#Map Voting - Feedback
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aye. but it hardly changed the FPS world forever
it was largely a "eh, its nice. dont really care tho" sort of thing
Different games do it different. Halo had custom maps in the Playlist and a TON of maps so it was necessary
This game is getting up there in maps, so I think it's necessary in it's own way
Yeah I like the variety that roulette voting gives now but the fifth pure "random" option is just silly and ruins the whole point of voting
Well
The random option is there in case you don't like anything available
I don't mind it personally
But I wouldn't care if it went bye bye now
Except it doesn't even guarantee you get something outside the available pool
yeah. for me, random was only useful for having the chance to get a night map. now that night maps have been shadow-nuked, theres no real point to it anymore
Yea, that bit is silly
i feel like gamemode voting should just be the same as map voting
can vote the same thing as much as you want, but it's still a roulette. so 99% of matches are still going to be conquest and domination, but with a CTF or frontline match every once in a while
Over 2+ hours and there hasn't been a proper conquest map with vehicles. You stupid monkey, the current map voting is killing the game. Population is in massive decline because no one wants to play a map that has fucking 5% votes.
I disagree as well, game mode voting should not be exactly same as map voting
I think what they mean by "the same" is let repeats happen
at least, that's what I hope
and not the other way around lol
game mode lottery is not the same as map lottery š¤Æ
so it should not be the same
but there's no need to call someone a monkey over fucking battlebit map voting
Also can people please stop using the "game is dying" and player count stats for specific topics? You do not know for certain the single topic you are talking about is the cause for the drop, it's a stupid argument.
This thing only I don't like is bad and therefore game ded because of it
It's evident that there's a big chunk of the playerbase that just wants conq and they only pick infconq because the system forces them to. IMO there should just be a dedicated conq server for each region and then another one where you get this no-repeats voting and conq is never an option.
I don't think dedicated games mode servers is the worst idea. The only thing is you can't ONLY have that because then lesser played modes disappear š. So if we can get a mix it'd probably be perfect
Maybe like one conquest only server on all the maps
This is Oceania midday 2pm on a sunday
Checks out
The map voting is fucking terrible. My whole party straight up just sits out maps for the full 25 minutes when fucking azagor wins with <10% or it goes to a random map. Truely, with the current map voting. All the maps are random. There is no 50% map winning. WHICH HALF THE LOBBY VOTED FOR.
If half the lobby votes for it it will win half the time
That's not how it works.
Yes it is
Nope.
Thatās exactly how it works
That's not. You think it works by percentage but it doesn't.
It simply does and there isnāt really anything more to say on that
@limber light don't try to argue with him, he thinks the world runs on percentages and probability theory
This voting system does
Assuming oki did the map voting code correctly, it is percentages
otherwise I have seen 50% voted for maps get chosen a good deal but I recall the 2%s longer
Can we stop explaining math to people? Human brains are not pure logic machines, we remember bad experiences (a low vote percent getting picked in this case) more than good experiences. No matter how many times you explain the math he'll just not believe you.
I do love getting 1% dustydew
Makes for some easy roadkills on the central mountain
The reason I support this type of system is because it gives as many people as possible what they want as much of the time
If a bad experience means a minority opinion winning then sure, but if you are in such a minority then conversely youād expect otherwise it would be a bad experience every time
This is still falling to the same logic trap. Sure you give as many people what they want as much of the time but people don't work that way and will not see it that way. Since you know this happens and you want to keep players playing your game, you appeal to the majority of players. The minority opinion can find work arounds like they have been doing for decades, whether it be discord servers to all play together or just setting up a community server.
When people see something win with 2% of the votes they don't go "yeah that's ok that only happens once in 50 games" they get angry. So you'd want to avoid this.
Personally I donāt really think it would matter much how they see it, because to me what matters is how fun the game actually is to play and not how satisfying the voting is.
There are not enough players for niche community servers to work.
Getting angry because a map you donāt really like won does just seem very childish to me.
You can't expect every single player to be mature, especially in a FPS game lmao.
If the voting system leaves majority of the players unsatisfied or mad, then it is not a satisfying voting system. On the community servers bit, map voting is quite limited so I doubt there aren't enough players to make community servers work.
I donāt expect them to be but I kinda discount their opinions if they arenāt :p
Which may be a bad idea. But I cannot support making the game worse to satisfy people who just donāt understand the system. The game should just communicate the reasoning more effectively (currently it does not at all)
Every community server that tries to do anything other than vanilla gameplay Iāve seen so far has been more or less just dead
Even the ones for fun game modes you canāt play normally
Making a community server to cater to like the 0.1% of people who actually want random unpopular things like to play dustydew or something every game is not going to work.
This is what I was talking about though, voting system does not give you anything other than vanilla gameplay anyways. It gives you maps and game modes so the minority opinion can make a successful community server.
When oki decided to focus on community servers this is what I criticized as well. Run a couple of official servers that are game mode locked etc. instead of expecting the community to handle that for you. But wcyd oki is oki.
Iāve yet to see them actually work
If a server looses its players at any point it seems pretty much impossible to get it going again even if many would like it to
Server browser moment š¤·āāļø
I like the voting because it's fun
I've never seen a server lose its player count literally ever from voting
Like to the point of dying
Maybe community servers do because people don't search for them as much. I actively avoid community servers when I search via QP personally
ive seen it happen maybe 3 times, and all three times were on a north american server at like 0300
I mean, that makes sense lol
y'know, when youd expect servers to die anyway
so i cant help but think the "THIS SHIT IS MAKING SERVERS DIE OFF" is a boatload of exaggeration
Every map change is going to have people leave
It's literally the end of the game lol
Night mode included in this
Also, bias wise
You're not going to remember the times 51% votes get chosen
But you will remember the time one guy got his pick at 1%
Also, not everyone votes
People are like "everyone wants this map because it said 55% voted for it%", no 5head that's 55% of the people who cared to vote that time in particular. I don't vote every single time on the end game screens. Often times I miss the votes because I check something after the match ends.
For people who don't care to vote, or miss the votes, or simply don't vote every single time the roulette system adds variety. In the previous system we would have people BEGGING in chat for other game modes and maps, but people leaving and new people coming in would cause conquest to win I think because anyone new who came in didn't get a full conquest match
So they'd vote conquest again, then the cycle repeats at nauseum until it's broken randomly by people all collectively organizing in chat to vote Frontline once. Sometimes you'd get runs of Frontline only, but then it'd always end up back at conquest...
32's? It was rush. Rush on old district
Old district fucking sucks on rush. The second objective set is the operation metro of this game
I'll tell you what made me stop playing the game faster, playing old district on rush 2-4 times in a row š
Tldr: idgaf if the majority of people who actually manage to or try to vote don't get picked every time. It fucking sucked when they did before
pls remove the rndm voting system i dont have fun playing anymore since it came out
Fair fair
lots of people did not have fun playing valley/basra/wakistan 24/7
Those aren't even good maps, they just have a bunch of spots where snipers can plop their asses down and just click all game long
B R I D G E
nah, as a sniper main first and foremost; it still gets boring. i doubt that was the main draw
Then what other reason can you possibly come up with? Sandysunset was another of the popular maps and also had good views for sniping.
Among the popular maps, only Frugis and Tensa don't fit the bill but presumably they were picked for exactly the opposite reason i.e. people who hate snipers and just want CQC combat all over.
i said main draw. it might have been for some of the maps, but tensa is hardly a snipers map
my point being, there was no "main" draw. theyre just the maps that got settled on as the "meta" maps
as a sniper main tensa is by far my favourite map to snipe in, cause it's the only map that is close to being good
Yeah presumably you're not the type of guy that climbs onto a wind turbine in Valley and then never touches the WASD keys for the rest of the match
Yes it is
Literally nobody cares about supposed long run probability
Individual people can experience long strings of small percent maps winning
Okay?
Whatever sense of aggregate fairness you feel good about does not translate to people's direct experience
Long run probabilities are not a fact buddy
Also doesnāt change the fact that before this change people were in this channel with the exact same complaints just about the maps that were getting voted for every time
They're an idealization of a pseudorandom process
Uhhhh
Okay?
Not sure what your point is here
Youāre advocating for just lying about the votes, presumably?
Iād be fine with that
Just pick one with the roulette system then lie and say it got the most votes
The point is that if you're gonna try to be a pedantic ass parroting an irrelevant textbook definition, you should at least try to get it right?
Sorry are you responding to me or that guy?
I don't really know why I was pinged for that
You're both trying to make the same argument ĀÆ_(ć)_/ĀÆ
What he said is true tho, right?
You might dislike the system, and in your experience it might not happen, but itās true right?
There are plenty of ways to complain about the system that arenāt āitās not working as implementedā
Because it is
bro consistently finds ways to make systems worse, never change oki
What do you mean worse lol
That's pretty much what we'd want
This'll make it so it feels more fair to people who can't understand that 45% means a 55% chance of not being picked
Honestly, I'm super glad he's actually taking feedback
Because this doesn't really prevent the "2% winning and people crying" problem, it makes it less likely which might just make people even more mad
If he wasn't he'd be wasting a lot of people's time here wouldn't he? All the people who read and sum these threads up to him kinda deserve to be listened.
Nah, they'll be a little mad sometimes (as children do), but this makes it feel more fair aka making it feel like your choices "matter"
But also allows for the needed variety. Now if we can get gamemodes able to be repeated, we'll be in a goldilocks zone I think
gamemodes still don't repeat? ain't no way that's still in
I didn't see it in the patch notes
and i don't think I've played conquest twice in a row, I could be stupid tho and not paying attention
Yeah seems pretty good to me tbh
Skew it more towards the maps people want to play while still having a chance of some variety
I SWEAR MAN LOL
Of all possible ways this should have been changed this is like the worst one
But also I actually like playing all the maps at least occasionally feel like some people donāt
just like default random votes
he never misses (to choose the worst possible implementation) š¤
I think the roulette is in the best place it's been
I think this change is a positive tbh. Gambling is more about feel than actually winning lol
Sure it is positive just like how default random votes was a positive for variety, but the implementation is just bad compared to alternatives and that's what's funny about this
default random was just bad lmao
What alternatives are there for the roulette?
Yeah I mean it got reverted right away cuz it was so bad
I don't remember any of the 30 solutions we've proposed lmao
The original system, highest votes wins, but with the added random option
Iām not advocating for it but I assume thatās what people complaining about the roulette want?
Maybe? Issue with that there is that random tends to win anyway
Or wakistan
it doesn't really solve the problem of one option getting picked consistently, if anything I feel like that'd make it worse. I pick random often times when I don't care what map to pick, so how many more peeps are like me?
Yeah so when thereās a popular map it gets played (which is what people want) and then when thereās no popular option then random wins and you still get some variety
Itās not bad either imo
I suppose yea? But then it's more like the popular maps get picked all the time, and all the other maps are left up to random chance (which for some reason can still pick the maps you're voting on)
default random is shit, but it is a positive if you just strictly want variety which was my point
I getcha
If oki really wants to cook
and i mean really wants to cook
Make it so people who don't vote randomly assign their votes to an option including random
Now that would be wack
Lmao no
bro overcooked now it's burnt
I can't really say what simply having random as an option would be like for map and mode selection without the roulette because we haven't had that implementation I believe
Yeah if you went with this youād stop getting āDusty had 5% but still wonā complaints and get the āwaki always winsā complaints back
Yes
To be honest, I think we'd just go back to waki/popular maps all the time
Then whenever they don't show up, random, which could pick them lol
Which is a good or bad thing depending on how you like to vote I guess
OH
also
This was implemented for night maps as well
I forgor because they've been evicted from the game, the roulette was supposed to have a chance of picking the night varient if people voted for it
Yeah and itās important to remember that before the roulette change this was like the #1 complaint about the game
I suppose it could be shrunk down to be weighted random chance between day and night on the voted for map instead of full roulette. I think the roulette in it's current state is getting there.
If oki does a Community Test Environment like BF4 had, he could actually test us like lemmings on this to figure out the best one
That's the problem, I still see Waki getting >30% votes regularly, so this system basically puts us closer to that
I think it's ok, maybe double is a bit much, but making it not true random I think will feel better.
The 5% situation is the silly thing that should have been discarded
And let random among all options with a reasonable amount of votes
and also, it's just how chance works. People forget (as I said earlier) that 30% means a 70% chance of not getting picked
Yeah it's 40% now 
Something to note
And 50% is just gonna be 100% presumably
So now Waki up against stuff like Eduardovo, Azagor and Dusty will always win
this is what I suggested as well, make it so that the roulette is between the top 3 voted or something
he said all voted maps above 30% have an increased chance, so if two maps have 30% does that mean that the other two 20% are cut in half twice?
this basically is what the suggestion is but it's just worse
TBH, it'd be best if he removed the % off it entirely and just put a number for how many people voted it I think.
why? it's the same thing basically
This would be so much more sensible
oki on that "we don't do sensible shit here" frame of mind
People are dumb and changing little things like that can have an effect on how people think about a system. Cutting ping in half in a lot of games makes people think their connection is better because it's a lower number, even if it isn't different
Rather than thinking "I have a 20% chance" people will go "oh, 20 people voted for that one"
In terms of the rouletting between the top 3 options picked. I mean might work 𤷠. I don't mind something with like 1% winning though tbh
but maybe it'd be the best of both worlds. Or maybe people would start complaining that their votes don't matter
I think it'll be even more confusing when you expect people to understand what 20/127 is equal to
Iām pretty sure it means that if it gets over 30%, it doubles the amount of votes it got then roulettes
Nah don't show the total number of players, just the total number that voted for it. Point is they're not supposed to understand the chances
also if somebody would really complain that their 1% vote didn't matter then that's just... like get a grip?
Either that, or accurately show the chances 100%
my guy people do know how many people are in the server
this just leads to more confusion
cause they'll be wrong
Itās also like
and then they'll work under false assumptions
I get that you saw the tricking the players vid but this is not how you trick them
If random gets any votes then you get a 1% chance of any map voting
All players need to know is that literally higher numbers mean higher % chance
Like, you really don't need to know that the one with 30% of the total votes (which you would have to calculate) has double the chance, so you have to account for that, but another one also has 30% of the votes so you have to account for that too
Like, if random gets 30% and dusty gets 2% youāre roughly equally likely to get dusty from either of two
and then there's two others with 20% split
Which is why I donāt see why itās such a big deal when the one with 2% wins
but they don't have double the chance, so they're halved. It's an entire math process already
If you want the random option to exist then you want there to be a small chance of any map winning
So why be upset if the map with a small % wins?
ask other people lmao
it goes from whatever % wins to a 1 in the current map count chance to get the map you want
To jump back to the top 3 thing
The reason I said people might complain their vote doesn't matter is when the votes are relatively evenly split across all the options
I'm not saying it's MY complaint, but it's just a prediction based on how peeps act now lol
that hardly happens
But it can. Just like a map with a 5% chance winning (although the 5% thing would happen significantly more)
the biggest issue might arise if one makes it in with like 20% and the other doesn't with 19% or something
Not saying it's a bad solution, just clarifying what I meant from earlier
one could also lead with like 40%, and the rest are relatively even
So how's the game now?
Just go play it lol
classic oki moment
bro came up with the worst implementation of feedback again
And what about the game modes? Anything changed or is it still how it was?
I really don't think this is the worst implementation of feedback, but it certainly isn't exactly how I'd do it personally
game is the same, night maps don't exist basically
Ok, maybe I will check it out. Right now I'm having fun with OTXO
If you want to play one mode thereās community servers that are mode specific. If youāre not in NA youāre kinda fucked on that tho
I'm not in NA so I guess I'm fucked
The gamemode switching on official servers is annoying for sure
Please decide map without roulette if get more than 50% votes.
Thank god. I can finnaly play Valley again (hopefully). I haven't played it in weeks!
Please just uninstall and gtfo
Eh I mean it does feel bad when 70% of the server votes for waki and it loses
Itās a fair complaint
Doesnāt mean they should change the system but heās not thaaaaat far out of line
You make your first post in the feedback channel and get told to uninstall lol I feel for the guy is all
I'll endorse any system that makes Waki lose whenever I'm on
valley is mid
It's one of those maps that would be a lot less annoying if the average vehicle driver wasn't a lemming that drives straight into C to get blown up one minute into the game
All tanks have to do is level the entire area around A/E points and the APCs have to clear out all the sightline-blocking trees
If people did that at the start of each match, it would be way more enjoyable to play in
Azagor won with 6% votes.
6% chance to win
100% chance for me to leave the server
fair enough
your choice in that & a near 90% to 100% chance to find a server with a map you do want
lol
Only the one server in Oceania. It's over
Same, in EU there are times were my filters exclude every server for an hour or so
Player pop
Yes.
Azagor won with 14% votes with a 100% chance of me leaving the server again. Fuck this bullshit. Revert the matchmaking to how it was WHERE WE GOT WHAT WE VOTED FOR instead of this random nonsense. It's functionally random.
There is no matchmaking. It is entirely random, with an extra chance of it landing on "Random".
Sigma is the Greek theater audience truly
azagor's good wdym
Only if you grab the APC or M7, ez farm
infantry is epic dude ^^
I firmly believe people who leave based on the maps in this game are just skill diffed tbh (outside of night)
At least in 127s
Construction is the worst map in the game imo, and I still power thru it ššŖ
construction can special c4 without the c4 part
construction is really fun though
the only glaring issue it has is all the nolife losers just camping their safezone all game
like actually touch grass and enter the map holy shit
you ignored the spawn camping fucks dude...
I just don't think the map is laid out in a fun way
You're basically always visible from some angle from an enemy. The second you kill someone they're back within 30 seconds
Flanking just isn't a thing
idk, i do flanks all the time on construction
the big building in the middle with the crane on top is like, the most fun part of any map in the whole game, maybe barring C on tensatown
It's just a crane that gets blown up within a minute
I like the crane, it's cool, but it's basically gone instantly
The map is just a clusterfuck
It might be the only map that may be objectively better at night because you might be able to move around without getting shot by 30 people camping on a roof (which I also do lol)
i meant the building with the crane, not the crane itself
nice opinion, unfortunately, pronouns in bio
Actually destroyed
It's joever
If enemies allow you. Get 15 kills, and 5 tandem warriors materialise on your rear. Just because
That's why you water camp, best side is the one from B going to D since you have always some idiots going along the shore
Whatās wrong with azagor? I like that map at least for 127 conquest
Make it only 3 options , random and two maps
That way the majority will usually be happy
How??
Thereās a pretty high chance that both maps will be bad
That does nothing but make people get what they want, less.
New change where everything over 30% has 2x chance means lots more wakistan
Even more than before somehow
many blinks on random
The map votting is utterly horrible. Remove Random and revert it to how it was months ago where the map with the most votes is the map that wins.. Landed on Random despite great maps to pick from.
Functionally random map voting system and does not give us what we want.
most people voted for random though? valley, isle, and basra are not great maps lmao
people are so desperate to be mad at the current system
no one votes for something and it gets picked? WOW SO FUCKING BAD!!!!!!
everyone votes for something and it gets picked? WOW SO FUCKING BAD!!!!!!!!!!!!
(Even through a map can only be selected IF it has at least One vote)
What you wantā¦. The rest of us DONT want waki/basra/waki/basra every other game.
If you don't want those maps, don't vote for them. You will find that despite this the decision is ultimately random and you have no power where it goes.
The voting system gives variety, because a large number of the player base were sick of playing the two/three most popular maps over and over, its better this way for the playerbase, even if you donāt like it.
Many people choose random for this exact reason
Actually Slazenger you kinda do
unless whomever programmed it did it funky/wrong/etc
It is probaility based on how many votes X gets to set that % to win
so it is more likely to win if you vote on it
so yes it isn't as certain as it was prior
But it is still increasing your likely hood of success
I understand how it works, yes. But it is functionally random.
well if no one votes for say
Which is good, because thats what people want š
Technically ir can if random wins
Random will pull from all maps regardless of votes on screen if it wins
True but equally random picks day & night as well as from every map
But only in the case of random winning
Not anymore, they disabled that i believe
Too many people hate night
If you beleuve that then random people could obstain from voting and it wouldn't mean anything. Good reason to remove it entirely.
hmm fair enough
and you have a 1 out of how much chance for shady to be picked after a random
Look mate, no matter how many times you come in here and cry everyday about the same thing, this is what people wanted, and it works, so just have a day off
Nope. Doesn't work. The map voting is functionally random and the playercount is dropping as fast as C on Azagor is getting capped.
we did have a vote for what type of map voting system we wanted
also Player count is dropping due to other reasons than just that I am pretty sure if it is dropping
can't say for certain (haven't checked population)
Wow, youāre very confidently incorrect, its actually quite impressive.
ya know, first time I ever seen that used
I would argue the forced āno two modes in a rowā is the biggest player count killer rn
You can most defintely atribute it to the whole night map random voting horror that continutes to this day in a diffrent form.
Random should be removed because by definition, people who vote Random don't care what they play unless they are foolish enough to want to roll for a specific map out of 17 potentional maps.
personally I don't agree
Random to me is useful for when I don't like any of the present maps or want to be surprised
since I am less likely to get one of the selected maps this way & likely to get one I want more in those cases
Only because voting variety is so limited. But I agree it should be removed
yeah, that's the only real issue
the map voting is perfectly fine. people are just mad because their preferred option doesn't get picked everytime, but people are going to be mad anyway
I consider the current version of voting very mediocre
it's far better than the original implementation, when there was no random and the map with most votes won 100% of the time
it was actually grueling to have to play the same maps over and over again
There are 3 version of voting basically
We use weighted chance based on votes (current), we just pick whatever has the most votes (previous), or we don't pick the maps at all
Can't have people complaining about not getting what they want if you never give em a choice in the first place š
Fundamentally, I prefer the weighted chance for this game. I like to vote, so I don't want to not vote. There are so many maps that never get played without the roulette. I think we're almost at the best possible implementation of the roulette, just needs a bit more tweaking
The time before the roulette sucked tbh. Only one game mode and like 2-3 maps per server
Even when the options were taken down from 6 to 3
There are more and more maps in the game, so naturally the popular ones won't appear at much either or, so maybe it naturally wouldn't be an issue as time goes on. But who knows
Dumb suggestion
Add an option for double or nothing runback of the map that just got played that the winning team can vote on only
š
unironically yeah, that's a 4th option
just remove map voting completely and have it be fully random
i liked when random was auto-picked and every map was completely random
why not? complaining about a lack of choice is very much possible
please make it so any map with less than 10% votes does not have a chance of winning
if less than 10% want it, there is clearly a problem with it
whats the point of having a vote system at that point?
either you let people vote, and you let their vote count, or you get rid of voting altogether
You are stupid. Your vote does count.
You may want to call, like, most governments around the world about their voting systems then
the point is that people troll by voting for a map people hate and then it wins
also how tf does that remove the point of voting
Literally nobody does that
Like i canāt imagine anyone genuinely wanting to have a 1/100 chance to make themselves play a map they donāt like. Itās not like theyād even see reactions from anyone
They see the reaction of people coming in to this channel upset
Iām pretty sure he was kidding lol
I think heās brought that up before, based on their personality I doubt it
But not sure ofc
Iām afraid itās happened to me a few times with people in chat actually admitting to it
Anyway thatās not the reason
Depending on exactly what they said I personally doubt that wouldnāt be as a joke
,
It should just be less than 10% doesnāt get a chance to be picked
Disagreed. Just another dilution of the playerās authority
?
Makes the players less in control of what map they play
Less than 5% would that be an issue.
Yes but a much smaller one. Iāve barely seen any maps get under 5% before
I hate when destydew wins with 2%
And so does everyone in the server
Except for 3/250 players
Iāve seen it win with like 4% before, once
That statement coupled with the two messages before implies that on average each map is hated by 75% of the playerbase, which is not the case
A map not being your favourite doesnāt mean you hate it
Though this has given me another idea that could improve the issue I think youāre talking about
We should have approval voting rather than single votes
Canāt believe it took me that long to think of that
What do you mean?š¤Ø
We should just have a š/š thing on all maps - so the selection will be based on how much of the lobby would be fine with the map, not how much of the lobby has it as their favourite
That would reduce the occurrence of widely disliked options
Equally it would reduce the occurrence of widely liked ones, is that a problem? Maybe.
I donāt understand
Iāve never seen something like that before
My single cellular brain canāt comprehend
Basically each map in the selection would have a š and a š next to it, and if you have an opinion on any map you can rate it with this. It would take a little more effort than voting right now if you wanted to vote with full representation, but I think thatās fine as the voting window is long
It would still use a lottery system to decide but it would mean that unpopular maps would become rarer as most people dislike them, and very popular ones become less common as the others get closer to being on their level
I think this would lead to less frustration with the system
But Iām not sure
My idea was just a small short term change to this current system that is annoying right now, if they would change it more to something like yours that would be good
But Iām just saying for now getting less than 5% votes is simply a clear sign the map needs a rework
And therefore it should not be played
Now that I think about it, I never care about what map is going to be played next since the forced mode switch makes me change servers anyway
So count me in
If that is a product of forced mode switch then that is even more reason to just get rid of it
Anyone who votes for random is fine with a 1/16 chance of Dusty
If random gets 30% of the vote then youāre getting a 2% chance of Dusty anyway
Anyone who votes for random is fine with a 1/16 chance of Dusty
I guess this is questionable but they at least accept that it might happen
They can get the electric chair at 1/16 of the regular voltage then
Imma keep it real chief. This new vote system sucks. 3 times now the most voted map hasn't been picked.
its gotten really tiring
š±
The point is variety, before this new system this chat was blowing up with
Imma keep it real chief. This vote system sucks. 3 times now the most voted map has been Wakistan.
Idk tho personally I like variety and donāt dislike any of the maps strongly
sometimes it pays to not listen to the hivemind
Wasnāt the previous system literally listening to the hivemind and this new system is letting everybody get a chance?
Current system is āeverybody pick a map and weāll pick a random personās choice to playā
but that random chance might as well just be the old system because it literally will pick 9 times out of 10 the opposite of what everyone wanted to play. Its always 2 percent voted maps that win somehow like wtf
Especially when people are trying to avoid bad maps it just gets in the way and ruins the match for everyone.
So you think that the implementation of the system is broken, but the system is good otherwise?
Your subjective experience is valid and itās definitely frustrating for people who get unlucky like you did
I mean that's perfectly fine when the most voted map is most voted by like 1 or 2 votes, which often happened in the previous system
And this is the problem that the "50% means 50% of the time huhuh" nerds don't understand. Getting a bunch of unpopular maps in a row isn't a "subjective" experience, it literally happens to a lot of people because that's what a random system allows and with thousands of players a day you will always have some subset getting unlucky with the system.
So the aggregate fairness of the system does nothing to make their experience less shitty.
Anyway, drop the Random option and ignore least voted option seems like a simple quick fix.
The average map gets 20% of the votes. That shouldnāt be surprising that the most voted one doesnāt always win. Well, thatās the entire point of the system, to give everyone a fair say in the vote and make it so we donāt just have the same maps winning every time just because 30% of the people like it a lot
When every votes 20%, the map is random. Functionally at that point there is no map voting.
Forced map rotation would solve the problem short of restoring how map voting was before where the majority wins.
And we could get new maps thrown in the rotation with a 100% chance say every 3 matches instead of the current system where you just have to hope it comes up in the draw and THEN get random selected.
That sounds good. A server owner could set up a repeating map playlist that goes something like this
Wakistan
Basra
Valley
Sandy
Isles
Dustydew (example of unpopular map)
Wakistan
Basra
Valley
Sandy
Isles
Wakistan
Basra
Valley
Sandy
Isles
Wakistan
Basra
Valley
Sandy
Isles
Dustydew (example of unpopular map)
Then on repeat.
Yeah. When every map is equally liked every map wins equally.
But that happens after the voting has already taken place and is an extremely unlikely scenario.
You canāt just take the results of a vote, then pretend the vote didnāt already happen and then say ālook, now they donāt get to voteā :p
What do you mean by forced map rotation here? Removing voting? That is a pure downgrade
Oh look, who would have thought it would be slazenger in here with the shit takes again today? š¤
Same time tomorrow too?
When every map is voted equal, every map has an even chance to win and thus the decision is random.
No map voting. When the game ends, it loads the next map like in the example above.
Oh look, a moron who beleives his vote matters lol.
red pilled af
I canāt think of any reason why that would be anything other than just⦠less fun. Players play the maps they like less and with your example we get less variety too.
With a set cycle that you can see at the end of every match, you can at least know how long until a map you like comes and then just come back later, or be like "the playlist on this server sucks" and just go elsewhere
There is very little variety in servers you can join for the most part
I think finding one with rotations that were actually satisfying would be quite a task and maybe impossible
Like if there are 6 servers I would want to play on and 4-5 of them are probably full at any given moment, that isnāt much of a choice
Just click really fast for ten seconds and you get an open slot
It's what I have to do anyway with this silly system, it just gives less predictability as to whether I will see a map I want to play get chosen or not
Even so. That is just too much work to end up with something only a bit worse than the current system
I donāt want to have to change servers ever really. I only do so occasionally when night maps get in (the darker ones)
You know this is what subjective experience means right, like thatās the definition and what youāre saying itās not is literally what I meant that it is
Your statement is exactly what Iām saying, Iām in full agreement that youāre describing the real downside of the current system
The shitty streaks people get do not depend on their personal feelings, tastes or opinions.
I'm glad we agree, but I would not have used that term to describe the situation then
Yeah when I said it I was describing more the experience of that happening and then feeling like the system was broken
But I shouldāve just left out the āsubjectiveā, it wouldāve been clearer and broader. You can also feel negatively about getting maps you donāt want even if you do not believe the system is broken.
I do think itās a big downside of this system, it clearly is since there are constantly people coming into this chat upset about it
It's up to the server owner to decide what system the want to run. Either map voting or forced rotation. Server side custimization is good for all.
More control over servers is always a good thing so I do not disagree on that
but how much is too much for official progression?
I see no reason map voting would affect that
even fast respawn was too much for official progression
they got to draw some clear lines on what goes in official and what in custom unlike the fast respawn fiasco
Fast respawning allows you to gain points marginally faster. An altered map voting system does not
I mean true but they could also to some extent manipulate the maps that are selected that favour faster XP gain
Like for example namak in domination, it's a shitshow but it's always guaranteed to get you high score
Could be a marginal gain but if done enough times it does add up pretty well
agreed
Honestly in my opinion it should be up to the server owners what map to play even for official progression
If people really want to play only the highest xp map and mode thatās not really that big of a deal?
eh. leaving wiggle room like that is how the fast respawning shit happened. wiggle-room has proven to be BAD for community servers on official progression
But like in this case theyāre playing a map and mode identical to what you could get on an official server
Iām thinking about it more and i can see why it would be a problem, if there was a map and mode that yielded like 50% higher than average xp and they set it up as only that
yep. and with gamers, you cant trust us
there will always be people who will exploit loopholes like that if left open, so best to just close the loopholes if noticed
People would want that because people are so, so motivated by xp
also, giving community servers under "official progression" the ability to remove maps from the pool wouldnt really be fair to new players, who deserve a chance to form their own opinions of each map
Dustydew won with 6.5% votes
cry about it
lol these dumb mfers
Everyone left. about 80 players dipped from the server
Nope. Not in Oceania
sounds like you guys need more servers to be blunt
sounds like aussies are low iq
or need to learn how to just play a map and stop being pussies
We have two but the Infantry conquest one is the one to fill first during the weekdays. The other needs to be seeded for it to fill up. Lots of players have left since the desasterous game updates that have happened, map voting being one of them.
Slazenger back at it again like clockwork, who saw that coming? shocked pikachu
Let us hold a minute of silence in memory of Battlebit Remastered, murdered exactly one month ago when Oki introduced randomized map voting. š š
#dev-wip message
up & down, up & down, Up & down
i do hope youre familiar with the concept of a "day", because youre in for one helluva ride otherwise
was more joking around
š
you can see what I've been posting in support feedback this morning
though i certainly would be interested to know exactly what GMT those dips are occuring at. thats a really stark day/night difference for a game i had thought was a bit more evened out as far as its global spread for the playerbase
Every time it goes down is because a map with 6,5% votes won and then it goes back up after all those people found a Basra server
good try, good try. i wont knock you of that, but i think thats a near miss
aint no one gonna be looking specifically for a basra server
There is more players during weekends I think. Other than that I know nothing.
The playercount goes down everytime I hop on
t h e y know
Show August from before the disasterous random map voting (with forced nightmaps).
what the fuck does august have to do with right now, if the game is purportedly "dying", as in present-tense
sending a bomb package your way
In August there were posts with hundreds of upvotes on the subreddit with people complaining about Basra and Wakistan winning every map vote
2.2k upvotes on this meme from before the map vote change
Factually there were way more people complaining before the change
There were, I was in the trenches
As the one responsible for the current roulette mario kart system, I am happy
Lots of players left when they were forced to play nightmaps completely randomly from the broken system, that is still functionally random even now.
People voted for the same maps because they wanted to play those maps. Now it's completely random which map people will play since the computer decideds.
I dont think you understand what randomness is
You keep saying "completely random" as if the choice of what map to pick is uniformly random. It is not, the distribution dictating the map that gets picked is decided BY THE VOTE
That is the whole point of the system
Just because you saw a map with 20% odds beat a map with 40% odds doesnt mean the vote is "completely random"
the current "weighted" system is, by definition, not random
The current weighted system is, by definition, random
it just follows a random distribution that is not uniform
i guess i worded that poorly
it is not true random. true random would not let anyone have any bearing on the outcome
Yeah it makes sense that people donāt understand tbh, probability and statistics is a college level math course
if there are two options and I pick one randomly then the chance of picking each is 50%
This statement ^ intuitively seems true but is actually false
5 maps with 20% each, it's random
4 maps with 25% each, it's random
1 maps with 50% vote with the remainder distributed, it's random
Your vote it completely meaningless and you have no way to get what you want. Furthermore, I am often seeing Random actually beating out all the other maps above 30% which proves how stupid this all is anyway.
I think it just prove how stupid you are.
here is a thing, it is unlikely to get a perfect distribution by a default
so instead of 25% across 4
it would be more akin to 20% 25% 30% 25% type idea
Correct. But the end results are the same: it is random.
This is my greviance.
@limber light Tell me if you agree or disagree with the following: "All random distributions are the same because they are all random"
Not going to show the message mate so you might as well stop replying to me, you're blocked.
lol
Another game where yet again, the percentages are split and it falls on Random which goes to District. The map voting is random.
How are you still finding matches I thought the change killed battlebit š¤
I alt f4 every time an unpleasant map comes off and wait the 25 minutes for a new one. It's killed it for me and other people in my party.
RIP, you wont be missed
Another Lenovo with 19% votes. Ticked through all of them which were roughly evenly voted percentage wise before setteling on Lenovo. The map voting is functionally random. Another altf4. Fix the map voting so the one with the heightest votes win instead of this random rng bullshit.
There is no map voting. It's all random. Since your being a cunt Liam I challange you to vote for your prefered map and see how many times you actually get to play it. The map voting is functionally random, so it could take a while!
I can't believe I'll defend this system but 19% is a fifth of the lobby so that chance for lonovo was anything but low
Some of y'all really don't understand that the roulette is just visual
The highest voted ones simply have a higher chance if winning. They're not guaranteed. I've definitely gotten to play on every map since the system was implemented, it's nice
And remember, 30% also means %70 chance a different option wins over it
Well double 30% in the new system, but you get my point
Actually, not sure if my math checks out there, but it's a nice way of thinking about it
It might not be if oki did it in a goofy way :p
Not that that would make any difference whatsoever
If he did he's duuuuumb š
Trust me he's not as smart as he seems
There is also one more thing that pissed me off. There was a skin and some equipment stuff that was unlocked at level 200. Devs promised, that people who prestiged will get some kind of skin. I didn't and one day I was surprised when my 200 level skins and items vanished and were suddenly locked behind prestige. That was not cool.
That plus the thing with random winning all the time (it was when all votes defaulted to random) made me take a brake from the game and I guess I'm not coming back for some time.
Bro, i literally spent 50 hours in the game only having played 5/6 maps. I do not have a preferred map because until the new voting system came in, i didnāt get to fucking play any other map š you are the minority here, you sre the minority of the wider community too, and you donāt know what random means or understand how this voting system works, so hows about just taking a day off pal?
There's like 14 maps. Do you mean 5/6ths of the maps?
I think they meant ābetween 5 and 6 mapsā or thereabouts
Like an estimation for how many they got to play
Yeah, i legit played like 5 or 6 maps only, my mind was blown playing more than waki/basra/sandy/district/tensa
Also pretty sure were up to 18 now? But pre vote change i think there was 16, and i hadnāt even played half of that
127v127 conquest has an 18-map pool. and i know theres at least one map that isnt available in 127v127 conquest
Namak, Construction...?
i forgot about construction, so two maps
so for a running total of 20 maps, given the 5-6 number from earlier, i feel like its fair to say ~25% isnt a great spread
I suppose you did choose Slaanesh in your worship to be blunt
enjoy this new found pleasure
or pain, about the same
Well to start with I am unsure if this is the right place to say that, secondly if you prestige you do get it at level 1 & keep it forever
I prestiged and got it? Did you prestige?
You don't get it. Before those black skins and veteran hats were not locked behind prestige level 1. When you reached level 200 you unlocked them and that was it. After one update suddenly my characters lost them even though I unlocked them. So this is not cool in my eyes and no, I'm not going to prestige because I don't like this option.
They changed them to be prestige 1 skins. Makes more sense imo.
I would love if they had a unique character skin for each prestige level
And it sucks when you had them unlocked and the devs decided to take that away just like that. Especially when they said that people who prestiged will get a unique skin. Yeah, unique xD
The people who prestiged before it reset gun stats did get a unique gun skin, I see people using it occasionally
Everyone but you thinks the skin unlocking at prestige 1 is better
Just prestige
Everyone can have their opinion. My opinion is that it sucks that they took away something I had unlocked.
in fairiness it wasn't like a gun or anything
just a camo pattern
which you could easily reobtain by hitting prestige
Yeah thatās fair, though I donāt think they expect people to stay at 200
Abysmal reply mate, Pick a map and vote for it. See how many times it gets through but since you're a Random peasant it wouldn't matter anyway what you play from the sounds of it. You could obstain from voting and it wouldn't make a diffrence.
touch grass
Roll a dice
Pain is pleasure, Pleasure is pain
Itās wild that heās posted in here so many times and I still donāt even know what his issue with the system is
Is it that he never wants to play anything besides the most popular maps? Is is that he thinks the random distribution isnāt working because a map with a low % won? Couldnāt tell you
Is it that he thinks player agency has been removed from map selection?
Or is it that it feels bad when the map he voted for didnāt win and he wants to make that clear every time it happens?
There is no map voting. The final resuslts are ultimately functionally random.
So you think that the distribution isnāt working?
Most defintely. Since the hotpatch the weighted distribution isn't working either. yet even then Random would surpasse 30% quite often which proves how pointless mapvoting is anyway.
In my experience of like 100 map votes since this new system it seems to usually pick the highest voted maps, and rarely pick the ones with very few votes
I think everyone else in this channel besides you seems to think that
With that kind of luck, mathmatically you should buy a lottery ticket.
No it is you who should
Then that's not feedback, go to https://discord.com/channels/303681520202285057/969551680607776808
If youāre seriously consistently getting the 5% category
In my servers the mapvoting has maps only off by 5~% for all of them so it's a rough even distribution. In the extreamly rare times it has surpassed 40% or even 50% it still loses out to a <10%
Thatās what itās supposed to do then? If all the maps have roughly even distribution it picks one pretty much uniformly randomly
And then rarely you get a skewed distribution and the 5% of people who voted for Dusty get super lucky
In those two replies you have encapsulated my entire problem with the system. You get it now.
Let me reframe it for you
When a map wins the vote, the % of players who voted for that map are happy because they got their choice
If itās an even distribution across all maps, it doesnāt matter which one you choose because youāre going to make the same # of people happy
Unhappy you mean, 75%
Still not taking that day off i see?
Yes 75% of people will be made unhappy but it doesnāt matter because no matter which map won, 75% of people would have been unhappy
But but but, but MY MAP didnt win and IM UNHAPPY and thats NOT FAIR! - slazenger, probably.
Correct. Yet had the majority won as it did months ago the majority would be satisfied and the close runner ups would be content that they lost fairly.
Intead of it being decided by RNG
Being honest the second part is subjective
it wouldn't be a universal truth to say the least
aka got second place on a map awhile back I never got to see, first when to waki
I didn't feel satsified
About that, before you couldn't replay maps so you wouldn't get Wakistan twice however now you can.
currently I feel more satsified than the old system on seeing a varianity of maps
yea was tenas > Waki > Tenas > Waki
No one did with the old system, except slazenger. Thats why this thread, and the reddit post, and the main chat were constantly people moaning about playing the same maps over and over, and now, its pretty much just slazenger moaning.
became wacky
That would be hell.
I had several servers go like that
Same
Same
Forced rotation would server you in the same way as you would get to play all the maps.
If 95% of people vote waki and 5% of people vote dusty, the waki enjoyers get to be happy 95% of the time, and the dusties get to be happy 5% of the time
than again I always find my luck tends towards bad (AKA 3 months of farming a part for harrow in WF and never got it, friend jumps on months on his new account (& after I farmd plat to get the frame outright) and we got it on first C rotation)
and pretty much devon
depends on the rotation in question
I could see a forced rotation similar to the one that was just Tenas > Waki on repeat
and this time without a choice
but yea I am a big fan of the probality system over the majority always win system
Would be good for them with other serers catering to other map enjoyer's needs
Youre trolling at this point. Revert the old system then vote river, see how long it takes to actually play it. No matter what you vote for now you change the histogram, in the past if you voted river it wouldnt have any effect
I uncollaped the message. River would show up and be voted when the other 4 popular maps wouldn't. Those maps are popular for a reason. It was not entirely uncommon to have an uncommon map lineup with no popular ones. There's your chance, and the chance for it to happen is RANDOM!
Again you are incorrect and stupid. I played for ~200 hours without ever seeing River. Any time it showed up, if i had voted for it, it would not have been picked. Guess what happened after the voting update?
bruh
remove Random option drop least voted weighted draw from three left
now close the thread mods
everything else is just pointless arguing about personal preference
(obviously my preferences are objectively correct)
I did have this happen a lot in the previous system actually, I think I got luckier than average with map variety before the change tho
Do remember being confused why Basra won every time it was in the vote tho, that was the worst
yeah it was absolutely fucking dreadful when basra won every time
Azagor with 16% votes, then........... Azagor again immediately after with 9% votes. The voting is random. It's a roll of the dice and needs to be fixed. Before your couldn't vote for the same map twice but there has been multiple stealth updates to the game that changes things.
Slazenger with bullshit takes again. Then slazenger immediately the next day with bullshit takes again. The moaning is completely repetitive. Before, everyone hated playing the same maps constantly, but there has been one single person here moaning every day since they changed things
Before every hated playing the same map constantly so let's play it again guys
Azagor is pretty good
Fr I donāt understand the hate
Imo the only maps I might actually leave from are all night maps, wakistan, maybe basra and depending on how Iām playing today, Sandy sunset
Same, playing waki and basra on repeat legit made me stop playing for a couple weeks
Basra was at least bearable to an extent but wakistan was utter torture
i dont even care that they were on repeat
if i havnt played it for 20 games im still leaving when it apears
I don't think I've played on an official server or at least one with the new voting since the nights were taken from the random pool, and I don't really think I have a reason too go back to them either maybe if there's no other way to play mil-sim mode but that's likely to be a community server thing.
(we'll see how that goes if it even does , lol)
There's a chance, if you see me outside of the v-cms , I'm probably only there to see if I can get the least popular map to win the night vote for the shits and giggles, and playing with friends I couldn't convince to play on the community server. tbh.
good for you?
I mean.. sure? but what.. are they going do, punish me for the map voting working as intended is it my fault that those maps don't get voted for besides me and a few other guys who want night? lol.
It's not like It's the first time I've admitted to playing the vote, this was before they fixed the random so it wouldn't pick night maps. #1133151405125935307 message
Eh, last post was a bit mean
I do recommend trying out the new voting system like I said in my deleted post. Give it a shot, it's not bad when you understand it
I understand it perfectly hence how I know when to vote for my night time rounds, I just hate a lot of the maps.. waki, basra, valley.. and would rather voxel forever, and I'm here to point out maybe a lot of the new voting is redundant and a cause of a loss of dopamine being supplied to the casual players.
Am I wrong?
Yea probs
Honestly the gambling gives me more dopamine. I fucking love seeing 1%'s win
I'm like "good for that guy yo"
The 1% is me, I'm that guy
Some people are prone to gambling addictions, lol.
I think this thread and the chat have been my dopamine for the most part, I only enjoy the way it is because of people's reactions to a perfectly fair and just system.
Some people really don't understand the effects of majority rule š
I may be a clown but my intention is to only benefit the game in the long run, at least some of this needs to be reconsidered.
I think one of the huge mistakes was taking away map options instead of opening them up more, I would like to see the weighted system fair with all the maps available to play and see how each map fairs.. [It'll create a heat map of sorts of the best maps and will eventually show the ones that are in desperate need of adjustment (because remember kids for those who can: #patreon-backers message )]
The random button has felt like the key redundant part in this system, the one thing that has me wondering why the most is why is there a random option in a weighted system, if those people don't care what they play why vote at all?
I think itās incorrect to say they donāt care at all if they vote random. A vote for random is āI like all 4 of these options less than averageā
So you vote random because on average that will yield a map you like more
Considered the first bit though, why would we need a random button at all if we could choose from every map?
Oh yeah Iām only disagreeing with the second part
First part I agree, no reason to trim it down to 4 in this current roulette system
being able to choose from every map would be aids
back to basra/valley/wakistan every single round
You didn't read any of what I discussed.
So you wanna take the mario kart system even further
It probably would turn into waki, valley, and basara appearing every round again. A lot of lesser played maps would definitely be left in the dust like in Mario Kart.
The maps left in the dust are that way because not enough people enjoy them even if it was like a single vote for that map there would be the chance for it to be picked, the system is still weighted.
Yea, but that changes things a good bit
People pick waki because of the bridge for example. A map not getting picked doesn't mean the other maps are bad - it may just be that it doesn't hit a certain way, or is just slightly worse in some ways.
It's suppose to.
I think dust 2 in counter strike is a good example actually of people liking a map - but the map not necessarily being like amazing
the map is crazy simple, it's just 3 lanes. But it's been around since the first iteration of counter strike basically. So everyone has nostalgia for it and knows how it plays somewhat
I don't know what you're getting at.
If there were a voting system in CS, dust 2 would get picked 9 times out of 10
or one of the other popular maps
there's like 3 popular ones split into 3 playlists so everyone doesn't just hop in one playlist
I don't like the playlist system for casual play, but that's how they have it lol
I still don't get it because CSS best map voting system is still !rtv
Like "This shit sucks, lets !rtv"
Rock the vote, rock the vote.
My point is, maps will often get picked because of how familiar someone is with them, because they've got a gimmick, or because they're simply a meat grinder (see locker in BF4).
Even in garry's mod people would !rtv in TTT when they got a map they didn't like. Often times what maps got picked just depended on who was on because all the maps could be picked at once. Peeps had their favorites. It works for smaller games because there aren't like almost 300 people on a server at once I think. So you can get variety based on who's on and actually convice peeps to pick something else. On this though I feel like most people will want their favorite gimmick map more often than not. Like waki. It's hard to convince peeps to pick a weird map when some people have stuff muted, aren't paying attention, have already selected their fav, and also there's like 257 people in the server
TLDR: People will just pick the map they wanna play of course, but with like 20 maps the choices will be spread out and the popular maps will dominate the wins a lot more often again. The point of not having all the choices is so the popular maps don't dominate the picks. It's why it was reduced from 6 choices down to 3
I don't see spreading out the vote as a bad thing, tbh.
I see it as a solution more than a problem.
Well it fixes some issues then creates others is my point
Like, with that system we're going back to mostly popular maps again - no night time ever - but now sometimes lesser maps win.
I'm not saying it's not worth a shot to try, but it's just introduces some old issues back in is all I'm saying
The issue people have with the current system is that sometimes the one with the most votes doesn't win, or the 1% guy wins. But that's more a preference issue imo. Combining that with being able to vote for every map MIGHT work, but even in mario kart you often get the same rotation of maps a bunch
I believe in mario kart you can select any map to vote for - correct me if I'm wrong there
SRB2k (free sonic mario kart game) actually also limits the picks like this game does. This game's voting system is pretty much the exact same as SRB2k actually
Know what, in mario kart it might be in private lobbies you can suggest any map
I think some of the older problems could have easier solutions.
Well he implemented random - which then got picked more than anything else for a bit because for some reason non votes went straight to random. Then he changed it and I believe random still won? Or it went straight to mario kart roulette.
Reduced how many maps could be voted on so waki didn't pop up every match
Random was a mistake.
Why have weighted when you have random?
Eh idk, for the old system I think it was fine. It was a "I don't like any of the current options" pick.
I think it's still fine in the current system, but logically it shouldn't pick from the maps currently being voted on
If you really wanted to still have the 4th option, you could have a "shuffle maps" option that presents 3-4 new maps to vote on with no reshuffle option the second time
That seems like overcomplication imo tho
This doesn't sound hard or more complicated than it currently is.
Basically, if random wasn't an option I just wouldn't vote if I don't see any maps I want lol. I even now don't vote from time to time
That's the way it should be.
Sounds boring imo
I like still being able to participate from time to time even if I don't like the maps being presented, that's just me though
Sometimes I wanna play on a specific map like namak that just isn't in the map vote atm too
sometimes the whole lobby also feels that way
#1133151405125935307 message I don't, I play what I want.
It wasn't clear from your initial post that it was because of the voting tbh.
Are you saying you haven't played since you can't vote random for night maps anymore?
Like it's not clear from your post what part of voting you don't like is what I'm saying
Like, I didn't understand that until right now lol
I realised something. On battlebit we could pick the least popular map in the voting screen and stack it on the night mode version of it. It will have a percentage to win if it surpass the day version of that map.
I'm going to try this. It sounds fun.
RIP for those that will play Dusty but night
Great for run over kills
Ugh, you're prefered map... 35% votes. You think that's good right? Nope! 65% chance to be voted against. The voting is functionally random and the weighted voting hasn't worked AT ALL since the hotfix/
When 35% of the players donāt get to decide the map for the other 65% ššš
Only time a map should have a MAJORITY of ticks towards it is if it has 50%+ of the votes
Tbf while that contradicts my usual stance Iād be cool with it
The only time you ever see that in my experience is after a new map comes out
And then people do really want to try it out, I think making it easy to play newly released maps would let people appreciate new content better
Admin forces the map to go to Isles.... the voting overrolls his admin command and votes dusty dew with 10% votes.
As Oki intended
Vote system: works as designed
Slazenger: shocked pikachu
Man slaz what will it take for you to understand how weighted probability works?
An education
He basically got a course in probability theory through here already
It was not very effective
It doesn't work.
no mate it does
the most poular map should win . but the reason it doesnt is because its still only 40%
there is more of a chance that it wont win
you have to look at it like the highest % map vs all the lowest % maps added
this explains it no?
Honestly mate, donāt bother, heās just going to come back with āiTs FuNcTiOnAlLy RaNdOmā haha
It is š
Specifically the weighted voting doesn't work. When a map gets above 30% it no longer gets more ticks since that was removed in the hotfix update. The weighted system only worked for a short while.
???
What do you mean?
The weight of a map isnāt capped to 30% of the voting pool
Also I thought they still had the double-weight-when-above-30% thing
Slazenger enters his shizo faze
Weighted voting = above 30% gets doubled.
The right side does happen in this implementation of the left side but the left side does not imply or equate to the right side.
I played Frugis twice anyway tonight. All is right with the world. Got 70+ kills too in the helicopter with all armor killed.
Would love for it to be voted all the time but of course with the current system is is random roll of an rng dice.
above 30% gets doubled ā Weighted voting would be the accurate way to express this... (š¤)
though tbh that still doesn't really make sense
and I'm sure everyone else in the community would just love playing frugis 24/7
we should actually just remove all the other maps I think
Stay tuned for more āslazenger with the same shit take because he doesnāt understand how maffs werksā tomorrow guys.
i would be perfectly okay with this
he's running me out of business!
Yessir
Add an option on community servers to use āclassic votingā then we can send the wakistan brain dead mfs off to those servers
Solar... do you really think pulling out the subset symbol will help slaz here understand?
no, not really
I doubt bro even knows what a set is
at this point I'm doubtful he knows cardinal directions
I think Slazenger is right and has the best ideas

I listen to Slazenger for all advice
Slaz for prez 
gimme ye drugs man 
https://tenor.com/view/raiden-rule101-gif-26163941 this thread atm
My (benevolent) iron fisted dictatorship would be good for all. Trust in me, I will make it so the maps are in a forced rotation and everyone gets to play what they want to play.
Instead of it being random where your bullshit vote doesn't mean anything.
Except, the vote does mean something, and it isnāt random, so no need to change anything ššššššššš
your vote always means something with how it is right now
Just because you don't understand how it works, it does not mean it's meaningless
It doesn't. It's a roll of the rng dice. The only vote that matters is a spiteful vote for a nightmap but that's actually a good thing for map variety
I understand it completely mate. The end results are functionally random with an aditional chance of Random.
I agree on the basis that while it works the results only being apparent in large sample sizes makes it a bad experience for the average player who more often than not will feel like the voting is complete bs. This is why I suggested doing a lottery between top 3 voted choices.
But alas you have people like Mr. Dumbhead who'd rather have a shitty voting system that gives "variety" cause according to him, "they" suffered under to old voting system and now it's "our" turn.
yes it does :)
every vote cast has an 100/n% chance to be the decider.
in the previous system that chance would vary between effectively nothing to way more than it should have been depending on your personal preferences and the maps that happened to show up
now it is constant for everyone
Imagine crying because you canāt have it your way all the time, and hate everyone having it fair š yikes
Think I'll just tell you this now Liam, I cringe every time I read your posts. Reeks of pure cringe and desperation. The emoticons give it a nice spice too
I played Lenovo night tonight, was fun. Shame 60+ people immediately left the server.
Innit a little cringe of you writing a whole paragraph over someoneās opinion
Slaz you complain petulantly everyday. Respect š š
Nothing brings me more pleasure than you thinking my posts are cringey after seeing what you write š iāll take the W
Bruh this shit is hitting yikes levels that should not be possible
and it's not just slaz...
Me ! Me!
Everyone in this thread is yikes, let's be real
Yes that includes me
I'll keep saying it, the system before led to a lot of the same maps. I don't think top 3 picks are necessary in my opinion, but I wouldn't cry if it was implemented (unless it leads to the same maps all of the time).
I've had 0 problems while playing with the map voting as it currently is. But I'm also not the kind of person to be like "WTF MY MAP DIDN'T GET PICKED THIS GAME SUCKS"
I like that my vote counts no matter what, and that I theoretically always have a chance of getting the map I want.
I honestly think the maps in this game are some of its weakest points. Every map has its bad spots, and has some good spots. There are very few maps I'm like "I literally hate this map" (construction is that for me).
Most I'm just kind of meh on in some spots, like in others, they kind of blend together for me
Not saying that means the voting doesn't matter, just expressing that I don't understand why some of you all react so negatively when a map gets picked sometimes
Except night maps, we're done talking about night maps lmao
TLDR: In the previous system I actively groaned when I got the same map over and over. In the current system I don't even think about it really.
New map system idea. All players are put into an arena and put on a team based on what map they voted on. They have 3 minutes to kill all the other teams. Whoever wins gets free XP and their map chosen guaranteed. This wouldn't be the default voting system, but custom servers could turn it on
While I also like the new system better, I can still criticize it. I also would like to hear what other people's criticisms are. While slaz's complaints seem childish it does point to something I criticised earlier, I don't like it when people just brush criticisms under the rug. There's no need to gang up on the guy. Especially with people who have the absolute boomer ass mentality of "I suffered so you will too".
I think it's less "I suffered so you shall too" and more "slaz stfu you complain every single day bruh"
We can go on and on about how this makes each vote equal in theory but that shit does not matter one bit if the players do not feel that way.
No, you're missing context here. Dumbhead literally said this when the map vote was random.
Y'know the default random vote times.
Oh that, that sucked ass lol, I remember.
Idk who dumbhead is in this context (could be me), but I getcha.
It's liam lmao
I just call him dumbhead cause he's dumb
and it makes fun of his name
no he has DUBhead in his name
lmao I read it as dumbhead
I can't criticize his name though. I put sCat as my clan tag without realizing it spelt "scat" š
lmao
it's supposed to be sadcat š
that makes it funnier
I do think my gladiatorial arena map vote idea might be the best idea in the world.
actually didn't realize it until I already submitted it. Friend in the call with me was like "bruh, you know what that spells right"
The absolute irony in calling me dumb when the guys still crying about me trolling him weeks ago, and still not realising he got trolled. Talk about yikes š
This is essentially it. He is here every day, saying the exact same thing, basing it on him not understanding how the vote system works, multiple people explaining how it works, him replying āno u wrong it randomā rinse and repeat the next day.
Its not a valid criticism, it his him not understanding how the vote system works and telling everyone else explaining it to him that they are wrong. Hence the amount of trolling heās getting in reply.
Good grief.
This isn't the complaining I subscribed to
Whereās the good complaining
Ah yes the classic "I'm not dumb I was trolling" defence, whatever floats your boat I guess but fucking yikes 
Everything is possible in the battlebit discord
Touch grass mate, this is discord, not real life š
I took the piss out of you, you fell for it, move on, itās not that deep ā¤ļø
Liam whatever helps you sleep at night mate
But you really do not need to lie to yourself about what happened, people make mistakes and learn from them. You should too ā¤ļø
Man, this really hit you hard huh? Still bitinā š
Have a great evening buddy š
Yea mate you destroyed my life completely 
The cringe is kind of equal now tbh
the one time i agree with ya š¤
Had good maps last night brah. Got to exterminate all the tanks on Eduardovo, Sandy, Basra, Isle, River, Frugis.
I swear to God, you're just a treasure trove of good ideas.
A national treasure, even
That's right
If you are going to let us vote for the map, then dont random it after we have voted. Randomizing after a vote is counterproductive š¦
Most spicy ahh feedback Chanel I ever saw
Your ptsd is not discord related
I've honestly never super understood the complaints towards having random be an option
Like, it's the "idc about any of the current maps" option. The only real issue with it is that it can pick any of the maps currently on the lineup.
I think a refresh option could be a nice middle ground for peeps. Like a "refresh list" option if people hate the random option that much
Not yet I'm working on it..
Rock the vote, Rock the vote, Rock the vote..
Isn't rtv literally just being like "lets skip this map"
And you need a majority to do it I'm pretty sure
Wouldn't that be like re-rolling the votes while the time is still counting down?
The majority hate all the maps, so lets roll again and hopefully get better ones.
Well rtv is called mid game, but i see why you're saying it now
It doesn't matter where it's called, it's the same idea.
It has a half chance of going to a night map when the majority do not want that.
Saturday night prime time and the Oceania servers are no longer maintaining full capacity. I atribute the player drop to the randomized mapvoting turning people away from the game. The voting is completely random with what map will be chosen. Too ofen Random actually gets more votes then the maps aswell which is concerning.
Personally I attribute it to like 30 different things, the most major of them outside of developer control :p
Iām not really sure on the community consensus on this topic but it seems to me that this map voting should have helped the playerbase rather than reduce it, almost everyone Iāve seen thinks it is better than it used to be
They are beyond foolish. For a while the maps were all nightmaps due to the horid voting system and now we still have the rements from that where it's still random, only daytime. It has most defnitely reduced it.
yeah uhhh
itās all well and good saying itās definitely reduced it
But you are literally just projecting your rather unique opinion over the entire playerbase for that statement
Oceania playerbase is my source
Annoyingly oki never actually announced the voting system change in upcoming updates so you canāt even judge by reactions what people think about it
is the oceania playerbase in the room with us right now
Would be easy to do a poll on this though. Maybe I will do that rn
In the battlebit server browser if you want to take a look. The custom infantry server is full and the Aussie Battler Gaming conquest server is not - very heft drop from before the map voting change where we had offical servers generated aswell when it was prime time.
True. There has been way too many stealth updates. I wonder if sometimes the minor changes are actually a bug that he doesn't know about or intentional
Yeah uhhh the map voting is far from the only variable here
Sure. But it's the main variable among other things like.
Perhaps itās the main variable for you
What else is there then? Games lost players in the 5 didget count.
I personally think the biggest must be people getting bored of the game and moving on
People have given literally dozens of different reasons as to why the game is dying in these feedback threads and now I regret not making a list of them
But itās stuff like hit reg, map reworks, gun rebalances, all that really
Stuff to do with vehicles, medics etc
Also player count would have taken a hit from all the kids going back to school
Also all that stuff about people saying the game has an identity crisis or is not adding milsim yet
Oh yeah, and the game mode voting change where you canāt play the same mode twice. I donāt play 32v32 but have heard it basically killed it for a lot of people
This was so stupid actually. It basically killed the 32v32 rush scene.
but yea you cannot point to a specific problem as the cause of the player number drop. Doesn't mean that problem is not important or it didn't effect it at all, but it is certainly not the only reason people quit the game.
Well, according to the poll rn only 2/12 people liked the old system better. Will get more responses over time but Iām already pretty sure Slazengerās assertion is backwards :p
Eh the old system being worse doesn't mean the current system is not bad either
There are some obvious improvements to be made
Yeah but this is just fighting stupid with stupid lmao
Dustydew won with 7.4% votes against Wakistan with 45%. As such, myself and my party and likely many others in the lobby left the match. The map voting is hemoraging a number of players from the game.
Make it so majority wins but include random in the lineup. This is how it was initially but it was bugged so all unvotes went to random, which then went to nightmaps.
That is when the horror began and code monkey couldn't fix it to this day
Steam friend says that District, which we had just played prior, won with 16% votes against Wakistan with 40%. Nope. Not going to play it.
thats crazy bro
i cant believe steam friend was forced to play a map they didnt like that much
I know! 25 minutes taken from both of us on a lackluster map no one voted for. 25 minutes, multiply that by 84% of 254 people and it's a considerable ammount of time all together. It will probably be Dustydew next, but who knows? The voting is random.
If you are measuring in terms of % of people who got their favourite to win, then a pure lottery with all options is ideal for that
Since we are limited to 4 it does not achieve that. But still a lot better than fptp scores on that front
Do it
yeah I did
Looks like so far 74% preferred one of the lottery systems, but looks like most of those were for the adjusted lottery
Which surprised me a little tbh
But anyway, it should demonstrate that if anything the voting system changes have led to increased player counts
Where was it? Who was it that voted
random people from the subreddit. only audience I can really poll
š
represents average players better than the discord at least
I don use Reddit
There is no adjusted lottery. Votes above 30% do not have an aditional chance to win
It seems like they do and I have heard no word from the devs to imply otherwise.
any map above 30% has double the chance to be selected iirc
also you're pretty entertaining ngl
It does not. That system has not worked since the hotfix.
it does, it literally shows in the animation
how can you live with the mental faculties of a sea anemone
It does not. It only worked breifly from when it was released and the hotfix
it works.
a map has under 30%, it blinks once
a map has over 30%, it blinks twice => has double the chance to be picked
that was stated by the devs and it shows pretty clearly
you just whine about a system you refuse to understand and make yourself look like an absolute buffoon while trying to "no you" the entire time, get a grip man 
It quite litterally, and i'm going to type this again without copy pasting for emphasise, does not work and has not worked since the hotfix.
dude...
go play the game
test it out
you have not given any evidence in your cry parade
prove it doesn't work
because rn you just say "it no work, fix" while not saying what doesn't work or how it doesn't work
that isn't constructive feedback in the slightest, it's just a temper tantrum
seriously if you were willing to test, record and formulate some real feedback, a lot more people would actually listen
It doesn't currently
They changed that last update or two.
I know none of us play the game anymore, but we gotta keep up with the patches boys
Oh, didnāt notice
I do play the game regularly but not for much time
Anyway, random option seems a really poor solution compared to just⦠increasing the voting pool
Well before the issue was with 6 options there was a high chance of a map like waki being in the list
so because of that, it usually would draw the most votes - so lesser played maps were essentially never seen outside of smaller servers
But with how the voting is now, you could probably go back to having like 6 options with no random and it'd be fine
I think it would still lead to waki getting like 50% of the votes, but now with the rng that isn't as huge an issue
As the map pool gets larger, I don't think it'd be a big issue to maybe have 5 choices. 5 because in my brain if I see 5 choices I feel like I have ot pick one š
I would rather have a reroll option than a random option. 4 maps + 1 reroll that picks 4 different maps and can only be done once should be fair.
Also, while I agree that playing the same maps over and over does get boring the game simply does not have enough "good" maps to make a random choice give satisfying results.
That ain't a map voting related issue then
but yee, a refresh should be good enough for everyone
Exactly
the option reduction, while questionable at the time is now entirely useless. it just means the unpopular maps get played a bit more than deserved and the popular ones a bit less.
probably better than what we have now aside from the convenience factor. But as with so many of the suggestions here... it seems like another kinda convoluted semi-fix to a problem when a really easy and effective one already exists
hmm... tomorrow I'm probably actually gonna make a hypothetical map voting sim to see if I can compare these ideas in a way that is a bit closer to being objective
don't tell me the "really easy and effective one" is the current one.
No
Nice
My argument is just that expanding the voting pool within reason has no downsides and will improve the experience of playing the game for the average player
instead opting for it to be 4 maps but sometimes 8 semi-randomly would do the same thing but to a lesser extent, as well as being more complex and requiring voting window duration to be increased sometimes.
If more complex systems are on the table I'd like to suggest the system used in New Zealand flag referendums. In that system you have multiple votes divided into preferences. So you use your 1st preference vote on the option you want the most etc. This might be more complex but depending on how it works out it might allow the voting system to go back to the old non-lottery style.
So no more people who are confused about how probabilities work and you get to represent people's map preferences better.
That would be great for electing a head of state
But thereās some real issues with using it for maps
Namely because you donāt want the best map to win every time. Or at least, I donāt. I like variety in game and with a system that fairly ensures the most liked option is always picked will narrow down what we see in game a lot. I think.
Yeah same, the system would be trusting on people getting bored of playing waki all the time and dropping it down their preferences or maybe the preference votes being able to overwhelm the waki votes etc.
Might be worth a shot tbh because people will stop complaining about the vote not getting what people want
Yep, kinda tired of people not understanding how probability and sample sizes work. But the system would need a large scale test first...
Yeah for lack of that, I was considering coding up a simulation of various system in the context of battlebit, which is sort of dumb but kinda cool and maybe informative
Though making the imaginary people change their beliefs for the sake of more variety would make it quite a bit more complex :p