#Map Voting - Feedback

1 messages · Page 4 of 1

ashen portal
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Nah y’all are debating something I’ve already solved. Just stop showing vote count and % and leave as is

spark knoll
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if less than 50% voted then all the people that voted combined are the minority and the votes shouldn't count and no one is going to be happy.

cyan pine
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I'm just clarifying cause to me what he wrote is pretty clear

cyan pine
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it's not hard to vote at the end of the game

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if you don't like the selections vote random

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you don't have the old excuse of I don't like the options anymore

ashen portal
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What if they had to go run and take a shit pre match. I’ve already given the simplest solution. Maybe do something about the night randoms and add a ban/queue in place so the same map isn’t played twice in 3 maps. Otherwise leave as is and remove displaying counts and % so people aren’t butthurt. Problem solved

spark knoll
ashen portal
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No matter how they change it if they continue to display % and count someone is going to feel cheated

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You can know it’s working by accepting the map

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And not being a child

cyan pine
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it's fine you didn't get to vote once

ashen portal
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As explained in the video I posted. If the devs care about leaving people “in the dark” display lies to keep them happy

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Ignorance is bliss

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Can literally have the random map select before anything is even displayed and then just always give the “random” one the highest %

jagged hare
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They already tried that by defaulting everyone who doesn't vote to random. Then people realized what happened and they were not happy. So in that case not telling people right away that it works that way backfired

ashen portal
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I like the system as is other than playing the same map twice in 3 games, so I’m down for whatever. Just stating the simplest solution to shut up the complainers is to lie in the UI or hide the vote entirely. The map system IS better than it was and I’m sure that would be the majority consensus. I can guarantee with absolutely no data that the minority of players miss playing waki every other map

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And the rest are enjoying life much more with this system. Even if you absolutely hate night maps and have to back out of a server. At least there are other server options that aren’t waki / sunny / tensa

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Anyone who wants to go back to only votes counting and no random is a BBClown or a little bird pilot. So either way a BBClown

violet furnace
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The actual results of the current system are great. More map variety but still biased towards the best maps.

severe hazel
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Please just make it more obvious like that week with diffent slices of map that spins

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So my tiny little brain can comprehend the chances

livid urchin
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I take back everything bad I said about the voting system

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It made me realize that instead of wasting my time waiting for the 40 secs it takes, just leaving the game and jumping to a server with a mode and map I like is much faster

smoky sail
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idk man server hopping kills the game flow 4 me and its really bad when u play with friends i have noticed

limber light
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Revert back the freaking voting system. WHY IS FUCK AZAGOR WINNING WITH ONLY 10% OF THE VOTES WHILE EVERY OTHER MAP IS 30-20%

weak cedar
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Because u stupid.

low gull
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azagor good tho

inner plaza
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Complaint
Honestly, this weighted voting system is very bad. Half of the maps I end up getting are random at night. Especially after the new night changes which somehow made night look worse it feels every other map I am getting ends up being night. Instead of that instant join a server and get going gratification that made this game so fun to play, I now have to open server browser for official servers, sort by size to get 127 v 127 and look through each map to make sure its not a nighttime map.

Finally when I do find a daytime map, once it ends we get random voted into another night time map and I have to DC and do the same thing again. This makes playing with friends incredibly painful to recreate the party or wait for everyone else to leave the server and join the new one. It also ruins the flow because now I don't get a lot of the start part of the games since I have to server hop so often. Also I am sure lots of people also leave to server hop because of this now. This seems to cause alive server player counts to drop and turn dead and just ruin game pacing again due to a sudden new lack of players instead of organic leaving and joining.

Suggestions
Revert nighttime visual changes, lessen the chances of getting a nighttime map from a random vote, offer a daytime or nighttime playlist, offer a random day and random night voting option, offer an in game/ during game voting system to change map/time of day so when we do roll random we can vote to try and fix and change it to day instead of the server dying out. Random punishes the servers way too much and should just be removed.

If you want to force diversity in maps you can instead have pools of maps that have similar pick rates and at the end of each game show either the maps with high pick rates, or medium pick rates, or low pick rates and therefore each will get their time. Or just balance the maps and make them more fun instead of adding this bad voting system.

jagged hare
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One map had 30% votes, second 22.5% and random 22.5%. Who won? Dusty with 7.5%

twilit geyser
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In my end most of time it's between the 2 most voted maps, but sometimes yes a map with 6% get picked, but it's normal for a lucky roulette. And it's good for variety. So stop crying and play.

About the Night maps I can understand though

cyan pine
jagged hare
cyan pine
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From what I've seen some people are mad that low vote maps do win, and I agree they shouldn't win. But oki is allergic to implementing a suggestion as it is so he needs to leave some parts out and make the system frustrating until he implements the parts he left out.

twilit geyser
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If low vote maps are not voted, you would experience the same shit as before, over and over again the same 4 maps. So maps with low votes need to have a chance to be picked to force the variety.

cyan pine
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You can "force" variety by disabling the same map from being voted for the next 5 maps or so, not by making voting frustrating. If a map that only 5% have voted wins it just means you got 95% (assuming everyone voted) of the server playing a map they don't want to play.

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Simply put this ain't it

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Just because for a while variety was nearly non-existent does not justify doing this to force it

twilit geyser
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cmon, so many people suggested a lottery system, and now that the system is up, you still find something to say. The lottery system is the fairest one. The only problem I see now is there are maybe to many nights maps when random is picked.

cyan pine
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My brother in christ I suggested the lottery system as well

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I'm not saying the system is bad I'm saying the implementation is bad

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Oki didn't consider night maps or low percent votes

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It's quite obvious

twilit geyser
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It's a lottery system ! low percent votes need to have a chance to be picked ! understand that please....

atomic veldt
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  1. random option should be removed or at least use player votes to determine how likely a night map should be

  2. options for voting should be increased

I would have no complaints with this system if that was done

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I don’t think anyone asked for the random option to begin with

cyan pine
atomic veldt
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If your opinion is disregarded just because most people don’t like it, that is not fair

cyan pine
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That's how voting works

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That's how voting worked and people didn't like it

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Just because you have a niche opinion does not mean you have the right to force it on others

atomic veldt
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I think everyone has the right to equal representation.

cyan pine
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5% votes for map means it's overwhelmingly unpopular

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why fuck over the majority?

atomic veldt
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Because they are not everyone

cyan pine
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where everyone is equally represented

atomic veldt
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No

cyan pine
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Yes

atomic veldt
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The old system failed at that terribly

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It was an FPTP system

cyan pine
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The old system did that

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It's just that you didn't like it

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the old system was literally irl voting

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what the most people want got played

atomic veldt
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The strength of your vote in that is affected massively by the combinations of maps that happen to appear and the popularity of your opinion

cyan pine
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You don't get to be the extreme minority and also get your way to then say "fair say"

atomic veldt
cyan pine
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what about the other 95%?

atomic veldt
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Is there some issue with that

cyan pine
twilit geyser
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@cyan pine you are a Waki/Basra/sandy/Waki/Sandy/Basra guy. For the love of the universe, play on others maps and enjoy them.

atomic veldt
cyan pine
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do you really need to strawman me here @twilit geyser ?

cyan pine
atomic veldt
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It’s a voting system
The point is to be democratic
But until now I didn’t mention this

twilit geyser
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the previous system gave the power to 20 people to vote for the 230 others players, that was not damn fair....

cyan pine
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that's my point though

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giving that chance to the 5% is not democratic when you look at the bigger picture

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it's extremely unpopular and yet it does have a chance to win

atomic veldt
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that seems backwards
usually the argument against this system is that people won’t experience the bigger picture

cyan pine
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meaning you have the chance to fuck over 95%

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Most of the time the vote gets split between 3 maps rather closely and 1 map gets like 5-10 votes

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this means that the real disagreement is between those 3 maps not the one with low votes

atomic veldt
cyan pine
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mate if something gets voted in with 5% it means that 95% did not vote for it assuming everyone voted

atomic veldt
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Mm hm

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Just means they like something else better

cyan pine
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so if the 5% option is picked you picked the one option that 95% of the server did not want

atomic veldt
cyan pine
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So while trying to give everyone a fair say you made it so that the majority of players didn't get their say

cyan pine
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Does that really matter to the players?

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Look at this thread

atomic veldt
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Matters to me, I’m a player

cyan pine
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Do you think they'll be like "oh I got my wish 9 times out of 10 doesn't matter if I play this map once"

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no they'll just leave the server

atomic veldt
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If 95% are crying over having to spend 5% of the time doing something they like a bit less. Why does their suffering matter less than the 5% who have to do something they like less the other 95% of the time

cyan pine
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because it's 95% to 5%

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like wtf are you even saying

atomic veldt
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95% 5% of the time is the same as 5% 95% of the time.

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That is incredibly simple

cyan pine
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you appeal to the majority not the minority

atomic veldt
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Then a minority has its vote disregarded entirely. Which is unfair

cyan pine
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better than minority forcing the majority

atomic veldt
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An extreme scenario of course. But you could have up to 49% of people loosing their say entirely if you try and do this

cyan pine
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there's no way

atomic veldt
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Why anyone would want something like that is just beyond me

cyan pine
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I said top 3

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there's no mathematical way you get 49% of the votes discounted

atomic veldt
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Do you mean to say that an option that isn’t in the top 3 should be disregarded?

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I don’t get the point. It just dilutes fairness for the cause of making the people who are already happy with the outcome happier.

cyan pine
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and that's the goal

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you maximize happiness

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you can't ever appeal to everyone so you just appeal to the majority

atomic veldt
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that is not maximising happiness

cyan pine
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idk how @twilit geyser got the idea that I'm a waki/basra/sandy cycle guy when I suggested lottery as well in the first place

atomic veldt
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the happiness of anyone who isn’t of a popular opinion isn’t irrelevant or something

cyan pine
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happiness of the overwhelming majority is

atomic veldt
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It’s a proportionally smaller gain in happiness for a larger majority.

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Like it’s literally the exact same. Percentages are reversible

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If everyone’s vote is equally powerful it means the most people get to play their favourite options the most

cyan pine
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but if you look at the conclusions

atomic veldt
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conclusions?

cyan pine
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the 5% getting the vote over 95% means their vote is more than 19x more powerful

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people don't care about probabilities

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they care about the results

atomic veldt
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Like you can’t have a system that completely randomly selects a single person’s vote to use and have the votes somehow not equal in strength

cyan pine
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The system would still be the same if we randomly picked one guy to select the map

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Then you'd agree that the guy who gets picked has a more powerful vote than everybody else right?

atomic veldt
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Like I could say with the old system after one map had won, that now the people no longer have a vote

But that would be a totally irrelevant point because it literally doesn’t mean anything

severe hazel
cyan pine
cyan pine
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the outcome makes their vote effectively more valuable

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and it leaves the rest of the players who are the majority btw frustrated with the system

severe hazel
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The problem with this system is it makes so few people happy . If the 40% wins that means there’s still more people unhappy than happy . The problem with the old system was that while more people were happy cuz 60% voted basra the other small % of players were NEVER happy

atomic veldt
severe hazel
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I’d rather more players were happy

atomic veldt
severe hazel
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And don’t tell me I’m a basra waki Sandy lover. They are my least favourite maps

atomic veldt
severe hazel
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But all the 95% is split

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So only some of them will be happy

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Idk what to tell you

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You can use all the % you like

atomic veldt
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That… doesn’t affect the logic of the argument

severe hazel
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All the people I play with say they they can’t consistently play fun maps

atomic veldt
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The idea proposed was that 95% are happy with all but one option which 5% are happy with

severe hazel
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Idrc

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I’m done with % and stuff

atomic veldt
severe hazel
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The maps aren’t fun right now

atomic veldt
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Unless everyone agrees with each other all the time

severe hazel
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Lol what

atomic veldt
# severe hazel Lol what

If half of people want A and the other half want B, how are you supposed to make everyone happy all the time?

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It’s impossible

cyan pine
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The current system is effectively what I said

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what you said was just a false equivalency

severe hazel
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Hey all I know sir is that Me and my friends used to enjoy the game and since this random map stuff we’ve stopped playing a lot

atomic veldt
severe hazel
atomic veldt
cyan pine
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look at the result for fuck sake

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it doesn't matter if they had low chance to do it

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if that chance lands then their vote effectively counted for more

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and it will land

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it will leave the rest feeling like shit

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someone else posted this above but gamers are fucking dumb

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they don't care about probabilities they only look at the results

atomic veldt
atomic veldt
cyan pine
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it's not

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just make it top 3

atomic veldt
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If every gamer was you then that’d be a great system

cyan pine
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keep the most amount of people happy

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it's because every gamer is not me that I suggest top 3

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I don't really care if the 5% wins

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at worst I'll just leave and search for a server

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look at all the people complaining about low percent votes winning

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they don't understand shit about the system so it leaves them mad

atomic veldt
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Neither you nor I know what people would enjoy the most, because we are guessing based on projections of ourselves and anecdotes from a small amount of other players who argue here

cyan pine
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Man why do people in this dc love saying shit like this

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Yes you don't know it for certain

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but if someone voted for a map over another I assume they enjoy it more

cyan pine
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that's the logical conclusion there

atomic veldt
# severe hazel ,

Yeah this goes back to the players are dumb part

People’s experiences will be biased by their expectations, intuitive understanding of the system and other emotion-ey things
And I can’t account for that in an accurate manner

atomic veldt
cyan pine
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also the small amount of players here matter, they care enough to give feedback

atomic veldt
# cyan pine what is this then?

Ok, if we had a set of vote results in front of us we could say what a maps a specific person enjoys the most.

I was talking about which voting system would be healthier for the game

cyan pine
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those who don't give feedback cannot expect their wishes about the game to get implemented

cyan pine
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the old system sucked ass

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the new one leads to shit situations

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also can we vote for day/night after a map has been picked

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it'd stop the random night map bs and it'd not divide the votes of a map

atomic veldt
cyan pine
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it'd also stop people playing night maps from random when they don't want them

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the current iteration of night maps is just bad

atomic veldt
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I have a feeling that most of the random votes are just people who want to play a map that isn’t in the pool
Not that I can back that statement up

cyan pine
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you can't turn off the lights in a day map and expect it to be good

cyan pine
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exactly that

atomic veldt
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but what if we just
had more options to choose from instead

cyan pine
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you don't want to play basra/isle/multuislands/azagor? vote random

cyan pine
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ask oki

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but we need to have some limitation there

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or we would just get the most popular maps frequently

atomic veldt
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to have all the maps selectable would be too much

cyan pine
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like if you had 10 out of 15 maps to vote for then repeat maps would be frequent

atomic veldt
cyan pine
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still

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a map shouldn't appear in voting for the next 5 rounds or something

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maybe more maybe less that depends on testing

atomic veldt
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I would be fine with like, 2
If a map is sufficiently popular it should be able to be played about as much as it deserves to be

severe hazel
atomic veldt
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actually…

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Anyway. There is no way to tell if player losses / gains are due to smaller updates like this or not. Acting as if you know is just dishonest

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Especially don’t call it a “fact”

cyan pine
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The game has been losing players ever since it "came out"

severe hazel
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Wow this guy cares about his discord ideas

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Or not ideas, just the other peoples opinions

atomic veldt
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is that meant to be a comeback

floral lotus
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i like low % maps having a chance to win. it makes it feel like a real lottery, and pisses off the wakistan/valley/basra voters

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the only thing that needs to be changed atm is the removal of night maps from random (fuck you) and a better visualization of how the lottery works, such a the piechart approach

cyan pine
low gull
cyan pine
low gull
cyan pine
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fuck if I know I don't play night maps

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just some people saying that visibility is worse now

low gull
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i mean yeah but they didn't change anything purposefully did they?

atomic veldt
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I haven’t noticed anything changing there

jagged hare
# severe hazel ,

He will not explain it with percentages, there is no reason to wait for it

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Ok, I don't remember when was the update but today I was FINALLY able to play the new beach map. In other sessions I had random just kick me in the nuts and I couldn't even check it out

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And I'm tired of swaping servers

cyan pine
jagged hare
low gull
jagged hare
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You know, the new one

cyan pine
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cause basra has a beach

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and there's no way you didn't play basra

jagged hare
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I mean the one with huge resort. And I played Basra

cyan pine
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you cannot escape basra

low gull
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eduardovo, some version of it, has a beach xD

jagged hare
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The huge water resort map where you feel like you're in Greece or something xD

low gull
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ye zalfi bay ffs

cyan pine
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the new map

jagged hare
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I don't remember the name, I only played it once... that is today xD

severe hazel
cyan pine
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lmao

low gull
severe hazel
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oh god

cyan pine
severe hazel
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im in an eternal loop

cyan pine
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a hell of your creation

jagged hare
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Basra-Waki-Valley-Sandy-Basra-Waki-Valley-Sandy

severe hazel
jagged hare
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it never ends

cyan pine
severe hazel
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yes it was

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a cumback

cyan pine
smoky sail
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have the devs announced something about changing the voting system?

low gull
severe hazel
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alll i want is this sausage guy to let me say my opinion and maybe , god forbid , say an idea without them thhroughing it down the drain with some you dont get it %%%%%%%%%%%%%% stuff

severe hazel
jagged hare
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Well, I like Basra and Valley and Waki, but Sandy is meh for me. Dusty too. As for percentages the idea with 3 top voted maps is great

cyan pine
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he's just expressing his

severe hazel
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um not really tho

cyan pine
low gull
severe hazel
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he responds imediatly with %%%

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and calls me dumb for not understanding

jagged hare
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Sandy is just meh. I like Eduardovo but I think it should be a little bit smaller? I mean the visuals are cool but something sometimes feels off

low gull
cyan pine
severe hazel
jagged hare
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Oh and I hate Multuislands and Wineparadise. And Isle. Wine is just boring and the only good part is near the middle point where the madness occurs

cyan pine
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but % shouldn't scare you that much 😛

jagged hare
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And that dam is a wasted opportunity. We could have had a map with a huge multilayered dam and that would be cool

cyan pine
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Idk what vil was thinking designing those two

jagged hare
cyan pine
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Wine and multu are garbage on conq

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multu also has the fucking fog

jagged hare
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Multu too. I prefer some other, more interesting maps

low gull
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eduardovo's cool, i hope we get the milsim mode SOON
that will be epic on that map

jagged hare
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Dusty is kinda meh. I can understand why people don't want to play on it

low gull
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i like it, same "milsim-y" vibe, the battles on it feel great

floral lotus
cyan pine
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if a map is unpopular it is unpopular for a reason

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taking away that choice from the players just leads to frustrating outcomes

floral lotus
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it really is. people complained when map voting wasn't random too. truth is people are gonna bitch and moan no matter what you do

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but having map variety is good for the health of the game. people are bound to get burnt out and bored when it's just the same few maps over and over

jagged hare
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We will see who is right after this weekend. If the player count will be lower than it was previously that will be the answer to everything

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Right now it looks like that:

floral lotus
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it's going to bleed players anyway because that is how multiplayer games work. people lose interest and play other things until there's an update to come back to

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you can't base "answers to everything" on playercounts. correlation does not equal causation

cyan pine
floral lotus
cyan pine
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variety at the cost of devaluing majority vote is not it

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you cannot in good faith argue that every map is good

jagged hare
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Not every map is, that is a fact

cyan pine
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so it is not good that people cannot avoid those maps

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arguing that variety is always better is just wrong

fast fern
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instead random voting i think should be better to make servers with 1-2 gamemods. Like domi/frontline or conq/inf conq. Also make it not becoming bigger

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community servers doesn't count they have very shitty hitreg

solemn shell
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Personally, I would much rather go back to the old way of voting, most votes wins

cyan pine
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a middle ground is better and that's imo lottery between top 3

frail oyster
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Keep the random and weight but make the weight choose between top 3 %ages

solemn shell
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I'm not a fan of the current system. I'm okay with non-votes going to random but I still think majority rules should win.

frail oyster
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I think people are finally coming to realization that night maps are shit

low gull
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you... personaly...

frail oyster
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Eh I'm fine with night maps but I see a lot of people wanting the random to exclude night maps or tone down the number of times it picks it because yes 3-4 night maps in a row is a bit absurd

cyan pine
cyan pine
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So you might personally not care but a lot of people do not like playing waki-basra-sandy all the time

frail oyster
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I mean a sort of solutions would he to exclude 3-4 previous maps out of the vote pool to present other maps

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That would help break 3 map cycles

cyan pine
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yeah I suggested that as well

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but idk if that'll happen soon

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oki might just say yep that's enough of that and not bother

frail oyster
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But first he would need to revert the random votes and maybe tweak the weight system

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But as we know Oki doesn't revert changes and just muddles them until infinity

cyan pine
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oki doesn't even implement what the suggestion was

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bro somehow manages to cook up broken systems out of everything

frail oyster
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He cooks, but man what he cooks ain't edible

low gull
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it is, you can eat everything, some things only once tho

cyan pine
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nah

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somethings you just don't eat

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like default random vote

jagged hare
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It's fucking raw brother

rocky terrace
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Bruh

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No rng please, just revert to old system where majority voted maps is the one that pick by server, its is fps not some casino type of sh*t

steady sigil
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Remember guys

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Mario kart 8 deluxe online has a roulette system

jagged hare
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So, here we have a night map and visibility is shit... and yet someone snipes me from god knows where. Fuck night, it's a cancerous bullshit

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I'm in the dark and suddenly I'm sniped by AR"s from God knows where and how they can see me from that distance I have no idea

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So much fucking fun, right? Right?

floral lotus
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yes, night maps are trash

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random should either not give night maps at all, or it should be split to "random day" and "random night"

cyan pine
jagged hare
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Whoever invented night maps should eat raw and terrible food for an entire year to repent for this stuff

cyan pine
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"invented" is giving them too much credit. Just turning off the light of a day map doesn't make a good night map

atomic veldt
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what is a good night map?

steady sigil
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Despite a lot of the maps having a city in it or taking place in a city there’s a lack of artificial light

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No lamps or light posts or anything 😔

low gull
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200 brightness with nvgs on salhan night and you still can't see anything...

severe hazel
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700th day of asking for them to make it so we vote on if its night or not

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3 people voted night HyperXD

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and its night

cyan pine
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yep nothing wrong with that

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fair say and all

vocal dew
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Bring back the original voting system for maps and game modes.

Since the implementation of map randomization I experience mainly dead, imbalanced lobbies. Lobbies with one side stacked and farming kills.
I only play 32 v 32 Rush lobbies and the official servers with official rules are greatly missed.

The players voting for maps are the players that are going to continue logging into your game regularly and playing the maps and game modes they enjoy. We are the ones suggesting this game to our friends. We are the loyal player base that has played enough to develop an opinion about the match we are expected to play.

If a lobby wants to vote for Rush back to back, perhaps it is because it's the most popular and desired game mode. We should be able to vote for a game mode consistently.

kat thanks for reading,
honey LXIX

twilit geyser
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Don't pay any attention, it's just an another Waki/Basra/Sandy guy HyperXD

vocal dew
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what

twilit geyser
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whut

vocal dew
#

neither wakistan nor basra are rush maps

twilit geyser
#

ok but you just want to play on the same fucking modes and maps, it's the same thing

#

enjoy the current variety instead, please.....

vocal dew
#

i quit the game

twilit geyser
#

Quit it, and never come back 🙂

low gull
#

when two clowns meet...

#

vol. 1

twilit geyser
#

I'm tired of this debate.... Game has now variety, yall need stop crying. Let people play on all maps and modes.

vocal dew
#

i gave legitimate feedback after like 500 hrs on this game and being on a leaderboard
the developers can take it at face value
🤘

low gull
#

"i'm on a leader board" yeah good reason to take you at face value
"we got variety now" but it sucks huge butt xD

jagged hare
#

Barotrauma or Space Station 13 but in real life

cyan pine
#

what he's talking about is a valid issue

#

just throwing out "variety" every time somebody criticizes the new system is just annoying and dumb

white lily
#

Game always had variety its called joining other servers but okay. With the "variety" we have now people just leave the server and find a new one when they don't get the gamemode they want. I'm not playing conquest or infantry conquest and everytime it switches to those modes after a dom or frontline i just leave and so does half the server

#

The new server system is just 30x more annoying because you have to hop servers 9/10 games to play the game mode you want to play instead of previously when it was only 6/10 times

strong onyx
#

"Variety" doesn't equal more fun? Popular modes are what keeps servers alive. Look at COD and BF, there's always TDM servers populated versus things like CTF that aren't fully polished yet. If I wanna go on a Rush grind for xp, I shouldn't have to keep swapping servers. You can still vote, but when it's Random 95% of the time because of afks/non-votes it gets frustrating after a few games.

white lily
#

I seriously don't understand why we don't have dedicated servers for each game mode we've been complaining about this for a year now since playtest. I guarantee 90% of the people who quit this game quit because they were forced to play conquest 99% of the time since they just press 127vs127 quick play

#

And their entire gameplay experience was running around aimlessly around a huge barren map getting fucked by snipers and tanks for hours

#

No wonder they left

fast fern
#

The current voting for modes/maps is annoying. Nightmode is kinda nasty. I want to make my suggestion, which is unlikely to help. Configure servers for types of modes and for certain amount of players for example: conq/inf conq 127v127, domi/frontline 64v64. Without a possibility to become 127v127 from 64v64

strong onyx
fast fern
violet furnace
#

Yeah I agree I don’t think forcing servers to always switch game modes was the call. Also night being included when random wins is a mess.

#

I do like the weighted roulette of maps tho

severe hazel
severe hazel
#

That’s how I think it should be

#

The popular mode played 75% of games and the lees popular 25% of the games

#

I don’t think this system is terrible

#

But it’s not the best

#

Tbh the worst part is the people who defend it piss me off

cyan pine
#

ngl I lowkey think that the lottery shouldn't apply to game mode voting

#

for map votes it's good, better than the old system but still can be improved

#

but like either run single game mode official servers or just not make it a lottery for game mode voting

vocal dew
twilit geyser
#

Well, the lottery system is the fairest that we can do for the two camps (pro-variety and anti-variety). Any vote can win, it's fair. No more to say.

atomic veldt
#

I don’t think anyone is really anti-variety

severe hazel
#

That’s variety

severe hazel
atomic veldt
#

I’m not convinced those people really exist / actually hold that viewpoint

severe hazel
#

I am

twilit geyser
atomic veldt
#

Fair enough I guess

cyan pine
twilit geyser
#

yes of course

cyan pine
#

You keep calling people that when they criticize the current system

#

I still don't agree that the lottery should be between all 5 options

warped solar
#

im tired of fucking random winning and it putting us in a night map

#

Please let us a alteast vote for the time of day when its random

weak cedar
#

Day/night votes should be tallied together and decided separately to maps. Don't even have to change anything in the UI.

warped solar
#

Honestly night should be removed until it gets reworked

#

Its really bad rn

weak cedar
#

Nah, even if it's not in the best place rn, it should still be played a proportional amount to the amount of people who want to play it.

#

Just make day/night be a separate lottery to the map vote, it would fix the majority of people's problems with the new voting system. Also add a day/night option to the random map vote

severe hazel
#

Completely agree

twilit geyser
#

I agree on this point, night maps in random should be separated.

severe hazel
warped solar
#

they did the same for squad leader

#

remove it until its good

twilit geyser
#

Yes, night vision is quite bad currently

severe hazel
#

Difference is that NOBODY except people trying it used it while night on lonovo was actually fairly popular

#

For some reason

misty hollow
#

I once again, wish to advise the devs to remove the goddamn 50% chance of night mode whenever random is voted, it kills all the fun in the game and empties 70% of the servers each time.

#

Game was literally at its peak with community servers being added, until we get night mode every 2 rounds if not all the time like this evening.

cyan pine
#

Make day/night vote separate from the actual map vote

#

Or just disable night maps until they are reworked to be maps that are actually designed as night maps

misty hollow
#

Should just be reworked at this point.
There is no point at all in night mode, at least in this state.
Night vision goggles, even at brightness 200 doesn't let me see someone 20m away from me.
Flares and flashbangs are absolutely horrendous as well.

But idk why we even bother speaking here, the devs aren't even in this channel

cyan pine
#

They rely on other people to sum the threads up for them

#

but yea I agree

#

the thing is night maps are not just day maps with no light, it takes actual thought to design them

warped solar
#

night should only be available on maps designed to be played at night

#

you cant just slap 0 ambient light on a premade map and call it a day

#

for example i think lonovo would be a good map thats excusively played in night mode, if some reworks were made like street lamps and stuff

#

ofc night as a whole still needs to be changed

weak cedar
#

Frugis night should be the only version of frugis

opal grail
#

bring back map voting variety does equal fun

#

conquest maps need to be smaller

atomic veldt
twilit geyser
#

I experienced this yesterday in 64vs64 lobby, we ended up in 35vs35. Night maps really need to be reworked

#

remove night until it is reworked

lavish tiger
#

Night maps won't be a problem if there is ambient lighting from street lights, buildings or even so a more consistent nvg experience in all maps, some maps are just stupidly dark with or without nvgs

jagged hare
low gull
#

or enemys standing in a corner 2m away from you...

atomic veldt
#

Half the map is soaked in it and the other is pitch black, on many night maps

#

If you’re in the wrong one you’re an easy and quite helpless target

jagged hare
atomic veldt
#

Better monitor I guess

#

Unfortunately monitors play a huge part in how fun night maps are for you

#

The only solution is to make it universally more visible so nobody has too much trouble with it

#

Though your player does have glowing bits on it that they will always be able to see

cyan pine
#

night maps require you to think about stuff like this

atomic veldt
#

Not really anything to do with the maps

#

It’s to do with darkness

cyan pine
#

you know what I meant

#

no need to "not the maps but darkness"

atomic veldt
#

Using darkness to affect gameplay doesn’t work when some people can eliminate darkness, is my point

cyan pine
#

darkness is a part of the design of night maps

#

exactly

#

so you cannot just make day maps dark and expect them to work as night maps

atomic veldt
#

Do you know of any examples of games that make night maps fair while not basically removing the implications of night time?

cyan pine
#

the first one that comes to my mind is tehran highway from bf3

#

IIRC bf4 had night ops but I didn't play them much

misty hollow
#

Removing night from the random votes until it gets reworked and is fun to play should definitely be a priority to the dev team tbh, a bit sad i'm not even seeing it being acknowledged

ashen portal
#

Can we please just implement a ban system. I do not want to play the same map 2/3 games in a row at any point every. Any map, I don’t want to play it repeatedly, thanks.

jagged hare
#

So it's bad map design. It shouldn't depend on the monitor and if that's the case it's like the devs say "You have this and that monitor? Sucks to be you on night map!"

severe hazel
#

I like the idea that only specific night maps have night

smoky sail
#

pls revert the voting system 4 now until we have a better idea it is so frustrating and the player count is going down even more

cyan pine
#

The idea is better than the old system, it's just implemented bad. Why do we have a lottery between all options? Why can't we vote for day or night in random map? Why does the system apply to game mode voting as well causing rush servers to die?

low gull
#

i want to grind my level back up to 200 after prestiging but night fucks that shit without mercy

smoky sail
#

the server hopping kills the game flow and even more when i play with a group of friends. I miss Q-ing for a server and staying in that server for like 4-5 games. I dont wanna play CTF tensatown

misty hollow
#

I'll say it again, but game was at its real peak when community servers dropped.
My largest complaint before was that there was only Conquest, and like 5 other servers with another gamemodes and they were dead.
The community servers dropped, people that wanted to play anything but conquest finally got their thing! Happy time.
But then somehow the idea of 50% night mode added in the random vote choice and that's just the stupidest idea ever.

#

And I would like to add, the lotery is I think, a good idea.
It just needs wome work, the 50% night chance is.. really, just need to remove that and all is good.
Either let people vote for random night (which in truth, will still make people leave if it's picked)
Or rework night to be a good thing. But then it's a larger problem altogether

violet furnace
#

The roulette system would be good if it didn’t force us on to night maps. The forced gamemode switch was also a mistake. These two issues are hiding the fact that the roulette system for maps is actually good.

low gull
#

i love playing azagor night where people can see me meanwhile i can't because they mod their graphics or yk throw out piles of money for some monitor

muted lake
low gull
trail portal
jagged hare
#

Instead when you say it sucks and can't see shit it's "skill isue" / "turn on NV" / "change brightness" / "skill issue"

low gull
#

and there are people that don't know how to do that, don't care to or can't
i despise such clownary with a burning passion, skill issue my ass

misty hollow
#

As an exemple, server was full the map just before, random-> night.
That's not as much as I was saying earlier, but still is a lot of players leaving the server (127v127)

ashen portal
misty hollow
#

Waki

stray granite
misty hollow
#

I guess I should've posted the whole picture, but this was 1min after the game loaded for me, and I got a hdd and a i5 4690. Take that as you will!
In te end I just posted it to show that I was probably wrong on the % of players leaving a server whenever night happens

fast fern
#

The current voting for modes/maps is annoying. Nightmode is kinda nasty. I want to make my suggestion, which is unlikely to help. Configure servers for types of modes and for certain amount of players for example: conq/inf conq 127v127, domi/frontline 64v64. Without a possibility to become 127v127 from 64v64. I guess this should solve the problem when you can't find any domi or frontline servers, and you don't need to leave every match

wheat nova
#

Came back after a while of not playing. Don't have much playtime under the new map voting system but I'm already enjoying playing a lot of stuff that I never/rarely got to play before. Game is fun to play again and already want to keep hopping back in. At least now if its something I don't like I can go find a new server now that theres more chance of variety. Big W from the devs

cunning flume
#

Yea same tbh, I'd say I get maybe 1 map in 4-5 I really don't fancy playing, which is a huge improvement over the 1 in 2 that happened previously

#

I like night maps, I'd like them better if there was a way to not have other players cheese the brightness using gamma and shader options

#

I'm looking at you, snipers who can still operate at range with LR scopes seemingly without issue.

olive cipher
#

this shit should have been a hotfix

#

there is no fucking reason why players should have to wait for night maps to not be this common

#

the game's balance is worse than it has ever been, the least you can do is not make map voting dogshit

hazy steeple
#

Once again

#

I'ma point out the problem isn't the voting

#

It's that night maps suck (for a lot of people)

olive cipher
#

you're arguing semantics

#

map voting is dogshit right now because random selects night maps

#

and night maps are literally only fun if you up your brightness on your monitor settings

hazy steeple
#

That's not semantics lol

#

Map voting isn't shit, it's working as intended. Issue is the night maps are "shit" so now people have to deal with that

olive cipher
#

ooh it's not an issue with voting it's an issue with night maps!

hazy steeple
#

I like night maps btw, so idc

#

Voting has been great for me

olive cipher
#

poor taste can't be argued with

hazy steeple
#

That's what I'm saying see

#

So make the night maps better, suddenly there's no complaints about voting

#

Gotta attack the problem at the root, not the branches

olive cipher
#

that would take way too long. a hotfix to stop random selecting night maps, or to split random into random day/random night needs to happen now

low gull
#

fuck night
that's the take away now go do smth productive xd

hazy steeple
#

I would like random split like everything else personally

#

That way the 1% on night random (me) could win sometimes

#

The weighting does probably need some adjustment to feel more fun for everyone rather than the true random it seems to be now

olive cipher
#

it is actively insane how it has been a week since the last update

#

and voting is still like this

#

kill your own game any%

hazy steeple
#

I don't think it's that big a deal personally, but I'll admit I'm tired of the complaining, so I agree some bandaid fix could go out with the next update

fast fern
hazy steeple
frail oyster
hazy steeple
frail oyster
hazy steeple
#

It'd be cool if the voting could be adjusted on community servers to be mode only

hazy steeple
frail oyster
#

Some servers limited maps

hazy steeple
#

Modes definitely should pop back up for a runback, maps too

#

We've got the mighty WHEEL rng now, so it should fix itself

maiden vapor
#

Wheel you say? Something something Daenerys Targaryen.

frail oyster
#

I've had several occasions where I played the same map in a row couple time

#

Weight gets it and then random and then weight againHyperXD

hazy steeple
frail oyster
#

He should remove it from mode selection but leave it on map selection with toning down the night map chance or giving us a 2nd vote where we decide what time it is on that map

hazy steeple
#

I think a second vote on time would be better, but would lead to even more night maps probs

weak cedar
#

I have no idea why they implemented the no two modes in a row thing when it was pretty unanimously hated as an idea. Especially when they already have the lottery system for the maps made.

hazy steeple
#

Agree

frail oyster
#

Alas it's too late, they have no change revert policy

hazy steeple
#

Nah

#

Oki does listen

#

Hitmarkers were changed immediately

#

I love how they are now personally. He also listened to our dumb matio kart voting system ideas

#

So I don't see why he wouldn't listen to us about this at some point tbh

weak cedar
#

Hes probably just busy working on other stuff rn

hazy steeple
#

Challenges yooo

#

Finally, I can get out of the 150-200 level range

frail oyster
#

He keeps adding more broken stuff when he should take time to fix current broken stuff

jagged hare
#

I hate no two modes in a row. And I hate night maps. They suck. You're in pitch dark, you can't see anybody and yet they know exactly where you are and suddenly you are dead. How is this fun?

weak cedar
#

That has not been my experience with night maps

#

Maybe that is because of different monitor settings or something

jagged hare
#

Different monitor settings my ass. It shouldn't matter on monitor settings, this is a bullshit argument. If I increase brightness my eyes explode when a day map is picked. How is that a solution? So what, I need to increase gamma, contrast or brightness otherwise I'm dead? Or, as it was said yesterday, I need to buy better monitor, becasue "fuck you if you have this and that hardware"? Seriously? The only thing missing right now is "skill issue" or "turn NV on" crap instead of fixing what is broken.

edgy shale
jagged hare
weak cedar
hazy steeple
#

I like being able to not see at night personally

#

But, I like weird stuff, so

jagged hare
hazy steeple
jagged hare
hazy steeple
#

I do agree it sucks that people can just turn up the brightness and negate the seeing stuff, but honestly that ruins the fun of the maps for themselves too imo. Not sure how oki could fix that? Maybe add some filters or contrast stuff? Turning up the brightness is sort of an issue in every game with darkness tbh

#

So if there's a solution from a different game do mention it

edgy shale
jagged hare
#

Or how I am being sniped by AR's from god knows where even though I'm in a pitch dark area of the map? How? How can they see me from far away in dark as fuck place?

weak cedar
#

I wonder if night mode just makes it so that you get punished harder for bad positioning than day mode

edgy shale
#

which will never be night mode

misty hollow
#

Or also, making maps specifically made for night mode

steady sigil
#

Me reading the 5047392001293757th conversation about night maps

weak cedar
hazy steeple
misty hollow
#

There will be conversations until the devs acknowledge the problem or do something about it

jagged hare
#

Ah yes, the gamma argument...

edgy shale
jagged hare
#

Incrase the gamma, let the flare kill your eyes in real life, good luck

weak cedar
hazy steeple
#

Just saying make sure it is if EVERYTHING is pitch black without nvgs on every night map

edgy shale
hazy steeple
#

Nvgs should light up a bit more imo

hazy steeple
steady sigil
misty hollow
hazy steeple
#

But it should be

hazy steeple
#

Smh guys, at least know who I'm throwing bad arguments at

#

Joking aside, night maps need adjustment. Random should let you vote on ToD or be removed

#

That's pretty much a consensus atm

jagged hare
#

My settings are fine. And if I increase gamma my eyes die on day map.

#

Or when a flare lands near me.

hazy steeple
#

You'd want to adjust your monitor's backlight there (if possible) so white's don't eliminate your vision

#

Or the brightness (which is not gamma)

weak cedar
#

Im pretty sure the whole point of flares is to destroy your eyes

hazy steeple
#

Monitors are all wacky tbh

misty hollow
#

Nah but changing a part of your gaming set up just because of 1 gamemode that is horrendously created and balanced 💀

#

Don't need to read more from you homie lost

jagged hare
#

In that case I prefer to quit the server and look for a different map... or a game where I don't need to change everything for 20 / 30 minutes

hazy steeple
#

For like anything on your computer.

#

I get really fickle about my monitor's brightness settings lol. It sucks not being able to see when you're supposed to be able to. Issue with night maps is they're not dark enough to imply you shouldn't be able to see at all, but not bright enough to generally see without the bad nvgs.

jagged hare
#

I don't have problems with others games, only with this one and one game mode. So what does that say about my settings?

hazy steeple
#

Probably fine then, which is good!

weak cedar
#

What does it say about your settings if other people are not having the same issues as you?

jagged hare
#

In that case the issue lies in the night maps, problem solved or rather problem identified

jagged hare
hazy steeple
#

I mean, that's what I've been saying. What the actual problem with night maps is is a different issue between people.

#

I can see mostly fine, others can't. But what is "seeing"?

#

Flares don't burn out my retina, but they do for others.

#

There's just a lot of problems that are hard to identify because people are having different experiences across the night maps. Different night maps have different brightness levels too

misty hollow
hazy steeple
#

But we can all agree there IS a problem lol

weak cedar
misty hollow
#

I will say that domination isle night is good tho, can see quite well in it

edgy shale
#

if all night maps were like that I wouldnt complain as much

hazy steeple
#

I prefer the more "true night" kind of night where it's just pitch black lol. Gimme some of that. Make me forced to use the flashlight and stuff. Gimme street lamps to shoot out. Splinter cell shit. And also gimme a nice sunset map from time to time.

I still think variable times of day would be sick as fuck. 90% of the time you can see fine, but every once in a while you get that pitch black night time

#

But that one is a pipe dream

edgy shale
#

ngl that sounds like hell

hazy steeple
#

I think it's cool. But it's different for different people

#

Tldr: night bad need fix. Voting random should be removed or adjusted to include time of day.

warped solar
#

Please fucking remove night maps until they are less dogshit they are literally the only thing that gets played cause random always wins and then it chooses some shit map + night mode combo

olive cipher
#

^

ashen portal
#

Did anyone else get excited when they saw Eduardo in game updates hoping to see it was removed from the game entirely, only to be disappointed kittenCry

ashen portal
#

PLEASE waki/basra/waki/salhan/basra was my last 5 maps. PLEASE PLEASE PLEASE add a fucking god damn maps played ban pool. FFS. I do not want to play map_1/map_2/map_1 at any point ever. PLEASE.

real wraith
#

please remove either the wheel or the random vote because both being a thing feels real bad

vale rose
#

I think I said something about making the voting system feel like gambling would have a negative effect (My point being here people don't like when they lose at gambling, doesn't make them feel good when they don't get what they want.. ) , didn't even hide that fact that it is a gamble by adding the roulette effect for what ever reason.. (To drive it home that their choice is out of their hands) the system is fair but it also can be played, just a little influence can push the favor toward day or night some suggest that adding a day and night vote on the random will help in some way but this is false as you can still increase the odd of a night by placing your vote correctly, if there were more times of days then the system would work the way they want it too but it's only day, or night.. not noon, sun-rise, midnight.. if you add all that then you might as well remove the day and night vote entirely and just add a day night cycle to the game

real wraith
#

night maps feel like its own problem that just gets worse when its picked randomly and the majority dont want it

high drift
#

Random should just have an Day/Night majority vote, like all other 4 options. And Random shouldn't include the pool of maps that are already present for voting.
Other than that its fine.

limber light
#

The map voting is fucking awful. The game is hemoraging players in mass because no one want to play fucking nightmaps or a 10% vote for Azargor for 40 minutes (server in OCE are not even full anymore). Stop with the monkey shit and revert it immediately.

cyan pine
#

Damn bro even hit the self react 💀

#

But yea I agree the lottery should be limited to maps and it should be between top 3 voted, also day night voting should be made available to random or it should be another vote after the map voting is done

low gull
#

i'm getting flashbacks at that self react...
but yes frick the map roulette
it sucks, primarely because night sucks
i like getting to play more than just sandy, waki, basra tho
eduardovu, dusty and azagor are pretty underrated imo
dusty feels great on conquest and azagor is just 🔥

hazy steeple
#

Just saying, I played a bunch yesterday and only got night once. So idk what all the complaining is about with that lol

#

True random be wildin

low gull
#

i wouldn't even care but we got night in the random rotation and night sucks big doo doo

severe hazel
#

Joined 4 servers in a row, all night

frail oyster
#

9/10 maps form random are night and 9/10 the random gets picked

hazy steeple
#

I feel like it's just a skill issue tbh

low gull
# hazy steeple I feel like it's just a skill issue tbh

ah yes being fucking blind with nvgs while everyone else seems to have no problem even without them is a skill issue
and yes my monitor has its standard settings, and yes it works in other dark games thx for asking, couldn't have finished metro if it was like that, played on low brightness btw...
BBClown

atomic veldt
#

Yeah the disparity in monitors for dealing with darkness is unfair no matter how you put it. Obviously skill is always a factor in some way, but it is never an excuse for an issue with the game

weak cedar
misty hollow
#

Random is good so we don't always get the same maps all the time.
Plus the lottery actually gives % on the number of votes!

Bad stuff is the random gamemode after each match ends, and the random having a chance of night instead of either voting night or day random.

#

And y'all need to fuck off with night being a skill issue, I have no chance the gamma in a game in absolutely no other games than battlebit. Even in baldur's gate 3 that has some pretty dark places here and there I never had to change anything.
why would I need to recalibrate my monitor for battlebit xd

real wraith
#

i would like the random vote on its own and i would like the roulette on its own but both together is just absolute shit imo

warped solar
#

Random is no longer needed now that we have lottery

#

Random just causes more problems then it solves rn

#

cause it always gets chosen

#

and then it picks night\

#

so either

#

remove random

#

allow us to vote for time of day even when random wins

#

or just make night maps less dogshit

#

so people actually want to play them

hazy steeple
#

idc if you're blind or somethin'

#

Just be luckier to avoid the night maps like me smh

#

You've simply gotta want the night maps to avoid them

#

Also idk why y'all focus on the monitor settings thing I mentioned ot the one guy once. I wasn't saying everyone needs to adjust their monitors to see better. If your stuff is fine for like 90% of games it's probably fine for battlebit. Was just saying if you literally can't see you may want to check your settings a bit because most of the night maps aren't like pitch black.

warped solar
#

yes they are

hazy steeple
#

You may want to check your settings then mango lol

#

To be clear, I'm not saying I see perfectly. I'm just saying I can like navigate around in most spots without NVGs. It's not like I'm seeing like normal. People do blend in to walls and such (which is how it's supposed to be).

#

I believe in lonovo I can see pretty decently. Isle I remember I had a harder time seeing enemies personally.

warped solar
#

Stop trying to defend night

#

Its shitty\

hazy steeple
#

I think night maps need to be improved, and the random voting and such should be adjusted/removed since we've got the roulette now.

warped solar
#

"u can see without nvgs"

#

yeah fucking right

#

mind telling me whats happening in this image?

hazy steeple
#

Yea I can see lol

warped solar
#

ok what is that then

hazy steeple
#

You're aiming at a wall, bunch of bushes on the left. May be able to jump up the slope slightly to the right of your reticle

#

Well there's like a tree with bushes on the left, but you get my point

#

I can tell the difference between the ground and the walls

warped solar
#

How the fuck is that helpful

hazy steeple
#

???

#

There's no enemies as far as I can see? Like I said, it's not like I can see 100% perfect, but I can tell the terrain appart on most night maps. Peeps blend in and such

#

If the image you sent is pitch black and you can't tell where walls are, trees are, etc, you need to up your gamma more than likely.

#

Like I said, not trying to defend night maps design wise, but it shouldn't literally be unplayable without nvgs at all times

#

There are calibration websites and one built into windows you can use to get your brightness, contrast, etc just right for 90% of things. Oh, none of my advice here applies to HDR. You're on your own if you have that shit on lol

cyan pine
#

night is just straight up bad

cyan pine
hazy steeple
#

🤷

ashen portal
cyan pine
low gull
hazy steeple
#

Sounds like an irl skill issue

low gull
# hazy steeple Sounds like an irl skill issue

my guy, every fucking light is on
nothing...
every light is off (in my room)
nothing...
i can't do anything about it
meanwhile i have no problem with dark games
how did i finish metro then with the brightness setting on the lower third?
all 3 games btw
go outside if you really think monitor (settings) are the the skill issue of others
or yk stop trolling and realize there's no ground to base your "arguments" on and that you're as plainly false as it gets

cyan pine
#

bro really just said "skill issue" to low visibility

#

imagine justifying bad design with such arguments

low gull
#

i mean if you told me i'm bad at tf|2 then yeah, you're right
cuz i didn't play for a while
i did manage like a 2 k/d with the stiffy on pvp glitch
but i stopped for like 5 months or smth...
anyways bad visibility for some and good visibility for others aren't exactly equal terms, neither are they dismissable with "shcile itsshueee 🤓"

low gull
#

everywhere else it's darkness of war, not better

stable oar
#

This night valley hasn't been touched since the map released

#

You can see more without nv

low gull
#

on salhan, azagor and probaly a few others you can't see anything, not without nvgs and not with them 10/10 mode

frail oyster
frail oyster
stable oar
#

Based

frail oyster
# stable oar Based

At this point it's spec ops milsim just crouch walking everywhere sneaking up to vehicles and their flir sniperskat

tight yew
#

Don't think your randomizer system works my dudes. The highest weighted percentage vote literally NEVER wins.... statistically impossible

frail oyster
tight yew
#

I understand how statistics work, and what I'm telling you is I've never seen the highest voted map get selected by the randomizer. Maps getting 10% of the vote over maps getting 40% and winning, should not ALWAYS happen...and it does

frail oyster
jagged hare
jagged hare
grave remnant
#

We never get the map we want or game mode we want to stick to anymore Take out this 'random' choice and allow us to play in an enjoyable manner instead of cramming 256 players into a small/medium map.

ashen portal
grave remnant
#

Incorrect, the map and game mode with minority vote gets picked all to often. We cant even keep a server to one gamemode anymore. Shanks the flow man.

#

@ashen portal

#

I hardly even vote to begin with, so why would I be a viriable in this?

hazy steeple
#

Idc that he's blind too

hazy steeple
# jagged hare I can't see anything

Yea, i CAN see in that image. And my gamma isn't like weirdly higher or anything like that. It would be great if the darkness could be more normalized for everyone.

hazy steeple
#

See if it really is biased

jagged hare
#

And I can't see anything. Now go on and defend this crappy design as skill issue as some people do. And no, I'm not going to buy a new monitor for one shitty version of maps.

jagged hare
hazy steeple
#

Since you and @low gull can't seem to read, lemme restate it again for you.

#

You shouldn't have to change your monitor settings to have the same experience as others

#

But, I can see. So get fucked I guess

#

Also the irl skill issue was a joke, as I just explained

#

I can see in mangos screenshot, my gamma ain't wild (calibrated purposefully to the standard stuff on windows). Was just saying if you can't see at all maybe changing up your settings could help. It's just a workaround man. The devs should fix it, no one has ever argued they shouldn't.

#

Night maps are a problem. They're an inconsistent experience for everyone playing on them. Plus the flares can trigger epilepsy in people and such (which sucks). More accessibility settings are needed. And a massive night map redesign is needed.

#

But I like playing on them still currently because I can see at least. So if you want to have a slightly better experience, that may be a way to do it for the moment, until they get fixed

#

Tldr: skill issue tbh

jagged hare
#

Instead of getting fucked I prefer to fuck this game until we will have day / night voting or night maps fixed in general. Right now I will check it out maybe once a week to see if something changed.

hazy steeple
#

The voting does need to be adjusted. I think random could probably be taken away at the moment.

#

I'm glad we've circled back around to the concensus lol

ashen portal
smoky sail
#

pls revert the voting system devs

misty hollow
solemn shell
#

I'd rather have no lottery and keep the random option

real wraith
#

i'd also prefer no roulette and keep random but either going away would be good for me at this point

low crypt
#

After playing longer on the new voting system, I'm a fan. Keep it. It's great. Makes for an interesting and diverse rotation. 👍

scenic cedar
#

So random needs to win a majority of votes instead of only a handful to activate. At times it feels like 1 vote triggers it to go random.

stray granite
#

@real wraith "Im fine either way at this point"; someone says one way; "BAN!"
ngl that made me snort-laugh

scenic cedar
stray granite
#

But thats not something that only applies to random. the same applies to all 5 vote choices. People in this thread just like to conveniently ignore that random often gets a large share of the votes

#

People no longer afk-vote for random. Thats something they have to actively choose now. Its pretty clear a large, consisten portion of the playerbase likes random. The portion of unknown-at-this-time size that dont like random are just way louder about it

#

its the same concept that makes public relations on online forums a pretty flawed concept in general; if someone is satisfied with their product, theyre way less likely to go and tell people about their satisfaction than someone who is dissatisfied about the product telling people about their dissatisfaction. Its a large skew that often makes shit look way worse than it is. For example; If I order a $500 dollar monitor online and it arrives working just fine, thats to be expected. Im not going to immediately go tell everyone that my product arrived not broken. But if it does arrive broken, I will immediately and very aggressively complain about it, because that should not happen

real wraith
#

@stray granite they said they liked it as is, but yeah i was just trying to be funny

#

and i would be fine if random gets picked and the majority want it but i just dont like rouletting into random 🤷‍♂️

atomic veldt
#

the majority never want any option

#

at least as far as the data available can tell us

stray granite
#

aye. in my experience, with the new system even 45% for a single option is quite rare, and thats not even a full majority. current system is pretty much the best option for how opinioned the playerbase is in general when it comes to maps. the prevalence of votes usually being between multiple 25-30% and a few 15% picks is proof enough of that

real wraith
#

then keep the roulette, but there is no need for the possibility of two instances of randomness

atomic veldt
#

Possibility of two instances?

#

What do you mean by this

frail oyster
#

He means roulette and random at the same time are redundant @atomic veldt nonce

jagged hare
#

So, any word about changing the night maps or something?

trail portal
#

I get it though, night maps do suck ass, but no, nothing has yet changed

frail oyster
#

@trail portal only night maps that are indeed playable are frugis night and maybe isle night cus it's just too damn beautiful to exclude out of rotation

olive cipher
#

namak night is pretty playable too

#

well, as playable as namak can be, anyway

jagged hare
fast fern
#

this game needs only map voting, not a mode. night mode should be removed as well. still waiting for a couple official 64 64 domination only servers

severe hazel
#

Y’all are dumb

#

The only fix to this :

#

Mending 1

vale rose
#

True.

misty hollow
#

Mending 2 kinda better tho hannahEYES

severe hazel
steep mango
#

It is imperative to put back the old map voting system
The current one is no longer useful since everything is based on randomness so it is no longer a vote so it is no longer useful, either it is random or you have to vote

atomic veldt
#

You have a fixed and fair chance to be the deciding vote no matter what option you pick with the current system

#

Beforehand, pretty much the only way to individually make a difference to the outcome was to vote for the second most popular option. Which is dumb.

steep mango
#

So why is the choice made randomly ? Why is a map that has the most votes not chosen but it is a map that has fewer votes ? (not often (un)fortunately)

#

How is choosing a map with the fewest votes fair ?

atomic veldt
atomic veldt
#

In theory, if we removed the random option, and allowed players to choose from every map in the voting pool rather than just 4 options, the distribution maps we would get would perfectly represent how often the players wanted to play them

#

The main counterargument to this is that players would rather have instant gratification (most players prefer the most popular opinions) than be aware that eventually any bad luck will balance out.

cyan pine
#

players are just unaware

#

I think someone else posted a vid of one of the cs devs talking about how they fooled the players by just making the ping display show 50 less ping

#

The lowest vote winning, no matter how unlikely, will always make players mad

severe hazel
atomic veldt
severe hazel
stray granite
#

random wouldnt consistently get 15%, 20%, 30% of votes if people didnt consistently vote for it. taking that vote option away purely because some people dont like it would be no different from taking salhan out of the option rotation purely because some people dont like it.

#

people like random. A) lots of people are scarred from when there was piss-poor map variety due to the pure-popular vote system, B) EVERY SINGLE COD AND BF FROM YOUR CHILDHOOD DID RANDOM MAPS WITHOUT EVEN GIVING YOU A VOTE. STOP COMPLAINING ABOUT IT ONLY NOW

steep mango
stray granite
#

that is a problem, but only because theres a fundamental lack of understanding among the playerbase about how the current system works, and an almost complete lack of explaining/clarification from Oki

#

rather, that is the problem in and of itself. the players dont know what the current system is doing when it starts flicking between levels (many think its just full-random at that point), and Oki has yet to clarify it

ashen portal
#

I’ll say it over and over again until it implemented. Remove the fucking UI for the random vote. These people are never going to understand a weighted system. Just stop showing it to then

#

Or again, spoof the UI so that it always shows the winning map with highest votes. Don’t show vote count at all

#

Problem solved

#

Then bask in glory as the player base sings your praise. “ omg too vote wins every time this is amazing” but it won’t be waki/Basra every game.

#

Then most importantly inplement the map queue system so I’m never played the same every 3rd map. Then we have the perfect system

jagged hare
#

And force people into night maps without fixing them. Truly a brilliant idea

low gull
#

night maps are just pure aids

jagged hare
#

Oh come on, let's just lie to people and force them to play night maps. What could possibly go wrong?

fast fern
#

Because of the voting, it is impossible to find domination or a frontline on official servers, people are forced to play on community servers, it would seem that this is the solution, but community servers have terrible hit registration, and the game turns into airsoft. When, after all, random voting gives domination on the official server, it feels like two different games, the kills getting as they should, you rarely die behind the walls in one word - you enjoy. I want to suggest making voting only for maps, so that you can always find your favorite mode

warped solar
#

maps that have just been played shouldnt be included in the pool

stray granite
warped solar
#

maps that have been recently played shouldnt be in the pool for the next 2 or 3 games honestky

hazy steeple
#

Should 100% be reversed

stray granite
# warped solar maps that have been recently played shouldnt be in the pool for the next 2 or 3 ...

i also agree there. phantom forces, the only other FPS game i can think of that lets players vote on maps (i still think its a bad concept in general lol), has also had the issue where maps dont get removed from the pool except for the immediately-following round, and it also has a problem with sometimes going back to the same map over and over again (tho it also still has a pure-popular vote). its always been a problem in PF, and has never been addressed, and hey whaddya know; BBR, the only other game I can think of with player map-voting per round also has an issue with maps getting repeated in very short succession, even with this new system on occasion.

hazy steeple
#

Older games had a lot of map voting

#

But I don't remember this being a major issue because I think they did remove stuff from the pool

stray granite
#

define "older". im a black ops 1 kid and I dont remember voting for maps in BO. you just moved from one map to the random-next without complaint

#

and BO is definitely way up there in age nowadays

#

fuck me that was 13 years ago. i hate that

cyan pine
# stray granite people like random. A) lots of people are scarred from when there was piss-poor ...

While I agree with everything you said the difference between those games and bbr is that those games generally had good maps. In bbr the average map quality is just not it. As someone else said in the subreddit "The game has no maps that I'm excited to play but it has a bunch of maps I don't want to play". Also night maps are horribly designed because they were not designed as night maps to begin with. So this just ends up making random frustrating.

stray granite
#

fair nuff. cant argue that lol

misty hollow
#

All my homies hate night mode

magic pagoda
#

Make it so that the same map doesn't appear in the vote system after a game, make it a choice between like 6 different maps, choose night or day, remove random
In clear, go back to old voting system but keep the wheel to influence odds having the most voted map

atomic veldt
#

That would be an improvement

inner plaza
#

Can you guys please get rid of the map voting system with random? I now have to spend so much time searching through server browser, loading into and leaving games because of the random voting system. It has turned this game into a hop on and get right into a game into an arduous process just to be able to enjoy myself. I often find myself disconnecting from servers now and not wanting the hassle of having to search for a new server so I'll just play a different game instead. You need to get rid of night being so heavily weighted in the random vote or even better get rid of the random option alltogether. Absolutely killed the fun experience of your game with the new voting system.

#

I don't understand why you are trying to add more stuff into the game to make it better when you basically ruined the core experience of having such an easy streamlined way to get into fun matches as explained above.

#

Watched a server get coinflipped into a random night map and it went from a full 127 v 127 down to about 80 people per team. Its insane that this isn't being changed as it ruins the game

ashen portal
inner plaza
weak cedar
#

Its kinda crazy how many people seem to think the entire voting system needs to be thrown out because night maps are over represented. Instead of just fixing night maps being picked too much.

hazy steeple
#

@mossy mirage we probably need a night map feedback thread to contain concentrate all the feedback in one place.

#

Would also prevent good map vote adjustment ideas from getting drowned out, etc

fluid plaza
#

i feel the fact that if a random map is picked, the probability of it being 50/50 night or day isnt really enjoyable, most of the time if its night around 1/4 of the players quit the match

olive cipher
#

let's fucking gooooo

#

no more random night maps

misty hollow
#

Took em long enough, but I am happy and shall now leave the feedback channel as there is not really anything i am annoyed with ChillBar_bow

twilit geyser
#

Good news 👍

maiden stream
#

I’m fine with not voting same maps over and over but if we want to spam rush on 32s without changing servers every game we should be able to. It’s so hard to even find a 32v32 game now 😢

mint magnet
#

Why people hate night maps?

stray granite
#

because theyre very inconsistent in quality from map to map. some are okay while others are almost entirely unplayable. i love night usually, but i cannot STAND valley night

mint magnet
#

In my case I was very happy with the new random system. I love night maps and the random option gave me an option to play something that wasn't exclusively lonovo night.

#

So sad they changed it, maybe 50% was too much, but definitely it added variety in this game

stray granite
#

yeah. now night maps have been pretty much removed from the game outright

#

totally throwing one portion of the playerbase to the wolves imo

mint magnet
#

And okay, there were people who left when a random night map came out but there were still a majority of players that keeps playing it

mint magnet
stray granite
#

ye. but i suppose at the end of the day random being 50% chance for night was too much but i think 0% chance is too far in the other direction

mint magnet
#

😦

#

50% was too much, I can agree

low gull
#

people don't like night cuz they can't see, not with nvgs not with anything
and then there are some funks who modifiy their monitor settings to still see, no way people despise night 🤷

stray granite
gritty shoal
#

My suggestions to make map voting close to perfect: Remove the restriction on back to back game modes. Add a random mode button. Only count actual votes for random. Keep the Mario Kart weighted probability system for both modes and maps. Give 4 options + 1 random option for mode and map

stray granite
#

"only count actual votes for random" wdym by this

#

it already does this

weak cedar
#

I feel like I’m gonna be screaming into the void here, but people are still gonna freak out about night even with the random changes. Because maps that received less of the vote can still win, it will be a lot easier for night to win the majority when they get picked.

livid urchin
#

Just stopping by to lmao at the "y r u complaining about night its random hurrdurr" bros

#

May your feedback be forever ignored

low gull
#

can no longer see on day maps either cuz max settings are supposed to fuck you over i guess 💯

stray granite
#

wdym

low gull
#

the color/brightness settings does some goofy stuff with the post processing

stray granite
#

show mes. im not fuckin with my video settings, im too busy being lazy

olive cipher
#

probably even less

limber light
#

You don't seem to apreciate how fucked the game is with the current map voting. Your own game is hemoraging players because of now repeated map votes and fucking azagor getting a win with 5% votes. No one wants to play that shit because NO ONE VOTED FOR IT. If we want to play night maps WE WILL VOTE FOR NIGHT MAPS.

hazy steeple
misty hollow
limber light
misty hollow
#

I'm flabbergasted by this reply

limber light
stray granite
ashen portal
#

found another Basra/Waki enjoyer

#

slazen go play a different game. You won't be missed

low gull
#

i like the map voting without night
only thing bothering me is there are some maps that just aren't 'nuff said map vote cool

scenic cedar
#

why not put the maps on a random rotation? zero influence from us no whining and dont have to worry about leaving bad reviews cause only wakistan gets played blah blah blah

hazy steeple
scenic cedar
hazy steeple
hazy steeple
#

Idk what this means 😭

severe hazel
ashen portal
#

what shadow change was done to the voting system this release? Ive played Waki like 5-6 times today

ashen portal
#

and 2 more wakistans, 1 more isle, and 1 more basra. I think they took my advice and spoofed the UI results lol. But instead of spoofing and using the lottery, they spoofed the lottery and are grabbing most voted.

hazy steeple
stray granite
hazy steeple
#

For you

ashen portal
#

nah they def made changes. The roulette also doesn't display properly with the sound anymore

hazy steeple
#

Oof

#

Unplayable

#

Well, if everyone on the discord is shutting up about the changes now, I think it worked lol

atomic veldt
#

at least it does not seem so

trail portal
ashen portal
#

My maps since I said that this morning:
Basra
Wakistan
Tensa
Wakistan
Zalfi
Isle
Sandy
Isle
Zalfi
Basra

#

seems sus

stray granite
#

hm

#

heres my theory; sKiLl IsSue

#

youre doing a poor job of caving in the IRL skulls of people who dont vote for the same map you vote for

#

(yeah i have noticed less map variety in the last couple of days. tho not much less, and i havent been playing a whole lot over the weekend so my data spread isnt very large)

ashen portal
#

Just saying it's a lil sus. I'll give it another day or two before I start freaking the fuck out from Wakistan/Basra/Sandy spam

#

probably just unlucky but it's weird that the roulette sound/visual is off now

hazy steeple
ashen portal
atomic veldt
#

this clip shows absolutely nothing out of the ordinary

#

Basra isn’t even there, do you mean zalfi?

#

It can reshuffle onto the same option multiple times

#

Otherwise it wouldn’t be fair

ashen portal
#

Ah that makes sense

atomic veldt
#

So it will sometimes linger on the same option, more likely to do so for longer the more popular the option is

ashen portal
#

weird though I had never noticed it before this release

livid urchin
#

That should have the effect of actually making the popular maps come up more often than before which would explain the reduced variety.

hazy steeple
#

I shuffles through like it does in like mario kart as far as I know

#

I think it's purely visual

#

game 100% has already picked what it'll land on before the animation even plays imo

brisk basin
#

also
Currently
Weight voting ; I feel it should have a little tooltip of sorts somewhere on screen of your vote adds to the likelyhood of the option being selected

hazy steeple
#

I really don't think map voting is what is making the game have less players

#

I think most people are just waiting for more content

brisk basin
#

more content

#

other issues like squad spawns I suppose

hazy steeple
#

I love the weighted voting for maps and modes. It's just I don't like not having the option to repeat gamemodes

#

I don't think squad spawns are actually an issue

#

It's the exact same as battlefield, and that game is popular

#

In terms of how people want it to be, as in more tactical or slower, then yea it's an issue. Player count wise, no it's not

hazy steeple
#

BF4 specifically, idk if they've changed it since then

brisk basin
#

more squad members (4 vs 8-12)

hazy steeple
#

You know, I'll give you that, that's true.

brisk basin
#

and unsure on BF4 but I know BF1 didn't allow spawning mid combat

hazy steeple
#

BF4 didn't, and this game doesn't either

brisk basin
#

doesn't feel like it at times

#

had a guy literally spawn in my face mid gun fight

hazy steeple
#

If you're close to an enemy, it won't let you spawn. If you get shot it won't let you spawn in for a bit.

#

So sometimes you can roll up on someone just far enough away and they get spawned on before you start shootin' them

brisk basin
#

but either way

hazy steeple
#

Or maybe you're both missing and suppression doesn't affect it

#

Not saying that's good btw, just saying I think that's how it is

brisk basin
#

The 8-12 members is 2x-3x the amount that people can spawn on

#

and I have seen at least one guy go I am not playing til it gets changed

hazy steeple
#

I think in 127s that's fine actually. But in 64s I think it could be taken back down to 4

#

and 32s

hazy steeple
#

To get back to map voting tho

#

They just need to make it so game modes can repeat

#

For map repeating, make it another weighted system where the maps that have been played recently have a lesser chance of appearing but not 0

#

every time a map is played it'll appear less for a bit

#

Game mode wise keep it how it is, but let the modes be played again if they want. The RNG will take care of variety on its own naturally

#

The only other change I'd make is make the roulette less true random, and more fixed random like RPG loot chances

#

As in, 52% isn't actually 52

#

it's a little higher

#

and 12% is a little lower

#

TLDR: the system just needs adjustment and I think it'll feel better and be A-OK for most people.

#

I love the variety of maps personally. I think people that want to just play on Waki all day are valid too, so there can be servers for 24/7 maps or with majority voting

tulip crag
hazy steeple
#

It seems like it works best on 127s (8 person squads), but the clown car is really an issue on smaller modes

#

Maybe I'm off base on that though, tbh the spawn system has never bothered me. People suddenly appearing has always been a thing in BF, and accounting for someone trying to spawn their squad in is just ingrained into me. When I fight people in this game I never see like 8 people spawn at once tbh

#

Maybe like 1-3 max, but that's rare

#

Doesn't mean it's not a problem, I just don't run into it much tbh

mighty spire
#

NAMAK 24/7 server and Night 24/7 server fix all problem.

weak cedar
#

Namak/Frugist 24/7 Night 24/7 Frontline 24/7

hazy steeple
#

I feel like 24/7 servers are like fiefdoms lol

stray granite
#

Because they're the only ones worth sticking with in the long term. Going from conquest to fucking CTF is major whiplash

hazy steeple
stray granite
#

aye. to me, its so weird for things to be done this way around. In basically every CoD from my childhood, id pick the gamemode (literally just one game mode usually), and then play without having any input on the map for each round

livid urchin
hazy steeple
#

Like for context

#

The second that change was announced everyone asking for the roulette was like "OKI NOOOOO"

hazy steeple