#Map Voting - Feedback

1 messages Ā· Page 5 of 1

hazy steeple
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Was nice

stray granite
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aye. but it hardly changed the FPS world forever

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it was largely a "eh, its nice. dont really care tho" sort of thing

hazy steeple
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Different games do it different. Halo had custom maps in the Playlist and a TON of maps so it was necessary

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This game is getting up there in maps, so I think it's necessary in it's own way

livid urchin
hazy steeple
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Well

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The random option is there in case you don't like anything available

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I don't mind it personally

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But I wouldn't care if it went bye bye now

livid urchin
stray granite
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yeah. for me, random was only useful for having the chance to get a night map. now that night maps have been shadow-nuked, theres no real point to it anymore

olive cipher
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i feel like gamemode voting should just be the same as map voting

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can vote the same thing as much as you want, but it's still a roulette. so 99% of matches are still going to be conquest and domination, but with a CTF or frontline match every once in a while

limber light
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Over 2+ hours and there hasn't been a proper conquest map with vehicles. You stupid monkey, the current map voting is killing the game. Population is in massive decline because no one wants to play a map that has fucking 5% votes.

cyan pine
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I disagree as well, game mode voting should not be exactly same as map voting

hazy steeple
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I think what they mean by "the same" is let repeats happen

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at least, that's what I hope

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and not the other way around lol

cyan pine
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game mode lottery is not the same as map lottery 🤯

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so it should not be the same

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but there's no need to call someone a monkey over fucking battlebit map voting

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Also can people please stop using the "game is dying" and player count stats for specific topics? You do not know for certain the single topic you are talking about is the cause for the drop, it's a stupid argument.

hazy steeple
livid urchin
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It's evident that there's a big chunk of the playerbase that just wants conq and they only pick infconq because the system forces them to. IMO there should just be a dedicated conq server for each region and then another one where you get this no-repeats voting and conq is never an option.

hazy steeple
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I don't think dedicated games mode servers is the worst idea. The only thing is you can't ONLY have that because then lesser played modes disappear šŸ˜”. So if we can get a mix it'd probably be perfect

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Maybe like one conquest only server on all the maps

limber light
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This is Oceania midday 2pm on a sunday

hazy steeple
limber light
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The map voting is fucking terrible. My whole party straight up just sits out maps for the full 25 minutes when fucking azagor wins with <10% or it goes to a random map. Truely, with the current map voting. All the maps are random. There is no 50% map winning. WHICH HALF THE LOBBY VOTED FOR.

atomic veldt
limber light
atomic veldt
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Yes it is

limber light
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Nope.

atomic veldt
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That’s exactly how it works

limber light
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That's not. You think it works by percentage but it doesn't.

atomic veldt
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It simply does and there isn’t really anything more to say on that

frail oyster
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@limber light don't try to argue with him, he thinks the world runs on percentages and probability theory

atomic veldt
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This voting system does

brisk basin
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Assuming oki did the map voting code correctly, it is percentages

atomic veldt
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argument

brisk basin
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otherwise I have seen 50% voted for maps get chosen a good deal but I recall the 2%s longer

cyan pine
# atomic veldt That’s exactly how it works

Can we stop explaining math to people? Human brains are not pure logic machines, we remember bad experiences (a low vote percent getting picked in this case) more than good experiences. No matter how many times you explain the math he'll just not believe you.

frail oyster
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Makes for some easy roadkills on the central mountain

atomic veldt
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If a bad experience means a minority opinion winning then sure, but if you are in such a minority then conversely you’d expect otherwise it would be a bad experience every time

cyan pine
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This is still falling to the same logic trap. Sure you give as many people what they want as much of the time but people don't work that way and will not see it that way. Since you know this happens and you want to keep players playing your game, you appeal to the majority of players. The minority opinion can find work arounds like they have been doing for decades, whether it be discord servers to all play together or just setting up a community server.

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When people see something win with 2% of the votes they don't go "yeah that's ok that only happens once in 50 games" they get angry. So you'd want to avoid this.

atomic veldt
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Personally I don’t really think it would matter much how they see it, because to me what matters is how fun the game actually is to play and not how satisfying the voting is.

There are not enough players for niche community servers to work.

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Getting angry because a map you don’t really like won does just seem very childish to me.

cyan pine
atomic veldt
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I don’t expect them to be but I kinda discount their opinions if they aren’t :p

Which may be a bad idea. But I cannot support making the game worse to satisfy people who just don’t understand the system. The game should just communicate the reasoning more effectively (currently it does not at all)

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Every community server that tries to do anything other than vanilla gameplay I’ve seen so far has been more or less just dead

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Even the ones for fun game modes you can’t play normally

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Making a community server to cater to like the 0.1% of people who actually want random unpopular things like to play dustydew or something every game is not going to work.

cyan pine
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When oki decided to focus on community servers this is what I criticized as well. Run a couple of official servers that are game mode locked etc. instead of expecting the community to handle that for you. But wcyd oki is oki.

atomic veldt
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I’ve yet to see them actually work

If a server looses its players at any point it seems pretty much impossible to get it going again even if many would like it to

cyan pine
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Server browser moment šŸ¤·ā€ā™‚ļø

hazy steeple
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I like the voting because it's fun

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I've never seen a server lose its player count literally ever from voting

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Like to the point of dying

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Maybe community servers do because people don't search for them as much. I actively avoid community servers when I search via QP personally

stray granite
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ive seen it happen maybe 3 times, and all three times were on a north american server at like 0300

stray granite
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y'know, when youd expect servers to die anyway

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so i cant help but think the "THIS SHIT IS MAKING SERVERS DIE OFF" is a boatload of exaggeration

hazy steeple
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Every map change is going to have people leave

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It's literally the end of the game lol

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Night mode included in this

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Also, bias wise

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You're not going to remember the times 51% votes get chosen

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But you will remember the time one guy got his pick at 1%

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Also, not everyone votes

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People are like "everyone wants this map because it said 55% voted for it%", no 5head that's 55% of the people who cared to vote that time in particular. I don't vote every single time on the end game screens. Often times I miss the votes because I check something after the match ends.

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For people who don't care to vote, or miss the votes, or simply don't vote every single time the roulette system adds variety. In the previous system we would have people BEGGING in chat for other game modes and maps, but people leaving and new people coming in would cause conquest to win I think because anyone new who came in didn't get a full conquest match

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So they'd vote conquest again, then the cycle repeats at nauseum until it's broken randomly by people all collectively organizing in chat to vote Frontline once. Sometimes you'd get runs of Frontline only, but then it'd always end up back at conquest...

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32's? It was rush. Rush on old district

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Old district fucking sucks on rush. The second objective set is the operation metro of this game

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I'll tell you what made me stop playing the game faster, playing old district on rush 2-4 times in a row šŸ’€

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Tldr: idgaf if the majority of people who actually manage to or try to vote don't get picked every time. It fucking sucked when they did before

smoky sail
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pls remove the rndm voting system i dont have fun playing anymore since it came out

hazy steeple
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Fair fair

olive cipher
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lots of people did not have fun playing valley/basra/wakistan 24/7

livid urchin
stray granite
livid urchin
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Among the popular maps, only Frugis and Tensa don't fit the bill but presumably they were picked for exactly the opposite reason i.e. people who hate snipers and just want CQC combat all over.

stray granite
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my point being, there was no "main" draw. theyre just the maps that got settled on as the "meta" maps

cyan pine
livid urchin
violet furnace
livid urchin
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Literally nobody cares about supposed long run probability

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Individual people can experience long strings of small percent maps winning

violet furnace
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Okay?

livid urchin
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Whatever sense of aggregate fairness you feel good about does not translate to people's direct experience

violet furnace
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Okay?

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Doesn’t change facts tho

livid urchin
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Long run probabilities are not a fact buddy

violet furnace
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Also doesn’t change the fact that before this change people were in this channel with the exact same complaints just about the maps that were getting voted for every time

livid urchin
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They're an idealization of a pseudorandom process

violet furnace
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Uhhhh

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Okay?

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Not sure what your point is here

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You’re advocating for just lying about the votes, presumably?

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I’d be fine with that

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Just pick one with the roulette system then lie and say it got the most votes

livid urchin
violet furnace
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Sorry are you responding to me or that guy?

atomic veldt
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I don't really know why I was pinged for that

livid urchin
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You're both trying to make the same argument ĀÆ_(惄)_/ĀÆ

violet furnace
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What he said is true tho, right?

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You might dislike the system, and in your experience it might not happen, but it’s true right?

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There are plenty of ways to complain about the system that aren’t ā€œit’s not working as implementedā€

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Because it is

atomic veldt
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šŸ˜”

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now we have something of a hybrid between the new and old system

cyan pine
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bro consistently finds ways to make systems worse, never change oki

hazy steeple
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What do you mean worse lol

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That's pretty much what we'd want

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This'll make it so it feels more fair to people who can't understand that 45% means a 55% chance of not being picked

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Honestly, I'm super glad he's actually taking feedback

cyan pine
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Because this doesn't really prevent the "2% winning and people crying" problem, it makes it less likely which might just make people even more mad

cyan pine
hazy steeple
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But also allows for the needed variety. Now if we can get gamemodes able to be repeated, we'll be in a goldilocks zone I think

cyan pine
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gamemodes still don't repeat? ain't no way that's still in

hazy steeple
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and i don't think I've played conquest twice in a row, I could be stupid tho and not paying attention

violet furnace
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Yeah seems pretty good to me tbh

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Skew it more towards the maps people want to play while still having a chance of some variety

livid urchin
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Of all possible ways this should have been changed this is like the worst one

violet furnace
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But also I actually like playing all the maps at least occasionally feel like some people don’t

cyan pine
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he never misses (to choose the worst possible implementation) 😤

hazy steeple
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I think the roulette is in the best place it's been

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I think this change is a positive tbh. Gambling is more about feel than actually winning lol

cyan pine
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Sure it is positive just like how default random votes was a positive for variety, but the implementation is just bad compared to alternatives and that's what's funny about this

hazy steeple
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What alternatives are there for the roulette?

violet furnace
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Yeah I mean it got reverted right away cuz it was so bad

hazy steeple
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I don't remember any of the 30 solutions we've proposed lmao

violet furnace
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I’m not advocating for it but I assume that’s what people complaining about the roulette want?

hazy steeple
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Maybe? Issue with that there is that random tends to win anyway

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Or wakistan

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it doesn't really solve the problem of one option getting picked consistently, if anything I feel like that'd make it worse. I pick random often times when I don't care what map to pick, so how many more peeps are like me?

violet furnace
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Yeah so when there’s a popular map it gets played (which is what people want) and then when there’s no popular option then random wins and you still get some variety

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It’s not bad either imo

hazy steeple
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I suppose yea? But then it's more like the popular maps get picked all the time, and all the other maps are left up to random chance (which for some reason can still pick the maps you're voting on)

cyan pine
hazy steeple
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I getcha

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If oki really wants to cook

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and i mean really wants to cook

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Make it so people who don't vote randomly assign their votes to an option including random

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Now that would be wack

violet furnace
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Lmao no

hazy steeple
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I can't really say what simply having random as an option would be like for map and mode selection without the roulette because we haven't had that implementation I believe

violet furnace
hazy steeple
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To be honest, I think we'd just go back to waki/popular maps all the time

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Then whenever they don't show up, random, which could pick them lol

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Which is a good or bad thing depending on how you like to vote I guess

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OH

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also

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This was implemented for night maps as well

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I forgor because they've been evicted from the game, the roulette was supposed to have a chance of picking the night varient if people voted for it

violet furnace
hazy steeple
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I suppose it could be shrunk down to be weighted random chance between day and night on the voted for map instead of full roulette. I think the roulette in it's current state is getting there.

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If oki does a Community Test Environment like BF4 had, he could actually test us like lemmings on this to figure out the best one

livid urchin
hazy steeple
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I think it's ok, maybe double is a bit much, but making it not true random I think will feel better.

livid urchin
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And let random among all options with a reasonable amount of votes

hazy steeple
hazy steeple
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Something to note

livid urchin
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And 50% is just gonna be 100% presumably

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So now Waki up against stuff like Eduardovo, Azagor and Dusty will always win

cyan pine
hazy steeple
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he said all voted maps above 30% have an increased chance, so if two maps have 30% does that mean that the other two 20% are cut in half twice?

cyan pine
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this basically is what the suggestion is but it's just worse

hazy steeple
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TBH, it'd be best if he removed the % off it entirely and just put a number for how many people voted it I think.

cyan pine
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why? it's the same thing basically

livid urchin
cyan pine
hazy steeple
# cyan pine why? it's the same thing basically

People are dumb and changing little things like that can have an effect on how people think about a system. Cutting ping in half in a lot of games makes people think their connection is better because it's a lower number, even if it isn't different

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Rather than thinking "I have a 20% chance" people will go "oh, 20 people voted for that one"

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In terms of the rouletting between the top 3 options picked. I mean might work 🤷 . I don't mind something with like 1% winning though tbh

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but maybe it'd be the best of both worlds. Or maybe people would start complaining that their votes don't matter

cyan pine
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I think it'll be even more confusing when you expect people to understand what 20/127 is equal to

violet furnace
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I’m pretty sure it means that if it gets over 30%, it doubles the amount of votes it got then roulettes

hazy steeple
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Nah don't show the total number of players, just the total number that voted for it. Point is they're not supposed to understand the chances

cyan pine
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also if somebody would really complain that their 1% vote didn't matter then that's just... like get a grip?

hazy steeple
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Either that, or accurately show the chances 100%

cyan pine
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this just leads to more confusion

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cause they'll be wrong

violet furnace
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It’s also like

cyan pine
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and then they'll work under false assumptions

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I get that you saw the tricking the players vid but this is not how you trick them

violet furnace
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If random gets any votes then you get a 1% chance of any map voting

hazy steeple
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All players need to know is that literally higher numbers mean higher % chance

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Like, you really don't need to know that the one with 30% of the total votes (which you would have to calculate) has double the chance, so you have to account for that, but another one also has 30% of the votes so you have to account for that too

violet furnace
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Like, if random gets 30% and dusty gets 2% you’re roughly equally likely to get dusty from either of two

hazy steeple
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and then there's two others with 20% split

violet furnace
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Which is why I don’t see why it’s such a big deal when the one with 2% wins

hazy steeple
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but they don't have double the chance, so they're halved. It's an entire math process already

violet furnace
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If you want the random option to exist then you want there to be a small chance of any map winning

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So why be upset if the map with a small % wins?

cyan pine
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ask other people lmao

hazy steeple
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it goes from whatever % wins to a 1 in the current map count chance to get the map you want

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To jump back to the top 3 thing

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The reason I said people might complain their vote doesn't matter is when the votes are relatively evenly split across all the options

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I'm not saying it's MY complaint, but it's just a prediction based on how peeps act now lol

cyan pine
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that hardly happens

hazy steeple
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But it can. Just like a map with a 5% chance winning (although the 5% thing would happen significantly more)

cyan pine
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the biggest issue might arise if one makes it in with like 20% and the other doesn't with 19% or something

hazy steeple
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Not saying it's a bad solution, just clarifying what I meant from earlier

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one could also lead with like 40%, and the rest are relatively even

jagged hare
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So how's the game now?

hazy steeple
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Just go play it lol

cyan pine
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bro came up with the worst implementation of feedback again

jagged hare
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And what about the game modes? Anything changed or is it still how it was?

hazy steeple
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I really don't think this is the worst implementation of feedback, but it certainly isn't exactly how I'd do it personally

hazy steeple
jagged hare
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Ok, maybe I will check it out. Right now I'm having fun with OTXO

violet furnace
violet furnace
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The gamemode switching on official servers is annoying for sure

mighty spire
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Please decide map without roulette if get more than 50% votes.

limber light
ashen portal
violet furnace
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Eh I mean it does feel bad when 70% of the server votes for waki and it loses

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It’s a fair complaint

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Doesn’t mean they should change the system but he’s not thaaaaat far out of line

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You make your first post in the feedback channel and get told to uninstall lol I feel for the guy is all

livid urchin
livid urchin
# atomic veldt valley is mid

It's one of those maps that would be a lot less annoying if the average vehicle driver wasn't a lemming that drives straight into C to get blown up one minute into the game

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All tanks have to do is level the entire area around A/E points and the APCs have to clear out all the sightline-blocking trees

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If people did that at the start of each match, it would be way more enjoyable to play in

limber light
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Azagor won with 6% votes.

brisk basin
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6% chance to win

limber light
brisk basin
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fair enough

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your choice in that & a near 90% to 100% chance to find a server with a map you do want

livid urchin
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lol

limber light
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Only the one server in Oceania. It's over

brisk basin
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Ow

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So any idea why they only got the one?

livid urchin
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Same, in EU there are times were my filters exclude every server for an hour or so

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Player pop

brisk basin
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o

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So guessing the other region's have terrible ping in general for you guys?

limber light
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Yes.

limber light
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Azagor won with 14% votes with a 100% chance of me leaving the server again. Fuck this bullshit. Revert the matchmaking to how it was WHERE WE GOT WHAT WE VOTED FOR instead of this random nonsense. It's functionally random.

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There is no matchmaking. It is entirely random, with an extra chance of it landing on "Random".

cyan pine
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bro insists on not understanding math

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or that the old system was just repetitive shit

hazy steeple
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Sigma is the Greek theater audience truly

low gull
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azagor's good wdym

livid urchin
low gull
hazy steeple
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I firmly believe people who leave based on the maps in this game are just skill diffed tbh (outside of night)

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At least in 127s

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Construction is the worst map in the game imo, and I still power thru it šŸ˜ŽšŸ’Ŗ

low gull
olive cipher
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construction is really fun though

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the only glaring issue it has is all the nolife losers just camping their safezone all game

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like actually touch grass and enter the map holy shit

low gull
hazy steeple
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I just don't think the map is laid out in a fun way

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You're basically always visible from some angle from an enemy. The second you kill someone they're back within 30 seconds

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Flanking just isn't a thing

olive cipher
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idk, i do flanks all the time on construction

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the big building in the middle with the crane on top is like, the most fun part of any map in the whole game, maybe barring C on tensatown

hazy steeple
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It's just a crane that gets blown up within a minute

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I like the crane, it's cool, but it's basically gone instantly

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The map is just a clusterfuck

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It might be the only map that may be objectively better at night because you might be able to move around without getting shot by 30 people camping on a roof (which I also do lol)

olive cipher
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i meant the building with the crane, not the crane itself

hazy steeple
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The building is like ok

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There's like 20 of the buildings on lonovo lol

steady sigil
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Construction sucks

olive cipher
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nice opinion, unfortunately, pronouns in bio

hazy steeple
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It's joever

tulip crag
frail oyster
violet furnace
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What’s wrong with azagor? I like that map at least for 127 conquest

severe hazel
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Make it only 3 options , random and two maps

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That way the majority will usually be happy

atomic veldt
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How??

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There’s a pretty high chance that both maps will be bad

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That does nothing but make people get what they want, less.

frail oyster
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New change where everything over 30% has 2x chance means lots more wakistanHyperXD

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Even more than before somehow

limber light
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The map votting is utterly horrible. Remove Random and revert it to how it was months ago where the map with the most votes is the map that wins.. Landed on Random despite great maps to pick from.

limber light
olive cipher
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most people voted for random though? valley, isle, and basra are not great maps lmao

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people are so desperate to be mad at the current system

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no one votes for something and it gets picked? WOW SO FUCKING BAD!!!!!!

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everyone votes for something and it gets picked? WOW SO FUCKING BAD!!!!!!!!!!!!

brisk basin
trail portal
limber light
trail portal
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Many people choose random for this exact reason

brisk basin
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Actually Slazenger you kinda do

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unless whomever programmed it did it funky/wrong/etc

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It is probaility based on how many votes X gets to set that % to win

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so it is more likely to win if you vote on it

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so yes it isn't as certain as it was prior

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But it is still increasing your likely hood of success

limber light
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I understand how it works, yes. But it is functionally random.

brisk basin
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well if no one votes for say

trail portal
brisk basin
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Shady sands

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Shady sands can't be chosen

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as in literally no one

trail portal
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Random will pull from all maps regardless of votes on screen if it wins

brisk basin
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True but equally random picks day & night as well as from every map

trail portal
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But only in the case of random winning

trail portal
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Too many people hate night

limber light
brisk basin
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hmm fair enough

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and you have a 1 out of how much chance for shady to be picked after a random

trail portal
limber light
brisk basin
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we did have a vote for what type of map voting system we wanted

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also Player count is dropping due to other reasons than just that I am pretty sure if it is dropping

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can't say for certain (haven't checked population)

trail portal
brisk basin
trail portal
limber light
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Random should be removed because by definition, people who vote Random don't care what they play unless they are foolish enough to want to roll for a specific map out of 17 potentional maps.

brisk basin
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Random to me is useful for when I don't like any of the present maps or want to be surprised

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since I am less likely to get one of the selected maps this way & likely to get one I want more in those cases

atomic veldt
hazy steeple
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Honestly, I think voting is fine

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Minus game modes not being able to be repeated

olive cipher
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yeah, that's the only real issue

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the map voting is perfectly fine. people are just mad because their preferred option doesn't get picked everytime, but people are going to be mad anyway

atomic veldt
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I consider the current version of voting very mediocre

olive cipher
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it's far better than the original implementation, when there was no random and the map with most votes won 100% of the time

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it was actually grueling to have to play the same maps over and over again

hazy steeple
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There are 3 version of voting basically

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We use weighted chance based on votes (current), we just pick whatever has the most votes (previous), or we don't pick the maps at all

livid urchin
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Can't have people complaining about not getting what they want if you never give em a choice in the first place 😌

hazy steeple
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Fundamentally, I prefer the weighted chance for this game. I like to vote, so I don't want to not vote. There are so many maps that never get played without the roulette. I think we're almost at the best possible implementation of the roulette, just needs a bit more tweaking

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The time before the roulette sucked tbh. Only one game mode and like 2-3 maps per server

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Even when the options were taken down from 6 to 3

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There are more and more maps in the game, so naturally the popular ones won't appear at much either or, so maybe it naturally wouldn't be an issue as time goes on. But who knows

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Dumb suggestion

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Add an option for double or nothing runback of the map that just got played that the winning team can vote on only

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šŸ˜Ž

olive cipher
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just remove map voting completely and have it be fully random

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i liked when random was auto-picked and every map was completely random

atomic veldt
severe hazel
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please make it so any map with less than 10% votes does not have a chance of winning

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if less than 10% want it, there is clearly a problem with it

stray granite
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whats the point of having a vote system at that point?

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either you let people vote, and you let their vote count, or you get rid of voting altogether

weak cedar
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You are stupid. Your vote does count.

livid urchin
severe hazel
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also how tf does that remove the point of voting

atomic veldt
#

Like i can’t imagine anyone genuinely wanting to have a 1/100 chance to make themselves play a map they don’t like. It’s not like they’d even see reactions from anyone

violet furnace
#

I’m pretty sure he was kidding lol

atomic veldt
#

I think he’s brought that up before, based on their personality I doubt it

#

But not sure ofc

severe hazel
#

Anyway that’s not the reason

atomic veldt
#

Depending on exactly what they said I personally doubt that wouldn’t be as a joke

severe hazel
#

It should just be less than 10% doesn’t get a chance to be picked

atomic veldt
#

Disagreed. Just another dilution of the player’s authority

severe hazel
#

?

atomic veldt
#

Makes the players less in control of what map they play

severe hazel
#

Less than 5% would that be an issue.

atomic veldt
#

Yes but a much smaller one. I’ve barely seen any maps get under 5% before

severe hazel
#

I hate when destydew wins with 2%

#

And so does everyone in the server

#

Except for 3/250 players

atomic veldt
#

I’ve seen it win with like 4% before, once

severe hazel
#

Mhm

#

Not just dustlydew

atomic veldt
#

A map not being your favourite doesn’t mean you hate it

severe hazel
#

Nono

#

Ok my bad

#

Most of the people ā€œdislikeā€ the map that gets 2%

atomic veldt
#

Though this has given me another idea that could improve the issue I think you’re talking about

We should have approval voting rather than single votes

#

Can’t believe it took me that long to think of that

severe hazel
#

What do you mean?🤨

atomic veldt
#

We should just have a šŸ‘/šŸ‘Ž thing on all maps - so the selection will be based on how much of the lobby would be fine with the map, not how much of the lobby has it as their favourite

#

That would reduce the occurrence of widely disliked options

#

Equally it would reduce the occurrence of widely liked ones, is that a problem? Maybe.

severe hazel
#

I don’t understand

#

I’ve never seen something like that before

#

My single cellular brain can’t comprehend

atomic veldt
#

Basically each map in the selection would have a šŸ‘ and a šŸ‘Ž next to it, and if you have an opinion on any map you can rate it with this. It would take a little more effort than voting right now if you wanted to vote with full representation, but I think that’s fine as the voting window is long

#

It would still use a lottery system to decide but it would mean that unpopular maps would become rarer as most people dislike them, and very popular ones become less common as the others get closer to being on their level

severe hazel
#

Ok

#

Sounds

#

Good

atomic veldt
#

I think this would lead to less frustration with the system
But I’m not sure

severe hazel
#

My idea was just a small short term change to this current system that is annoying right now, if they would change it more to something like yours that would be good

#

But I’m just saying for now getting less than 5% votes is simply a clear sign the map needs a rework

#

And therefore it should not be played

livid urchin
#

Now that I think about it, I never care about what map is going to be played next since the forced mode switch makes me change servers anyway

livid urchin
atomic veldt
#

If that is a product of forced mode switch then that is even more reason to just get rid of it

violet furnace
#

Anyone who votes for random is fine with a 1/16 chance of Dusty

#

If random gets 30% of the vote then you’re getting a 2% chance of Dusty anyway

#

Anyone who votes for random is fine with a 1/16 chance of Dusty
I guess this is questionable but they at least accept that it might happen

livid urchin
waxen rapids
#

Imma keep it real chief. This new vote system sucks. 3 times now the most voted map hasn't been picked.

#

its gotten really tiring

weak cedar
#

😱

violet furnace
#

Idk tho personally I like variety and don’t dislike any of the maps strongly

waxen rapids
#

sometimes it pays to not listen to the hivemind

violet furnace
#

Wasn’t the previous system literally listening to the hivemind and this new system is letting everybody get a chance?

#

Current system is ā€œeverybody pick a map and we’ll pick a random person’s choice to playā€

waxen rapids
#

but that random chance might as well just be the old system because it literally will pick 9 times out of 10 the opposite of what everyone wanted to play. Its always 2 percent voted maps that win somehow like wtf

#

Especially when people are trying to avoid bad maps it just gets in the way and ruins the match for everyone.

violet furnace
#

So you think that the implementation of the system is broken, but the system is good otherwise?

#

Your subjective experience is valid and it’s definitely frustrating for people who get unlucky like you did

livid urchin
livid urchin
#

So the aggregate fairness of the system does nothing to make their experience less shitty.

#

Anyway, drop the Random option and ignore least voted option seems like a simple quick fix.

atomic veldt
limber light
#

Forced map rotation would solve the problem short of restoring how map voting was before where the majority wins.

livid urchin
limber light
#

That sounds good. A server owner could set up a repeating map playlist that goes something like this

Wakistan
Basra
Valley
Sandy
Isles
Dustydew (example of unpopular map)
Wakistan
Basra
Valley
Sandy
Isles
Wakistan
Basra
Valley
Sandy
Isles
Wakistan
Basra
Valley
Sandy
Isles
Dustydew (example of unpopular map)

Then on repeat.

atomic veldt
atomic veldt
trail portal
#

Oh look, who would have thought it would be slazenger in here with the shit takes again today? šŸ¤”

#

Same time tomorrow too?

limber light
limber light
limber light
livid urchin
atomic veldt
livid urchin
atomic veldt
#

There is very little variety in servers you can join for the most part

#

I think finding one with rotations that were actually satisfying would be quite a task and maybe impossible

#

Like if there are 6 servers I would want to play on and 4-5 of them are probably full at any given moment, that isn’t much of a choice

livid urchin
#

Just click really fast for ten seconds and you get an open slot

#

It's what I have to do anyway with this silly system, it just gives less predictability as to whether I will see a map I want to play get chosen or not

atomic veldt
#

I don’t want to have to change servers ever really. I only do so occasionally when night maps get in (the darker ones)

violet furnace
#

Your statement is exactly what I’m saying, I’m in full agreement that you’re describing the real downside of the current system

livid urchin
#

I'm glad we agree, but I would not have used that term to describe the situation then

violet furnace
#

Yeah when I said it I was describing more the experience of that happening and then feeling like the system was broken

#

But I should’ve just left out the ā€œsubjectiveā€, it would’ve been clearer and broader. You can also feel negatively about getting maps you don’t want even if you do not believe the system is broken.

#

I do think it’s a big downside of this system, it clearly is since there are constantly people coming into this chat upset about it

limber light
atomic veldt
#

More control over servers is always a good thing so I do not disagree on that

frail oyster
#

but how much is too much for official progression?

atomic veldt
#

I see no reason map voting would affect that

frail oyster
#

even fast respawn was too much for official progression

#

they got to draw some clear lines on what goes in official and what in custom unlike the fast respawn fiasco

atomic veldt
#

Fast respawning allows you to gain points marginally faster. An altered map voting system does not

frail oyster
#

I mean true but they could also to some extent manipulate the maps that are selected that favour faster XP gain

#

Like for example namak in domination, it's a shitshow but it's always guaranteed to get you high score

#

Could be a marginal gain but if done enough times it does add up pretty well

violet furnace
#

Honestly in my opinion it should be up to the server owners what map to play even for official progression

#

If people really want to play only the highest xp map and mode that’s not really that big of a deal?

stray granite
#

eh. leaving wiggle room like that is how the fast respawning shit happened. wiggle-room has proven to be BAD for community servers on official progression

violet furnace
#

But like in this case they’re playing a map and mode identical to what you could get on an official server

#

I’m thinking about it more and i can see why it would be a problem, if there was a map and mode that yielded like 50% higher than average xp and they set it up as only that

stray granite
#

yep. and with gamers, you cant trust us

#

there will always be people who will exploit loopholes like that if left open, so best to just close the loopholes if noticed

violet furnace
#

People would want that because people are so, so motivated by xp

stray granite
#

also, giving community servers under "official progression" the ability to remove maps from the pool wouldnt really be fair to new players, who deserve a chance to form their own opinions of each map

limber light
#

Dustydew won with 6.5% votes

olive cipher
#

cry about it

brisk basin
#

6.5% chance to win

#

not 0%

ashen portal
#

lol these dumb mfers

limber light
ashen portal
#

and then 80 others joined

#

who tf cares

limber light
#

Nope. Not in Oceania

brisk basin
ashen portal
#

sounds like aussies are low iq

#

or need to learn how to just play a map and stop being pussies

limber light
trail portal
#

Slazenger back at it again like clockwork, who saw that coming? shocked pikachu

livid urchin
brisk basin
#

up & down, up & down, Up & down

stray granite
stray granite
brisk basin
#

you can see what I've been posting in support feedback this morning

stray granite
#

though i certainly would be interested to know exactly what GMT those dips are occuring at. thats a really stark day/night difference for a game i had thought was a bit more evened out as far as its global spread for the playerbase

violet furnace
stray granite
#

aint no one gonna be looking specifically for a basra server

jagged hare
#

There is more players during weekends I think. Other than that I know nothing.

hazy steeple
#

t h e y know

limber light
stray granite
#

what the fuck does august have to do with right now, if the game is purportedly "dying", as in present-tense

hazy steeple
#

"who keeps voting night on waki"

steady sigil
violet furnace
#

In August there were posts with hundreds of upvotes on the subreddit with people complaining about Basra and Wakistan winning every map vote

violet furnace
#

2.2k upvotes on this meme from before the map vote change

#

Factually there were way more people complaining before the change

hazy steeple
#

There were, I was in the trenches

#

As the one responsible for the current roulette mario kart system, I am happy

limber light
limber light
weak cedar
#

I dont think you understand what randomness is

#

You keep saying "completely random" as if the choice of what map to pick is uniformly random. It is not, the distribution dictating the map that gets picked is decided BY THE VOTE

#

That is the whole point of the system

#

Just because you saw a map with 20% odds beat a map with 40% odds doesnt mean the vote is "completely random"

stray granite
#

the current "weighted" system is, by definition, not random

weak cedar
#

The current weighted system is, by definition, random

#

it just follows a random distribution that is not uniform

stray granite
#

i guess i worded that poorly

#

it is not true random. true random would not let anyone have any bearing on the outcome

weak cedar
#

That's still not true

#

the map that gets picked is a random variable.

violet furnace
#

Yeah it makes sense that people don’t understand tbh, probability and statistics is a college level math course

#

if there are two options and I pick one randomly then the chance of picking each is 50%

#

This statement ^ intuitively seems true but is actually false

limber light
#

5 maps with 20% each, it's random
4 maps with 25% each, it's random
1 maps with 50% vote with the remainder distributed, it's random

Your vote it completely meaningless and you have no way to get what you want. Furthermore, I am often seeing Random actually beating out all the other maps above 30% which proves how stupid this all is anyway.

weak cedar
#

I think it just prove how stupid you are.

brisk basin
#

so instead of 25% across 4

#

it would be more akin to 20% 25% 30% 25% type idea

limber light
weak cedar
#

@limber light Tell me if you agree or disagree with the following: "All random distributions are the same because they are all random"

limber light
#

Not going to show the message mate so you might as well stop replying to me, you're blocked.

weak cedar
#

lol

limber light
#

Another game where yet again, the percentages are split and it falls on Random which goes to District. The map voting is random.

livid urchin
#

How are you still finding matches I thought the change killed battlebit šŸ¤”

limber light
trail portal
#

RIP, you wont be missed

limber light
#

Another Lenovo with 19% votes. Ticked through all of them which were roughly evenly voted percentage wise before setteling on Lenovo. The map voting is functionally random. Another altf4. Fix the map voting so the one with the heightest votes win instead of this random rng bullshit.

#

There is no map voting. It's all random. Since your being a cunt Liam I challange you to vote for your prefered map and see how many times you actually get to play it. The map voting is functionally random, so it could take a while!

frail oyster
hazy steeple
#

Some of y'all really don't understand that the roulette is just visual

#

The highest voted ones simply have a higher chance if winning. They're not guaranteed. I've definitely gotten to play on every map since the system was implemented, it's nice

#

And remember, 30% also means %70 chance a different option wins over it

#

Well double 30% in the new system, but you get my point

#

Actually, not sure if my math checks out there, but it's a nice way of thinking about it

atomic veldt
#

Not that that would make any difference whatsoever

hazy steeple
frail oyster
jagged hare
#

There is also one more thing that pissed me off. There was a skin and some equipment stuff that was unlocked at level 200. Devs promised, that people who prestiged will get some kind of skin. I didn't and one day I was surprised when my 200 level skins and items vanished and were suddenly locked behind prestige. That was not cool.

#

That plus the thing with random winning all the time (it was when all votes defaulted to random) made me take a brake from the game and I guess I'm not coming back for some time.

trail portal
# limber light There is no map voting. It's all random. Since your being a cunt Liam I challang...

Bro, i literally spent 50 hours in the game only having played 5/6 maps. I do not have a preferred map because until the new voting system came in, i didn’t get to fucking play any other map šŸ˜‚ you are the minority here, you sre the minority of the wider community too, and you don’t know what random means or understand how this voting system works, so hows about just taking a day off pal?

hazy steeple
#

There's like 14 maps. Do you mean 5/6ths of the maps?

atomic veldt
#

I think they meant ā€œbetween 5 and 6 mapsā€ or thereabouts

#

Like an estimation for how many they got to play

trail portal
#

Yeah, i legit played like 5 or 6 maps only, my mind was blown playing more than waki/basra/sandy/district/tensa

trail portal
hazy steeple
#

Gotcha gotcha

#

If you count the old maps I think we have even more

stray granite
stray granite
#

so for a running total of 20 maps, given the 5-6 number from earlier, i feel like its fair to say ~25% isnt a great spread

hazy steeple
#

What about the extra old maps?

#

Servers can put those on too

brisk basin
#

enjoy this new found pleasure

#

or pain, about the same

brisk basin
violet furnace
jagged hare
# violet furnace I prestiged and got it? Did you prestige?

You don't get it. Before those black skins and veteran hats were not locked behind prestige level 1. When you reached level 200 you unlocked them and that was it. After one update suddenly my characters lost them even though I unlocked them. So this is not cool in my eyes and no, I'm not going to prestige because I don't like this option.

violet furnace
#

I would love if they had a unique character skin for each prestige level

jagged hare
#

And it sucks when you had them unlocked and the devs decided to take that away just like that. Especially when they said that people who prestiged will get a unique skin. Yeah, unique xD

violet furnace
#

The people who prestiged before it reset gun stats did get a unique gun skin, I see people using it occasionally

#

Everyone but you thinks the skin unlocking at prestige 1 is better

#

Just prestige

jagged hare
#

Everyone can have their opinion. My opinion is that it sucks that they took away something I had unlocked.

brisk basin
#

in fairiness it wasn't like a gun or anything

#

just a camo pattern

#

which you could easily reobtain by hitting prestige

violet furnace
#

Yeah that’s fair, though I don’t think they expect people to stay at 200

limber light
limber light
brisk basin
violet furnace
#

It’s wild that he’s posted in here so many times and I still don’t even know what his issue with the system is

#

Is it that he never wants to play anything besides the most popular maps? Is is that he thinks the random distribution isn’t working because a map with a low % won? Couldn’t tell you

#

Is it that he thinks player agency has been removed from map selection?

#

Or is it that it feels bad when the map he voted for didn’t win and he wants to make that clear every time it happens?

limber light
violet furnace
#

So you think that the distribution isn’t working?

limber light
violet furnace
#

In my experience of like 100 map votes since this new system it seems to usually pick the highest voted maps, and rarely pick the ones with very few votes

#

I think everyone else in this channel besides you seems to think that

limber light
violet furnace
#

No it is you who should

violet furnace
#

If you’re seriously consistently getting the 5% category

limber light
# violet furnace No it is you who should

In my servers the mapvoting has maps only off by 5~% for all of them so it's a rough even distribution. In the extreamly rare times it has surpassed 40% or even 50% it still loses out to a <10%

violet furnace
#

That’s what it’s supposed to do then? If all the maps have roughly even distribution it picks one pretty much uniformly randomly

#

And then rarely you get a skewed distribution and the 5% of people who voted for Dusty get super lucky

limber light
#

In those two replies you have encapsulated my entire problem with the system. You get it now.

violet furnace
#

Let me reframe it for you

#

When a map wins the vote, the % of players who voted for that map are happy because they got their choice

#

If it’s an even distribution across all maps, it doesn’t matter which one you choose because you’re going to make the same # of people happy

limber light
#

Unhappy you mean, 75%

trail portal
violet furnace
#

Yes 75% of people will be made unhappy but it doesn’t matter because no matter which map won, 75% of people would have been unhappy

trail portal
limber light
#

Correct. Yet had the majority won as it did months ago the majority would be satisfied and the close runner ups would be content that they lost fairly.

#

Intead of it being decided by RNG

brisk basin
#

it wouldn't be a universal truth to say the least

#

aka got second place on a map awhile back I never got to see, first when to waki

#

I didn't feel satsified

limber light
#

About that, before you couldn't replay maps so you wouldn't get Wakistan twice however now you can.

brisk basin
#

currently I feel more satsified than the old system on seeing a varianity of maps

brisk basin
trail portal
# brisk basin I didn't feel satsified

No one did with the old system, except slazenger. Thats why this thread, and the reddit post, and the main chat were constantly people moaning about playing the same maps over and over, and now, its pretty much just slazenger moaning.

brisk basin
#

became wacky

limber light
brisk basin
#

I had several servers go like that

trail portal
limber light
violet furnace
#

If 95% of people vote waki and 5% of people vote dusty, the waki enjoyers get to be happy 95% of the time, and the dusties get to be happy 5% of the time

brisk basin
#

than again I always find my luck tends towards bad (AKA 3 months of farming a part for harrow in WF and never got it, friend jumps on months on his new account (& after I farmd plat to get the frame outright) and we got it on first C rotation)

#

and pretty much devon

brisk basin
#

I could see a forced rotation similar to the one that was just Tenas > Waki on repeat

#

and this time without a choice

#

but yea I am a big fan of the probality system over the majority always win system

limber light
weak cedar
limber light
weak cedar
#

Again you are incorrect and stupid. I played for ~200 hours without ever seeing River. Any time it showed up, if i had voted for it, it would not have been picked. Guess what happened after the voting update?

livid urchin
#

bruh

#

remove Random option drop least voted weighted draw from three left

#

now close the thread mods

#

everything else is just pointless arguing about personal preference

#

(obviously my preferences are objectively correct)

violet furnace
#

Do remember being confused why Basra won every time it was in the vote tho, that was the worst

olive cipher
#

yeah it was absolutely fucking dreadful when basra won every time

limber light
#

Azagor with 16% votes, then........... Azagor again immediately after with 9% votes. The voting is random. It's a roll of the dice and needs to be fixed. Before your couldn't vote for the same map twice but there has been multiple stealth updates to the game that changes things.

trail portal
#

Slazenger with bullshit takes again. Then slazenger immediately the next day with bullshit takes again. The moaning is completely repetitive. Before, everyone hated playing the same maps constantly, but there has been one single person here moaning every day since they changed things

limber light
#

Before every hated playing the same map constantly so let's play it again guys

atomic veldt
#

Azagor is pretty good

severe hazel
#

Imo the only maps I might actually leave from are all night maps, wakistan, maybe basra and depending on how I’m playing today, Sandy sunset

trail portal
frail oyster
severe hazel
#

i dont even care that they were on repeat

#

if i havnt played it for 20 games im still leaving when it apears

vale rose
#

I don't think I've played on an official server or at least one with the new voting since the nights were taken from the random pool, and I don't really think I have a reason too go back to them either maybe if there's no other way to play mil-sim mode but that's likely to be a community server thing.
(we'll see how that goes if it even does , lol)

There's a chance, if you see me outside of the v-cms , I'm probably only there to see if I can get the least popular map to win the night vote for the shits and giggles, and playing with friends I couldn't convince to play on the community server. tbh.

vale rose
#

I mean.. sure? but what.. are they going do, punish me for the map voting working as intended is it my fault that those maps don't get voted for besides me and a few other guys who want night? lol.

vale rose
#

It's not like It's the first time I've admitted to playing the vote, this was before they fixed the random so it wouldn't pick night maps. #1133151405125935307 message

hazy steeple
#

I do recommend trying out the new voting system like I said in my deleted post. Give it a shot, it's not bad when you understand it

vale rose
#

Am I wrong?

hazy steeple
#

Yea probs

#

Honestly the gambling gives me more dopamine. I fucking love seeing 1%'s win

#

I'm like "good for that guy yo"

#

The 1% is me, I'm that guy

vale rose
#

I think this thread and the chat have been my dopamine for the most part, I only enjoy the way it is because of people's reactions to a perfectly fair and just system.

hazy steeple
#

Some people really don't understand the effects of majority rule šŸ˜‚

vale rose
#

I may be a clown but my intention is to only benefit the game in the long run, at least some of this needs to be reconsidered.

I think one of the huge mistakes was taking away map options instead of opening them up more, I would like to see the weighted system fair with all the maps available to play and see how each map fairs.. [It'll create a heat map of sorts of the best maps and will eventually show the ones that are in desperate need of adjustment (because remember kids for those who can: #patreon-backers message )]
The random button has felt like the key redundant part in this system, the one thing that has me wondering why the most is why is there a random option in a weighted system, if those people don't care what they play why vote at all?

violet furnace
#

So you vote random because on average that will yield a map you like more

vale rose
violet furnace
#

Oh yeah I’m only disagreeing with the second part

#

First part I agree, no reason to trim it down to 4 in this current roulette system

olive cipher
#

being able to choose from every map would be aids

#

back to basra/valley/wakistan every single round

vale rose
hazy steeple
#

It probably would turn into waki, valley, and basara appearing every round again. A lot of lesser played maps would definitely be left in the dust like in Mario Kart.

vale rose
hazy steeple
#

Yea, but that changes things a good bit

#

People pick waki because of the bridge for example. A map not getting picked doesn't mean the other maps are bad - it may just be that it doesn't hit a certain way, or is just slightly worse in some ways.

vale rose
hazy steeple
#

I think dust 2 in counter strike is a good example actually of people liking a map - but the map not necessarily being like amazing

#

the map is crazy simple, it's just 3 lanes. But it's been around since the first iteration of counter strike basically. So everyone has nostalgia for it and knows how it plays somewhat

vale rose
#

I don't know what you're getting at.

hazy steeple
#

If there were a voting system in CS, dust 2 would get picked 9 times out of 10

#

or one of the other popular maps

#

there's like 3 popular ones split into 3 playlists so everyone doesn't just hop in one playlist

#

I don't like the playlist system for casual play, but that's how they have it lol

vale rose
#

I still don't get it because CSS best map voting system is still !rtv

#

Like "This shit sucks, lets !rtv"

#

Rock the vote, rock the vote.

hazy steeple
#

My point is, maps will often get picked because of how familiar someone is with them, because they've got a gimmick, or because they're simply a meat grinder (see locker in BF4).

Even in garry's mod people would !rtv in TTT when they got a map they didn't like. Often times what maps got picked just depended on who was on because all the maps could be picked at once. Peeps had their favorites. It works for smaller games because there aren't like almost 300 people on a server at once I think. So you can get variety based on who's on and actually convice peeps to pick something else. On this though I feel like most people will want their favorite gimmick map more often than not. Like waki. It's hard to convince peeps to pick a weird map when some people have stuff muted, aren't paying attention, have already selected their fav, and also there's like 257 people in the server

TLDR: People will just pick the map they wanna play of course, but with like 20 maps the choices will be spread out and the popular maps will dominate the wins a lot more often again. The point of not having all the choices is so the popular maps don't dominate the picks. It's why it was reduced from 6 choices down to 3

vale rose
hazy steeple
#

Like, with that system we're going back to mostly popular maps again - no night time ever - but now sometimes lesser maps win.

#

I'm not saying it's not worth a shot to try, but it's just introduces some old issues back in is all I'm saying

#

The issue people have with the current system is that sometimes the one with the most votes doesn't win, or the 1% guy wins. But that's more a preference issue imo. Combining that with being able to vote for every map MIGHT work, but even in mario kart you often get the same rotation of maps a bunch

#

I believe in mario kart you can select any map to vote for - correct me if I'm wrong there

#

SRB2k (free sonic mario kart game) actually also limits the picks like this game does. This game's voting system is pretty much the exact same as SRB2k actually

#

Know what, in mario kart it might be in private lobbies you can suggest any map

vale rose
hazy steeple
#

Well he implemented random - which then got picked more than anything else for a bit because for some reason non votes went straight to random. Then he changed it and I believe random still won? Or it went straight to mario kart roulette.

#

Reduced how many maps could be voted on so waki didn't pop up every match

vale rose
#

Why have weighted when you have random?

hazy steeple
#

Eh idk, for the old system I think it was fine. It was a "I don't like any of the current options" pick.

#

I think it's still fine in the current system, but logically it shouldn't pick from the maps currently being voted on

#

If you really wanted to still have the 4th option, you could have a "shuffle maps" option that presents 3-4 new maps to vote on with no reshuffle option the second time

#

That seems like overcomplication imo tho

vale rose
hazy steeple
#

Basically, if random wasn't an option I just wouldn't vote if I don't see any maps I want lol. I even now don't vote from time to time

hazy steeple
#

Sounds boring imo

#

I like still being able to participate from time to time even if I don't like the maps being presented, that's just me though

#

Sometimes I wanna play on a specific map like namak that just isn't in the map vote atm too

#

sometimes the whole lobby also feels that way

hazy steeple
#

It wasn't clear from your initial post that it was because of the voting tbh.

#

Are you saying you haven't played since you can't vote random for night maps anymore?

#

Like it's not clear from your post what part of voting you don't like is what I'm saying

#

Like, I didn't understand that until right now lol

limber light
tulip crag
#

RIP for those that will play Dusty but night

violet furnace
limber light
#

Ugh, you're prefered map... 35% votes. You think that's good right? Nope! 65% chance to be voted against. The voting is functionally random and the weighted voting hasn't worked AT ALL since the hotfix/

atomic veldt
#

When 35% of the players don’t get to decide the map for the other 65% 😭😭😭

frail oyster
#

Only time a map should have a MAJORITY of ticks towards it is if it has 50%+ of the votes

tulip crag
#

At 50% of voting, map should auto win tbh

#

That's a lot

atomic veldt
#

Tbf while that contradicts my usual stance I’d be cool with it

#

The only time you ever see that in my experience is after a new map comes out

#

And then people do really want to try it out, I think making it easy to play newly released maps would let people appreciate new content better

limber light
#

Admin forces the map to go to Isles.... the voting overrolls his admin command and votes dusty dew with 10% votes.

tulip crag
#

As Oki intended

trail portal
#

Vote system: works as designed
Slazenger: shocked pikachu

cyan pine
#

Man slaz what will it take for you to understand how weighted probability works?

cyan pine
#

It was not very effective

severe hazel
#

no mate it does

#

the most poular map should win . but the reason it doesnt is because its still only 40%

#

there is more of a chance that it wont win

#

you have to look at it like the highest % map vs all the lowest % maps added

#

this explains it no?

trail portal
#

Honestly mate, don’t bother, he’s just going to come back with ā€œiTs FuNcTiOnAlLy RaNdOmā€ haha

limber light
# severe hazel no mate it does

Specifically the weighted voting doesn't work. When a map gets above 30% it no longer gets more ticks since that was removed in the hotfix update. The weighted system only worked for a short while.

atomic veldt
#

What do you mean?

#

The weight of a map isn’t capped to 30% of the voting pool

#

Also I thought they still had the double-weight-when-above-30% thing

tulip crag
#

Slazenger enters his shizo faze

limber light
#

Weighted voting = above 30% gets doubled.

atomic veldt
limber light
#

I played Frugis twice anyway tonight. All is right with the world. Got 70+ kills too in the helicopter with all armor killed.
Would love for it to be voted all the time but of course with the current system is is random roll of an rng dice.

atomic veldt
#

above 30% gets doubled āŠ† Weighted voting would be the accurate way to express this... (šŸ¤“)

#

though tbh that still doesn't really make sense

atomic veldt
#

we should actually just remove all the other maps I think

trail portal
#

Stay tuned for more ā€œslazenger with the same shit take because he doesn’t understand how maffs werksā€ tomorrow guys.

olive cipher
severe hazel
#

Add an option on community servers to use ā€œclassic votingā€ then we can send the wakistan brain dead mfs off to those servers

cyan pine
atomic veldt
#

no, not really

cyan pine
#

I doubt bro even knows what a set is

#

at this point I'm doubtful he knows cardinal directions

steady sigil
#

I think Slazenger is right and has the best ideas BBcool BBcool

#

I listen to Slazenger for all adviceBBcool

cyan pine
#

Slaz for prez BBcool

low gull
#

gimme ye drugs man BBSure

hazy steeple
limber light
#

My (benevolent) iron fisted dictatorship would be good for all. Trust in me, I will make it so the maps are in a forced rotation and everyone gets to play what they want to play.

#

Instead of it being random where your bullshit vote doesn't mean anything.

trail portal
#

Except, the vote does mean something, and it isn’t random, so no need to change anything šŸ˜‚šŸ˜‚šŸ˜‚šŸ˜‚šŸ˜‚šŸ˜‚šŸ˜‚šŸ˜‚šŸ˜‚

atomic veldt
#

your vote always means something with how it is right now

cyan pine
#

Just because you don't understand how it works, it does not mean it's meaningless

limber light
limber light
cyan pine
#

But alas you have people like Mr. Dumbhead who'd rather have a shitty voting system that gives "variety" cause according to him, "they" suffered under to old voting system and now it's "our" turn.

atomic veldt
#

in the previous system that chance would vary between effectively nothing to way more than it should have been depending on your personal preferences and the maps that happened to show up

#

now it is constant for everyone

trail portal
#

Imagine crying because you can’t have it your way all the time, and hate everyone having it fair šŸ˜‚ yikes

limber light
#

Think I'll just tell you this now Liam, I cringe every time I read your posts. Reeks of pure cringe and desperation. The emoticons give it a nice spice too

#

I played Lenovo night tonight, was fun. Shame 60+ people immediately left the server.

severe hazel
hazy steeple
#

Slaz you complain petulantly everyday. Respect šŸ˜Ž šŸ‘Š

trail portal
cyan pine
#

Bruh this shit is hitting yikes levels that should not be possible

#

and it's not just slaz...

severe hazel
hazy steeple
#

Everyone in this thread is yikes, let's be real

#

Yes that includes me

#

I'll keep saying it, the system before led to a lot of the same maps. I don't think top 3 picks are necessary in my opinion, but I wouldn't cry if it was implemented (unless it leads to the same maps all of the time).

#

I've had 0 problems while playing with the map voting as it currently is. But I'm also not the kind of person to be like "WTF MY MAP DIDN'T GET PICKED THIS GAME SUCKS"

#

I like that my vote counts no matter what, and that I theoretically always have a chance of getting the map I want.

#

I honestly think the maps in this game are some of its weakest points. Every map has its bad spots, and has some good spots. There are very few maps I'm like "I literally hate this map" (construction is that for me).

#

Most I'm just kind of meh on in some spots, like in others, they kind of blend together for me

#

Not saying that means the voting doesn't matter, just expressing that I don't understand why some of you all react so negatively when a map gets picked sometimes

#

Except night maps, we're done talking about night maps lmao

#

TLDR: In the previous system I actively groaned when I got the same map over and over. In the current system I don't even think about it really.

#

New map system idea. All players are put into an arena and put on a team based on what map they voted on. They have 3 minutes to kill all the other teams. Whoever wins gets free XP and their map chosen guaranteed. This wouldn't be the default voting system, but custom servers could turn it on

cyan pine
#

While I also like the new system better, I can still criticize it. I also would like to hear what other people's criticisms are. While slaz's complaints seem childish it does point to something I criticised earlier, I don't like it when people just brush criticisms under the rug. There's no need to gang up on the guy. Especially with people who have the absolute boomer ass mentality of "I suffered so you will too".

hazy steeple
#

I think it's less "I suffered so you shall too" and more "slaz stfu you complain every single day bruh"

cyan pine
#

We can go on and on about how this makes each vote equal in theory but that shit does not matter one bit if the players do not feel that way.

cyan pine
#

Y'know the default random vote times.

hazy steeple
#

Oh that, that sucked ass lol, I remember.

#

Idk who dumbhead is in this context (could be me), but I getcha.

cyan pine
#

It's liam lmao

#

I just call him dumbhead cause he's dumb

#

and it makes fun of his name

hazy steeple
#

OHHH he has dumbhead in his name

#

I get it now

cyan pine
#

no he has DUBhead in his name

hazy steeple
#

lmao I read it as dumbhead

#

I can't criticize his name though. I put sCat as my clan tag without realizing it spelt "scat" šŸ˜‚

cyan pine
#

lmao

hazy steeple
#

it's supposed to be sadcat šŸ˜”

cyan pine
#

that makes it funnier

hazy steeple
#

I do think my gladiatorial arena map vote idea might be the best idea in the world.

hazy steeple
trail portal
#

The absolute irony in calling me dumb when the guys still crying about me trolling him weeks ago, and still not realising he got trolled. Talk about yikes šŸ˜‚

trail portal
#

Its not a valid criticism, it his him not understanding how the vote system works and telling everyone else explaining it to him that they are wrong. Hence the amount of trolling he’s getting in reply.

limber light
#

Good grief.

hazy steeple
steady sigil
#

Where’s the good complaining

cyan pine
#

Ah yes the classic "I'm not dumb I was trolling" defence, whatever floats your boat I guess but fucking yikes HyperXD

cyan pine
trail portal
#

Touch grass mate, this is discord, not real life šŸ˜‚

#

I took the piss out of you, you fell for it, move on, it’s not that deep ā¤ļø

cyan pine
#

Liam whatever helps you sleep at night mate

#

But you really do not need to lie to yourself about what happened, people make mistakes and learn from them. You should too ā¤ļø

trail portal
#

Man, this really hit you hard huh? Still bitin’ šŸ˜‚

#

Have a great evening buddy 😘

cyan pine
#

Yea mate you destroyed my life completely HyperXD

hazy steeple
#

The cringe is kind of equal now tbh

low gull
limber light
main pecan
stray granite
hazy steeple
#

That's right

raven bridge
#

If you are going to let us vote for the map, then dont random it after we have voted. Randomizing after a vote is counterproductive 😦

severe hazel
#

Most spicy ahh feedback Chanel I ever saw

severe hazel
hazy steeple
#

I've honestly never super understood the complaints towards having random be an option

#

Like, it's the "idc about any of the current maps" option. The only real issue with it is that it can pick any of the maps currently on the lineup.

#

I think a refresh option could be a nice middle ground for peeps. Like a "refresh list" option if people hate the random option that much

vale rose
vale rose
hazy steeple
#

Isn't rtv literally just being like "lets skip this map"

#

And you need a majority to do it I'm pretty sure

vale rose
#

Wouldn't that be like re-rolling the votes while the time is still counting down?

#

The majority hate all the maps, so lets roll again and hopefully get better ones.

hazy steeple
#

Well rtv is called mid game, but i see why you're saying it now

vale rose
#

It doesn't matter where it's called, it's the same idea.

atomic veldt
limber light
#

Saturday night prime time and the Oceania servers are no longer maintaining full capacity. I atribute the player drop to the randomized mapvoting turning people away from the game. The voting is completely random with what map will be chosen. Too ofen Random actually gets more votes then the maps aswell which is concerning.

atomic veldt
#

Personally I attribute it to like 30 different things, the most major of them outside of developer control :p

I’m not really sure on the community consensus on this topic but it seems to me that this map voting should have helped the playerbase rather than reduce it, almost everyone I’ve seen thinks it is better than it used to be

limber light
#

They are beyond foolish. For a while the maps were all nightmaps due to the horid voting system and now we still have the rements from that where it's still random, only daytime. It has most defnitely reduced it.

atomic veldt
#

yeah uhhh
it’s all well and good saying it’s definitely reduced it

But you are literally just projecting your rather unique opinion over the entire playerbase for that statement

limber light
#

Oceania playerbase is my source

atomic veldt
#

Annoyingly oki never actually announced the voting system change in upcoming updates so you can’t even judge by reactions what people think about it

atomic veldt
#

Would be easy to do a poll on this though. Maybe I will do that rn

limber light
#

In the battlebit server browser if you want to take a look. The custom infantry server is full and the Aussie Battler Gaming conquest server is not - very heft drop from before the map voting change where we had offical servers generated aswell when it was prime time.

limber light
atomic veldt
limber light
atomic veldt
#

Perhaps it’s the main variable for you

limber light
#

What else is there then? Games lost players in the 5 didget count.

atomic veldt
#

I personally think the biggest must be people getting bored of the game and moving on

atomic veldt
#

But it’s stuff like hit reg, map reworks, gun rebalances, all that really

#

Stuff to do with vehicles, medics etc

#

Also player count would have taken a hit from all the kids going back to school

#

Also all that stuff about people saying the game has an identity crisis or is not adding milsim yet

#

Oh yeah, and the game mode voting change where you can’t play the same mode twice. I don’t play 32v32 but have heard it basically killed it for a lot of people

cyan pine
#

but yea you cannot point to a specific problem as the cause of the player number drop. Doesn't mean that problem is not important or it didn't effect it at all, but it is certainly not the only reason people quit the game.

atomic veldt
cyan pine
#

Eh the old system being worse doesn't mean the current system is not bad either

#

There are some obvious improvements to be made

atomic veldt
#

Agreed

#

But I’m just addressing slaz’s claim

cyan pine
#

Yeah but this is just fighting stupid with stupid lmao

limber light
#

Dustydew won with 7.4% votes against Wakistan with 45%. As such, myself and my party and likely many others in the lobby left the match. The map voting is hemoraging a number of players from the game.

#

Make it so majority wins but include random in the lineup. This is how it was initially but it was bugged so all unvotes went to random, which then went to nightmaps.

#

That is when the horror began and code monkey couldn't fix it to this day

limber light
#

Steam friend says that District, which we had just played prior, won with 16% votes against Wakistan with 40%. Nope. Not going to play it.

atomic veldt
#

thats crazy bro

#

i cant believe steam friend was forced to play a map they didnt like that much

limber light
#

I know! 25 minutes taken from both of us on a lackluster map no one voted for. 25 minutes, multiply that by 84% of 254 people and it's a considerable ammount of time all together. It will probably be Dustydew next, but who knows? The voting is random.

atomic veldt
#

Since we are limited to 4 it does not achieve that. But still a lot better than fptp scores on that front

atomic veldt
#

yeah I did

#

Looks like so far 74% preferred one of the lottery systems, but looks like most of those were for the adjusted lottery

#

Which surprised me a little tbh

#

But anyway, it should demonstrate that if anything the voting system changes have led to increased player counts

severe hazel
#

Where was it? Who was it that voted

atomic veldt
severe hazel
#

šŸ‘

atomic veldt
#

represents average players better than the discord at least

severe hazel
#

I don use Reddit

limber light
atomic veldt
#

It seems like they do and I have heard no word from the devs to imply otherwise.

low gull
limber light
low gull
limber light
low gull
limber light
low gull
low gull
hazy steeple
#

They changed that last update or two.

#

I know none of us play the game anymore, but we gotta keep up with the patches boys

atomic veldt
#

Oh, didn’t notice

#

I do play the game regularly but not for much time

#

Anyway, random option seems a really poor solution compared to just… increasing the voting pool

hazy steeple
#

Well before the issue was with 6 options there was a high chance of a map like waki being in the list

#

so because of that, it usually would draw the most votes - so lesser played maps were essentially never seen outside of smaller servers

#

But with how the voting is now, you could probably go back to having like 6 options with no random and it'd be fine

#

I think it would still lead to waki getting like 50% of the votes, but now with the rng that isn't as huge an issue

#

As the map pool gets larger, I don't think it'd be a big issue to maybe have 5 choices. 5 because in my brain if I see 5 choices I feel like I have ot pick one šŸ˜‚

cyan pine
#

I would rather have a reroll option than a random option. 4 maps + 1 reroll that picks 4 different maps and can only be done once should be fair.

#

Also, while I agree that playing the same maps over and over does get boring the game simply does not have enough "good" maps to make a random choice give satisfying results.

hazy steeple
#

That ain't a map voting related issue then

#

but yee, a refresh should be good enough for everyone

atomic veldt
#

the option reduction, while questionable at the time is now entirely useless. it just means the unpopular maps get played a bit more than deserved and the popular ones a bit less.

atomic veldt
#

hmm... tomorrow I'm probably actually gonna make a hypothetical map voting sim to see if I can compare these ideas in a way that is a bit closer to being objective

cyan pine
atomic veldt
#

No

cyan pine
#

Nice

atomic veldt
#

My argument is just that expanding the voting pool within reason has no downsides and will improve the experience of playing the game for the average player

instead opting for it to be 4 maps but sometimes 8 semi-randomly would do the same thing but to a lesser extent, as well as being more complex and requiring voting window duration to be increased sometimes.

cyan pine
#

If more complex systems are on the table I'd like to suggest the system used in New Zealand flag referendums. In that system you have multiple votes divided into preferences. So you use your 1st preference vote on the option you want the most etc. This might be more complex but depending on how it works out it might allow the voting system to go back to the old non-lottery style.

#

So no more people who are confused about how probabilities work and you get to represent people's map preferences better.

atomic veldt
#

That would be great for electing a head of state

#

But there’s some real issues with using it for maps

Namely because you don’t want the best map to win every time. Or at least, I don’t. I like variety in game and with a system that fairly ensures the most liked option is always picked will narrow down what we see in game a lot. I think.

cyan pine
#

Yeah same, the system would be trusting on people getting bored of playing waki all the time and dropping it down their preferences or maybe the preference votes being able to overwhelm the waki votes etc.

atomic veldt
#

Might be worth a shot tbh because people will stop complaining about the vote not getting what people want

cyan pine
#

Yep, kinda tired of people not understanding how probability and sample sizes work. But the system would need a large scale test first...

atomic veldt
#

Yeah for lack of that, I was considering coding up a simulation of various system in the context of battlebit, which is sort of dumb but kinda cool and maybe informative

Though making the imaginary people change their beliefs for the sake of more variety would make it quite a bit more complex :p