have half ammo)
  • give assault SMGs
#

this way, they have a viable alternative to c4

fair briar
#

true my bad

rancid hound
torpid elk
desert cove
fair briar
#

im just thinking of ideas to make c4 less prevalent by giving good alternatives

clever vessel
desert cove
#

Ima ping you for it tommorow

fair briar
rancid hound
#

thanks

torpid elk
#

hear me out guys... give medic the ability to equip shotguns in the same slot c4 would be in 😈

desert cove
clever vessel
desert cove
#

C4 is just too good at anything

clever vessel
#

C4 value is just too high

torpid elk
fair briar
torpid elk
#

and imagine trying to do that with other enemies around

fair briar
#

i think as a start just limiting c4 to only assault and engi would be decent

rancid hound
#

I still don't understand Oki tbh:

  1. If tanks are going to be engaging infantry better most of the times, why make HE reload faster than AP? AP shells are lighter than HE anyways.
  2. Why is it that APCs need to shoot half of its magazine just to kill a jeep? 3+ mag just to kill another APCs?
  3. If bullets can go through window holes and damage personnel inside, than why not explosive shells as well? Currently they get absorbed by the hitbox of vehicles
  4. Why miniguns with stupid spread of damage instead of normal MGs?
  5. Why are vehicle "good" at everything except anti vehicle?
graceful void
torpid elk
graceful void
#

which is bit of a silly take imo

rancid hound
graceful void
#

kinda defeats the point of the class system

fair briar
clever vessel
fair briar
#

sledge pick ❤️

rancid hound
#

they're called "recon" class but they don't do recon for the team, just sniping

#

yikes Oki needs to proofread his whole ideas sheet

fair briar
#

i said earleir all classes should have sledge pick and should be allowed to take sledge pick instead of pistol

torpid elk
clever vessel
#

You know what that means?? More people get to do more things that are more interesting than the infinite boom

unique jackal
#

dont want to hijack, but just played district night and camera view vehicles(apc and maybe tank, only got to play apc) are almost unplayable. can't see 10 feet in front of them

rancid hound
#

night is unplayable

#

for vehicles

fair briar
#

i think we can agree that classes should have the following specialties:
assault: infantry combat
engi: vehicle combat
medic: healing

torpid elk
#

even after the bandage change medics are still just straight up better if you want to frag because you can heal yourself in like 2 seconds and everyone else spends like 10 seconds bandaging themselves and then is completely out

fair briar
#

i dont play support or recon

desert cove
clever vessel
rancid hound
#

"we don't have times for vehicles"
proceeds to nerf vehicles to shit then ignore it

fair briar
#

support: suppressive fire + defense (construction, claymore, mines)

rancid hound
#

Oki please read

torpid elk
clever vessel
rancid hound
#

"Converted M830A1 HEAT-MP-T with a steel nosecone and a delay fuze, used to destroy concrete obstacles." ye it destroy no shit my man

fair briar
torpid elk
clever vessel
rancid hound
#

holy fuck 120mm HE shells have more explosive than all of these shit yet still less effective in terms of damage output and lethal radius

#

man how "balanced" do you want your shit to be Oki?

clever vessel
desert cove
fair briar
#

honestly, i find 120mm HE shell decent vs infantry

clever vessel
#

It's quite good ye

desert cove
#

No matter if vehicle or inf

torpid elk
#

i want more reasons to use the drone. as it exists in its current form it is just a poor man's rangefinder.

in fact, im rather opposed to the rangefinder attachment. get rid of it and make the binos and drone able to do something in the role of reconnaissance other than just a shitty little red ping

rancid hound
#

decent vs infantry, shit vs everything else

fair briar
rancid hound
#

it can't put down sandbags 😭

desert cove
clever vessel
desert cove
rancid hound
#

i'm fine with kill cap but radius limiation is awful

fair briar
#

id also add like

torpid elk
fair briar
#

its fake scope glint spinning thing (whatever its called)

#

allow that to be used as a stationary camera

clever vessel
#

CAMERAS

#

god that would be a cool addition

torpid elk
desert cove
rancid hound
#

give recons access to UAV

#

they need to recon more shit

clever vessel
fair briar
rancid hound
#

(given squad leaders don't get any shit)

fair briar
#

id prefer motion sensor pokeballs (like in battlefield bad company 2)

hardy perch
#

sure this has been said before but please for the love of god add mass to vehicles

rancid hound
#

add mobility

#

honestly just add shotgun tank shells at this point im tired of stupid HE drop that you can't aim with

torpid elk
#

Add suspension

fair briar
#

o ya thats another quality of life thing

#

add zeroing to vehicle weapons

clever vessel
#

Decouple aiming from dpi

rancid hound
#

no just add automatic range finder and aim set

#

you click keybind it aims for you

fair briar
#

vehicle sensitivity is also a must have

rancid hound
#

with accuracy of course

clever vessel
#

Just let the squad leader have their special buildables

rancid hound
#

yup

past widget
desert cove
#

With vehicles he is stumbling like a blind toddrel

graceful void
#

yup, that's a fair assessment

pine roost
#

Please separate APC driver and gunner seats.

rare sorrel
clever vessel
#

Damn no hesitation in saying that whatsoever

rare sorrel
#

Call it as it is

clever vessel
#

In lighter ideas it'd be fun to have schizo customisation for vehicles

#

Humvee with tracks and three machine guns and a smoke launcher

pine roost
clever vessel
#

You should've owned calling your opinion the superior opinion tbh

clever vessel
#

Cheap, flexible options that can all fit into a squad's kit

#

The kind of role the humvee should fulfil, imo

pine roost
rare sorrel
#

When you say such deranged things you should expect to be called out for it. This game is an arcade game why on earth would you separate pilot/driver and gunner. Especially when tanks are already underpowered

#

Especially when your opinion has zero thought to the game itself, and is something you want because you like milsim

limpid flame
pine roost
# limpid flame Hardly a serious feedback, no backing up of your argument

I'm blocking you too, but just for your pleasure:

APCs shouldn't be just more mobile tanks. (nerf to their HP was a bad move)
Separate the gunner/driver seat like they did with the new boat.
Skill floor for APCs are way too low, and unless you try using it in the middle of battle, you can basically farm free kills.
Separating the seats promotes healthier gameplay for everyone. You can't just abuse a transport vehicle, it relies more upon communication, and feels a lot fairer to fight against.

limpid flame
#

"Im BlOcKiNg YoU tOo"

#

Snowflake moment

#

Oh no

#

IM now so sad because of it xd

#

You could've dropped your arguments first without making yourself look like a crybaby that Just wants apcs nerfed(lol)

#

What you Just said is as if I said, nerf humvees:(

rare sorrel
#

Habarudo the milsim boomer

clever vessel
#

Boats are a fascinating quandry though, genuinely wonder what customization would be good to add to them

rancid hound
#

anti c4

clever vessel
rare sorrel
#

APS would mostly just be used retreating and given oki balance so far a max one use

#

Because using is proactively is probably quite conditional

clever vessel
#

Still, i can see it being useful - even one rocket is a rocket

rare sorrel
#

I’m talking tanks not boats too

clever vessel
#

Oh

#

Mmmh i’d personally put it on like a timer

#

For a few seconds it deflects all incoming projectiles and after that it’s done, one use up

rare sorrel
#

Yeah like I said mostly used for retreating

clever vessel
#

Yeah

rare sorrel
#

If you have to use your counter measure while retreating then it’s a pointless counter measure

clever vessel
#

Or maybe just rushing

#

You pop it running through a roadblock

rare sorrel
#

Since after all, you’re already retreating

clever vessel
rare sorrel
#

Yeah but the value is so shoehorned, it’s again kind of pointless to have a counter measure that’s only really useable in one situation and that situation it’s value is low

#

The reason APS work in battlefield is because the game allows you to be reactive while BBR does not

rancid hound
#

true

rare sorrel
#

So you can use aps proactively and while retreating

clever vessel
#

Yeah

#

But i’m in near complete rework gang so :p

rare sorrel
#

Might as well rework the whole game then

#

There’s comments by oki saying this game is casual

#

Yet here we are with weird milsim elements still

#

Which are anti casual

rancid hound
#

it's not even milsim it's delusional balancing thoughts

limpid flame
#

It stems from the fact that very early this game was more milsim And people did not like it

#

Rightfully so, this game from the get-go was casual

#

So bit by bit most of the milsim shit Got removed/nerfed

#

But some are still here to this day And they absolutely make no sense

#

Oki wanted this game to feel like squad but this game was destined to be more of a battlefield than squad

#

IM all ok with certain hardcore elements, that what makes the game different, that is what makes the skill diff, but certain elements Just need to go

rare sorrel
limpid flame
#

He wanted both games to influence

#

But squad was his favourite

rare sorrel
#

I mean squad is a battlefield mod off shoot anyway

#

BBR is 80% ripped battlefield

limpid flame
#

But there are heavy key differences

last axle
#

if they did more dmg it would have been a double kill sadge

#

fucking 7 dmg

rancid hound
#

@desert cove what the fuck 💀

#

look at that splash damage on APC

limpid flame
#

And then C4 exists

last axle
rancid hound
#

man

torpid elk
#

you see, the explosively shaped penetrator from your tandem heat actually ricocheted off the tank and into the apc HyperXD

#

clearly

#

what tandem actually means in the case with the rpg is you are able to hit two vehicles together at once HyperXD

fair briar
#

i suggest splitting c4 into two gadgets:

  • demolition charge

  • anti vehicle charge

  • demolition charge works like c4 but has minimal vehicle damage (5% vs tank)

  • anti vehicle charge has minimal splash and minimal destruction but has same vehicle damage as current c4. It would also have a landmine mode in which it functions like the current anti vehicle mine and would automatically detonate upon contact with a vehicle. To switch modes, equip anti vehicle charge and use the change fire mode, same as fire select from full auto to semi auto. Basically anti-vehicle charge is C4 combined with anti tank mine

only engi and support have anti vehicle charge. Anti vehicle charge would replace anti tank mine.

torpid elk
#

there has been talk about satchel charges doing similar to what you mentioned

magic ingot
#

Funny enough AT mine has huge building damage radius

#

I use it for anti building mainly

#

Smaller houses can practically get one shot by one at mine

torpid elk
# magic ingot I use it for anti building mainly

this shit is so fucking dumb btw, its so fucking goofy to walk into a building, see a mine, shoot it thinking its an AP mine, then have to make a mad dash out the building because it was a stack of 5 tank mines

magic ingot
#

kat no?

#

It only takes ONE to render a huge radius of walls as non supportive anymore (easier to understand: walls that got damaged to change color is as good as gone when calculating if a building would fall)

#

And at mine makes a hell lota work even if it’s just 1

#

You see all walls just “cracks”

#

Which btw is awesome since people can’t tell the color difference if they all changed color

#

And they shoot an AT mine to collapse their own camping spot, not my fault BBClown

torpid elk
#

its an anti-tank mine. not an antibuilding mine. its goofy and you know it

magic ingot
#

BBClown yes

#

One time I single handedly demolished half of salhan

half pond
#

Add vehicles to gun range to practice

desert cove
desert cove
#

Such situations only promote sitting alone and camping

#

And it was done by 1 player. ONE

last axle
#

hehe

magic ingot
#

tankgondola it’s funnier to one shot tank with a line of C4s

last axle
#

quad is more satisfying

desert cove
#

In a fucking spawn zone

limpid flame
#

ARA members be like

magic ingot
#

Spawn camping at it’s finest

last axle
#

my game shat its self

#

tf was that

heady jewel
#

What were they thinking when they made tandem rockets for this game

desert cove
wide relic
heady jewel
wide relic
#

Love my tandem rpgs

desert cove
last axle
desert cove
last axle
magic ingot
#

BBClown replace Lb minigun with rocket pod

last axle
#

heat seeking as well mhm

magic ingot
#

Rocket by definition doesn’t home

rancid hound
#

smh BF moment

#

give blackhawks rockets kat

flint escarp
#

It's getting the point sweaaty littlebird players are dropping 200+ a game on waki time to bring stingers and anti air missiles into the game cause fuck the nerds he was prestige 3

#

flying upside down at mach 8 while ripping 20 people to shreds

magic ingot
#

kittenCry bro use your mgs

#

Both mgs give decent Lvehicle damage

desert cove
#

Aug have 12 lvehicle dmg, and it's a laser beam with velocity of a sniper

magic ingot
#

I should try that next time

desert cove
#

Just shoot LB with a fucking Aug

magic ingot
#

What’s the muzzle velocity?

last axle
#

900

magic ingot
#

Whoa

#

Yeah that’ll cut

#

Swapping ma engi primary to AUG

#

kittenCry …. What’s the purpose of support again?

#

Purpose not found

magic ingot
#

Literally got middle fingered by trophy

rancid hound
#

and you can build a 5 star hotel

magic ingot
#

BBcool so there’s the balance, it’s mediocre at killing people but good at killing LB

desert cove
rancid hound
#

sandbags work best to annoy the shit out vehicles

#

hexco walls are my personal favorite

#

or whatever they’re called

flint escarp
limpid flame
#

interesting take xd

#

i get 150 kills in LB and 150 kills in infantry

#

so what is the point

flint escarp
#

Huge cap

limpid flame
#

hm

desert cove
flint escarp
#

No proof that was done with a gun

limpid flame
#

if it was in an LB you'd see the LB icon right next to my name.

flint escarp
#

Either way this is a feedback channel

limpid flame
#

you're that kind of people that will say APCs/BTRs are OP aswell

flint escarp
#

so keep it to that and stfu and stop talking

#

I gave feedback

#

React to agree or disagree don't at me

#

weirdo

heady jewel
limpid flame
#

i think it's pretty good that this feedback channel has so many messages

#

it proves the point that vehicular combat is shit as of rn

#

it stirs a heavy debate

#

hopefuly noticed

flint escarp
limpid flame
#

and LBs dont have counterplay..?

flint escarp
#

Not when u can fly them at mach 9 flying upside down strafing at 500 mph

limpid flame
#

APCs tailrotoring or just straight up destroing, RPGs, Humvee7M type shit, M249/Ultimax, coordinated big bird attacks, sometimes even tanks can get Lbs, AUG EXISTING LITERALLY, sniper shots

rancid hound
#

little birds start smoking after barely grazing a tree it feels like

#

theyre made of glass

#

it doesnt take much to down one

flint escarp
#

I agree for most players LBs suck

limpid flame
#

The supposed to cockpit glass damage reduction never made it thru aswell, so it's still easy to shoot pilots out

rancid hound
#

lbs arent overpowered at all they’re only good if the pilot is

#

they arent some noob crutch vehicle

desert cove
limpid flame
#

even forgen or memento mori will complain when you focus them down

#

every good LB pilot gets mad af when you start to focus them, and it REALLY REALLY is not that hard as you think

#

in other words, try hitting your shots next time if you feel opressed by them 🙂

flint escarp
#

You're assuming everyone wants to focus a heli

#

instead of running around shooting at people

rancid hound
#

I mean if its a problem than isnt that the logical solution?

#

lol

limpid flame
#

im assuming that if you feel opressed by it, take the matter in your own hands and deal with it

rancid hound
#

if something s shooting u shoot back

#

if you dont defend yourself thats on you

flint escarp
#

Yes and having anti air would deal with that 🙂

rancid hound
#

You dont need anti air though

#

thats overkill

flint escarp
#

true

#

go to war irl

desert cove
flint escarp
#

and just shoot them bak:)

#

u don't need anti air

#

xd

limpid flame
#

i personally hope AA tools will come to the game at some point as a pilot but as of right now there is plenty of ways to counter LBs anyways

desert cove
#

This is a game

#

We are arguing about game

flint escarp
#

Give stupid examples

#

Get stupid examples back

limpid flame
flint escarp
#

JuSt ShOoT tHeM

rancid hound
#

if you dont shoot them then dont complain if u get killed 🤷‍♀️

flint escarp
#

just like bf4

#

heli op and base raping

#

complaining when they get shot out

#

heli pilots all the same

rancid hound
#

biggest coping ive seen in this channel

flint escarp
#

babyraging weirdos

#

lmao

#

Ooooo I don't like it when my vehicle gets shot

limpid flame
#

i literally gave you a list of counterplay longer than any vehicle have in this game xd

flint escarp
#

I don't like counterplay to my gameplay

#

cry about it waaaaah

limpid flame
#

infantry monkeys crying when they cant get insane killstreaks lul

heady jewel
rancid hound
desert cove
#

BF4 fucked up air balance

#

We have problem of lemming players to busy spamming nades and cricle jerking on waki bridge to even consider counterplaying agains helis

#

They fall from the sky very easyli if you just try

#

You can even shoot the pilot from his seat with a fucking side arm

desert cove
wide relic
#

Lbs has no real counters for them that’s why u see sweats on waki playin an never be shot down

desert cove
#

Like really, it is that simple

magic ingot
#

kittenThinking what can the copilot of a chopper do

elder heath
#

stare at people
be held hostage over the lack of a parachute

heady jewel
#

And is target practice

elder heath
#

i dont even know if you can bandage yourself if your bleeding as a copilot

magic ingot
#

tankgondola give us ah64 where copilot controls the weapon system

#

RU can get its Mi28

desert cove
rancid hound
#

copilot gets nothing

desert cove
flint escarp
#

Lmao someone attacks his precious heli again so he calls them a clown

#

No one else can have an opinion

#

Definitely NA player

#

The ego says it all

magic ingot
#

kittenCry takes time for people to realize AUG exists

fair briar
#

i dont mind tank commnder spot

#

another set of eyes on the tank is fine

#

another place to spawn in hte tank is fine

desert cove
desert cove
flint escarp
#

didn't reply

#

he atted me

#

that's cringe af in a feedback thread

#

disagree add a reaction let me know your opinion is fine

#

but at and call a bot

#

cringe NA ego

night ingot
#

I hate the new tank meta of standing in water or at a lone island hard to reach for infantry and camp there as if tomorrow doesn't exist. :\

cedar ember
#

They sit in water to avoid the c4 spam. Its the only way to live for more than a minute

magic ingot
#

Gets SE glitch an blown up by drone c4 regardless

flint escarp
#

fIRST GAME i JOIN

#

Of course he's little bird raping

#

not broken btw

cedar ember
# flint escarp

Not saying he is, but there has been a spike in little bird aimbotters recently

#

saw one last night, I was riding co-pilot... he would literally snap onto stuff every so often. Not constantly, just off and on. But damn it was obvious when he did.

#

AA would really help though... a lot of the moves little birds do would get them killed with any type of basic AA. Even if they had flairs.

fair briar
#

Re-work frag rpg:

  • give it same anti infantry aoe as regular rpg
  • give it airburst mode / proximinity detonation mode
  • airburst mode does same damage to light vehicles as heat rpg
  • airburst mode has not destruction
cedar ember
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we need a new AA weapon type

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don't just combine it with AT weapons

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you have to choose.

fair briar
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I dont use frag, but isnt it shit vs apc and tank anyways?

cedar ember
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frag 2 shots APC

fair briar
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Wat

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O.o

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Ok i didnt kno that

cedar ember
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yea, its dumb

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hit em on the side or back

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2 shot

wide relic
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Na it’s perfect

fair briar
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Ok in that case, nerf frag vs apc/tank

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Frag = anti light vehicles (including helicopters) and infantry

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Heat = anti armor and destruction

cedar ember
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I mean... heat shouldn't do anything to armor.... its literally a non-penetrating explosive... Its like setting off a firework on a steel plate. Won't do a thing.

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It can weaken armor, but its not going to sink into it

fair briar
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Heat literally stands for high explosice anti tank

cedar ember
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my bad, I was thinking of frag lol.... long day

fair briar
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Anyways, rpg heat is fine as is

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And ya frag should do little damage vs apc/tank, but be good vs light targets such as hummvee, helicopter and infantry

cedar ember
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but... I could be wrong. Isn't heat an anti-light armor IRL?

fair briar
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Ya a heat roudn would destroy a hummvee for sure

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But im saying give frag an airburst mode that does the same damage as heat, only vs hummvee and helicopter

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So frag wouldnt need a direct hit to seriously damage light vehicles

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Or to kill infantry

cedar ember
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ehh... hummvees and helis are not too strong atm... minus the little bird, it is closest to balanced. It just needs a little AA action and better balancing on other vehicles (so they are alive longer to attack it) to real it in

wide relic
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I’m just glad they limit little birds

cedar ember
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APCs can wreck little birds, but now APCs die in half a second. So there goes one of the LB's most feared counter...

fair briar
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Humvees would be good if a single player can use the machine gun and drive, like how a single player can drive and gun on tank/apc

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Hummvee machine gun is decent

night ingot
cedar ember
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Hummvee are close to decent. They need to be harder to be shot out of, and they need damage states so you just don't insta pop. After that, I think they are ok.

cedar ember
wide relic
cedar ember
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I find it much easier to avoid RPGs at range in water.

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I keep moving

wide relic
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Ya since I snipe a lot I’ve learned to just lead target

cedar ember
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They clearly aren't zig zagging 😛

wide relic
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Nope thankfully 🤣

night ingot
limpid flame
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@flint escarp after this game , i still call you shit

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git gud

flint escarp
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I used all the so call counters

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did nothing

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say aug is broken

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2 dmg a hit xd

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u just proven my point

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LBs are broken

limpid flame
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i've been targeted so hard that if i didnt move enough i'd be dead 24/7

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first 3 minutes after getting heli i got sniped out

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i had to get back to repair 24/7 SIMPLY BECAUSE OF FIREARMS

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it's not that LBs are broken

flint escarp
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WOW

limpid flame
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it's jsut that GOOD LB pilots will still survive cause that is the skill diff

flint escarp
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U HAD TO REPAIR

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not die

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NO WAY

limpid flame
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you just dont get it cause 99% of people that fly will die instantly anyways

flint escarp
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Yes

limpid flame
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and once you get someone who actually mastered the heli u will cry

flint escarp
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and I never once

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denied that

limpid flame
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besides i died 4 times purely because you guys shot me out

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it works

flint escarp
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just because someone being good makes it super OP

limpid flame
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it works heavily

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you dont even realize how hard this game was for me xd

flint escarp
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I never said u were a bad pilot

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I never said the LB was not bad for average players

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I said

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the sweats

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Make it super broken

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unfun and no counterplay to it

limpid flame
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but it's the same for infantry sweats man

flint escarp
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it's not tho

limpid flame
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have you never seen guys getting 150+ kills on infantry?

flint escarp
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yes but that's because he either plays well or positions well

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you can do that 90% of games in heli

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just because of the move speeds and movement in it

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with guns doing negative damage to it

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Anti air needs to exist

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or it's just gonna become heli rape

limpid flame
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this game should have AA tools anyways, change my mind

flint escarp
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bf4

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game will die

limpid flame
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i should not be able to die to pistols n shit

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i want flares, i want enemies to have lock-ons

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do it

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i want them to SEND it at me

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but it will not happen

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purely because of game size

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and you CANT nerf LBs

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im already papermarche

flint escarp
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They either have to nerf the LBs or add AA

limpid flame
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latter one

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dont ruin one part of the game. fix it

flint escarp
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You're a good pilot I don't deny that

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Neither do I think you're shit

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but you can't deny the survivability is way too strong

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you have to go back to repair yes

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it's annoying yes

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but you don't get a death for it

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therefore not punished

limpid flame
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i have not been targeted enough

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i can send you clips where i should be dead immediately and your team just stops shooting at me thinking im dead anyways\

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idk

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braindead lobby

desert cove
# flint escarp not broken btw

Yeah right. Not broken. For every pilot capable of that there is dozens if not hundred of guys that cannot even fly straight. Such performance is extremely rare. And you are showing literally top 0.1% on this screen.

flint escarp
desert cove
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You are just unlacky, really

limpid flame
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you met booser

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he is op on helis too

flint escarp
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I met tae something

limpid flame
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takarae

flint escarp
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don't rememver full name

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yea

limpid flame
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DAYUM BRO WAS UNLUCKY XD\

flint escarp
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he went 200 and 1

limpid flame
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no shot he met taka, then booser, then me xd

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honestly unlucky

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but i can give you explanation

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people recently started putting in more time to learn how to use LBs and there will be more of them

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but it will still not change the fact that usually you will meet monkeys who die instantly

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i can recommend you get into BTRs and just focus the heli down

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heli cant shoot you back, and it's relatively easy to kill anyways

flint escarp
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I agree comepletely as I said most people suck and littbird is fine but when u get pilots like that and the game will get more like that the more the hype dies down and playerbase gets smaller

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it will become more and more nuts pilots

desert cove
flint escarp
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that AA is needed

night ingot
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What I use to counter LBs is simply picking support with M249 or Ultramax and spam bullets into their cockpit the same way they spam their bullets to me. It works wonders imo.

flint escarp
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or you can't play the game

night ingot
fair briar
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giving hummvee single driver + gunner, with stabilizer for all machine guns and inreased mahcine gun damage vs aircraft would be good AA

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I don't want lock-on missiles tbh

clever vessel
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Average highest I see is like 35-40 kills, 6-7 deaths, maybe 15th in a 127v127 game, and the highest i have seen is 70. And that’s with 0 deaths. It’s just not possible barring extraordinary circumstances in this game

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Even the best infantryman i’ve seen has barely broken 100 at 102. 70 hours of gameplay
It’s not that it’s impossible, but that it’s totally fucking impractical. People are like ‘but the APC can kill five people a mag!’ Yeah, if they don’t heal, if all of them are finished off on time, with full accuracy. And it is not easy to do all three of those things, which means if it’s happening, that is the literal definition of watching someone playing at the peak of their skill. That isn’t something that deserves dedicated game counterplays. that is the kind of thing where it’s just skill

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My opinion on the LB is just that it should be easier to find dedicated anti-air options and that they should be added to the game atm. We don’t need lock on missiles. We just need to encourage people to look up and shoot

desert cove
wide relic
desert cove
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Amd then there is a point of shooting vehicles. 8 shots for a jeep, with mostyl 1-2 kills. LB is 5 Helicopeter is 30 rounds, APC is 50 and tank is a staggerign 100 round for a kill or two