#Map Voting - Feedback
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like voting requires participation
you cannot just not participate and then complain that your will is not represented
- They dont want to click the button 2. They want the map pool to be more heavily skewed towards the maps that were chosen for voting
You have 4+1 random choices right? So you take the highest voted 3 maps and do a lottery between them. This way you stop an option that maybe got <10% votes from getting picked. If people don't want any of the given choices they can just vote random map to maybe get a map they prefer. I'd also add a day/night selection to random since night maps generally suck rn.
What if I want all of the random choiced but not a random map from the random map pool?
What?
What if I want to only play one of the 4 maps that are shown on the vote screen?
Then you vote for it and if it doesn't get voted well tough luck
Like night maps are great. Tf you mean they suck right now
Most people don't like them as you can tell by people leaving in mass when a night map comes up
it's taste
You dont understand bud
I dont care if ANY of the 4 maps get picked, but I do not want the random option to get picked
I'm not sure if you understand what you even want. If the majority can force a certain map then we get waki-basra-sandy cycle
THEN JUST VOTE FOR ONE
Just want to play the new map at least once tbh lol
If you don't care about 4 but you don't want 1, just pick one of the 4 and hope random doesn't get enough votes
Hmm perhaps
I haven’t noticed people leave in mass in any night map other than valley which appears to be broken
I mean I have, and so did some people here
from what I've seen most people tend to not like night maps
Hmm I wonder if they just don’t know there is a night vision button. I quit Lonovo night almost every time it got picked my first 2 weeks because I wasn’t aware of night vision
as a sniper player I don't like night maps because I don't like the night vision scope
I've played some other classes as well but I didn't enjoy getting blinded by muzzle flash etc.
Also people can just increase the brightness of their monitor to not deal with NVGs
Overall I think the game's night map design is a bit flawed
night sucks, nvgs aren't bright enough in some areas flares blind through objects/walls/floor
and the general clunkiness and muddyness don't help with the gameplay feeling either
another big thing is tracers being ridiculously bright, blinding you while shooting at smth
and also the flir scopes reticle is to thicccc
also point shooting/tilting the gun doesn't work on some guns and is generally umpractical when hipfire does a better job at it
the okp sight blinds the user making it useless af during night time
night time and its mechanics need some big tweaks if it's supposed to be enjoyed about as much as day is
fix bipod.
I enjoy night maps
at least all of them other than Valley. I also just played a full 127 v 127 night map so I dunno about them clearing servers
i liked night until recently, it's fucking unplayable now, if an enemy is standing in a cornor in the same room as you you should see him with nvgs right?
you flurmpin' don't.
I’m all for anything that will piss of scout players though
idc about recons tbh, i just want to see clearly more then 2m in front of me and also be able to shoot without getting blinded by my own tracers
@weak cedar you seem to have many ideas why other peoples ideas are bad and yet you say you don’t mind what maps are played
Do you have a solution?
HELLLLL YEA
Even if the system is working as intended I think it’s a big problem that it’s so confusing to people who haven’t researched how it works, which most people won’t
Current system works fine except for night maps.
With the new "weight" voting system the random part is pretty much redundant
The random button lets it choose from more maps than what is being presented.
Great point and I actually agree with you that is great but my main issue is random on gamemode
I've been playing the domi 24/7 mostly, so you might have a point about the gamemode random button, lol.
Lobby basically gets obliterated the moment random votes either ctf or infantry conq, the whole lobby leaves even on community servers
Oce has had good inf conq. Granted our one other server is perma inf conq. 😂
I think a good balance would be to just use the "weight" system on gamemode voting and then the random+weight system on map voting so we get gamemode we want the chance of switch up and then for the maps we still have the chance for that random
How are you getting the game mode column with the remaining time indicator?
That's a mock up of a ui suggestion someone made, but it's from a real screenshot of the server browser. They just added those elements
Ah, that would be a really nice addition.
Just fit the duration of the game to the votes each thing gets
If one map gets 5% then you get a match that lasts 1 minute
Then everyone gets to enjoy what they want proportionally
What?
No offense but that's the dumbest thing anyone has ever said in any feedback channel
Also you can delete vehicles halfway through and replace a capture point by a flag
Then everyone who doesnt like conquest can enjoy the match for a few minutes
how high are you
And if someone likes CTF they can run around with the flag
Why do you hate fairness
Maybe we should also get to vote on each weapon's stats
That way everyone has a chance to play the game they would truly enjoy
what point are you trying to make?
Its already proportional, atleast in the long run.
In the long run the game is dead
then feel free to make yourself scarce while you still can
Gotta see the voting results for that
i still dont have any clue what point you think youre making
Lol random game mode is the best part. No longer is every game conquest where I’m getting mowed down by an unkillable little bird
And I feel like any person complaining about random game modes is someone who typically plays conquest and can only use vehicles.
Are people actually leaving lobbies? From what I've seen even if people leave the lobbies hit max capacity pretty soon.
People are just being dramatic. I haven’t seen a single server “clear out” I don’t even think I’ve seen a team get under 118 in a 248
I think some of the night complaints are fair but I’m pretty sure anyone else complaining has a vehicle handicap they haven’t been able to use as much
I like how when you complain in game about night maps it's always "turn NV" or "increase your brightness" like that's supposed to solve the problem
You suggested that three maps should have been picked from all options but it doesn't work that way. It's still random from all options and... well...
I have seen 64v64 games losing ~40-45 people after voting many times.
That's easily 1/3 of lobby.
Same thing happens on 32v32 servers when it turns into a night map nobody wants to play and can't see on.
Waki night doea this to motherfuckers
Night enjoyers on that copium huh? I've seen it here and on the subreddit, a lot of people don't like night maps. I've chunks of servers just leave when a night map is chosen, and a good bit of those who didn't leave just fuck around to pass the time instead of actually playing.
Oki might have some math issues idk. There's a reason why the original suggestion was a lottery between top 3 options.
random choosing night maps really needs to stop
either that or make "random day" and "random night" separate options
Also, does anyone know if the lottery animation is showing the actual selection process?
It seems like there's a fixed number of jumps before it settles on a final option
But it also always selects a different option at each step
I've seen it settle on one option to abruptly get jolted to another
Like 5 second delay
Hmm
Cause if this is the case, a scenario with a 99% option and a 1% one would still choose either half of the time seeing as it must switch at each step
I like to play with RPG against tanks or LAVs and play for a tank. But now "servers will no longer run same gamemode twice in a row.". So, if there is only one gamemode with heavy transport, we can use tanks and LAVs twice less often in our games. Maybe you could add something like server search option "Always with heavy transport"
Imo opinion Oki added too much;random, weight and different game modes in a row all contradict each other and some should be removed
Also I'm getting 3 nights in a row. I tired playing with flir...
There needs to be a 24/7 conquest mode server
A sizeable chunk of the playerbase just wants that and with the current system you mostly just switch between that and infantry conquest anyway
Why use random and weight when they're redudant to each other since weight acts like random and there's a chance to get a mode outside of the majority pick due to weight system although the random+weight on map voting is ok since it gives for bigger map variation opportunity but it should only be limited to day maps
There is but it's NA based
Yeah, but it should be official. I don't wanna get bf4 servers experience
I think they made a mistake with implementing community servers this early on cus they're used to extended game lifespan and at this stage community servers just split the playerbase
Bezos needs to set up a data centre in the middle of the Atlantic so all of America and Europe can just use the same servers
Bruh
goofy ahh but i'd love to play on na without a bad ping cuz people actually communicate over there, EU battlebit is a terrible experience for team players
When the random vote gives a random outcome
another day, another good sesh without being trapped in waki hell
And NA community started to complain, that a lot people from EU started joining their server
The animation should be replaced with a pie chart
Spinning on one of these things
Then it’s super obvious what’s happening and people can stop complaining that the weighting isn’t working
not a bad shout. but part of the animation should be it splitting the whole sections into smaller chunks and shuffling them around, just to make extra clear
Well the pie chart like, if a waki gets 50% of the vote then 50% of the wheel is waki, don’t necessarily have to split it into chunks just spin it fast
^Simple and elegant 👍
if its not in chunks, it gives, even if only an illusion, the appearance that "waki was rigged because its never had a chance to leave its area"
HElllll yea top that spin idea
I think if you spin the wheel really fast at the start, like 10 rotations per second speed, then people wont think that
Nice suggestion! It'll help people understand way more
Ngl I'm super excited to play the game now that I can play the other 70% of the maps
roulette map voting was a mistake, night maps are about the most un-fun thing to play in this game
SO oki , ONEHUNDRED PERCENT make it so that we vote if its night or not and a nice feature would be this spinny weeel thing above
a summary of the night mode: it sucks.
it's pitch black even with nvgs, you can't see the enemy 2m in front of you with nvgs
your own tracers blind you to hell and back when ads
the blinding items, ie. flares, flashlights and lasers are super intrusive and often times buggy
there's constant back capping on some maps, notably on maps that didn't even have that problem on day ex. azagor, cool map but night mode on it is a meat grinder of backcaps in your own spawn with some sweat little spawn camps in between, the map got some shooting into the spawn problems but not as bad as at night
so what we got is a poor ass visibility mode with every lightsource being a blinding fustercluck to navigate meanwhile people run around at +40km/h with 15kg of gear at best
the game in its current form will never work with this night mode
the one solution would be to throw night out of the rotation for a while and fixing it, its underlying problems and making the game better in the mean time
fix bipod and bring scorpion to assault.
i want to love night but rn it's a terrible mode that fucks everyone over, exept people that finally deside to use reshade or some other way to modifiy their gamma and contrast to make the games visibility top notch while everyone else is cluelessly tippling around in the dark
fix bipod and bring scorpion to assault.
and not to mention the buggy state of point shooting, which rn is inferior to ads and hipfire in every possible way
known offenders for bugged point fire are g3, f2000 and scorpion (atleast known to me maybe even a few others)
g3s and scorpions reloads are bugged btw
fix bipod and bring scorpion to assault.
Is there not a Night Mode feedback channel
Additionally, the weighted voting system should be applied to the game mode voting system too. As currently the games are basically just switching between conquest and inf conq.
People just want a 24/7 conq server, no amount of fiddling with vote systems will change that
nope, this is the best we can get in the feedback section rn
but the map voting being "random" forced a lot more night to be played and thus the obvious flaws in its design get very obvious
it's only nice in maps like Frugis where it's not actually night, it's more like a different color scheme lol
yeah
salhan, azagor and probaly most other maps just sucks gigantic coconuts
tbh I liked azagor cuz I could sit with my silenced ultimax in some bushes and just hold LMB to collect hitmarkers
probably not fun for the guys on the receiving end tho
lonovo night is quite possibly the darkest night map despite being the most popular
Street lights and lights in buildings etc would just be cool though
works wonders if you can't tread more then 5m out of your spawn without getting lit up ._.
nope, lonovo is dark but azagor and salhan are just pitch black all the time, you could probaly just leave your nvgs be at that point cuz enemys can be 5m in front of you and you couldn't see them in addition come the tracers that just screw over anybody shooting while ads
Really think this needs to happen to make night better
i'm very sorry to say that, but the new system sucks... seriously. im on a server right now, and the majority of people vote on the next map... random gets between 12-16% weight, and a specific one that had the vast majority of votes (40-50%) was never rolled on. To add insult to injury, we got 3 night maps in a row, and the people clearly voted for day on all occasions... So Please... Give us the old system back or do something else... the state that its in right now really pisses a lot of people off, including me.
we need usable nvgs and not blinding tracers aswell
If it gets 40-50% of the votes that is how many times it wins over a large sample. Having a stroke of bad luck doesn’t really make the system any worse
i want to like night, support and slower overall gameplay but one can only dream 
yeah and? doesn't matter if it's over a large sample size it's for there and then and the shadow realm cast player agency is just the cherry on top
not everything is statistics and math, when player agency goes down the drain in a vote, a player driven vote then there's nothing to say about it, it's bad 💀
It doesn’t
This is the only non-ludicrously-complex system that represents player agency accurately
but still fucks it up, 100 people vote for a 50 people for b
a should win right? rn it'll win 66.7% of the time which sucks
plain and simple
What about the agency of the players who want to play less popular maps?
Is the game just not for them?
honestly i wouldn't even care but with how often non popular votes and night get selected i'm pissed
The game could be for both them and the others if they made it so maps can’t be played for A LOT of rounds after it’s voted…
I agree that night/day should be chosen separately. I think they should be chosen randomly like maps are, but everyone's vote should be tallied, not just the votes on the chosen map
I swear the most infuriating thing about the vote system is how often your vote doesn't matter
I would be happier with a fixed rotation
And your vote mattered in the old system when waki showed up?
Yes, actually sometimes people would pick Tensa or Sandy over it
Basra as well
So sure, there was a limited set of often picked maps
But it's not like there was one clear thing dominating
And I was lucky enough for my tastes to align with those alternatives
REGARDLESS! Just don't give me a choice if it's not going to matter some random % of the time, it's just a waste of my time
That's my take on the current voting system
Fixed rotation he’ll yea
I want not voting except for night/ day
Just the server goes through 5 maps each day
Basra, Salhan, tensa, lonovo, valley, basra ,slahan,tensa,lonovo,valley,basra… so on
While those maps in rotations together would acc be hell on earth … they were the only ones that came to mind
Would make it so you play different maps
where sandy >:(
(nah but yeah, you can probably fit a bit more than that in a rotation, either way add a couple of servers with the same dynamic and almost surely at least one of them will have one of the maps you enjoy playing now or coming up soon)
Yup
If they implemented this visualization of the voting people would understand exactly how their votes matter in the current system. Right now people do not.
Would love if there were playlists for specific modes only that you could queue for in Quick Join, map voting random is nice and I like the variety but I think official servers should just rotate through each map one at a time. Maybe after it finishes the rotation randomize the order. I'm not sure voting game mode is a good thing unless you joined a server that was specifically "mixed mode"
I wonder if the map rotation idea gets implemented what the next system this thread begs for is gonna be.
this sucks
Just gonna say it, the way map voting works is kinda silly. Most people want to play on a map, and 9 times out of 10, the one with 6% votes gets picked.
Objectively false lmao
6 times out of 100 the one with 6% gets picked.
why not pick the map the majority wants to play on?
Because the majority of voters aren't the majority of the players.
then players should vote
And gives no representation of players that aren't part of that strongest (not also not majority) voting power.
The majority of players that vote then
it's not like you need to be level 50 to vote, everyone can do it, people just choose not to for some reason
if 70% of people want to play Wakistan, why should the 6% random vote win?
Like if half of the 100 slot server votes, and 20 people vote waki, 15 for basra, 10 for Valley and 5 for sandy. It's always going to be the 1/5 of players (who voted waki) who control map selection
yes
Ok and I hear you, but the power to vote isn't about having a "percentage" that you spin on a wheel. Its what most of the people want have fun on.
maybe the other 50 people should consider voting
i don't think i've ever seen any game with a map voting system where the map is decided by a chance based on the votes
So let them, if that's what most of the players want to vote on thats how they want to play the game.
and there's probably a reason for that
More vote for a map means more favs, which means higher chance of winning. Is the current good system. Which means slightly less popular maps still have a chance of being played.
Look at the screenshots of server variety up in the thread
From the shitty old system where there was next to no variety
who cares about variety?
To actually varied servers lmao
Why would you worry more about variety and less about the players having fun?
de_ancient is a shitty map and everyone bans it
Less about players having fun, so the 20 waki voters decide that 30 other map voters don't get any chance to have fun
they lost
That is what the old system was.
L
because they were in the minority
Lmao
more people should've voted
They weren't. Mfw 30 people voted for anything but waki. While 20 voted for waki. And the server loads waki. Is why it fucking sucked.
Also even though the majority usually votes at a higher percentage for Wakistan, I still have yet to even vote on it
but those 30 people didn't vote for the same not-waki
so they lost
how about just disallow a map from being played for X games after it has been played?
take it out of the vote for like five games or something
That's why the old system sucked and favoured voting power instead of fair representation
The current rng gives fair representation
Simplest solution
Let me ask you a hypothetical: If you run a business and can only sell product A or B once a day, with 70% of people wanting product A and 30% wanting product B. Do you think they're going to spin a wheel to decide what their customers get to buy for "variety"? No, they sell product A because that's what most people want.
but why does there need to be fair representation in the map vote anyway?
"voting power" vs "representation" I would imagine that when you VOTE you would expect VOTING power to be what decides the map
You absolute chucklefucks. The most voted map has the highest chance of winning.
And yet I still haven't played on it
When you vote, you expect a better chance of winning your vote.
no i don't
Rng lmao. Unless oki has fucked up the counting, then the system is working as intended and your sample size is too fucking small (or you just bad at maths)
sorry i'm not writing a paper about a professional study about battlebit maps lmao
So far in my games, I rarely see low % maps win. While 30-50% win more often. I wonder why.
My man you can't even pass highschool maths.
Why should you appeal to the minority of your players instead of the majority? That makes literally no sense.
Also which games? Usually every game has majority vote for a reason
yeah well most of my games have seen the one choice with 6-10% win so
i wonder why as well
That's either just bad luck or oki fucked the calculations somehow.
i understand how chance works and that it's how the map vote works. i'm trying to say that it's a bad system because the most popular vote should win, flat-out
Because the odds of 2x 10% in a row is 1%
And that gets fucked for voting power reasons. Aka shit idea.
in a scenario where 99 people vote for one map and 1 person votes for another, the 1% map just should not win
It has a 1% chance to win lmao
still > 0
Define "voting power". The voting power IS being able to vote my guy. Are people not allowed to vote for some reason?
it literally should not win, 99% of vOtErS want to play map 1, map 2 shouldn't play
Actual brain dead. 20 people voting for waki and 30 people voting for not waki. Which side wins lmao
stop looking at it like that
30 people voting for different maps
20 people vote for waki, 5 vote for valley, 5 vote for tensatown, 5 vote for... etc etc
And now you've dragged 30 people who don't like waki just to appease 20 people who like waki
Majority my ass
If it was 20 people voting for one map and 30 people voting for another, then that would make sense for 30 to win. But that's not the case in this situation.
And the current system drags MOST of the server to play something they didn't want to do
voting for a map other than wakistan is not the same thing as voting for not-wakistan
Why do people keep saying this? The only reason winner takes all makes sense as a political voting system is because there is ONE vote, not thousands of votes with the same candidates happening over and over and over.
This system works well because the maps are played for an amount of time proportional to the base of people who want to play them. In the old system, it was just always popular maps, with people who want to play unpopular maps left high and dry.
then do this
but maybe there's a reason the unpopular maps are unpopular
If you are against this system because the majority doesnt win all the time it just seems spoiled. Players who want unpopular maps had to deal with not being able to play their maps for the entirety of the game before the change.
like should anyone be subjected to a near-universally unpopular map?
well now we have server browser, so players who like unpopular maps can go find unpopular maps
lmao
did you play this game before the vote change?
yes
??
thanks
Did you jsut never check the server browser or something?
What you suggested just simply was not possible, because there never were unpopular maps in the browser
no i just did quick games because the popular maps are good
And if that is a sufficient solution to you, why dont YOU use the server browser to find maps you want to play?
because after one game, the server switches off that map to a 6% map
🤓 but it only happens 6% of the time
Ok so you don't seem to understand how statistics works. If 40% people want Map A, 15% want map B, 20% want map C, and 25% want map D, then the most people want map A.
Genius
Except the idea sucks when implemented because you don't understand consolidation of voting power.
yeah but that's a good thing
There's a difference between knowing stats and know how to apply stats lmao
i'm a stats major btw
Am statistician on God lmao
@vital trout @eternal plover Study this picture.
i have to reiterate, i understand how statistics work
I use python with scikit learn
stop thinking i don't understand statistics
And SAS
PYTHON OMEGALUL
Used to use R
i am saying the current method of map voting is bad
Nah it's better than what we had
why? because bad maps get played more?
Yes.
this is about base ball
why is bad maps being played more a good thing though?
ah yes, this is TOTALLY equivalent to what we are talking about.
Not only do they get played more, but the amount of time they get played is EXACTLY proportional to the percentage of players that want to play them.
I have no idea how someone wouldnt like this system
okay so you also don't understand what i'm saying
Some maps never had the chance of being played. Like frugis night 😂 which isn't even dark lmao
so i am going to say it straight-up
Its analogous, not equivalent
i do not care about the vote being "fair." the SINGLE MAP with the MOST VOTES should win.
i don't think the vote should be fair, map votes don't work well like that
Youre not making an argument for it, youre just saying it should be that way because
Not even analogous, you're showing something where everyone wins. You are suggesting a system where the bigger vote loses.
because it's what the people want to play
Honestly I feel like if they just removed the roullette animation and the percentages at the end of voting nobody would be complaining
This is literally just a UI issue
yeah i won't lie you're probably right
On that we agree
Yeah that or give it the pie chart wheel as someone previously suggested
So small brains can see more vote bigger chance
but also at this point just remove the map vote and make it random every time
god you're so smart it makes me feel bad about myself 😢
Either make it completely random or give people back their ability for their votes to matter
I can understand the feeling of seeing a map with 6% of the vote win over a map with 40% of the vote win can feel unfair, but that doesnt mean the system is bad.
Yes it does
i saw it like five times in a row so it feels bad
prattle on about stats all you want but legit the last five games i've played, the lowest vote won every time
You saw the least voted map get chosen five times in a row, or you saw the most voted map NOT get chosen five times in a row?
least voted map
ok if that's true, you should record the votes and see if you can establish that something is bugged with the map votes.
Then you being a stats major should know that it's either bad luck or programming fucked
Also, Wakistan isn't always voted with the higher percentage, and it still never gets picked. Where is my representation?
luck doesn't exist in stats 🤓
True, that happening 5 times does not establish with a good level of certainty whether the system is bugged
yeah sorry my sample size isn't one thousand games
Hey do you guys think we should elect leaders by chance?
So this is why it would make sense to remove the percentages at the end of the vote. This argument is completely based on feeling.
yes
feeling > statistical fairness when it comes to a casual video game i play to have fun
Well the devs would be optimizing for how everyone feels, not just how you feel.
sorry i can't employ a purely analytical mindset about the map voting system in battle bit
erm well not all players are in discord voicing their feedback so
It's not just me, its the bigger percentage
Who's voices go down the toilet when little 5% wins
hopefully the devs will randomly pick my feedback to implement into the game 🙏
Im gonna go out on a limb here and guess that people who play this game probably play more than one game.
What does that have to do with anything Dear Leader?
I'll let you think about that.
"I'll let you think about that" - bro completely out of arguments
this post got 4 votes
so clearly i'm not the only one who thinks the new system feels bad
and really that's all that matters
Also bro with the dictator pfp is telling us how we should vote 🤔
no response? phat W
Devs should just run an ingame poll. I agree that if it feels bad for most people compared to the previous system then they should find an equitable system that doesnt feel as bad. Whether thats by finding another system or just making tweaks to the current one. I dont think it will ever be a good idea to revert to the old one though.
I know i suggested it but i dont think that hiding the vote counts would be a good idea. It would fix some problems but introduce some other ones
The map rotation system isnt as equitable as the current one
Removing maps from the pool is probably capable of being as equitable as the current system, but that would be hard to balance to get it to that point. It also would inherently take longer for it to become equitable than currently, because it would take a while for popular maps to be removed from a server’s pool on startup
I had this weird luck that I never had a chance to play this new map that they released. People voted for it and yet something else won. After a while the map was back and same situation happened. I can't tell if the new map is cool or not because somehow I can't play it.
I hear you but let’s be honest, most wakistan voters are degenerate recon players who’s votes don’t count
Because in the old system you would be stuck playing the same maps over and over again for months. There were people with 100+ hours that haven't played a good chunk of the maps once.
It was majority rule with a 2 (I think) round lockout before being able to be vote in again. More often than not you'd get the same 4 maps in a row. Waki->Basra->Salhan/Tensa/Frugris->Waki
Sucks even more when those are the most binary "run forward and shoot guy or flank from edge of map" maps that have the least amount of freedom
Uhh Waki and Salhan maybe, I'm pretty sure that Basra/Tensa/Frugis are absolutely not just "run forward or flank from edge"
Regardless, yes, the lack of variety was bad
The map voting is fucking misreble. Change it.
If it wins 100% of the time then those with less popular opinions have effectively no vote.
Everyone needs to have a say for a system to be at all fair
But why would 250 other player have to be forced to play infantry conquest or ctf just because of 4 players, that's not fair either
Because the other 98.4% of the time they get to play the ones they like.
I cannot understand why some people would have an issue with that
If majority of people want to play domination or conquest they should because thats how majority of vote works? Are you a dictator?
honestly I have no idea what point you’re even making there
a majority should get majority representation, not total
The previous FPTP system allowed a minority to win 100% of the time in the right scenario anyway. Now they can only win proportionally to how numerous they are
That’s why wakistan won so much despite most people not wanting to play it
But now it actually only wins as much as people want it to
No I'm not against random vote on maps because frankly I want it to stay that way because it's giving us bigger map variety(except when it goes 5 night maps in a row) but I'm having issues with it on game mode selection
I don’t think the logical justification for any system on either vote is different at all
Each system on goes against itself on game mode selection, we already have 4 modes on offer plus random that can give modes that are complete garbage that no person in the lobby wants to play(infantry conq and ctf) which results in the lobby getting decimated and everyone leaving, we don't need random chance for crap mode on mode selection cus we already have 4 modes to choose from +1 on every other match, in conclusion Oki added too many systems that are either going against each other or are redundant and add too much variables that make it impossible to know if your vote actually matters towards what you're voting
If you are in the majority opinion then of course you’d like it if your favourite won every time.
Too bad you are not everyone
Well too bad if he only leaves the weight system even the "minority" has a chance to get their mode just like today
Literally all I am reading from this is that you don’t like some things that other people do like, and are getting annoyed that those things now have a chance to win.
Literally the only time ctf or infantry conq gets on is when it's random at 1% and then 250 players leave
So yeah Oki has some math issues
Yeah that is not what happens
Oh trust me it happens alot
CTF isn’t that bad and inf conquest is literally just conquest but without tanks
Nobody really cares
Tell that to other 250 players in the lobby who leave when it happens
That is an entirely ludicrous scenario
How is it a ludicrous scenario when I see it happen every single day I play at least twice or thrice
I’ve never even noticed a drop of more than like 25% of players for a night map
You are suggesting 98% for a slightly altered gamemode
You cannot understand it because you keep looking at average results as if that was something that actually exists in real life or is relevant to anyone's experience
People play a limited amount of games in a day and they do not get to have what they enjoy with anything close to the stated ideal average
Any characterization of the system that cares about the actual experiences of people must look not only at average i.e. long run behavior but the variability of it
It is exactly what exists in real life and directly influences experience
If you play more than like 30 games total it’s gonna give you a pretty accurate representation overall
Probability is literally defined as the frequency of outcomes over an infinite amount of trials
Mm. No it’s not. Then probability wouldn’t exist, and most probability distributions don’t have any assumptions of infinite trials
Well, the thing is while I really like map variety now, I just don't want to leave games when a mode is picked that I do not like. And I'm not play BattleBit that often nowadays because of server shuffling
Most people don’t play the game for one day only and never again
Sorry to break it to you, but probabiliy does not, in fact, exist. As you can see by your very own definition, it is defined via the potential of things that happen and does that do not.
What’s that got to do with not existing?
Specifically, the "whole number of cases possible" is indeed infinity
No, that is contextual
But as long as the number isn’t very small here it’s more or less irrelevant
The problem that I have with this new system is that some maps just dont work on some gamemodes. For example yesterday I played domination on Eduardovo (eduardovo had 7% of the votes) . It was fucking miserable because the map is just way too small for a 127vs127. I dont mind every other gamemode being not Conquest, but some maps should just be removed from some gamemodes and player count
You cannot assign probability to a specific context. If I play 5 games today, there will be a probability of some maps getting chosen, which is irrelevant, because at the end of those realizations, I do not experience anything close to that theoretical distribution.
There are feedback threads for different maps that you could use for that I guess
I played Sandy on night version. You can't see shit in buildings or in the grass thingy
Key word, today
You do not play battlebit for one session and then never again
And no, changing brightness is not a solution because your eyes will be blasted in the day map after that. The "change brightness every game" is annoying
Exactly. I play today and have a shitty time because I did not get the maps I wanted as often as I wanted.
I may play tomorrow and have a less shitty time.
Or you may not play at all
Your system still incurs in variability which results in people having a shitty time all over their experience.
For a great deal of people, they get the maps they want a lot more in this system than they used to
because it used to be heavily dominated by a smaller portion of the maps
So? Old system was shit, nobody disagrees with that.
Funny thing is, I still don't know how this new map looks like because random is just not picking it up
The current one is not ideal, that's also what a lot of people complain about.
You’d need to suggest some way to improve the current one then.
literally just do an actual rotation, wether theyre chosen by vote, randomly or a set roatation
In old Unreal Tournament you could add maps to the list and then the game would go one after the other and then go back to the first one. That was fine I guess
I think this is mainly an issue with how few voting options we get. It’s rare for any map to show up, which kinda suppresses voter agency
Already did: just drop the useless random option and that automatically decreases variability in results.
Agreed.
You did not agree last time I said that.
And you know, I really would like to play on the new map, but I can't... and that sucks
Perhaps I misinterpreted you
I do not like the random option
This would also remove variability, which I'm fine with.
But I do think we need much more options to vote for because right now it’s more random than player-determined tbh
While every map might be too much to choose from we could easily just increase it from 4 to 6 and get a much nicer vote
Everything should have been tested instead of dropping random out of nowhere
its bad now bcos of the roulette minigame lmao, adding more options will actually make that worse
This is exactly how you end up increasing the variability of the system again. Not good.
How exactly do you test without deploying? They don’t have thousands of testers lying around
@atomic veldt has earned the Tier V Member role!
We're the testers, it's an early access game XD
Indeed
You can propose different solutions and then for example try every idea for a couple of days, then change it and at the end pick what would receive the best feedback.
I don’t agree. This would reduce the chance of any given map winning, but that should be a nonissue as it is more likely to be a map that more people enjoy.
Not much different to what they’ve been doing right now.
You're assuming people's preferences are fixed regardless of the options available, which is pretty clearly shown as wrong by plenty of behavioral economics research.
The choices you make available matter.
If you just give me three choices, I will only consider those.
Fair.
Give me more options and I will rank them, vote, and then be disappointed more often because it's just less likely for my particular preference to win.
Not really. They mentioned that defaulting to random, thus forcing everybody to random was intentional. That was not cool when it was first introduced
It wasn't even an option, it was forcing players to one thing
But when people are actually playing the map? How much they like it isn’t going to be dependant on what was in the vote beforehand, I don’t think. Or at least influence will be minimal
And they rolled it back a couple of days later
In response to feedback
Yes, I do think that people who stay just get into the flow and forget about it after a bit. Doesn't mean there isn't this unnecessary moment of "groan, why the fuck did I even bother voting" at the beginning of each match (you can clearly see it happening in the chat).
Hence why I think even a fixed rotation would remove that bump of shitty user experience.
But people didn't even realized that their votes are going to be random by default. This idea was flawed from the start. You don't tell people what you really do and only after some time we realized what happened.
I suppose how these factors weigh out then, is a subjective matter.
Without any kind of large scale data collection
Sure is, but then again that's all these feedback threads are about.
Well, I guess Oki could run some sentiment analysis on the chat at the start of each match. :P
But I'll just state the core bit of my argument: I don't think you can be disappointed about a choice if you're never given that choice in the first place. I believe that fixed map rotations would be even better for people with limited time since they can look at the playlist and determine when the maps they would most enjoy are available.
And then people can actually enforce their choices without imposing them on anyone.
I am constantly frustrated at the lack of choice as it stands.
I don’t really care much about which maps win personally, I just want to know it deserved it
One added benefit of having a fixed map rotation would also be that game mode votes become more meaningful I think.
For instance I really dislike Frontline, but there are a few maps where I do enjoy how it plays.
I have a suggestion, might be a dumb one, but.
- Have maps queued randomly.
- End of round, show the queue
- Vote yes or no to skip
And that's where my train of thought stops 😂 If no passes then it loads the first in queue. If yes passes i don't know, yeet the first in queue to the void and load the 2nd? 😂
This only gives the players 2 choices.
In large lobbies I expect that there will be very consistent patterns with which maps always win and which don’t.
I see this as a worse version of the old map voting system.
Choosing a voting system is like picking which poison to drink 😂
have a vote on it
There will be a consistent pattern but it's unlikely to be transitive so for any given choice between skipping the map or playing the next one, you might have people prefer A > B, B > C and C > A
But I do think it might be frustrating for someone who wants to play a particular map seeing it getting yeeted meaning it won't even be a choice again until 10 games later
Time to cook and send it live lmao, see who cries for blood this time 
I don’t think I have the info required to say if it would be transitive or not. But I would not be surprised
I would like every map to have a chance, but there will always be a couple of maps that are the least favourite but I would still want to play them at least sometimes for the sake of variety
I crave for more isle night
because i've literally only played it once in 300 hours
and i've only seen screenshots of frugis night lmao
The current lottery thing doesn’t apply to day/night as far as I’m aware. I don’t like night but I think it should
change maps so they slowly transit from day/night 😂 and the day/night vote only changes the starting time of day 😂
would be absolutely cooked lmao
I used to think I was on this camp until I tried Dustydew, god that sucked so hard
dusty day is aight, it's more of a map issue for the ouroboros
I like it, it's basically a nicer color scheme but nothing's actually dark so you don't need NVG
I think that map’s gonna get reworked eventually
haven't seen dusty night 😂
Dusty would be nice if it wasn’t just running in a circle simulator
good cardio
Ok how about when the vote lands on „random“ have it tally up the votes for the other maps with regard to Night and day and use that for the randomly chosen map. At least that way it the cycle reflects the actual votes and is not 50/50
yes, literally just left a game after a vote had 7 total votes on night maps, it went random and we got night for the 2nd round in a row
Probability my ass
Nobody except no life’s play long enough to see this probability
Why does map voting still go into random when a particular map already recieved the majority vote?
there's no longer a "majority vote" it is weighted rng fucking everyones experience up and allowing night to show its true form as an unpolished, unplayable mess that a lot of people probaly use filters for to gain an advantage
Yeah I can't see someone in the building but he knows exactly where I am and I'm dead in a second
Fr hot garbage that should only be a thing for the eyestrain enthusiasts community servers
it should be fixed i wanna play night
but good
Yea it's nice when it works
Which is basically never atm
Do the tick if they should remove night maps for now or x if you like playing them
removing them is not the solution
i think reducing their probability in "random" down to 25% or so would be more reasonable. you dont need a poll to know that there are plenty of people that like night maps. removing them outright merely panders to one group while ignoring the other
still doesn't fix night being a fuck fest by the book
I like night maps 
So idc
My suggestion for voting now. Add confetti to whichever option wins. It'll make the winners feel nice
Another suggestion. If people keep complaining that it isn't picking the top picked option more, the numbers may need to be fudged behind the scenes a bit so it feels better. Or just say you did it and change nothing lmao. CS devs did that once
i still think they should add a map rotation sepperate to the voting, you can press 254 player **map rotation mode **
on the home screen
One of my friends suggested an amazing idea
Pick a random person who voted during the game mode vote, and make it so they’re the only one who gets to vote for the map (and display to everyone that they’re the one deciding the map)
This is mathematically equivalent to the current system
But it’s way easier to understand and way more hype
lmao
oh hell nah, bullying, reports and harrasment incoming
otherwise, meh?
i beg they trial that thooo
i beg they trial a fixed bipod and scorpion on assault
i dont see how this would hurt anyone...
bro u asking for this in every channel every 5 mins
yes.
is there a problem?
funny but a sad nessecity
ye
i like me the funny br br deng gun with sky high muzzle rise
fair
on some instances it literally does "br br deng"
magnificant
too much skyscraper vibes for me (the boolets start flying into sewers and 0.0120027835 seconds later they are litterally scrapping the sky)
i nee mo boolets...

Honestly not a bad idea
Yeah I think it would be more fun and easier to understand
Didn’t consider people flaming the person for picking something bad tho
I think the current idea works better. But that idea is really funny
So what is the current system? Haven't played in a bit and some of the old messages make it sound like it changed again.
It is exactly the same in terms of what map gets chosen (assuming the person being chosen doesn’t influence what map they vote for)
Wheel of fortune still
Which is what I wanted, so I'm happy lol
Yeah that's a terrible idea lmao
So still no low vote cap?
Every time i get picked im always choosing waki night
Based
Would definitely get more night maps
I like the night maps. I think everyone who doesn't like them is just loud
And I shall not change my opinion
Nobody is expecting you to change your opinion
seeing an enemy 2m in front of you isn't necessary ig, nvgs on btw
oh and tracers blind the shit out of you so yeah
that's what make night suck
i would like to enjoy it but i can't it's a fever dream of bad visibility and frustration
especially if you got clowns that modifiy their gamma and contrast settings to still be able to perfectly see
fix bipod and bring scorpion to assault.
But you don't get to force your opinion on other people
people don't enjoy it -> it gets chosen less
Hey guys, how's the new map? Anyone played it?
Or maybe it's only not working for me with this new location
I mean random just picks other maps not the new one
See, he's trying to change my opinion already smh
I refuse to
like I don't agree with you on battlebit's identity issue one bit
I'm not gonna say you are trying to change my opinion by expressing your opinion though
Another night map and again I can't see shit inside buildings
What’s smh mean
That fella will be bullied to hell and back if they pick a shit map
Bad idea
This is absolute shit I’m not playing the game
Just joined 6 different servers
5 were night
1 was Sandy which I hate
And 3 were multi and 2 was waki
Talk about this “ everyone gets to play what they want “
If the game picks night i just default to the dmr goblin playstyle
its more viable than joining the meatgrinder with shit visibillity
I seriously just quit the game to play FUCKING VALORANT . That’s how bad this is
No popular maps on day
I’m not playing untill it’s changed
If you resort to valorant because of night maps id recomend you to seek medical attention
Like, night needs fixing but its not so bad that valorant is a more pleasant experience
Bro is mad because he can't play the same 3 map cycle 24/7
Not just because night, also waki and Sandy and multi are literally my least favourite maps
No I’m not
I’m mad because all are the same maps
Waki isnt that bad, bridge fights are kinda cool
…
I have played Zalfi 5 times in 2 days
Out of 18 total maps
I never played it since the update. Usually: Sandy, Waki, Salhan or Azagor
Bro ur profile pic
I also had a bug when flare was blinding me through walls... and it shouldn't
What is wrong with it.
And by the way, yes, people are complaining about random vote and the fact that they can't play modes that they really want.
I love maximizing the chance that the next map will be night by voting night on the map least likely to get votes that way there's always 5%+ the map will be night.
usually there are a few buggers like me doing the same thing.
aight thats it youre getting a lobotomy
actively trying ruin others experiences... go... just go...
feels bad tbh, haven't had a lot of fun moments and the ones i had got instantly overshadowed by the bad ones :/
At least you played it
tbh i'd rather play a fun map all the time 'til it gets stale than a mediocre and frustrating map as a novilty
Imo the new map has too little cover
Good idea
I will start doing this too
I mean, I can't even play it because the roulette always picks something else.
Let me find your Ssd and smash it
it's weird some places are full of cover screwing over snipers, dmrs and support and other places feel like an instant death zone where you don't even see the enemy
true
idk on EU it's up fairly often
I can't get it on EU. Even when you can vote on it the random picks something else
the map flow feels of in a very weird way
well 💀
another reason to fuck the current system
Fr
EU servers in general seem to be funky af right now
So I guess I'm fucked, great
if the spawn mechanics didn't turn one guy into 8 after a few seconds of combat
Mofo just undergoes mitosis and spawn an entire gang out of thin air
Oh no, I hate frontline with this enemy territory bullshit. I prefer more freedom in conquest than being limited by artificial ET
EXACTLY WHY WE NEED UNIVERSAL SQUAD BEACONS AND NO SPAWN ON ANYONE
No I meant like I wish there was an actuall front on the conquest
Then maybe transport vehicles would be actually used
Not just random objectives being taken
literally, i've had people multiply in front of me, turn to me and commit ded on me
meanwhile i spawn on someone and die...
As to why people like conquest, well, in conquest you have vehicles, freedom and you can pull off some crazy stuff. You can't do that in frontline for example because you are limited, and in CTF one guy dropped the flag in the middle of water and good luck getting that back when you are slaughtered by snipers.
Conquest my all round favourite
But I have a real LOVE for tensa frontline
Something about it
I just hate frontline for the enemy territory, that's my main issue with it
CTF I'm ok with, but I have the most fun in Conquest
tensa frontline 🤮
People do crazy stuff in conquest, it's fun, it's funny and I really like this craziness
crazy?
i was crazy once.
they put me in a room, a rubber room.
a rubber room with rats.
rats make me crazy.
...
Mine?
Mine?
...
don't wanna spam tho
aswell as it being shleepy time where i live
metal and punk vocalists should play this game fr fr
but honestly, nothing better than having your vocal chords hurt from screaming for a medic to save ya xD
Or running into enemies with C4 vest screaming... you know what xD
hehe never done that but the voices, i should listen to them more often 
We encourage bullying here
Play frontline smh
Naww frontline kinda sucks most of the time
That's why there's no frontline in conquest duh
Would be so simple to add a lattice so capture points can only be taken in sequence and disable squad spawning when you're in the enemy's area... no silly jumpy magical boundary of death needed
Idk, that just sort of sounds like an excuse for some peeps to hang out on the edges of the map to kill people
I don't mind the boundaries, I just don't think they're placed perfectly well. I think chainlink from BF4 would actually be pretty fun in this game
That already happens in Conq. Except that by disabling respawns, it would be far easier to clear those people out.
In Basra you can almost be sure there will always be some enemy rally hiding somewhere along the coast on your side of the map so they can keep backcapping B/D and farming all the people moving through those areas
Eh, just kind of sounds annoying to me. But idk maybe it would work
this belongs in #1133100077896957992 for sure though
I still think there should be an empty array to start with. Each time a map is played it goes into the banned array. At 4-5 maps in the banned array, the map at index 0 gets removed and can be voted for again. This would prevent what is in my opinion the biggest issue with map voting and that is playing the same map twice in 3 games. Which the current random implementation doesn’t fix. I don’t know any unity but I believe it would be easy to implement. If this system was in place then I’d be fine with removing random. I’d play the majority voted map as long as it’s not a map I played 1-3 games ago and as long as random voting for game mode is still an option.
Can even leave random in the mix but it still can’t random to maps that are banned.
we have that for gamemodes
but for whatever reason they decided to not add it for maps
The map voting is fucking miserable. Just went to LENOVO even after ZAFLIBAU had 56% of the votes. We quite litterally CANNOT PLAY THE NEW MAP
56% for zalfi means nothing if you dont bother mentioning how much lono had
I don't need to tell you what percent it was at mate.
I don’t even want them to add borders or different style of capture
I just want map flow to make it so that about half the map is one team half is another and you push against them not just random ass going in circles capping points like some maps doo#
do you not know how the current system works?
HEAR ME OUT
If we are gonna be forced to live with this shit , at least make it so if a map gets over 50% votes it automatically wins. Before the problem was that 40/100 voters would vote waki and it would win but that meant 60/100 voters were unhappy but if it’s 50%+ you’ve made the most you can happy
You would actually often have votes like 19, 22, 23 and only that barely passing top choice would win
I agree that getting over 50% would already be a very obvious threshold of "most people want this" that even in the old system you did not often see
But then again, that would probably result in an overall diminished map variety with no additional measures
Excluding the last X maps from being drawn again would be sensible
But in the end, I really don't see what all these extra complications offer over a fixed rotation
I'd much rather spend less time voting on something I'm not even sure I will get even if most people agree with me, just skip that phase and put me in the next game 20 seconds faster
Just let me play 24/7 Conquest again. Its the ultimate sandbox mode, all the other modes force you into a brainless clusterfuck. Im sorry to say I had more fun even when it was waki/basra on repeat.
Problem with fixed rotation would be 50% night maps, which right now are too easily abused by people using filters and changing monitor settings.
The map voting is (mostly) OK, the gamemode voting is not.
Just remove them, that's as much of a finished feature as the zombies mode is
The whole point of community servers was to have some place where they can play their weird shit that 80% of people don't want
Alternatively, add Milsim mode to the vote options so I have a chance to force everyone to play that with me. :D
my opinion this is the best shooter that came out since bf3 but for the love of god revert the voting system i havent played a game since because i rather play a new game then serverhopping 4 the 3rd time u guys really killed the game 4 me
Out all the languages he could've spoken he chose to speak absolute bs 👏
This is exactly the kind of salt I wished to see with the mario kart style voting system 😩
The world is working
Get to make fun of people who aren't good at maths 😂
I agree with what I * think * lucuma is saying
I want fixed rotation
Just remove night imo but I know y’all gonna cry at that so let us vote on night or not befor the game starts
This is just straight up making shit up lmao you know the majority of this thread doesn't like night maps
Fixed rotations while good also can get repetitive (shocking, I know), so I'd leave that to community servers right now.
For night maps honestly I'd just disable them until they get a good rework into playing like maps designed around being set at night instead but then night enjoyers would be mad so splitting the vote between night and day seems like a good compromise
I think for the official servers the current system or variations on it is probably the best we'll get for the most part. Unless you swap to "pick your 1st 2nd and 3rd pick for the next map" and pick the average between everyone
night maps are not getting removed no matter how much people cry about it. Random means RANDOM. 50% probability that you roll a night map. Thats just down to probability.
yeah it being random doesn't make the shitty state of night any better, it just allows a bad mode to be played more often which is hella unproductive
That's unbalanced, night doesn't actually last 12 hours in most parts of the world. Checkmate atheists.
what's wrong with atheism now and how does that affect the global trout population 
Lmao
When Atheism is researched, Wonder and Relic victories take 100 years longer, hence giving villagers and fishing boats more time to exploit the map's resources
Point is night has to be something that is voteable not random
but anyways "idsh ramtom duh uh 🤓" doesn't fix the mode having terrible visibility, stupid cunts using nvidia panel or whatever to adjust their contrast and gamma to not even require nvgs
oh and on that note nvgs do jack shit for visibility but whatever, the system rn kills the enjoyment of many people, which is bad duh
"BuT iT's RaNdOm" 🤓
like that's the fucking point
yes, it sucks.
When random votes gives random map and random time of day
~~ they should remove night maps for a rework though~~
Hellllyayayaysysysy
Idk why that happens, must be a bug
literally
Just saying
If people are complaining about getting maps. It's not the voting that's the fix 🤔
Same with game modes
Main complaint 1 is that the random option just makes the overall voting process pointless too often. Should be removed and just leave the lottery among the four options.
Main complaint 2 is that night maps are showing way more often than they would if the % of night-voting people was actually honored by the random system.
I do think that the random option could either be fine tuned or removed thanks to the roulette system atm.
Idk about the night map calculations. Maybe they could be ironed out.
Only oki has actual stats on how often they're appearing and such at the end of the day
To be honest I'm not playing BattleBit as often as I used to after the first random mess and now the annoying night maps. Plus I can't even try new map and I've never played it
I heard there is one, but somehow I'm unable to play it
Me too ☹️
I’ve played 20-30 games since the roulette system was implemented and I think it’s great
I would prefer not night, but sometimes it’s fine
Ok
Of those 20-30 I think like 4 were night
Had a Sandy night frontline game that was pretty epic tho
It’s just for me , the night maps are unplayable and the random chance makes it a horrible experience. I can understand why other people don’t mind but for me it ruins the game. There have previously been changes I disliked but they were not ruining it whereas thsi change is a deal breaker for me and the many players who can’t stand night
I agree with the above that the random option is unnecessary with the roulette, and if they insist on leaving it, they should let you choose night or day
All I ask is they make it so we vote on the time of day and not random
Yes
Honestly my biggest problem with night mode is that I have to go and like redo my entire loadout for the one night mode game
If you optimize your loadout for night mode it’s way more bearable
Is it just me or are lasers useless
Suppressor so that you’re not blinded by your own muzzle flash
In night they give away your location but in day you can’t see them
I want them visible in daylight
Eh. An upside and a downside, I think that’s fine
What’s the ups side tho?
Makes hip firing easier
or you could just use an overlay
Can you really see the tiny green dot when you and possibly the enemy is both running around with recoil and stuff?
I for sure can’t
I want them to be an actuall visible line, not just a dot where they land in day time
Or at least Inside
Same, I tried it and then realized that in any actual CQC situation I was just spraying and going off of hitmarkers anyway
Buildings
Don’t think that would help
Would need to adapt with the range to the aim point
Tracers aren’t very visible at close range in this game so it is useful to get a better understanding of the gun’s orientation
The laser or overlay?
Laser
I can’t see it tho
In another game I play where bullets come out of the gun rather than eyes, crosshairs etc tend to make people actually a lot worse in fights
So I have an intuitive idea that they’ll likely be bad in this game as well
Can’t prove it of course and could be wrong
Dude, before this system there were literally only 4 playable maps. And you are saying that you can't play the new map ? Just play a bit more and I ensure you that you will be able to play on it.
Nope, can't play the new one. Whenever people vote for it roulette picks something else. That's just my luck
Played 8 games in a row the other night, the top voted pick won the roulette every time except the one time the new map was in and got 55% of the vote lol
My question is why 45% of the people in the lobby didn’t vote new map
Yeah, I had similar experience. People voted for new map and suddenly even thought a lot of them wanted it, something else was picked. I don't know why, but that's how it goes for me
Yeah I mean 55% chance is by no means a guarantee
I’m quite sure the system is working correctly
And overall I think it’s good and like it
But not rolling the new map at all is definitely frustrating
In the server browser I see a lot of servers playing the new map tho so I’m sure I’m just unlucky as well
random voting needs to be fixed. we need to have a voting for a random day map and voting for a random night map, as most people do not appreciate it when you get five night maps in a row.
I'm impressed by how hard Dustydew sucks ass, no wonder I never saw it in the old system
I appreciate it. lol.
I honestly REALLY dislike the new map voting system, It is a rather frustrating feeling seeing a map get nearly 60% votes only for the map to land on one that only got 19% votes, and how frequently it will happen too. i've noticed a lot of the times maps will have 50%+ votes and just not be landed on.
While I do like the map variety it brings, I think it'd be a lot better off if map voting just straight up wasn't a thing. As it currently stands, it makes me not want to vote since it's going to be random anyways
Or just have the current system in place but don’t show the vote percentage 
GET IT THROUGH YOUR THICK SKULL THAT WITH THE CURRENT MAP VOTING SYSTEM WE QUITE LITTERALLY CANNOT PLAY THE NEW MAP. EVEN WITH 56% OF THE VOTES IT LOSES TO 6%. HAPPENING MULTIPLE TIMES
I played the new map 4 times today in 3 modes.
new map kinda mid tbh
10.7% of the time it will. Which is fair.
We would see the new map way more if we had more than 4 voting options to choose from
No
Any old time it’ll happen
are you disagreeing with the first line or the second
1st
it doesnt matter if the odds balance out, u wont ever roll the same percentages on the same maps more than once, and games are so long that most people arent playing enough rounds for it to matter, this whole "ah but after 100 votes with x map available itll definitely balance out" shit (which isnt even how odds work btw) doesnt matter when almost nobody is going to have that many votes with that map full stop
why is "same percentages on same maps" a relevant consideration? That doesn't make any sense to me.
I’m sure over 100 games it’s roughly correct but in the short time that people play, they want to see their votes matter(which they don’t if they only play 5 rounds)
if people play the game for more than a handful of hours then the system will largely balance out
if they drop the game that quickly then I don't think they matter a whole lot to begin with :p
no it wont tho, the odds dont care about previous results, its the odds per roll, which means with bad luck u can just miss every time
people don't only play a game for a single day
(unless it's a really short story game)
We just don’t play for too long
ur acting like rounds arent half an hour long, a 2 hour session is like 4 games
irrelevant with a larger sample size
people don't only play the game once
well, most people
nah ur actually just either being dumb on purpose or u dont get it
idk, you guys seem really focused on days
No
it is not like people's memory gets wiped every day
what happened on previous days is not less relevant
Just people want the best experience they can have in the time they play
so what kind of system exists that you think would do this better than the current one?
ok i have like 48 hours over the last 2 weeks, thats about 96 games, taking the fact that no map votes are ever the same etc how am i, as someone who plays a lot, seeing so many instances of maps with tiny percentages winning? when will it balance out? 10 months from now?
I and others have previously suggested a map rotation mode 5 or so a day and you know what maps you will play, if you don’t like them , try your luck with the voting system in normal servers
I don’t see a problem with that yet
confirmation bias I suppose.
,?
if it is close enough then it should become a nonissue. Where this point is is a subjective matter but 96 games sounds like a good amount
I don't really know what this means
Map rotation
i cba with u lmao u dont have any actual answers for anyone valid complaints, u just say "itll balance out :) people dont play 1 game then never again :)"
5 maps are available a day
And then when you go in that server
You will play only those maps
No voting except night and day
hmm. I think that wouldn't work without a much larger playerbase
LMAO
Why not
oh that wouldnt work but a system that requires thousands of games to be fair does work huh?
You can keep the other system as well lol
because you'd need much of the playerbase to want to play some specific maps and none others
or the servers would be empty
thousands is a major exaggeration
Not really , nobody want to play dusty or some random map except one guy and yet here we are being forced to play those maps by the random system
how so? u wont actually back ur point up at all or give any numbers of when u think itll magically balance out bcos u clearly understand its an unreasonable amount of games
this system would presumably not emit dusty, it would make it more common than in the current system. So I don't see this as a valid argument
Or say, there’s a skip button and if 60% of player vote skip it goes to next one
currently maps are chosen more or less in proportion to their popularity, though diluted thanks to the heavily limited number of options
If there is a skip button then we may as well include all maps
This could fix it no!?
why not
oh yeah ur the guy who thinks more options spreading the votes for current system would be good, damn i wasted my time
You tell me LMAO
it’s your point
I’m leaving
No point arguing
it would mean the maps that were selected were more like what people want. that is all I care about really
Bye sausage
he doesnt back his own point up, he just argues with other peoples complaints about the system and says theyre wrong with no actual suggestions or reasoning
what did I not back up
no, it would mean more maps in the roulette game to randomly select, actually making it end up with maps being chosen by a smaller amount of votes
when i asked when it will balance out? or how many games it would take to balance out? or if u even understand that the odds are per roll and not actually going to balance out bcos thats not how odds work?
That is not a bad thing. It would increase the presence of popular maps and decrease the presence of unpopular ones. For example, take zalfibay or however you say it. Let's say we increased the options from 4 to 5.
Zalfibay would now get a few less votes, but would show up 20% more often. as it is a popular map, people are more likely to vote for this anyway than change their vote to whatever other map appeared. So it would win more overall
over an infinite time period, but this is not a relevant piece of info
subjective as I said
what do you mean "thats not how odds work"? If something overall gets 20% of people's votes whenever it shows up then it wins 20% of the time it shows up, regardless of what other maps are in the pool or anything else.
it literally is a bad thing, more people voting for maps other than what was chosen = more people unhappy with the result of the vote. it wouldnt actually necessarily show up more often, as ive seen it lose more votes than win and it consitently has 50%+ of the vote, but of course u dont care bcos "hur dur itll balance out"
You are assuming that the map people vote for is the ONLY one they'd be happy to play.
this is not the case
a specific map may get less votes. But the maps people like in general will collectively have more
yes, this is how percentages work, if it's not 100%, then there's a chance it won't happen
ah so itll balance out fucking never, what a good system
ah so no answer, wow itll never balance out
no, not necessarily, its very possible to lose a 20% roll far more than it "should" be lost and never see the map, especially when games are half an hour long and most people play maybe what 10 hours a week? u keep acting like the system is good bcos itll balance out buyt almost nobody will play enough to see it balance out so it is actually garbage for the average player experience
the lack of map variety was killing the game so this is a welcome change (even if night maps need to be removed from the random option asap)
you seem to heavily misunderstand what I am saying.
Personally I'd say it will balance out to the point of perception after about 100 games played total? But could be lower, jsut depends on our tolerance
lack of map variety? right before this system we just had actual random maps which was far better for both map variety and not feeling like the votes were a waste of time
I dont mean to be mean, but this is just… stupid. I dont know how you can think an individual’s vote is worth more in FPTP voting than in proportional representation.
i meant before that
oh and i told u i have about 100 games over the last 2 weeks and it hasnt balanced out at all but im wrong ig
actual random maps are literally exclusively a downgrade. literally just means map popularity isn't taken into account
it probably has
Please quantify this
But I very much doubt you've been collecting data on it
but it hasnt, im the one playing those games, not u
use something other than your feelings
do u understand that a players feelings are what will make them quit the game?
With some surveys about map popularity I could quite simply find the actual number of votes required for it to balance out to the degree of perception, but that would be a lot of effort
ah couldnt have u put effort in, u have to sit in this channel and argue with anyone who says they dont like the surrent system
but right now it will never feel like it will properly balance out because we still have non-player-randomness, in what options happen to show up in the pool
I don't have an audience to give surveys to. Would be a very big task
I dont care about that right now. You made a claim that it hasnt balanced out for you. I want you to support that with something other than your feelings of discontent
and how do u want me to do that? bcos clearly u dont care about the fact ive said it hasnt balanced out, so anything i say wont be enough, and i havent recorded 50 hours of gameplay to show it
confirmation bias will undoubtably play a role in the perceived efficacy of the voting system
not that u would actually watch 50 hours of gameplay, u just know i cant possibly "prove" my experience to u
the hypocrisy between this and the message before that is a little amusing
ive played zalfi 4 times, ive seen it lose with 60% ish of the vote 4 times, it isnt constantly in the voting pool to possibly balance out over even my playtime which is above average
for every person who gets temporarily unlucky with this system there is one who is lucky
yes surveying map popularity and recording every second of gameplay in case someone discounts my player experience are exactly the same thing
Currently I dont think that you have experienced any problem with the map voting. I think that you are just upset because you saw a map with 10% of the vote win over a map with 50% of the vote a couple of times, and now you are claiming there is something wrong with the system.
recording every second of gameplay would not be neccesary, it would be a screenshot every half hour :)
To change my mind you would have to provide some record of what youre claiming is happening actually happening
which i would still have had to do for no reason other than predicting some weirdo would think i cant possibly talk about my issues with the system without hard proof that it hasnt been balanced for me
nobody's ever going to actually do this - and we know anyone who tries will get something that supports them 50% of the time and opposes them the other 50%
so this expectation is a bit higher than is practical
The reason would be to provide much needed feedback to the devs so that they can fix the issues with the game you came here to complain about
you're telling me
ah the hypocrisy comes around real fast again
this has been my stance for like every reference to this so far :p
I have never expected anyone to actually collect data for this game as it is not easy
my guy ur in here arguing with people every time i check the channel since the system was changed, throwing some polls up on reddit or something to have numbers backing ur stance wouldnt be that far fetched whereas me screenshotting every vote and then what map it ended on for no reason is ridiculous
yeah I'd need like 20 polls
and then need to record and process all the info
and id need to be able to see the future
to possibly maybe use as evidence in an argument
so if ur going to call me a hypocrite wtf are u
did you not see this
does that change u calling me a hypocrite?
I originally commented on your own expectation of me to do real research on this while you then immediately claimed that you would not do the same
(this)
(then this)
this literally is me providing feedback, as i said, players feelings are what will make them quit or continue playing the game, u dont needs hundreds of screenshots to prove the system is bad bcos it isnt actually relevant if enough people feel bad about the current system
mmm this is like the SMG issue
Personally I am heavily against changing the game for an objectively worse theoretical experience because of personal feelings, because I think people will recieve the benefits even if they don't really understand or see them
not that i would not, that i have not and could not have because it would require me to have known u would demand hard proof that it hasnt balanced out for me, which while u said screenshots are enough also wouldnt ahve been enough as u could easily say they werent accurate and i changed orders etc to make it show what i wanted it to
mmhm. And I'd need to have gone through the same
how would an actual rotation that ensures every map is played be a worse player experience from the point of map variety
not every map is liked
for pure map variety sure but this is not all people care about
no u wouldnt though, because ur in here constantly arguing against people who dont like the current system, and all it would take is for u to do a poll somewhere
when they're playing the game they don't think "boy oh boy I sure love this variety", they just want to be having fun right there and then
oh okay so back to the old voting system and just whatever gets most votes is played
still nothing that favours the current system
a LOT of polls, then gathering data from them and then creating an algorithm to process it
the old voting system did not mean the people played what they wanted
a minority opinion everyone else disliked was able to consistently win
and an actual majority opinion would win 100% of the time
which can give half the playerbase virtually 0 representation
oh but current system does? apart from everyone who has said otherwise, i mean personally, playing river night twice in 3 games under current system was exactly what the lobby wanted (it wasnt)
your lobby was a bit weird, that is all I have to say
with the current system a map will be played more if people like it more and less if they like it less
as i said, i really loved watching zalfi lose 4 times with 60% of the vote, it was so fun not getting to play the new map for days after release
(more voting options would improve this greatly)
imagine if zalfi showed up in every vote, then it would win a lot more than the ~10% max it can achieve now
i was a huge fan of getting thrown onto lonovo night yesterday from literally 6 votes, 6 people deciding the next half hour of gameplay is good for the game
we could accurately model it as though every individual has a small chance to decide the next hour of gameplay
but ur missing the point
it ensures everyone gets an actual meaningful vote
as u have been this whole time
the playerbase at large dont care if every single vote could possibly win a vote, u said urself not every map is liked, as it is people get thrown onto maps that almost nobody in the lobby wanted which feels very bad, especially with how common night has become with it being weighted so heavily in random, this is the kind of thing that could genuinely stop many people from playing
possible but proportionally unlikely. I don't think people should be punished for having less generic opinions
the random option is stupid though
that is not democratic at all
yet ur against having an actual rotation bcos then maps with low popularity would acutally get played
they'd get played more than they deserve to and vice versa.
oh so some opinions are just better than others? they "deserve" to win and get to do what they want more often? but not actually if its just a majority, thats bad
no
every opinion should have equal influence
something the previous system failed at completely
if 10% of people like a map the most it deseves to be picked 10% of the time
this on average maximises how often any given individual gets to play their favourite maps
but, and heres the real point ur not getting, it doesnt even matter if the influence is equal in the grand scheme, games are so long and people generally dont play enough for it to actually balance out, seeing a 5% voted map win is always going to feel bad for the rest of the lobby even if it theoritically wont happen again to them for weeks
and here we reach the ultimate matter of opinion. We disagree on that
and as neither of us has gathered any data we can't prove what is more correct
bcos u, despite saying theres no number of games to say itll balance out at and that it should balance out over an infinite amount of time, think thats enough reason to deny actual player feelings
as a player I understand my feelings
my feelings think that's cool
obviously we are both projecting here as a basis for our arguments.
u have decided unattainable numbers are more relevant than the feelings of the player base
I am part of the player base and all I have to go on are my feelings.
I do not have a handy spreadsheet of everyone's feelings on hand
no i dont think i am projecting, ive seen plenty of people in here, in game and on reddit saying they dont like the current system and it feels bad, ive also seen u in here constantly arguing against everyone with that opinion
I've seen plenty supporting my opinions on this as well
I'm just more argumentative than all of them
how do u live ur life, genuinely? do u really need spreadsheets and algorithms for everything?
most things are far too trivial for that.
but not map voting in the funny blockman fps
very serious thing that u should devote all ur time to arguing about
I haven't made a map voting simulator (yet) and I like arguing
I have been meaning to but the argument has trapped me here
wow... just wow
go and buy some milk
hehe
haha that was nothing 
Milk gadget for supports and assault when?
gives them more armour cause it makes their bones strong
makes you immune to fall damage and a 20% chance to ricochet bullets
And gives you your dad back if you drink 5 in one life
No for that you need to go into the walmart that'll be added to tensatown and rescue him from the milk aisle
or you can find him in the new map: Milk Island
It’s very apparent that the % of votes being displayed and the vote count being displayed just need to be removed.
https://youtu.be/mpTBYiUSidA?si=p4AmUefvJlH416Yh same sort of deal here. People are fking stupid. Just hide the % so the kids can stop getting butt hurt
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or just hide % until the map is already picked and then BAM throw on the majority % like 69% or some shit
Here's what i'd like to see. If 50% or more do not vote than the map is randomized, period. If more than 50% vote ( from 4 maps + random) then whichever map is highest vote get used. Day or and night are combined on the map pick, then after the map is picked people can vote on day or night or "random day/night". The concept here is that I'd personally rather play on some maps on night than some maps period.
An alternative, but much more intensive to code would be - You pick a map and you get merged into a que for a server with that map, that way you always play the map you want day or night, but the server presents you with options instead of just going to the server browser. And yet if you still dont like the choices you can still get a random map. The downside is that If you like less popular modes or maps, your que isn't going to fill up as fast or you might be forced to play smaller modes.
The reason lottery was implemented was to avoid randoms, why set a 50% threshold? You already have random as an option.
The threshold is there so the vocal majority get their choice instead of the silent minority or afk'ers. If less than 50% vote then the majority obviously dont care what map it is. The "random map" choice is there so you can say you specifically don't want to play any of the 5 map the game gives you, but then you are still respecting the vote of the other people that voted. its the difference of "i don't want THESE MAPS" vs " I straight up don't care what we play."
It doesn't have to be a 50% threshold it could be more or slightly less. I just dont want the game to ignore my vote cause half the people didn't vote.
All of my games today have been random even with 46% of the votes going to one map vs 23% to random. It was pretty clear what map the lobby wanted to play rather I agreed or not. and it was pretty clear they didn't want a random map.
Are you sure the games you played were actually random? or are you confusing the ''Random" option with the lottery voting system?
But like giving it a 50% threshold means the game will ignore your vote because people didn't vote. Idk why this is even considered. If people cannot be bothered to vote then they willingly gave up their control over what map/game mode they play and their "vote" should not be counted.
A map and random entered into the lottery and random won
Im asking him
He might just think that the roullette animation means that random won the vote
46% voted namak some other percent voted the other 2 maps azagor and district, 26% voted "random map". district was the winner with least votes (%) between the choices.