#Support - Feedback

1 messages · Page 9 of 1

livid carbon
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well yes but actually no

shell hound
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When a medic can just turn and cut you down with an MP5 at 100m because your MG is just scattering bullets in a 20m spray around them, there's an issue.

livid carbon
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for an m60 with a 2sk at range with 500rpm that would be important but not for the lil' light mgs we got rn

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or for an mg3, in general mmgs could be balanced with that, just not lmgs

shell hound
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The LMGs currently available should be all in the 700-900 velocity range, have 30-34 damage within 150m, and should NOT exceed 2.75 total vertical and horizontal recoil.

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And the ADS speed should be buffed on the L86/MG36 to .30 without attachments.

weary garden
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How do people differentiate lmg rounds and regular ones

livid carbon
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ars don't bother to shoot f/a at that distance HyperXD

round marsh
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Combining mags as a support should actually just fill them from your pouch. It's self resupply without throwing a box like people have asked for (to be similar to medic self heal), and you don't even have to change how the ammo box works.

livid carbon
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infinite ammo at no real cost?
tf

paper vector
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Ammo from the kits is already good as infinite

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It’s purely a convenience thing

livid carbon
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yeah but you have the cost of putting it down

velvet wing
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I think the point is it's supposed to take a second to resupply

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Which should be how medic is as well tbh

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But I've never suggested taking that away from medic because everyone would probs complain

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Can't close the box once open in a sense

meager salmon
livid carbon
meager salmon
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it would just be so OP if support could refill ammo on the move. ludicrous!

livid carbon
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or yk, that theoretical class with wolverine healing has all meta guns okiYeeY

meager salmon
livid carbon
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yes fr fr no cap

still ledge
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seeing the recomendations, wouldnt have both working armour and lmgs that can do way better than assault rifles really busted class in the end?

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specially if you put a good bipod in the mix, a full squad of supports on a tunnel would be quite frustating to fight

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maybe even in the open field

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a class that can have the effectivness of an assault rifle with 200 rounds per mag and is able to survive more shots than other classes aswell as able to have it as a dmr when prone would be quite something in my opinion

shell hound
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Not really, since they would would be still slower than a UAV while sprinting and unable to deal with flankers easily.

dry bobcat
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They should be really scary when they're entrenched with bipod deployed, and relatively harmless otherwise.

bright umbra
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Ok but

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Have we looked at the bipod yet?

paper vector
paper vector
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Bipod doesn’t need to be a must-have attachment, it just needs to not be an active downgrade.

royal hare
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/ s

bright umbra
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Week 5 of support challenges

still ledge
still ledge
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If it still not enough than actually go see the stats of the main weapons with i doubt it would be needed for the two lmgs

bright umbra
woven fossil
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give us 8 mines and claymores instead of 4

tropic oxide
flat sedge
violet smelt
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Still no new weapons announced for Support

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I cry

drifting mulch
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so full of 4 weapons...

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meanwhile engineer

bright umbra
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Make bipod a weapon

drifting mulch
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let support fly when he shoots down

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mobilty class

royal hare
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hopefully we will get some news in the next devcast since they said it would be a good one

weary garden
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Hopefully we get a devcast

flat sedge
drifting mulch
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is there anyone else who has more gun?

flat sedge
flat sedge
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medic 2nd (lacks DMRs)

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assault next

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(lacks SMGs but has DMRs,also lacks half the carbines)

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sec, I updated the wiki a bit ago(days ago to be more precise) with the exact details

drifting mulch
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support has the most?

flat sedge
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least, even less than disabled squad leader

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Okay for exact totals
SL has 18 primaries
assault has 22
medic has 24
engineer 29
support 4
recon 11

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could've miscounted through

drifting mulch
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good info
Feel like the first 3 classes have too many weapon options
I really don't get the reasoning on weapon exclusion. It's not consistent at all

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bf3/4 did a good job having 1 unique weapon class for each class, then 3 categories that anyone could use

alpine zinc
drifting mulch
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here

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they changed engineer's carbine from bf3 to pdw in bf4, so now carbines are the ones available for everyone

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I kinda prefered bf3 locking engineer to smg, since carbine are just middle ground

alpine zinc
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thanks

drifting mulch
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think battlebit would benefit somewhat with this or at least more fairly spread weapon distribution

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instead of feeling extremely random

drifting mulch
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which I'm guessing it's just the scorpion evo

flat sedge
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which to me doesn't make much sense

drifting mulch
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think it was because of the reload buff?

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on assault

flat sedge
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maybe

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but I do agree

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some universal weapon classes may not be terrible

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but having some unique/semi unique ones at least on each

drifting mulch
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feel it's not the case cause of how disproportionate weapon classes are

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million assault riffles, half on smgs, then like 2 carbine and pdw

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and 2 lmg, 2 "light support"

flat sedge
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also doesn't help how crazy the categories are

bright umbra
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Day 2 of posting a bipod until it gets buffed

drifting mulch
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so tru boomfie

livid carbon
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i need muh 200m effective range ultimax 💯

bright umbra
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Day 3 of posting a bipod until it gets buffed

sweet sinew
livid carbon
paper vector
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At that range it is hurt badly by damage dropoff

livid carbon
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that aswell kittenCry

timid night
bright umbra
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Day 4 of posting a bipod until it gets buffed

flat sedge
paper vector
bright umbra
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🫡

fierce dawn
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im doing my part

dry bobcat
flat sedge
still ledge
alpine hornet
idle valley
gilded dock
flat sedge
bright umbra
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Day 5 of posting a bipod until it gets buffed

gilded dock
dry bobcat
fierce dawn
still ledge
flat sedge
woeful linden
bright umbra
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day 6 of posting a bipod until it gets buffed

gilded dock
weary garden
fierce dawn
flat sedge
bright umbra
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Day 7 of posting a bipod until it gets buffed (no one came to stop us yet I think it’s working)

flat sedge
inner monolith
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Bipod is no longer shit??!?!?!?!!?!?

livid carbon
lethal river
sweet sinew
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Can't see deployed stats

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but it looks like it now just offers basically no negative except -10% ADS and -5% move speed, which I'm pretty happy with

weary garden
sweet sinew
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where are you seeing that?

velvet wing
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Hype

flat sedge
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HYPE

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OKI HAS BLESSED US!

heavy sage
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do not forget brothers

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we still need them to fix the actually deploying of it

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it's super finicky and only works on some surfaces at some angles

sweet sinew
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Still would like to see the stats when deployed

weary garden
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but 30% recoil reduction to first shot, v, and h

woeful linden
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We'll see! The fight may not be over, but this is a goodass step. I have my bipod images ready

bright umbra
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A small victory for now

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we shall lay down our weapons temporarily.

livid carbon
rugged socket
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Add a pkm or some other lagre machine gun. Support needs more guns

livid carbon
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chinese pkp, mg3, m60 and mg5 are happening soon™️

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aswell as rpk and aug hbar

rugged socket
livid carbon
rugged socket
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💀

tight narwhal
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One message removed from a suspended account.

dry bobcat
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We need a "mounted" mechanic for bipods, so that they don't silently "turn off" when they aren't perfectly in contact with an object

still ledge
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idk how bf1 did it but there were so places you couldnt even place a bipod,, yet it was deployed

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and really easy in general to mount a bbipod, even on accident

still ledge
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Hey the m249 its actually decent with the bipod when you want to have a bit more range

still ledge
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Yeah the bipod buff helped the lmgs alot ngl
Ultimax becomes one focused on just mid and long range with the bipod
M249 is more flexible and can be useful in cloae ranges and mid range but loses in longe range against the ultimax

sweet sinew
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ok lol the bipod does nothing

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Barely noticable change between deployed and not

weary garden
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bc it's the highest recoil reduction you can get rn

sweet sinew
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I use a prisma

weary garden
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idk man

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I was doing pretty well with prisma ultimax

still ledge
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Was using the acog and i was able to get medium range kills really easy with the m249

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Also like alot of attachments got changed, something like long barrel decreases recoil instead of more damage

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And they removed the recoil debuff for what it seems for the bipod

woeful linden
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I was doing much better with bipod M249 at range than before

still ledge
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Ultimax is the one for longer ranges for what i see

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Even without the bipod you can still hit shots reliable, m2 need more that bipod bonus to be able to compete with the ultimax on that front

shadow walrus
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ultimax still doesnt have acess to canted sights

livid carbon
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well, it got a carrying handle

woeful linden
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What if the carrying handle, unique canted attachment, that increased your speed or some shit at the expense of idk, draw speed

fierce dawn
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we did it friends

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the bipod meta is real

woeful linden
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I laid down in a road on Isle and killed 7 people before I died, thanks to the Bipod

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and apparently people not expecting someone laying down in the middle of the road.

fierce dawn
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drilled snipers with the ultimax before they could get a bead on me

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thats super close but still

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finally feels like you can defend a point

still ledge
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first time i see more than 0 supports in a squad

weary garden
bright umbra
livid carbon
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all my homies love the max 💯

alpine hornet
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Fr tho gonna try out the bipod

livid carbon
woeful linden
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Does the L86 even have a bipod

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I mean it's on the gun literally, it's already attached

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but I didn't see it in the attachments as an options

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On it or the MG36

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They really should have 'em!

woven fossil
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  • RUNNING SPEED?
weary garden
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so going from penalty to no penalty is an increase

gilded dock
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My goodness, bipod is now an actually decent attachment

weary garden
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bipod is so insanely back

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guys I'm using fuicking iron sights

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and having a good time

still ledge
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we are so back

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we can actually kill shit without having to work 10 times harder

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also the change of the attachments in general did help the lmgs alot in my experience

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longe barrel and heavy barrel is insane

weary garden
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there is still work to be done

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armor rework and LSW buffs/bipods/more guns

fierce dawn
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and the way snipers cry about it youd think the Exo helmet personally insults their mother every time their ranger barrel doesnt increase damage

still ledge
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while the lmgs have their own thing like the ultimax being good at long ranges and when full auto

woven fossil
tepid jolt
sweet sinew
bright umbra
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Minor Exo buff, support is winning cooldoge

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We’re doing it fellas

sweet sinew
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I retract my previous statement, bipods are good 👍

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The issue I was having is places I thought would be bipod stable aren't, and turning to specific angles would arbitrarily deactivate bipod

lethal river
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Would be nice if crouch deployments were as consistent as being prone

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But for the moment I am satisfied 🥹

sweet sinew
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The window detection is verrrry janky, and has the other limitation of making you a giant silhouette as you have to be right next to the window

lethal river
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Absolutely

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I really wanna give the ultimax a try with the new bipod, i chose a bad time to prestiege lmao

sweet sinew
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It's tasty and finally feels like a support gun

lethal river
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Been getting tons of mileage with the slip sight pre-bipod buff on just vert grip/tactical barrel, when the ultimax rolls around in about 55 more ranks that 3.4x scope is getting slapped on

sweet sinew
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Previously I used very grip, vamp and prisms sight, very effective

lethal river
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Ahh can't wait 😭

stark blade
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bipod is no longer dogwater, we're so back

dry bobcat
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Next we need bipod mounting

idle valley
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this is proof that spamming an image macro is the only way to get anything fixed

weary garden
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So what's next

patent timber
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So bipod is good now but rip vertical grip it got nerfed

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No more gun run with no armor m249 vert grip then

dry bobcat
fierce dawn
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Definitely armor I'd say

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Exo helmet protecting against a single shot is nice but it's still a huge movement debuff to save you from one hit

cursive silo
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I do not know about you, but I think there needs to be another weapon choice as well... I think having carbines could be good. Also maybe if they could have a unique gadget like mortar system or something?

woven fossil
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Is it just grips and barrels or were magazines changed? Is it not throwing to drum a 36 now?

jade cairn
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I do wish the M249 model would add the actual M249 bipod, but that’s neither here nor there.

bright umbra
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Please lord

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Buff quick mags…

alpine hornet
still ledge
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also that one shot and you basically just made support be worse in combat until he respawns just by shooting him once

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with thse attachemnt changes and bipod fix,i wonder how the new weapons will work ouout specially the german lmg we are geting

lethal river
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Would love to use a drum mag as well, there’s just a lot of downsides

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Movement speed does it in for me

still ledge
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Bipod mounting had been quite fair to me by now, the only time i had some moments in on windowns or when a object is slight shorter but enough that i cant use it

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Also on sandbags if you try to turn left ans right

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You have to be looking foward to be consistent

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Otherwise you go between mounted and unmounted

lethal river
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I’ll have to give the sandbags a try

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Been doing decent with windows otherwise

still ledge
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I mostly just use them to block my right and left

lethal river
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I’d love to mount the bipod on some other objects as well though ideally

still ledge
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So i can focus what is in front of me without geting sniped

lethal river
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Definitely

still ledge
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Or is in a bad position that you can get flanked

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But you can huild a fort if you have enough points and just block it

lethal river
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I default to being prone most of the time but the grass blocks my vision on some maps LMAO

still ledge
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Oh that happened to me alot in one map lmao

lethal river
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That or I make a tiny gap in the wall and lay prone too

still ledge
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I just gave up on the bipod and used other grips since i wanted to get into more run and gun

lethal river
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Haha yeah

still ledge
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Snd changed to the gc36 to see how the attachments help

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bipod is in a perfect spot for me, not a straight upgrade and there are situations that other attachemnt shines

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Also finding a spot to use it can be a pain sometimes

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Specially if you have paranoia after just playing medic and heavy in tf2 and keep looking around waiting for a smg medic to get a drop on you

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Or a suicidal c4 guy

lethal river
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Yeah just a lil qol and it’d be perfect

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Aha I know the pain of being a heavy main all too well

still ledge
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Another "i like fatass hp characters that hit hard"

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Based

bright umbra
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Sucks that most the SMGs hit harder HyperXD

still ledge
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probably for the best to lmgs to not hit that hard ngl

gilded dock
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My votes on the armor rework

still ledge
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definetly

gilded dock
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It's either that or extendo mags, and armor seems more urgent

still ledge
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if we get the armour rework, even a gun like the mg36 can be good in the hands of support

woeful linden
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Bruh why the MG36 so trash tho

still ledge
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since you basically can be on the same ttk or just better with the armour you are using

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and then you can work on the weapons from there

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having a gun that is effective as a smg before fixing the class itself can make into a really bad meta in general

still ledge
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the l86 is just better to use when comparing with the mg36

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and the mag drum really dont help at all

gilded dock
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A mag rework is the thing I want next after armor

still ledge
#

same story as old bipod

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just too many debuffs

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like even with the drum of the l86 you have less than recoil than the mg36 iirc

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correct me if i am wrong

idle valley
gilded dock
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Might be a bit more complex than a stats rework, unfortunately.

idle valley
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oh, that kind of mag rework

gilded dock
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Don't get me wrong, I also think that would be cool. I just would like him to rebalance extended mags to not be utter garbage first

dry bobcat
bright umbra
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Yes

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Tactical Reload is a thing

lethal river
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So this is all guns?

bright umbra
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Yes

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It’s supposed to be, but there’s some mistakes here and there.

inner monolith
idle valley
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if you reload again, you'll still only have 30 bullets. not 30+1

still ledge
#

I mean
The bullet do magically goes together with the embpty magazine

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So not like you are losing a bulled

gilded canopy
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sooo

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did they fix bipod?

bright umbra
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they have indeed given it a buff

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we have laid down our weapons for the moment

gilded canopy
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🥺

livid carbon
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m249 is no longer shit now and the ultimax is just || 🥵 ||

flat sedge
flat sedge
gilded canopy
livid carbon
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just

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🥵

still ledge
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i prefer the m249 over the ultimax

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i just find the looks better tthan the Ultimax

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also i can defend myself more reliable at close ranges with the m249

livid carbon
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but them lmgs are all about that dakka

jade cairn
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Using the Ultimax makes me feel as if I am actually suppressing the enemy, as an LMG ought to do.

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CQB ain’t great, but that’s what the Glock is for.

bright umbra
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Brrrrt

woven fossil
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Support still genuinely feels unfinished, just waiting for Armor Damage to be added to the balance maybe that will make it more viable.

Class's role is still so limited with its lack of primaries and not a single one of the 4 guns is arguably even close to the meta usefulness of say a p90 or heck even an m4

fierce dawn
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i'd argue the L86 fills the same role as an M4

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at base

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once you have both kitted out, tho

woven fossil
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the l86 is ok. mg36 kinda sucks m249 is good and the ultimax is uhhh... its accurate

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or maybe they should nerf the AR SMG PDW so they actually have damn recoil and arent lasers

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Swapping off support to a non-recon class should not feel like picking an easier difficulty

fierce dawn
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the ultimax picks a lane and holds it down out to dummy long distances

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the DPS isn't the point really

woven fossil
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Yeah and people run out of the bullet stream before you can even kill them.
And armor isnt good enough for long term nesting anyways

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Idk why the big damn machine guns have the worst damage for automatic weapons. its a joke

fierce dawn
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killing 18 people in one mag without letting off the trigger, though

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real support moment

woven fossil
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yeah how often does that ever happen

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spamming grenades is a better way to increase KDR than the guns because theyre so underpowered

still ledge
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but what happens aswell is either alot more people that i can handle come trough a single door or i get flanked

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or i die before i can reach the angle i want to hold and forget about it

gilded dock
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I think a spawn system change would alleviate the flanking problem

still ledge
#

ii think they did changed a bit

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the raidous iirc

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but honestlythe flanking part is just team issue or not using your building to delay the enemy

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removing community servers that makes so you can spawn instantly

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i hate those and love them with a burning passion

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the only time you can get revenge on someone before forgeting about it

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and the only time you are fighting a 1v1, only to turn the corner and see 6 guys pointing a gun at you

jade cairn
fierce dawn
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nade spam just invites the trophies

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which yk, fair enough

woven fossil
jade cairn
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That shit can cut steel.

fierce dawn
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yeah uh

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as someone who works with lasers professionally

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high pressure water is much, much scarier

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lmao

still ledge
#

Ultimax is like pressing the hole from a hose and aim at a small rock

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You will be able to break the rock eventually just by hiting it without aiming elsewhere

tepid jolt
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ngl lmgs could use higher velocity atleast 700 like m4

flat sedge
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M249 wise it has 3 upsides(double max damage range,slightly better vertical & the magazine size) compared to the M4 & every other stat pretty much is worse (Velocity, over 2x horz recoil,you get the idea)

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ultimax is the ultimax, it is the long ranged LMG but it lacks the velocity compared to most ARs (it has 600, same as the MG36,and M249)

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Bipod through has helped a deal at least

woven fossil
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whats funny is the ultimax doesnt even feel that accurate since any magnified optic on an automatic jumps like an earthquake

gilded canopy
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pros: they fixed bipod

cons: they made support even fucking slower

livid carbon
jade cairn
sweet sinew
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Put up a suggestion: move instant build to engineer and give support something more fitting for their role

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Not sure why support became the building class

gilded dock
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Supposedly Support is the primary defensive class, hence the barricades, but they don't really help him all that much... mostly because of other problems with the game.

idle valley
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the barricades are great when you can get them to work, it feels really nice to set up defenses on a point and hold it for most of the game. but the problem is that you're fighting game mechanics (like squad spawning and not being able to build on points holy shit fucking remove that already you spastics) at every turn

lethal river
tepid jolt
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removing build cooldown would go a long way to make building feel good, like barbed wire already has no cooldown and it doesn’t break the game

alpine hornet
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Yeah or like halve it at least

fierce dawn
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i get why it cant be zero so you dont have some kinda instant fortress macro

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but being able to pop up defenses faster would be super nice

tepid jolt
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or at least make it be tied to individual rather than squad

still ledge
#

the only way to not even be affected by movement speed is just to play support 24/7 and you will think your movement speed is the base speed for everyone

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play any other class once and you lose this mental effect

flat sedge
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currently instant building at least help patch up support's weakness of legs (speed & armor) by allowing him a instant cover button

still ledge
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i need to change the bind to something else because even when using the middle mouse it can still save me from dying

jade cairn
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Why can’t barricades be assigned number pads so you can instantly select the barricade you want to drop?

gilded canopy
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i dont play any other class because support is my fav but my god coming back to support is hard af

woeful linden
still ledge
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My fatass trying to reach the medic with just one magazine left while trying to give him ammo

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And then you get killed because you were hyper focused on it

still ledge
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talk about spray and pray

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fuck that accuracy shit

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im just shooting in the general direction i think there is a enemy

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it could be a bush but bullets dont care

flat sedge
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Being honest, several techinques require some missing lol

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would bet mine ain't much better than yours if it is any better

still ledge
#

i remember having 2% accurecy once

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10 % more is a big upgrade ngl

still ledge
woven fossil
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Support defensive build idea.

Barbed sandbag.
One side is a sandbag, the "facing towards enemy" side is barbed wire. Can not be vaulted over by enemies

fierce dawn
#

support build idea: taller sandbag wall with a little notch for them to bipod up on

flat sedge
#

Moon to clarify you mean like the windowed sandbag walls?

gilded dock
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Agreed. Windowed sandbags at the proper height would be wonderful

flat sedge
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closer I have managed to this is a normal sandbag wall, break it down 3 times if I am thinking correctly & than place the windowed sandbag on top

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and than put a normal sandbag infront for protection

alpine hornet
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I too love the emergent sandbag stacking gameplay

still ledge
#

the most pratical one is just going to a higher elevation, picking a place where people can pass infront of you

flat sedge
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I will be honest

still ledge
#

than put either two sandbags at your side or one sandbag on one and some prop on the other

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than just prone

flat sedge
#

I would still love a sandbag wall at the basic even level height

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makes it more teammate proof

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(I have seen several teammates build the bottom, which destroys the windowed wall & thus now opens up EVERYONE to fire from the opposite side)

still ledge
#

i would like is basically being able to do a nest to use

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idk if they would actually do this but to just remove deployables to be dependant on squad points

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it either becomes nothing or you cant put shit because the squad leader is afk or doesnt know he is one

flat sedge
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could make it so supports generate a small amount of deployable points of their own (with their own cap)

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So you have your own caps of "Extra" deployables that don't conflict with allies'

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(also means your ally doesn't stop you from building something when using those)

still ledge
#

ngl everytime we talk about deployable like this, the back of my head keeps mistaking like we are talking about the enginner lmao

flat sedge
#

if it helps, I think of the support as a architect

still ledge
#

since it is strange that support gravitates towards building more than the class that has its name that just means ''the guy that builds''

flat sedge
#

Well engineers are more than just builders

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it is a interestingly broad term when you think of it

still ledge
flat sedge
#

but engineer focuses on vehicles anyhow

#

they can support them or break them in equal measure

#

along with a side in the architect field via access to barb wire

still ledge
#

and a engie with repair tool is prob the rarest thing in the game

#

i remember going around asking for repairs

#

no one answered and i just gave up trying to play vehicles

flat sedge
#

minus in helios

still ledge
#

oh yeah

flat sedge
#

I have seen SEVERAL in those before

still ledge
#

the only time i saw was in a transport chooper

#

actual teamwork ngl

flat sedge
#

afew days ago I saw like 5 in the back seat of one

still ledge
#

lmao

still ledge
#

also do deployable destruct themselfs when you try to build a new one?

#

if not having this or a destruct key would be nice

flat sedge
#

currently, to my knowledge no

#

could be wrong

still ledge
#

talking about that i rarely see deployables unless it is a literal fortress being build

#

whoever does this, you are amazing

#

actually like those because it makes shit look like a maze sometimes

flat sedge
#

you should see wakistan at times

#

very when I get busy on it lol

#

and assuming it isn't a flanking war every 5 minutes

shadow walrus
#

would b nice if buildings catered 2 bipod more

bright umbra
#

Me when my guy collapses his bipod just because I wanna use my top sight BBClown

still ledge
#

honestly if spamming an image of bipod made so we actually got a bipod buff

#

can we just spam the image of the mg3 to get a new weapon?

drifting mulch
#

and if I get close my gun starts glitching like crazy going back and forth

stark blade
#

the sandbag wall with the firing slits in it should be changed to better fit a bipod when crouching

paper vector
#

It isn't supposed to, I'm pretty sure

woeful linden
#

So, what's the best building option for bipodding? I tried the concrete roadthing and tearing down a lil of the sandbags but nothing seemed to work

#

Seems better just to go prone

fierce dawn
fierce dawn
#

if you delete the cooldown then you dont need a special build for it

flat sedge
#

for crouching you'll want a barrier or another sandbag behind the wall

fierce dawn
#

but it takes like 5 walls to get decent cover while still being able to bipod up

#

and thats almost 2 minutes for someone to notice and c4 you

flat sedge
#

depends on where you setup

inner monolith
#

So you can quickly cover a pretty wide area by throwing down a HESCO and two walls

drifting mulch
#

I like being a big fat fuck every now and then

fierce dawn
#

its fort time

flat sedge
#

normal bag dig down 2-3 windowed on top, hesco to side with a normal in front to protect the base of the other

#

could also do a barrier behind to teammate proof it

bright umbra
#

Posting a picture of an MG3 until support gets more primaries - Day 1

#

Take up arms men.

drifting mulch
#

lmfao
the bipid meme worked I guess?

drifting mulch
#

yes

woeful linden
#

Bipod meme was probably a coincidence, they were talking about attachment rework for some time now.

bright umbra
#

SSSHHH DONT RUIN THE MAGIC

flat sedge
#

day 1

flat sedge
#

we need to figure out how the formula works as well

dry bobcat
# flat sedge

Can you add a stronger border to the letters, and not just a shadow? It might make it pop more

gilded dock
still ledge
weary garden
#

Russian guns soon for sure

flat sedge
weary garden
#

Iunno

flat sedge
#

can russian exo face plate absorb a tank shell where the US one doesn't?

#

lol

#

jokes aside

#

RPK could be interesting

#

PKP wise I am curious how it will fit in the armory

gilded canopy
#

day 45237624573 of asking devs to add DMR's to support

#

it wont break the game, trust me bro i swear

tepid jolt
#

there is no reason to add dmrs to support lol

gilded canopy
#

it would patch the issue of support having little to no weapons and would solve the issue of support being so slow, every other fucking class in the game has variety to choose in their gameplay except sniper, why woudn't let support have DMR's?

paper vector
#

“Little to no weapons”

That phrase is just quite funny in this context

paper vector
gilded canopy
#

what i propose would solve 2 issues without almost any work

gilded canopy
paper vector
#

The attachments aren’t really different at all

#

Aside from scopes?

#

The issue I have with support having DMRs is that is makes them a bit overpowered at long ranges. Being able to take a DMR and exo armour at the same time would just make you a more durable sniper.

jade cairn
gilded canopy
paper vector
#

Being slow matters very little when you aren’t very close to the enemy

#

Still gonna easily move behind cover before a second shot

inner monolith
#

And armor breaks anyway so even if you trade shots with a sniper they can heal back up and you'll still be one shottable next time

#

If armor finally becomes decent i.e. stops breaking then I would support making exo helmet block the use of medium scopes and above as night vision does just to prevent that kind of cheese

inner monolith
#

Bruh why do you even need medium scopes on support

#

Ultimax is the only weapon on which they're usable and you have enough bullets to just track hitmarkers anyway

gilded dock
#

Because I like automatic weapons on which medium scopes are actually usable

#

And so far that's just the aug, f2, ultimax, and the dmrs, which don't really count

inner monolith
#

Only the Ultimax interacts with that and I already addressed that case

gilded dock
#

Because support is slow by default, and he is built defensively. Having something to defend against snipers, even if it's only for one hit, makes it so he's not constantly being one tapped before he can actually do anything

ruby lintel
paper vector
paper vector
#

I mainly use slip so I can actually see people who are further away though (my monitor is small)

sweet sinew
#

DMRs don't really fit the niche support is supposed to fill, which is heavy sustained firepower on a slow moving, up-armored platform.

#

They don't really fit engineers role either, I'm still curious why they have them, but shrug

bright umbra
#

They already have a DMR, the RPG-7…

sweet sinew
#

Bueno....

fierce dawn
#

Mounting scope is the only way to get a the nicest red dot stuck to the top

still ledge
#

It is something i kinda dont agree with but i see where you are coming from

#

If armour becomes good, support basically has the chance to be an amazing class

#

And the fact hes designed to be a defense class, can make him be so annoying to fight

#

Defensive class, mechanics and units have the chance to make the match and game be really boring when they are that good

weary garden
#

defensive buffs can be replied with offensive ones

#

however avoiding power creep is something that we should be aware of, specifically looking at things like explosives.

inner monolith
fierce dawn
#

if it's worth taking you have buffed the two classes that need it most

still ledge
#

But though sometimes offensive meta guns, weapons etc mostly font change the ideia of a game, that is being focus on offense and pushing

#

While defensivo meta just brings the match to a stop because everyone will be focused on sitting on a point and not moving since why do it if the defense of the enemy is close to unbreakable

bright umbra
#

Day 2 of posting a picture of the MG3 until Support gets more primaries

still ledge
#

So it quite balanced it out

#

To support is a different story

#

You are already tanky than the average class and can keep you resupplied with ammo and utility if you survive

#

That is on paper ofc

weary garden
still ledge
#

But though we could reach this level of variety with the lmgs already
Ultimax basically being a rrally weaker dmr on long ranges but can go toe to toe with dmrs and sniper rifles in mid range
We could have aswell one that has a really high firerate etc

#

Dmr just feels kinda wrong with the class in my opinion

gilded canopy
# still ledge Dmr just feels kinda wrong with the class in my opinion

ok give us battle rifles idk, we need another weapon class tbh as a support

i know that the problem should be solved by having more weapons, but right now is too much work coming too late

support should not had to be released with just 4 weapons in the first place and thats a fuck up of the devs, but it can be solved

i agree that there is a worry about support being a tanky sniper with dmr's

i do also think that the idea of restricting x4 scopes on dmr's with exo armour should be ideal if they can do it

the semi-auto high damage nature of the dmr's could go really well with support, being a mid range, back of the line class

hot solar
# still ledge If armour becomes good, support basically has the chance to be an amazing class

tbh the only way i see support being on par with the other classes it ether a movement rework or a armor rework

a movement rework would strengthen it with offensive capability
a armor rework would strengthen its defensive capabilities

and the thing is most game modes are capturer and defend objectives and rn no class is really good defending objectives because the offensive power of really fast movement+smgs+c4 are so strong i think that buffing armor wouldn't actually be to strong to competely break camping objectives

#

also a armor rework would still help the aggressive classes also attacking objectives

heavy sage
#

we just need an armour repair kit

#

and destroyed armour shouldnt debuff

#

i think thats enough of a buff

#

plus it gives another purpose for support

#

reparing allies armor

hot solar
#

like tbh rn medic is still best at attack and defending because medic can get heavy armor, it has assault rifles with 50 round drum mags, p90, and can heal indefinitely.

like support is only good for getting ammo but its still really easy to just die amd respond on someone to get ammo back as a medic

heavy sage
#

give smgs to assault, not medic

hot solar
#

ya its crazy that if you wanna play assault play medic they have better assault weopons
wanna play support play medic with heavy armor and an assault rifle with a drum mag
wanna play anti vehicle engineer well play medic with c4
wanna play DMR recon well play as medic with one of the 200m assault rifles

like the only classes it cant copy are a engineer focused on vehicle repair or bolt actions recons

paper vector
#

It can't do any of the things that make the other classes unique which makes this seem weird to me. Those are things every class (bar maybe recon) can do

still ledge
#

Not that he shouldnt have any offense, but it would be something difficult to balance
An armour rework or to be more precise something that makes exo better would make so all of your guns can do a better job since you can take more punishment and be on par on kills with other weapons

hot solar
still ledge
#

With is like the one part that makes me be skeptical
Make exo good and then the weapons he has can have a better time but a good weapon right now like the ultimax can be waaay too much

#

But it can be just me

hot solar
#

I'm just saying a armor rework wouldn't be that bad for the game

#

because it wouldn't just be a buff for support but for all classes because they all have armor

still ledge
#

That but exo would still be the tankier one still
The one rework im thinking is just higher health on armour though
There is one type that is just to make an armour ressuply to support i saw around

shell hound
#

Ultimax is good, but it is not be the end-all class defining weapon that some of you take it out to be.

still ledge
#

I think i never said that

hot solar
#

i dont think I've heard about just a flat armor heath increase

still ledge
#

I did heard somewhere
But also it is just the fastest aproach to do it

still ledge
#

This one i actually like

#

Being slow while carrying the ghost of your plate armour

hot solar
still ledge
#

just that you get fucked if someone gets close to you

shell hound
#

It's not by far. Really the only thing it has is accurate long range sustained fire, which is only dangerous if you stay in the line of fire for more than 4 seconds.

still ledge
#

with is why i just pick the m249 and a 2,5 sight

hot solar
still ledge
#

honestly i would say it before, but you can work around it with buildings

#

also the attachment changes that made so you can survive a shot

#

but yeah still dangerous

shell hound
#

Either way, the MGs all need reduced recoil and slight damage boost. Screw the crackhead medics, they should NOT be able to charge a support player from 100m while spraying their SMG and win because their narrow cone of fire beats the MG's ridiculous recoil bounce.

flat sedge
still ledge
#

they can kill shit so far away so easy

flat sedge
hot solar
#

oh ya

still ledge
#

one thing i had in mind is to make their velocity higher

#

i mean you are using a gun based on either close- medium range or medium- long range

hot solar
flat sedge
#

fair, most LMGs & LSWs are 600 (excluding 650 on L86) where most ARs are like 700+

still ledge
#

maybe a reverse

heavy sage
#

i need a equivelant of a scorpion evo on support

still ledge
#

like ars 600 and lmgs ad lsws 700

flat sedge
still ledge
#

mg3 could fill that role

heavy sage
#

like crazy ass recoil but with 1100rpm

heavy sage
still ledge
#

i want a gun that can clean my drum in 10 seconds

#

and make me go out of ammo in 20

heavy sage
#

like almost useless without bipod past 30m

hot solar
#

tbh lmgs are normally considered far range weopons because of accuracy with volume of bullets

heavy sage
#

but it rips

still ledge
heavy sage
still ledge
#

also thank god killing smgs users faster

heavy sage
#

it would be super fun

flat sedge
heavy sage
#

it shouldnt be faster than scorp

flat sedge
#

slower than scorp

still ledge
#

fuck

heavy sage
#

k good

flat sedge
#

to be precise

#

scorp has a FR of 1200 at 4 tap (26)

still ledge
#

tbh 100 less rpm for more boolets

#

you can do what every lmg users dreams for

flat sedge
#

Well 100 less rpm,longer ADS,reload time & so on

still ledge
#

killing like 10 people that are coming in a corridor

heavy sage
#

i just wanna be able to go brrrrrrrrrrrrrrrrrrrrrt and the person in front of me turns into dust

flat sedge
#

insert the standard MG downsides

heavy sage
#

as long as it has really high recoil it should be balanced

still ledge
heavy sage
#

cause it would require bipod for even slighly extended range

flat sedge
#

not saying you would mind longer ADS per say

still ledge
#

but it would still be there yeah

flat sedge
#

simply mentioning the standard issue downsides of MGs

#

personally I wouldn't mind if the MG3 was 1200 RPM at a 4 tap through

still ledge
#

i think no one would

heavy sage
flat sedge
#

being honest I would 100% make you a bet

#

people would

#

and I don't bet on things often

heavy sage
#

theyd be like "waaaaaaaaaaa a decent gun on support"

still ledge
#

i bet a steam game that is less tan 5 real here

heavy sage
#

and then it gets nerfed into oblivion

flat sedge
#

but yea, most support guns support a below average DPS to their peers

still ledge
#

yes i use roblox currency

flat sedge
#

aka MG36 vs UMP, Groza, and Fal as a example

#

M249 vs the automatic rifles as another

still ledge
#

i see why they do that, but most of the time is just not worth that extra mag capacity

heavy sage
#

m249 is actually reasonably balanced imo

still ledge
#

with the lsws i mean

#

is just too many debuffs on a weapon that is supposed to be a worse ar

#

to be even worse

flat sedge
#

Well heavier AR

flat sedge
#

LSWs should be the little aggressive brother to LMGs

still ledge
#

one category focuse on defensive playstyle

flat sedge
#

and the bigger brother but slower to setup brother to ARs

still ledge
#

the other on agressive with are the lsws

flat sedge
#

But to use the M249 as a example

#

you got a 700 RPM 4 tap

#

dps is on paper exact same as a M4A1

#

main issue is the whole it has how many downsides with 3 upsides

#

(upsides are a bit less vertical, 2x max damage range & bigger magazine by default)

#

(downsides are over 2x worse Hrecoil, less velocity, standard MG downsides insert here & so on)

still ledge
#

it is a gun focused on a more defensive playstyle, altough comparing to the ultimax is the most agressive one aswell, i think most of the downsides are ok to have, more reload time, longer ads etc when comparing to what you get on defensive and how you can increase it further with bipod and some attachment

#

probably the only downside i dont like is the velocity

#

Hrecoil can be debated but it may be harsh

gilded dock
still ledge
#

so i guess a little bit less recoil so it still has a downside but not that much

flat sedge
#

I am okay with the standard issue downsides of a MG (longer draw, slower ADS & a long reload)

#

but 2x+ H recoil + less velocity tends to be a bad combo for a gun with a max damage range of twice of the other

#

(for reference on a comparison graph it looks like when you put the old bipod on)

flat sedge
#

if this thing was a more aggressive pick, I could see the reason behind more H recoil

#

("was a more aggressive pick" referring to stuff like HK419 & the like)

still ledge
#

they probably had this in mind because comparing to the ultimax is basically the one when you want to sacrifice range to be able to defend yourself more effective in closer ranges

#

but comparing to everything it is bad

#

you can be a bit effective in medium ranges with it but you can fall behind if you dont create a setup before fighting

#

m249 is probably the gun that doesnt know what it wants lmao, you are not good in close ranges when smgs and ars are more effective, mid range you are at your most capable fighting term but only if you setup some barricades, and be aiming at the enemy before the fight, and long range your recoil says no but your damage fall off says yes

flat sedge
#

It is a confused middle child to say the least

still ledge
#

i dont mind if this was a playstyle but it is what you are locked with it

#

you cant even build to long ranges

still ledge
#

jack of all trades master of none

#

but somewhat poorly

flat sedge
#

M249 & MG36 both kinda do below average in honesty

#

ultimax has a niche it fills at the very least decently well

gilded dock
#

Ultimax with bipod straight up has no recoil

#

It is the ultimate "Don't peek me if you value your life" weapon.

hot solar
#

unless your saying its a good thing

#

then ya its pog

still ledge
#

good ammount of ammo per bag and a reasonable reload speed

#

definetly the weapon to hold a sightline in long range maps

#

i remember coubntering a sniper qith that

gilded dock
#

I was saying it's a good thing. Ultimax has a niche, and bipod works really well with it

hot solar
#

I remember people saying that support should be able to build MG placements but it would be way cooler if MG was an actual weopon option for support
like it starts with a bipod and if your not using it you can only hip fire while unbipoded and it still has really high recoil when bipoded compared to other guns but you can still get up and move. If you want it to be accurate you get the option to place a actual mg stand that lets you shot it like the gun on one of the mg trucks but your locked in place and cant move unless you unmount from it

#

would give some much needed weopon choice to support lol

#

and it be kinda cool

flat sedge
still ledge
#

a actual more defensive focused lmg, it could have its own bipod with its own buff when compared to other's lmg bipods, less recoil when deployed, more accuracy etc

hot solar
gilded dock
#

90-180 degree fire angle, and give it a gun shield to protect the gunner

#

vulnerable from the back, but hard to kill from the front

shell hound
#

And still get nailed by an M200. You do realize why HMGs are routinely mounted on vehicles and not found within infantry is because they can move out of a kill box a lot faster while laying down heavy fire with the vehicle, right? We're not making Tachanka from Siege.

flat sedge
shell hound
#

AFAIK he ain't getting shot in that shield by .408 Cheytac.

flat sedge
#

More meant towards the siege bit

sweet sinew
#

Would be nice if support had access to rifles with specific mag attachments, like an M4 with a 80rd drum mag (with all the penalties that entails)

bright umbra
#

Day 3 of posting an MG3 until support gets more primaries

paper vector
sweet sinew
#

M4 maybe, things a laser

paper vector
gilded dock
#

So far the only AR's to contest me are the AUG and occasionally the F2

still ledge
#

Oki does a trolling and instead of an arsenal for support we get just the mg3 so we stop spamming

flat sedge
flat sedge
still ledge
#

support players living on life support by now

#

if we get new weapons in some update and none are for support im going to cry

flat sedge
#

well lets look at the list

flat sedge
still ledge
#

problem is when

#

😔

flat sedge
#

side note : would the 5/7 be a pistol or with the desert eagle & revolvers?

livid carbon
#

normal pistol

dry bobcat
#

Talk is cheap, MG3 now!

still ledge
#

namak is a good map for the m249 holy shit

#

40 kills and 10 deaths most of the time in the place with alot of trees around the C point

flat sedge
#

also we keep forgeting MG5

livid carbon
#

and m60, pkp, bing chilling pkp, rpk and aug hbar

bright umbra
#

Day 3 of posting an MG3 until support gets more primaries

gilded dock
flat sedge
jade cairn
still ledge
livid carbon
# flat sedge

those are the base versions, not the military one kittenCry
(assault) grip on the side

livid carbon
# flat sedge was first one I found lol

well the bundeswehr has a yt channel (for some reason lmao) and there they showcased the version they use with a 640rpm, 720rpm and 800rpm selection for the firerate on the gasblock i think it is, a bipod and an assault grip for sudden enemy contact/cqb

bright umbra
livid carbon
bright umbra
#

RAF have one… USAF have one…

#

Even sub branches of the military, like the navy

livid carbon
#

well usaf (and raf) are kind of famous/obvious

hot solar
paper vector
#

“Really easy to control” depends on the range

gilded dock
#

Like I said: Aug and F2. Thems got hands at range. The M4 also does.

livid carbon
#

but not like the ultimax, 0.8ish in vertical and 0.4 in horizontal, allows for accurate fire up to 150m 😳

lethal river
#

Announcements i'm praying 🙏

real latch
gilded dock
#

Yes, well, nobody said that Oki has ever treated Support well

shell hound
#

And anyone that has, never played Support.

gilded dock
#

True that

jade cairn
#

The rebalance wasn’t even a deliberate support buff.

#

It was an everything else Nerf.

flat sedge
jade cairn
#

Removed damage buffs/nerfs on all barrels.

flat sedge
#

So the 3 barrels that did it

jade cairn
#

Yes.

flat sedge
#

and the vamb if I recall

jade cairn
#

SDN.

flat sedge
#

personally I find it just as a rebalance, not exactly a nerf per say but not a buff either, beside on afew guns

jade cairn
#

That meant guns could no longer blast through Exo armor as easily.

flat sedge
#

True

#

equally legs

#

so didn't matter that much

jade cairn
#

Importantly for Support, Exo helmets now protect against a headshot.

#

Even from the M200.

#

Ranger barrel no longer allows M200 to one-tap Exo at point blank.

flat sedge
#

aye

#

also bipod is a nice attachment now

#

rather than red boards the weapon

jade cairn
#

Yeah.

gilded canopy
still ledge
#

it could be just that they thought before the class was in a good state until it wasnt

#

the only thing i have no ideia is why to make him only have 4 guns in total

#

atlleast we are geting like 6 more guns just for him

jade cairn
#

Support is the antithesis of the meta.

The meta favors lighter/no armor and snappy quick-killing close range weapons.

#

The only part support has of that is the fact most of the guns do kill quickly.

still ledge
#

if support becomes meta

#

im sure the game will be much worse than the early medic smg meta we had

#

i just imagine either a full squad with supports or is a support + engie and assault to keep spamming explosives and grenades as much as possible

#

because without that, the pain to break a choke against a team of heavy armoured players that build a fort on a dime will be really unfun

weary garden
#

Grenade trophy goes both ways

flat sedge
woven fossil
#

isnt ultimax literally tied for worst TTK of any automatic

flat sedge
#

Depends on the term automatic in use

#

but 4 shot kill at 600 rpm (10 RPS)

#

to my knowledge through it is tied with aug on worse fully automatic TTK

#

could be wrong

bright umbra
#

Day 4 of posting an MG3 until support gets more primaries

gilded dock
livid carbon
idle valley
#

yes, mk14 is tied with the ultimax and aug

sweet sinew
shell hound
#

TTK is based on an unarmored target that isn't moving unless otherwise stated.... and we all know that rarely happens. Damage, fire rate, velocity, first shot recoil modifier, V and H recoil are the biggest stats to look at IMO.

paper vector
paper vector
#

Well actually not that much, just a bit

#

It used to be a lot with long barrels but it can’t do that any more

still ledge
#

Further making taking a fortified objective close to impossible if you are playing on a gamemode with no vehicles and or the skill of the enemy pilots and yours are really different

#

It does encourage more teamplay but to make that possible in a room with more than 200 players can be difficult

flat sedge
paper vector
#

Damage on its own is a useless stat for anything below a DMR

shell hound
#

TTK is based on the assumption that all rounds will hit the target regardless of factors. It's a calculation in a vacuum and not representative of actual performance.

paper vector
#

The only thing low hit rates affect is slight benefit to high fire rate guns (which comes from the default benefit low fire rate guns have being less important)

#

Properly calculated ttk would be exactly representative of actual performance because it is exactly what happens in game

We don’t have perfect ttk, but we can get very very close

bright umbra
#

Day 5 of posting an MG3 until support gets more primaries

gilded dock
jade cairn
fierce dawn
flat sedge
#

day 5 or 6

#

also we keep forgetting MG5

still ledge
real latch
still ledge
#

give us a chautchaut

#

make so it has a 30% to jam

#

make that shit be actually bad and worthless to flex on the french

fierce dawn
still ledge
#

reason why we arent doing it right

jade cairn
bright umbra
#

Day 6 of posting an MG3 until support gets more primaries

chrome marsh
#

been advocating for this since week 1. Insane that it's been months and we still are stuck with the same 4 guns. They're not bad, but support players are just bored to death of using them.

also let us not hinder ourselves by only expecting to run LMGs, If support could rock an AS VAL or some DMRs i'd be a happy man till the end of eternity

livid carbon
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as val and dmrs don't have that dakka tho

chrome marsh
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agreed, but listen to my next proposition

livid carbon
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we are already heavy weapons guy

chrome marsh
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where's the minigun tho

livid carbon
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(helicopter)

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although if Larrys Buzzsaw (MG3) gets added we will have something similar i reckon

woeful linden
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God, I can't wait for an actual high RoF LMG.

chrome marsh
# still ledge if support becomes meta

hard to imagine this ever happening because move speed is a permanent weakness of support.

Fragging out with medic is just that easier because you reach the action faster, cross lines-of-sight with a lot more ease and pull big flanks.

No ammount of good guns will put support in a place where he can do the same. Unless you are playing on one of those packed DOM servers with close-quarters map, going from point A to B in whatever map is just depressing

livid carbon
chrome marsh
livid carbon
heavy sage
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support shouldnt be meta

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its not a up close fighting class

chrome marsh
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I didn't say you can't frag out. I consistently get close to the top of the scoreboard playing mostly support but that's me playing around it's weaknesses. As I've said, get into a CQ DOM 127v127 and enjoy your level farm.
but then go into a conquest or any bigger map/gamemode and you'll find yourself having to force-respawn unless you want to play walking simulator and medics are running at 3x your speed.

heavy sage
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its a support class

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its in the name

flat sedge
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also support could be short for fire support or such

heavy sage
flat sedge
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current top fragger is medic for meta picks, followed by engineer, than it's a toss up between assault & recon based on who you ask and finally support

chrome marsh
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what in the name of each class is stopping them from playing the way they are?
why do engineers get access to sniping with dmrs? they're engineers!!!

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/s

flat sedge
chrome marsh
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also support is already a close-quarters class in the current iteration of the game. All of the machine-guns suck at range and explosives are better at confined spaces anyway.

flat sedge
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said location depends on team balance & map through

heavy sage
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the lmgs do not suck at range

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ultimax without bipod is already laser

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and just use bipod with m249 to get close to that

chrome marsh
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close to mid-range. anything above 60m and you're mostly losing to assault rifles

livid carbon
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ultimax' effective range is 50-150m and m249s is 0-125m

heavy sage
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ive been able to full auto m249 with bipod pretty easily past 60m

chrome marsh
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being able to? surely.
but is it optimal to play them like that? no way.

flat sedge
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L86 wise is decent-good up close

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depends on matchup but 775 RPM at 4 tap

livid carbon
chrome marsh
# flat sedge L86 wise is decent-good up close

i have about 4k kills with the l8 so I'm proably biased towards the close quarters game. But also the use of explosives feel like I should extract a lot more from the class if I'm putting myself in the range for the explosives to be effective.

flat sedge
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in fairiness explosives in general just hurt, why I tend to keep a trophy system 24/7

still ledge
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Thats why support or any defensive focused class in general can never be too good or close to meta
It can be good but easy to counter and being outmatched in some instance(movement speed, ttk etc)
While have stuff that makes up for it(survivability, sustain fire etc)

flat sedge
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sustain fire isn't useful if you don't have the ability to do it without death

chrome marsh
# still ledge Thats why i said if But you can make it possible in a unhealthy way by making h...

Fair enough. Personally the support is already in a good spot defense-wise.
I've seen a lot of people making the argument that he should be able to get back his armor via supply pack. Or that the engi should be the one repairing armors and helmets to nurture classes being able to support one another.

I'm just truly baffled to still being limited to 4 main guns. The second class with the least amount of guns in their arsenal is the Recon with about 11 main guns.
The engi, medic and assault have about 20+ options. (edited to correct the values)

It's not hindering the strenght or balancing of the class, but it hinders the enjoyability of playing as a support. It's limiting in a way that simply doesn't make sense for how battlebit is played.

People making the argument that the support should only be the suppressive-fire LMG class always have this very purist view of how the class should be played, much like in the early days of the game people were saying how medic should be the only class to self heal. We all know how that was changed for the best tho.

still ledge
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Defense capability qould be the correct one

flat sedge
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leader 18

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assault 22

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medic like 24

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engineer 29/39 (lacks 4 from support + the 6 snipers)

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Suppressive fire ain't good without either a suppression mechanic or REALLY good TTK when setup proper

chrome marsh
# flat sedge last I checked recon has 11

yeah I just checked and you are correct for all of them.
Even then, it's just a crazy difference that even another specialized class such as the reckon has almost 3x the options. And it's not even comparable to the 20+ that other classes are getting.

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I'll stand by my point: If support had access to carbines and DMRs it would still be a unique class because it is not the guns that define it's identity.

It's the heavy armors, the ability to supply ammo and quick building. That's what truly defines the support in battlebit.

Forcing support to also be the suppressive-fire-only class is simply narrow-minded.

weary garden
chrome marsh
weary garden
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o yea that would be true

flat sedge
flat sedge
still ledge
chrome marsh
flat sedge
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mixed with them having higher DPS guns

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which are still more accurate at times

still ledge
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It still is something
You can see the difference on how people play after geting shot when comparing to servers that have it off

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People tend to be alot more agressive when bleeding is turned off
Many times when i shot someone they would immediatly turn the corner to shoot me back
While on official servers or with it on they tend to run away while using the bandage or holding a position so i can come to them

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It is mot that dangerous or doesnt change gameplay that much after winning 1v1s since they have a lot of seconds to bandage but it does have some mental effect

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You could make it more deadly for its damage but have so it is not until you die or bandage yourself
Make it have more % chance to inflict depending on the caliber or type of weapon

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Smgs have a low %
Lmgs and sniper rifles have more % etc

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Prob the only time i say bleed helps is with sniper
Since you basically put a player out of comission for alot more time

woven fossil
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what if exo armor had some kind of multiplier for the rearside?

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could help for prone nesting maybe

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or, at the very very very minimum bare bones least. SMGs shouldnt have TTKs of shotguns against the heaviest armor in the game I cant believe the game still feels like this

jade cairn
gilded dock
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If c4 was changed, and squad spawning was addressed, I'd be okay with Supports kit. I had a great game on one map simply because I fortified the roof of a small building, with firelanes for my bipod setup.

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...Until a squad of dudes spawned nearby and c4ed the entire building with no warning.

weary garden
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Squad spawning is my mortal enemy

gilded dock
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I find I have better games on 64 vs 64 servers

bright umbra
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Day 7 of posting a MG3 until Support gets more primaries

gilded dock
drifting mulch
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Gimme mg3

drifting mulch
weary fog
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c4 just needs an animation. Right now you can spam them all instantly

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also

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Mg3 bottom text

flat sedge
fickle bluff
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My general feedback is that Support is in a good place from an abilities perspective, but desperately needs more choice in weapons.

I think everyone agrees that we need some additional LMGs, and I'm sure we'll get them. I'd also like to see a second class for some flexibility. DMRs would be nice. Not sure what else.

jade cairn
jade cairn
dusty osprey
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support is a fantastic class and is in an exceptional position rn. More guns.

bright umbra
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Day 8 of posting a MG3 until support gets more primaries

obsidian sentinel
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Knowing how to build effectively in combination of dmrs is going to be really strong

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More LMGs is definetly necessary

sweet sinew
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Nah to DMRs, if anything then battle rifles, but honestly keeping them specialized as a LMG specialist feels best

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The only weird part is other classes not having this kind of weapon specialization

gilded dock
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There just needs to be more consistency with the whole game in general

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If other classes have multiple weapon categories, then Support should too.

bright umbra
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eeerm, akshually, support has multiple, as 2 is a multiple of 1 🤓

still ledge
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Kill this guy with hammers

still ledge
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And you only have 4 options out of them

obsidian sentinel
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i mean i like that hes specialized but kinda inconsistent between all the classes

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only support and sniper feel specialized

still ledge
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Recom has the same specialization but one has alot more options

obsidian sentinel
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engineer,medic and assault are generally all rounders with assault and somehow engineer have dmrs

still ledge
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Even getting something close to an assault rifle

obsidian sentinel
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yeah Recon getting essentially a heavy AR is quite something