#Map Voting - Feedback
1 messages · Page 2 of 1
Guys guys, they can both be fun
I just like how much more variety there is now
Its fun
And more people in voice chat are having fun too
No no no this is battlebit only ONE map and ONE game mode and ONE class and ONE weapon can be fun
Getting a lotta laughs
Oh FUCK you right fam
I'm sorry
For having smooth brain
All hail the brain
better get more wrinkles on that brain fam
Guys, all votes of people that didnt voted go to random. So random always wins.
Not a bad thing imo
I guess if needed they could add the lottery voting with random being another option
Im tired of playing the same maps and gamemode over and over
I can understand that you did not read all the messages above but I said that like 5 times.
But that would barely change the outcomes honesrly
Even a great thing
Also guys community servers can customize voting too btw and there a barely any offical servers so like does it even change that much
I'd rather have a lottery between the most voted 3 maps/modes rather than completely random maps/modes
Since so few players actually vote it just means that it'll be random no matter what
Sure it's nice to experience everything at first but after a while your taste will solidify and you'll not want to play certain maps/modes. You should be able to influence that at least.
Agreed
Most 3 voted maps Waki/Sandy/Basra. Let's go !
The illusion of choice
Much more choice than no choice.
If the maps that win represent what the players want to play that is a good thing.
There isn’t a single person with no opinions on what they would rather play
What the interest of developing content for your game if people play only 1/4 of the whole content ?
Imagine eating the same food every day....
every map available for the selected game mode gets can be voted for. the 5 with the most votes then either 1) get picked from at random, or 2) get a second round of voting. im just spitballing at this point
overengineering
Agree
Some people just don't even understand that no vote = random and they dismiss this problem. That's why I don't like this new update because no matter what you choose it will always be random and you can't event vote for a mode that you want
And you can die when suddenly you are in the middle of enemy territory and you have no chance to go back to your territory. That is not fun
What I suggested literally doesn't mean this. I don't understand how you miss the entire suggestion. We get 4 random maps to vote from, you eliminate the one with the least votes and have a lottery between those 3. The possibility of you getting stuck in the waki-sandy-basra cycle is way lower but people still can influence voting. Having it be random no matter what will be bad for the game in the long run.
My opinion is I want more variety
Every mode has different pros and cons tho. Everyone finds different things fun
I hate vehicles and tanks yet conquest is so popular
I still play conquest
I just want more of everything. I play all classes too
That would be an interesting take on voting maps and I have no problem with that. Random all the time is just annoying and I don't want to play the game as much as I did previously
Random all the time is just a stupid solution. It solves absolutely nothing in the long run, hell it makes it worse.
Before you at least had the majority of the player base playing what they wanted to play, now you just made it impossible for people to actually avoid what they want to avoid.
And some servers have less people because players leave them to look for others that have the mode that they want to play. However, in the long run this will make people quit the game because it's fine after a couple of times, but after that it becomes tedious
I do that quite often. Sometimes I just want to play frontline or domi but the server I'm on gets voted into conquest so I just leave. I don't complain about "illusion of choice".
That whole thing is just dumb. Everyone is given an equal vote, getting outvoted doesn't mean you weren't given a choice. Now should the majority dominate? No, so you crate some countermeasures for that.
Like the lottery I suggested.
To be honest I don't like maps like Multiislands, Wineparadise or Isle but I still play on them and I'm fine with that. But that random thing when I'm forced into modes I do not like is just annoying and has nothing to do with voting. There is no voting in this case.
Exactly
It's the first time ever I decided to give feedback on something. Usually I just enjoy the game but right now it's just too annoying to do so. Changing servers after almost every random pick is not fun. Being forced into certain modes is not fun. I think I will play something else and see if something changed after a while.
One step forward, two steps back approach to game design 👍
I wouldn't be too sure about that. Today I joined a server with... maybe 40 players. It was a 127 vs 127 server. Domination mode. To me it seems like it's one step forward, two steps back but time will tell who was right.
Not today, yesterday, it's already past midnight.
The more we say it, the bigger rpopability that oki will removew it
Lmfaoo
Other servers were full. They had different modes. Usually when I quick join a 127 vs 127 I join an almost full or full server. This time I had to search by myself for one because otherwise I was always directed to the almost abandoned domination one. It sucks.
Quick join should exclude the server u just left yeah
The problem is not conq servers existing or not. The problem is that the idea is fundamentally flawed.
Removing choice in an attempt to stop the voting majority from dominating is just bad
Yall be speaking too definitively or are using too much hyperbole. "Fundamentally flawed" 🙄
Like the current system isnt without flaws but it's better than the old
It was always conquest before
Now it's always random
That's better
Just because it broke you out of the conquest cycle for a bit doesn't mean it's better
It makes no sense to have a voting system if you are going to count every non-voter as a random vote
Especially when the voting percentage is low
I stopped playing cuz I got bored of all the conquest
It was so boring

💖
And now people will quit because their vote doesn't matter and will perceive this as either bad design or that the devs want to force them to play other modes no matter what players want (I saw that kind of assumption in chat already).
Well good thing that most ppl arent voting anyway 😎👉👉
And after a while "why the game is dead and why devs aren't doing anything about it". Anyway when choosing modes will be fixed I'll be back. Until then time for other games.
That's a leap and a half
The other modes are fun and now we actually get to play them soooo
Ain't dying soon so byeee~~
Apparently half of the losing team in Frontline just quits halfway through lol
Some maps arent balanced well for frontline
Like sandysunset
It's better on the smaller maps
I really don't see how it's meaningfully different from Domination. Like, each sector is still a tiny chunk within which people run around in circles. Disable spawning on capture points and you'd have the exact same thing without the annoying boundary that keeps jumping around.
There are many games which perfectly work with a random system. It was the solution for PUBG, because the map Sanhok was played too much. Now we can't choose the map and nobody cry in the forum for that. It's been a while now ( 2-3 years )
And for the mode it's the same, what's the interest of developing modes if only 1 or 2 are played ? Voting system is so 2010, not a good nostalgia lol
I mean, that is a valid question. Why even develop other modes before the most popular ones have been properly finetuned?
Maybe to have more content and keep the game alive ? You see, it's not compatible with this vision.
Its Been a while now it's not a secret that games stay alive when content are added.
And about fine-tuning, it's pretty right but it's too subjective, I don't have problem with any mode and you do, maybe some modes are objectively bad, but let the time to Oki to improve them.
I remember when on COD I didn't manage to find a gun game because everybody was playing in TDM and R&D.
I was able to do that only when special playlist appeared with a random rotation from 4-5 other modes.
For me randomization is the solution. Yes you won't play the modes and maps you like everytime but at least you play on a larger variety, and even sometimes you learn to love some modes or maps by just playing them thanks to the luck.
It's also good for new comers for discovering the game and not to stay on the same map and modes.
I know some people don't like the randomization but I like it, maybe more people will vote if they want a specific map
You’d need at least 80% of people to vote for anything but random to have a good chance at winning
Right now it’s like 20%
PUBG is quite different than BBR wouldn't you agree? Just because something works in another game doesn't mean it's a good example of that certain thing.
As for the game modes, that's what happens in games like BBR all the time. Devs create a new game mode for "variety" but end up not providing the game style most people play the game for most of the time. And just because you have created game modes doesn't mean you should force people to play them. As you can see in this thread some people don't enjoy frontline, they should be able to express that opinion in voting. "Just join a conq server" is not a solution, cause if that's the solution why have the voting in the first place? People should not get an automatic vote if they didn't bother voting.
If you want to play specific modes go in Community server. In the meantime preventing people of playing others gamemodes and map is not fair. Nobody will be 100% agree and never will be. But the previous voting system was Objectively damn sucks and very anti-variety.
Looking at community servers to solve issues with the voting system is lazy, as I suggested before you can just make it a lottery between the 3 most voted options not completely random, this way you get some variety while not ignoring the opinions of the player base. Variety is nice but it should not be the end goal. You can, if you are not lazy af, run official servers that are on random for the people who want to experience everything. Forcing everyone outside of community servers to just play random modes and maps is just dumb and makes the voting system meaningless.
Funny because before that, players who are for voting system told the others to go in server browser to change map and mode lol
So we are in a dilemma
Let's disable quick match so everyone has to suffer equally using the server browser, solved
No we are not. You can stop the majority from having complete domination without fucking over any kind of voting. For example the lottery I suggested. Imo this system is strictly worse cause it can force everyone to change servers, not just the minority. After a week or two people will get sick of not being able to play the maps and modes they enjoy. Just because you got sick of playing the same modes and maps doesn't make random the better choice.
I think the problem with randomness is how unpredictable it is, you can't never know if you will actually get to play what you want. Just having an official sequence of rotating game modes would also be fine. Maybe add only a skip vote just in case there's a particular thing people really hate.
So you are anti veriaty?!
No I'm lucuma
Some people are already sick of it. As I've mentioned yesterday, there are those who think that devs made all of it on purpose in order to force players to play other modes. Previously I could join a random server and I had fun. Now I can join a 127 vs 127 server with 60 players because others left to search for a game with a mode that they like.
Yeah, opinions on the system aside, the player counts make it really clear that it is not helping people stay in the game.
BuT wE hAvE vArIeTy!

We have gained "variety", traded it for player agency in voting. Why should I, or anyone, vote, if I will lose to more than half a lobby of random, forced, votes?
Jumping servers each game isn't exactly the best expirience tbh
Voting is pointless right now. It doesn't matter what you will do.
Server browser gameplay sucks
Yes, that's the problem. It's totally defeats point of voting.
I cam here to play roblox battlefield, not to milsim of polotical votes
Before I didn't had to change servers, now sometimes I do it after every game. Then you join ongoing game and play half of it or even less. How does this help the game?
I wonder how many people are here for roblox battlefield and not milsim lite. Would solve quite a bit of the issues with the game ngl.
Gotta love people celebrating the death of player agency because it broke them out of the popularity cycle
It sucks to change servers every game. It sucks when you play half of the game and change servers again. It sucks that your vote doesn't matter and the only solution is Server Browser.
Unironically. If you replaced server browser by the shooting range so people can meet each other in an interactive lobby, it would probably help community servers be far more successful.
DRG style hub?
But with much higher player counts I suppose.
Hear me out y'all. What if. Capture The Frontline game mode. You have to take your flag into the enemy's base (and viceversa), doing so takes over their base and pushes the frontline back to their the next point.
stupid ass name but sure
Removing voting seems like an excellent idea after playing random yesterday!
Look at all these people who never said a word when the complaints were about playing the same maps over and over, now we get variety the crabs come out to complain 😂
Hi guys, not sure if this is the correct section but I couldn't find anywhere else to post this. The "Random" option for GAME MODE VOTING has made it nearly impossible to get the game mode you want without dedicated game mode servers.
As far as Map voting, I like the random option, although I think it should be limited to two choices and "Random" to help with vote dilution.
As it stands that would not really help at all. You’d still get random all the time
The fact that “vote dilution” is something that’s supposed to somehow help the players get what they want is ridiculous and is purely a product of the current first past the post system. We fix the issue without reducing player agency just by… well, not using first past the post
Player agency is not reduced, it has been butchered by defaulting everyone who doesn't vote to random.
if player agency results in having to play valley, basra, or wakistan 99% of the time, im completely fine with it being erased
it feels great to actually play other maps, even if it means you have to occasionally put up with frontline or capture the flag
I'm fine with random maps but random modes sucks. Frontline or domination does not happen occasionally, it happens way too often and suddenly you have servers with only 60 players on each team while the rest just quits and looks for other servers.
yeah, i don't disagree. frontline is extremely flawed and encourages camping in your safezone. domination is just boring, and the fact there's infantry conquest, which is literally just domination, is mind boggling
conquest got voted for 99% of the time because the vehicles add flare and variety to the game
but alas, monkey's paw
It does not
It just means people get what they want
It is not true that 99% of people wanted to play valley/basra/waki/whatever over the other options
They often won because FPTP shenanigans
I am just saying we remove that so everyone’s vote is fair
the issue is, as this update proves, "the people who vote" is not "everyone in the lobby"
its not a representative whole, because its not a whole at all.
The random voting choice for people that don't vote is going to kill the game
AFK players votes going to "Random" is not a good change, it always wins by a mile. There is a reason why on for example 127vs127 everyone voted for Conquest, its the best balanced game mode. Some maps were removed from rotation for a reason, they're just not good. Now everytime a game ends the whole lobby is rolling a dice whether its going to roll on a good mode and a good map or they have to leave the lobby and look for a different match. Currently the server browser minigame you have to play to find a good match is not fun. At this point, might as well just remove the voting phase as it makes absolutely no difference (random wins 99,9% of the time) and it just wastes everyones time
Random should not be the default vote. That's just stupid. I refuse to believe they don't have stats on the percentage of players that actually vote at the end of games.
If people cannot be bothered to vote at the end of the game their vote should not be equal to people that actually voted. There are other ways to stop the majority from dominating.
Random also has another problem in design. Not all maps are equal. I'd say most of them are pretty bad. Not all game modes are fun on every map etc.
Removing player agency from this just leads to more server swapping and more downtime
If the idea behind this change was to make other gamemodes to have a chance, theres other ways this can be implemented. For example lets say 100 people voted on modes: 50 people voted on conquest, 30 on CTF, 20 on others, that could lead to the next game mode having 50% chance of being conquest, 30% chance of being CFT, and 20% of being other. This would still make that the game mode that most people want would have the highest chance, but other game modes still have a chance of being selected. Now with random game modes theres and equal chance between all game modes, even the ones no one likes.
That's what I suggested as well. A lottery system is much better than just random all the time.
I'd say i'm speechless over these new changes to matchmaking but I actually have a lot to say about how awful this new Random feature is.
In the past you always had 2 different types of players, those who didn't care to vote for mode/map and didn't care what they played, and those who DID care and DID vote.
In the past those who didn't care were always satisfied, since they didn't care at all to begin with. Those who DID care had a system which satisfied as many of them as possible, the original vote system, leaving the minimum number of players dissatisfied.
NOW, those who don't care are still happy since they still don't care at all. HOWEVER, the players who DO CARE have all influence on matchmaking removed and all this change does is increase the number of unsatisfied players, since most players who do care will likely receive a mode/map they specifically didn't want.
This change has specifically killed off Rush as a game mode, as it only exists as a 32v32 mode (i had a rant originally in #1133101492715393124 ) and so an already small number of servers catering for 32v32 now very very rarely have a match of Rush running, as they are being set to play Conquest, Frontlines, CTF or some other mode which is already available on the larger lobby sizes. If someone wants to play conquest, I imagine they will queue for 64v64 or 127v127, not 32v32. So almost all 32v32 players just want Rush or Domination, however these modes are now rarely chosen at all, which has hugely reduced the number of players in 32v32 lobbies (which has already quite low relative to other lobby sizes) as most players don't get the modes that they chose 32v32 to play and just stop playing. I play this game a concerning amount so the recent change and subsequent effect on server populations has been very obvious
I've seen a few people here also make suggestions for a better solution to this new system and I think a vote system based on probability would be best. So there are no "default votes" (idiotic idea), and any vote that is cast increases the weighting of that mode/map. Once voting ends, a random choice is made based on the odds of each option e.g. if Conq has 60% of votes, Dom has 25% of votes, and CTF has 15% of votes, then these are the odds of one of them being selected by the system.
This system could probably use a minimum percentage of votes to be considered by the system to chose from (such as 10%), to avoid (inherently unlikely) situations where an option with just 2% of the votes being randomly selected.
Some people have suggested a system similar to mario kart and this is basically that but without a random option to vote for
Also I really hope @potent jackal reads the messages in this channel as the lack of communication regarding this issue specifically has been really disappointing. So far the Dev team have been great at playerbase communication, both in the discord server but more importantly, via the message in the main menu whenever you log in to the game, informing you of new changes. Not enough games communicate changes to their games in the game's main menu and i think it's a really good idea.
However for some reason, despite reading the vast majority of update news in both the game and discord server for most of the time i've played this game, i was completely unaware of this change (or HOW it was being implemented at least). This is a huge change to matchmaking which ALL PLAYERS should be made aware of yet it seems like some government secret that you need to go digging to find an answer for.
When you bury the setting to disable Auo-voting for Random in the settings menu and don't even say it's there to any of your players, it will obviously never get touched by 90% of players.
(EDIT: I only think it is setting that can be changed as someone else in this channel said so, but i just went to look for it myself and couldn't find it anywhere, so this is either wrong and there is no setting to disable it which is insanity, or it is there and it's very hard to find, which is better but still annoying and won't be touched by most players)
I hope i just misread a patch note or missed the news regarding how the update was going to work, but if not, I'm worried the Devs DON'T WANT players to realise this is what is going on and this is how the new vote system works
Additionally, it's probably worth mentioning that I don't mind this change to voting when it comes to map choice, just to mode choice. A "forced variety" of maps is a good thing I think, since when it comes to how maps are actually played and the playstyle they require, most maps are very similar in this game anyway, and there are parts of every map to accommodate every playstyle.
However it is specifically the randomness of mode which is an awful idea. Only a few people will leave a server if they didn't get their 1st choice of map, but many many more will leave if they didn't get their choice of mode as this fundamentally changes how the match will be played and lots of people only like a handful of modes
Essay over
i aint reading allat but its probably based
It's based af
Random should pick from the currently listed modes
And maps
That way if barely anyone votes there's still a chance of the people who did vote getting their pick
Or just make it % based from those who do vote. Have it cycle through like mario kart - still think that's a decent funny system personally
i dont see why theres the need to reinvent the wheel here. set gamemode for servers (and make sure theres always at least one official server for each gamemode up per region, or something to that effect), and no vote for map. whenever you hop into a CoD match or BF match or [insert mainstream arcade FPS here] you pick a gamemode, and you understand that maps are randomised
I like having the option of picking maps, makes it more fun. But there are ways to keep the fun of voting while keeping things from getting ruled by the majority all the time. This random system is definitely better, but I think it could be even better
Said it once, i’ve said it a million times. Game mode needs to be server specific. - alas, thats not what this forum is for discussing though, this is about map voting not mode voting, and random is the best damn fucking thing to happen to this game so far in terms of map voting. I actually got to play a map called river TWICE yesterday. I didn’t even know it existed before.
There literally is no "game mode voting" thread, and the two are similar enough so you don't need a second thread. We can discuss both here.
While I get that you guys are bored of not being able to play all the maps, making voting completely meaningless is not the solution here. I get it, I'm bored of the same maps as well but I'd rather not have the map voting be completely meaningless. Now you just have a lot more people leaving servers cause the voting fucked up and gave them a game mode or map they don't want to play.
Also I'm quite surprised by the lack of foresight here. Sure for a week or two people will enjoy being able to play all the maps but what about after that? Everyone has preferences when it comes to maps. I doubt you'll enjoy switching servers every game or two just to find one of the maps you enjoy in server browser.
Variety is good but it should not come at the expense of player agency
To be honest I'm tired of it right now. I need to switch servers otherwise I'm stuck with Domination or Frontline all the time thanks to randomness. And people in chat talk that they want to vote this or vote that and begin to realize that it doesn't matter because it will always be random. With time it will make people either leave until it is fix or just abandon the game entirely. I think during night one guy was writing that he will uninstall BattleBit when he realized the random bullshit.
But it was perfectly fine before when people were having to constantly swap servers because they were sick of playing waki and basra yeah? No, it wasn’t. You guys had it your way for long enough, and it was shit for the rest of us, now its our turn, until they find a middle ground 🙂
Just read back theough this thread a week, two, three weeks ago. Plenty of us in here all quit because the voting was shit and were sick of the same maps. Now random is a thing, we’ve mostly come back and are enjoying it. Can’t please everyone 🤷♂️
You can please everyone if you want to. Now it sucks. Voting doesn't matter, changing servers is annoying, good job devs.
Where did I say that? I'm all for a lottery system to stop the majority from dominating. Maybe read a little bit more before assuming what people's positions are.
Also the "I suffered now you have to suffer" mentality is just extremely dumb. We can fix the fucking system instead. You getting your petty revenge helps absolutely no one, worse it hurts the game.
Current game, 127 vs 127 a full server. Voting arrives, mode changes to CTF, suddenly there is about 85 people in each team, the rest left. Those are facts and that's what is happening.
I wanted to check if I wasn't crazy and nope, people leave and then you have to look for another server. No only conquest or only something servers available, deal with random shit because you have to suffer is just stupid.
not to mention he immediately makes the situation a "us vs them" problem with "You guys had it your way..."
Mate, you were an absolute cockend to people in here when we complained about how it was before, stop crying just because you don’t like the change that now suits others 🙂
No tf I wasn't
Mate, you are an absolute idiot.
You told eydn to go read week old posts yet you didn't read last day's posts
Where I said the majority dominating was a problem and basra/waki cycle sucked
To be honest I wasn't even here before this change but I decided to join discord and write my opinion because I just don't have fun anymore.
And besides I said many times that I like randomness in case of maps, but random modes sucks.
Yet you have the audacity to act like I was being a cunt towards people not liking the cycle, dumbass I'm one of them
And thats absolutely fair, after all, thats what these threads are for. Just know that as valid as your complaints are now, so were those that didnt like the old system too
Except I'm not enough of a dumbass like you to suggest "we suffered so you suffer too"
And i fully agree with you, mode should be server specific tbh
Its the other bellend who is now blocked i was arguing with
I just mentioned that I like random maps, I hate random modes. My main problem lies with random modes and the fact that your vote is automatically set to random if you do not change it. That's the issue
Again, i don’t disagree with you mate
And yet people are trying to force others to play this or that. I have no problem with people who like Domination, Frontline or other modes but right now I can't even find a server for myself. I need to juggle servers in order to play and I didn't had that problem.
In case of maps I like River and Azagor and I'm glad that now I can play them more often. It's fine by me... and yet I can't play them because I'm forced into different modes in which people leave current server and istead of 254 people there is suddenly around 160 or 170.
It didn't happened on such a huge scale before the current update and now it's just a very common situation. Full server -> Random mode -> People quit or Searching for new server. And no, argument that says "now you need to suffer just because" is not valid. The devs dropped the ball with this update.
Not a solution, but a workaround for now; go find a private server on reddit or similar that has map variety and your favourite game modes. Theres a lot of choice out there.
I'm looking at the private servers. They are empty. Lucky me, right?
Don’t use server browser, go actually find one that is advertising and has a discord etc on reddit you can join. The server broswer is still janky as fuck
That's not a solution. It's a chore. Something that worked now is a mess.
It didn’t work though; it worked for some - now it works for others
What a genius fucking solution that is, instead of official servers that rotate between maps people now need to search on reddit for servers they might enjoy 👏
And this argument "now it works for others" sucks. It should work for everybody.
As i said before, there were plenty of us in the old system where you are now.
It should, but it doesn’t. You’re just going to have to put up with it until it does 🤷♂️
Or stop playing like we did
So basically now you want me to quit the game and then wonder why the game is dead?
Except for the simple fact that if you "lost" in the old system you were the minority
And come back when it changes
I wont wonder why the game is dead at all, because it wont be
Again, look back at how many people were claiming the old system was “killing the game” and even though many stopped playing, the game didnt die
Plenty in here said the exact same things
I didn't see many people leave conquest when it was voted for. Now I see a lot of people that leave current server
My current "gameplay" looks like this: I look at server browser. What a way to have fun!
And my gameplay for the past few months was like that, now its not….
I love the way some people think. "I was fucked in the future so now everybody else has to be fucked like I was. Suffer!" Great, this will certainly make things better.
Boomer mentality
Must have had some sort of developmental problem to think that this is an acceptable way to think about your problems
All i’m doing is pointing out the hypocrisy. It was absolute fine for you guys when we suffered, but its unacceptable now you are. 🤷♂️ you weren’t here trying to suggest solutions when it sucked arse for the other half, and in the case of that other twat he actively sat here shitting on people who didn’t like the old system, but now its your turn suddenly we have to be supportive and help find a middle ground? Nah, fuck that. Im having fun, i’ll let the devs figure it out 🙂
Enjoy staring at the server browser mate, see you on the battlefield

Bro literally ignores the entire thread to make shit up just to fit his us vs them narrative
FYI all I did was say people's votes should matter
You ignored my sentence where I wrote that the devs should have made a change that will be good for EVERYBODY. So no, I don't ignore certain people, but I hate this "eat shit asshole, it's your turn" mentality.
Mr. dumbhead over here couldn't take a differing opinion
I've played one and a half game. Sorry, I want to play and have fun not stare at server browser.
Just to play devil's advocate here; the way things were before this update pretty much shows that player agency and variety are going to be mutually exclusive with this playerbase.
"Given the opportunity, players will optimize the fun out of a game."
This is not a new concept. That's why you find a middle ground, say a lottery system based on votes. Not this random bullshit.
Also playing devil's advocate for a guy whose thought process is "I was fucked in the past so now everybody else has to be fucked like I was" is a bit foolish.
Literally nobody here is actually defending the old system. Not liking the old system and not liking the new system is not mutually exclusive.
I was playing devil's advocate for the new system, not for the other guy
I know, but I think you know how people act like when they sense even a bit of support
It would be easy enough for me to bitch slap them right back down :P
I feel like you're intentionally ignoring the fact that the old system (while still flawed) was literally a democratic vote that served to satisfy the MAJORITY of players who cared about map/mode. so what you mean to say is "it worked for MOST players - now it works for A SMALL GROUP of players"
it clearly didn't work for "most players" when so many players were rightfully complaining about having to play the same dogshit maps over and over
Random maps with lottery = problem sovled. No random mode, no defaulting to "random" if you do not pick anything = problem solved.
And servers lose from 80 to 90 people when random mode picks something they do not like, while previously the numbers stayed roughly the same. And yeah, I want to play on different maps, I don't quit even if something I didn't liked was picked, but random mode is not great.
too bad for them, other players will replace them. i've not had an issue with servers getting depopulated, even if it's a really shitty gamemode/map combination like frontline sandy
We will see for how long other players will replace them 😉
Hm? Just because a lot of players were complaining doesn't mean they weren't the minority. The system sucked yes, but it was based on majority rule.
Pointing this out is not defending the old system btw. I didn't like getting my domi servers turned into conq after a couple rounds either. But suggesting that the old system did not depend on the opinion of most players is just wrong.
Wow, people who like different modes can agree on something? Impossible! We must fight and protect random at all costs! But seriously though that's why I can't find place for myself now. There is no chance for me to play what I want, it's almost always frontline or domination thanks to random mode.
Not to mention not all modes work good on all maps. I hate conquest on wineparadise but dom works fine on it. Same with multuislands. All random by default is dumb. You can have some servers run on all random sure but it should not be the default choice.
btw the random Vote by defealt is "intended" behavior. SgtOkiDoki gave a ✅ on a post in #game-bugs. #game-bugs message
I don't like conquest on Multuislands, Wineparadise and Isle so I can agree with that.
Seriously? What the hell?
Oki's cooking license should be under review at this point. Bro has been cooking up raw shit.
I thought it was a bug or wrongly implemented, but no.
Like the bandage healing without a change to the bandage numbers, like we have said that might work if the bandage counts were higher.
Ok, if it was intended I'm done with the game until they change it. Till that moment I just don't care.
That is why I'm going to a different chef because right now I don't want to eat this raw stuff
I noticed that less and people are voting now, because every one knows its going to be random 99% of the time. So now it is 100%
The main problem that this new system has, in my opinion, is that voting phase has no purpose. Whats the point of us voting for a specific gamemode if random will win anyways by a mile. If this change was in fact intended, then jus fucking skip the voting phase and stop wasting everyones time.
Yeah, when I played for a while today I noticed that even less people vote and random is just always winning. It doesn't matter what you want or what you will do, better go look for another server because there is a high chance you will get something you do not want.
I play NA there are some 24/7 Domination and Rush-Servers. the eu ones are mostly empty
Ping is around 115 for me. this is not optimal but ok.
The problem is that transferring to different region doesn't solve the problem. I can't even find a server for me in the EU
At least that's what was happening since the update
it literally gave the map/mode that most players would vote for. you can't just use anecdotal evidence from a discord channel to push your viewpoint, claiming that "so many players were complaining". it sucks but they were obviously a vocal minority. you literally cannot disagree that it satisfied the largest group of players possible, since that is how the old system literally worked
if you actually think "so many" people were unhappy with playing the same map/mode then you'd be mistaken, as if it were the case then those "many" people would be voting for different maps/modes and so the problem with the old system would not exist anyway and we would have gotten more variety in rotation
it's like you don't even understand how the old system worked anyway
same man i exclusively play Rush (32v32 exclusive mode) so its been diluted by the generic modes usually played in larger lobbies which no one normally voted for in the small lobbies. and now there are 2 Rush 24/7 servers worldwide, neither of which are in EU :/
It sucks that instead of fun now you look at server browser and can't find anything for yourself. And speaking of other modes, if the devs want people to play them then make them interesting. Why Conquest is popular? Because it gives people freedom and they can experiment with stuff that they got. You can't do that in Frontline because of enemy territory, while in Conquest you can flank enemies or even attack them from behind thanks to a chopper drop or spawning on beacons. I like Conquest and CTF because of those modes give me the freedom to run around the map etc.
If anybody likes different modes I'm cool with that. An ideal fix would be to let people play what they want instead of suddenly forcing the majority to stick with random. If people voted for certain modes that means they appeal to them the most. The same thing with night maps, nobody votes for them because the majority hates them. The only exception is Lonovo, but that happens once for a while. So @potent jackal why not force night maps on everybody if you already want to force random stuff on people? I wonder how that will go.
I mean, what can go wrong with playing only night maps? Nobody should complain, right? People want variety so let's go!
btw i mentioned the bug with players not being told about how the new system works in #game-bugs and Oki responded so i suggested the lottery thing to him. he did say that the topic on map/mode votes will be revisited but for the time being the default random vote was intended (no mention on why none of the patch notes explained this is how it'd work)
It sucks that they are going to leave it just like that. Why not disable it and work more on this stuff?
this is a big issue and needs to be addressed
they should really remove the defult random because most people dont actually vote. if the percentage of people who vote was 75%+ then maybe this would work but rn this just doesnt
Totally agree. If every player would vote then we wouldn't have this discussion. Now they should just remove it until they fix it and make it a viable alternative to the old system. Now it's just old system but in different form.
literally half the people leave a server as soon as they see CTF
Same happens with Domination and they search for different server
New voting changes are good
People who downvoting it are brain dead
But yeah add the same for maps
i hope the shitters got what they wanted lol
literally no one is going to vote random, so the whole addition was completely pointless
have fun playing wakistan 90% of the time again
90% of time when you can't pick the some mode twice. Really?
wakistan exists in more than one gamemode, you know that, right
It's a way better compromise than forcing random on everybody
it's really not. it's just going back to the old system essentially
back to the dogshit rotation of the lowest common denominator maps
I don't see wakistan that often. Basra or Valley sure, Wakistan not really
a compromise would be having random still relevant in some way
but no one is ever going to conciously pick random over a specific choice
Yeah I would have preferred they just remove map votes
There was an idea with lottery where people choose three most voted maps and one is being selected randomly. I would be fine with that
jumping on a constant-gamemode community server with randomised maps totally revived this game for me. its the same formula mainstream shooters have been doing for forever, because it works. you pick the gamemode you want, which defines the type of gameplay you are wanting to play, and you get only that gamemode with randomised map selection. it keeps the game from getting too boring and monotonous without forcing you to play essentially an different game altogether every round
i wouldn't mind that, just anything over the system we've had previously. what's the point of having >15 maps if you only ever see like 5 of them? i really enjoyed getting to play river or dusty dew, since before you would never ever see them winning a vote against the more popular maps
As I said, I'm fine with random maps, the only issue I had was with random mode all the time
i agree, but at the same time, what'll happen now is a constant rotation of conquest -> domination -> conquest
itll probably be conquest frontline on 127v127 servers
which i personally dont mind, but they do play totally differently
CTF is honestly kinda underrated and im glad i got to play it more recently. it's a great gamemode if you just focus on killing enemy gamers
thats my gripe with CTF. people like it because its essentially TDM. so just fucking give the people TDM and be done with it
That's why I said that this should have been properly tested. When you force random on everybody it's not fun. When I said I don't have people who were pro random mode were telling me to find 24/7 servers or check reddit. Now when you're not happen should I do the same? I think not. I don't get it why people tend to shit on ther perspective instead of trying to find solution that would be fine for both sides.
Anyway random for maps is fine for me, random for modes not really. The other solution is to have servers with only random and other with only voting.
i really do hope oki backpedals and brings back random maps at the very least
either totally random, or even the aforementioned lottery system
it has been such a breath of fresh air, i went from only seeing basra and valley and wakistan every single day to actually getting to experience map variety
Lottery is way better beacuse you get to vote for certain maps and then it will be randomized. For example you choose 3 maps from 5 and then the game will pick one of them. I would be perfectly fine with that.
The issue with new system was the default random and lack of player agency. Your vote meant absolutely nothing and you had no say in modes. Variety of maps is cool, being forced to play something you do not want to (Frontline for example) is not.
yeah, i agree
Now you will have conquest every second game and people will need to choose something else. How this will work I have no idea, but it is way better than forcing random on everybody if someone didn't voted on anything.
yeah saw oki made a change and thought it would be a complete fix but again still has the issue of the mode you joined to play being removed immediately, effectively never letting you play a FULL MATCH of the mode you want to, unless for example you join a Dom game as you predict they will all vote Conq next so that then you get to play one match of the mode you actually want
regardless it's a big improvement over what we had for the past few days and fixes the biggest issue of fall which was 100 players on default Random votes (and likely having no idea they had a vote put on Random in the first place since the change was not communicated accurately at all)
It should be a weighted reduction in it's appearance
Yeah it's not perfect but it's something. At least we will not be doomed to play random all the time.
And all the game modes shouldn't appear at once
Same as the maps. Makes it easier for people to pick things. It's like having too many items on a restaurant menu
At least it's moving in the right direction though!
yeah i think just a choice between 2 maps and a random option would be far best. maybe a few more choices for mode but only like 4 instead of 2 for instance
I think 3 maps is perfect, prevents draws and it's just enough choice. Same with game modes. Have it be a % chance for the game mode to show up, every time it's played on the server it'll lower the chance it shows up. That way people can get the possibility of a runback, but it isn't guaranteed
Also please separate out the night and day map votes, or make it a % chance it'll be one or the other based on the votes. Night maps are whined about a lot on the server because most people don't get to play them on anything but like lonovo. They're a nice shakeup every once in a while
The reason I argue for the more mario kart esque system is because the luck factor makes map voting pretty fun and can keep things from getting stale. It's also kind of exciting to get that one guy who voted differently from everyone's pick every once in a while
Tldr: make map voting gambling plz
I think 3 maps is perfect, prevents draws and it's just enough choice
Only if you assume a number of people vote that is not divisible by 3 :P
Not nearly to the same degree
New changes are ok for the gamemode, I can understand. But for the maps we are going to experience the same shit as before.....
I'm looking forward to play over and over again Wakistan and Sandy, I'm so happy ! 
Please don't make servers change game modes every round. I don't want to keep server hopping in order to play conquest
#dev-wip message
I dont think this change to gamemodes voting is a good idea. I don't see how it could ever be fun playing the same maps over and over again, but I do see how someone would want to play the same gamemode over and over again.
For example, when I started playing a few months ago, there was always a frontline server where people agreed to only vote frontline and that was really fun to play on. Some people also might only want to play conquest and that's fine.
Having to rely on community servers or server hopping for that sucks. The odds of you finding a FULL community server, WITH good ping, that is playing the gamemode you want to play is super low.
When it comes to maps I think the mario cart style of voting makes the most sense. Just have the votes define a random distribution for which map gets picked. Basically just pick one person's vote at random and that's the map that gets played.
Why the fuck do we get non repeating game modes but not maps being unavailable for idk the next 5 votes? If you are not going to implement something like the lottery idea at least stop maps from repeating on short cycles.
If anything we should have official servers with fixed game modes.
How does he keep missing with these?
No need to be mean about it.
Yea, I think the change makes more sense for maps than modes
Also to add on to this, the change does not solve the problem of there being modes that nobody will play. Nobody will ever vote infantry conq., instead servers will probably just bounce between conq., domination, and frontline.
I will continue to beg for my mario kart system like the child inside me desires
I hope there is still the random button on Map voting. I will press it a lot. I am still not a fan of the forced game mode changing. But better than before.
Is "Random" really RANDOM? I mostly played CTF, inf Conq, Frontline, Domination and Elimination. Never Rush. I had to join NA 24/7 Rush to play it.
Rush is only available in 32v32 lobbies so unless you are in one of those you won't be able to play it. 32v32 servers before this change to map/mode selection were 80% Rush servers as this is what everyone in those size lobbies came to play, since it is available no where else
Lul of course I was on 32v32 severs. XD
It was a great time
Please
Gotta second the fact that I do not want the gamemode changing every match
People have favorite game modes that they want to play
And just in general yeah if I want to switch it up even, I want to play a few games of one mode then join a different server to play some of another
The new dynamic for gamemode voting should be applyed with care on each region. We don't have a conquest community server here in Brazil, but we have 3 CS that cover the other gamemodes. Now we can't barely play conquest.
The other bad thing about the random gamemode vote is that every away player is count towards random. Just saw 180 votes counted as random.
That's kinda flawed.
There's only one OCE server left now so we have no choice lol
Sigh, I just want a frontline server in NA. Game mode specific queue would be amazing.
north america went from having 3-4 24/7 frontline servers to having none in about 2 days flat. and im 100% not down with flipping between gamemodes that are all so fucking different from each other, so ive just been playing on 24/7 conq servers. i miss frontline. it was chaos, but at least it was organised chaos. conq is just flank or get flanked
and gamemode specific queing with totally random maps is how every mainstream shooter has done it for forever. because it* works***. please oki, stop trying to reinvent the wheel here.
All the 127v127 NA Community Frontline servers shut down as well due to being DDoS'd so we really can't rely upon community servers to provide the 24/7 game modes. It was a failed idea from the beginning unless oki just doesn't care at all about people that like only specific modes.
Here's my community server frontline options.
Dedicated servers to each mode could be the solution. Add to that lottery with map so that we can have variety of maps and we are good. At least it's worth a try and way better than forcing random on everybody.
Oce being shafted every time 😔
Not sure whats going through okis head here, its like he’s seen all the arguing in yhis thread and decided to choose the one option no one asked for
True early access vibes
Most early access games I've seen do not do shit like this
this is just taking a step forward then turning around and leaping as hard as you can to end up going backwards
Most early access games seem like fairly finished products. This still feels like we're in a beta tbh.
somehow oki found the worst of both worlds when it comes to voting with this
yep, most of the time it's bugs and a couple of extra systems that are missing
currently the game doesn't even have a solid idea as to what it wants to be
You don't play many early access games lol
It feels like the game wants to be a different version of BF4, and I'm down for that
FYI the game started as a milsim game, it just pivoted to battlefield after it didn't get enough traction and now it's stuck in between those two which is very awkward to balance the game around.
Even though they are working on a hardcore mode and what we are playing right now is "mixed" it still turns a lot of people off from the game since in trying to provide a mixed experience it fails to satisfy either group.
Idk, feels like a good balance to me
Idc what it started as or anything. It's a fun mix that hits a lot of buttons for me. I want whatever magic it is now, and I want it refined 😤
Good for you
Be happy 
Please don't
Do not brush aside people's criticisms with "be happy" or "just enjoy yourself"
I didn't do that lol
I was just saying the game is pretty fun! And I feel like it's not in the worst place. Identity wise the game feels unique. I don't feel like it needs to be one way or the other
To be clear, the voting is currently not great. But once the random fix comes out I think it'll at least be an okay bandaid to the current problem
I don't think official servers dedicated to game modes is the solution. Personally when I'm on an official server I'm there for whatever. Like any game mode, any map.
What needs to happen is a loosening of that contract for servers that's apparently in place. It sounds ridiculous to me. Really limits who's going to host a server
You can have both and not depend on community servers to provide specific game mode servers
I doubt anyone would suggest that every official server should be game mode locked
I disagree. If I join a server, it's because it's infantry only. If it swaps to conquest, half or more of the players immediately leave because many players do not want mixed combat.
Happy for the people that enjoy the random implementation but I don't boot up the game for a chance to play conquest. I boot up the game and look for a mode I specifically want to play, whether that's Rush or Frontline. And now oki has decided to ruin the consistency of that experience.
Yea that was easily the worst change oki has made so far.
Mixed and Infantry only servers need to be seperated, the two just play too differently to have servers jump between the two
Basically need some servers dedicated purely to CQ, the rest infantry only. Having different infantry only game modes is fine, but you can't mix inf only and then CQ. It just forces players to shuffle servers after every round and that is frustrating as all fuck and makes people stop playing
I'm saying I don't think official servers will need it. I think the solution is to ease up on the community servers to allow for more Frontline only and such, personally
I'm down for some official servers that are like infantry only game modes or something though.
The reason I'm wanting community servers to host the modes is because you get to know people on em. It's nice sometimes. Just a me thing
To be extra clear, I don't think having official servers dedicated to a mode would be bad, but imagine quick matching into those servers constantly. It would be absolute pain
Why are we relying upon random sysadmins to provide a typical FPS gaming experience (playing a single mode)?
When I QP I usually just want the standard vanilla BB experience, no specific modes, etc. By having official servers that are dedicated to one mode, or only 3 modes it'll make it so when I QP I'll get shoved into these Frontline only servers and such, which would be annoying for me at least. It's why I took community servers off QP entirely for myself
@hazy steeple has earned the Tier I Member role!
Oh no
Now, if the options for QP get changed to search for modes as well as filter servers, then it's a different story. I'm just speaking about how it is currently.
QP = quickplay
Cuz early access game so oki is using us as testers
I mean, that's what EA is essentially
Yes
I just wish there would be a bit more clarity about it
Honestly didn’t think about this but makes sense
just remove the fact that everyone autoviotes for random. The reason that the map voting exists is so that people can decide not just having 180 votes for random and ntohing else playing the weirdst worst maps every imagined
He's already updated that, it'll roll out next patch
smh
Please don't introduce the "no two gamemodes in a row" thing.
I do think it that should be changed to "no two maps in a row" instead
but either or, yea plz
Did that ever happen to you? I can't remember playing the same map twice in a row.
Idk, might be a thing already lol
In my opinion there should only be 2-3 Maps to vote for and a random opinion. On top of that the most recently played maps should be excluded from Voting and Random. I'm not sure how long they should be excluded, but I would aim for around 2h of non repeating maps.
Game modes on the other side should not switch every round or at all. "1 Server 1 Mode" is industry standard and should be the default experience.
auto voting to "random" gametype and map is an L
its an L for gamemode, but for maps its literally been industry standard for pretty much as long as multiplayer FPS games have been a thing
I think it's fine as long as the game mode is brought back into the pool next round
eh. i think the existence of a lot of "24/7 Gamemode X/Y/Z" community servers is a clear enough indicator that people just want to play the gamemode they want to play without having to worry about getting randomly tossed into a gamemode that plays completely differently
The forced random for ppl who dont vote is dumb
You can't do this anyway. I'd suggest not getting the same map 5-10 votes after it was picked though. That way you get through a good chuck of the map pool before repeating maps.
The problem is that there are no such servers in EU currently and when I joined NA people were complaining that EU players join NA 24/7 conquest server. Not great
Unless i’ve missed something, i don’t see the game mode thing has been applied in the new update?
I didn’t know where to put this idea but,
I thing when a new thing is added there should be a 24 7 (new game mode or map) for one week
And then you can play normal if you don’t want to play only the new game mode or map as always happens
Cuz it’s the only thing voted for a week
for the gamemodes it has changed, for maps no. And it's a good thing, Oki said to try if we can get a proper balance.
Gamemode are majority voted and maps are majority random (still default vote to random). For me it's quite good to be honest, it's especially playing the same maps over and over again which is annoying, for the gamemode it's less bothering.
So now perhaps Oki will just remove vote for maps and force randomization for everyone and keep votes for gamemodes, it could be a better solution than keep vote but force default vote to random.
I HATE the new random vote
It gets a ridiculous 100 votes every time due to the people who don’t vote automatically voting random
They may as well just remove the voting
.
yes. might as well remove the voting. because random maps just works better. I sure as hell dont have "yes the map i voted for won!" memories from playing CoD growing up. Obviously, there absolutely nothing wrong with giving player votes a shot over random maps, but nothing shows its anything but subpar, and it is probably quite bad for player retention, as new players get very repetitive map play very quickly instead of seeing the games whole spread of maps.
Having random vote is fine but making it so all the people who don’t vote get their votes to random sucks
You can achieve this while still having voting. It's just that the old system didn't do anything to stop the majority from dominating. Random is fine but there will always be bad maps. So giving people a way to prevent playing bad maps is good.
So, any changes in the update or we are still doomed to random?
No more default random votes but the game mode cannot repeat was what oki last wrote
which is what nobody wanted
Yeah, that is not cool. Maybe servers for each mode? I don't know, but I like your suggestion with the lottery when it comes to maps
Yea, it kind of sucks
Not only does it suck it's the complete opposite of the feedback given
If I remember correctly people wanted to choose game mode but were fine with random maps in some way
Pretty much
The second we heard about the gamemode not being able to be picked twice everyone was like "yo wait, no"
We just want the ability to possibly have a different gamemode, not to never pick the same one all the time. It's kind of nice for variety at the moment, but sometimes I just wanna conquest a couple of times lol
Conspiracy theory: he did this to get more feedback on all game modes 
Agree. I like conquest but after a couple of games I have nothing against something else. I'm fine with that.
And force people to play them. Frontline feedback: not fun, enemy territory restriction sucks and kills creativity
Frontline is fantastic. The enemy terrority thing is fine
It's supposed to be a back and forth game mode. It's just how the type of mode is. If you could just backline constantly it'd be a pain in the ass.
But, I do think the points (both their size and placement) need work
64 vs 64 in particular feels like it's gotten no love lol
I just don't like the fact that when you are stuck in enemy territory you have no chance of getting back. Like you can lose one point and there is no point in running back, just hit respawn
Would be solved very easily with no squad/capture point respawns, no need for the weird arbitrary boundary thing.
?
WOOOOOOOOO FINALLY
fr fr
I'm not sure of this change but let's try
One last suggestion for the weighted system
If possible, have it roulette through the options. Like a roulette wheel lol.
Now if only we can get a confirmation on not having that stupid ass game mode idea, i think we finally might have hit a decent middle ground
Yeah was a good suggestion
Are we still keeping the not allowed to play the same gamemode twice change? Don’t see anything saying that was reverted
although im still a little worried because his update #dev-wip message only mentioned MAPS having this new system not MODES. the forced randomness was an issue for maps but much much worse for random modes. hopefully modes see the same system implemented
yeah im worried that change isn't being reverted i dont think hes mentioned it since
Yeah even if he switched modes to use the map system it’d be more or less okay, like if 75% of the server wants to play conquest then we play conquest 75% of the time
Has anyone mentioned using a ranked-choice voting system so that players vote for their top 1, 2, and 3 choices from the after match map choices presented?
Really? How? When?
This is what I was thinking as well but instead of a set time frame they just need to be removed from the pool for x amount of games. My main issue wasn’t that was I was playing the same 5 maps; the problem was that I would play sandy -> waki -> sandy -> x and the fact that I played sunny twice in 3 games would force me to alt-f4 and take a break. The truth is the maps that DO get voted frequently get voted because they are the best maps. There’s no arguing that. I just don’t want to play the same map twice in 3 games.
I also like Heavy’s idea though on everyone getting multiple votes. Then I think it would be nice to just random out of the top 3. I still think that maps should be banned from the voting pool for 2-3 games after being played though.
Yoooo the roulette effect on voting is perfect actually. Kind of hype 🔥
the roulette isn't going to be enough though. The bad user experience is in playing the same map 2/3 games. Unless there's a system in place to keep recent maps played out of the pool then people are still going to complain.
what do we think of the new thingy
New system is going to be great imo. Makes sense to work off a percentage based system
i still think we need maps that were played last round removed from both the normal and random voting pool
Should wait and see what happens. winner takes all voting can make people try to game the vote or just not vote at all
The new system has come out to be... quite bad. Though obviously still better than what we had before this update.
This still made the votes very RNG-based. Three games now that the non-voters completely overriden a vote of 70 players over some random map 2 guys voted.
2 wins over 70+??
With most people not voting, it hasn't exactly given much of a chance.
There is also the fact that the vote has put us in night maps three times in a row now. Pure RNG?
I seriously think if most of the server voted for something, it should respect that. Not give out RNG votes to everything else. I don't want to play some maps, it simply ruins the game for me.
The old system worked fine, I don't know why we got to change to this? If someone doesn't vote for a map, it doesn't mean they don't know what to choose. Perhaps they didn't care. Players gravitate to the most enjoyable maps by default.
the old system was anything but fine, unless you like only getting to play 3 or 4 maps ever
players don't gravitate to the most enjoyable maps, they gravitate to the ones that are most popular. you're insane if you think basra is actually enjoyable, it's just extremely popular with recon players
With this new system, it is barely possible for people to want to pick maps to play anymore..
Yet again, the 6.6% one won over the 57.4% one.
good
I want to play the NEW map, choose the maps I want to play, some random person can just win over the entire server by random chance alone.
that's how rng works. sometimes you get a really unlikely roll. deal with it
the odds were still in your favor, you had a rigged coin flip on your side
I would rather have the random vote button be a thing, but remove this dice roll. It simply isn't fun for most of the server to get forced into a map no one voted on.
The system may be good in getting map variety, but it could also be argued for the other side.
then no one would pick the random vote
you'd never ever see it winning against an actual map vote
@nocturne briar You are ignoreing the people who dont vote on maps
map variety is exactly what the game needed
People who don't vote for maps shouldn't be counted.
That screenshot is from a 127v127 game right?
64v64
they're not anymore
So a quarter of the people in that game wanted to play Zalfi, and 3 quarters wanted to play something else or did not care
It must be some stupid luck, then. The 4% votes won like four times in a row now.
random was 18%. if people who don't vote were still counted, it'd be like 60%
That sounds like a bug
you should keep recording the results to see if there is something off
If it was a dice roll, it's fine. But the higher percentage should be winning more!
I wasn't annoyed when it rolled for the first or second time. But four times in a row, the two people who keeps voting for the worst possible night maps kept winning over 40 - 60 votes.
Four times in a row. This is ridiculous.
tbf that's moreso an issue with night maps being aids
A compromise is fine, if people really like this voting system, okay. I'll cope. But the higher percentaged votes don't seem to have a higher chance.
Or who knows? It might just be very unlucky. A coincidence? That does sound like a 1/10000 kind of chance, yet they still won.
I'm just a little angry that I've been trying for two hours to try the new map which most of the server wants to play, but kept getting put into night maps. We've been trying, y'know?
Think about it this way, since Zalfi only got 57.4% of the vote, there should be a 42.6% chance something else gets selected
It shouldn't be looked that way.
It should be 57.4 vs 6.6 vs 13.1 vs 4.9 vs 18.0.
If it was random, or the 13.1 or 18.0 options, yeah.. fine.
But it literally chose the lowest option one four times in a row, this isn't right.
Yeah, you're either just getting pretty unlucky or there is an issue with the random selection
i wouldn't be surprised if there was an issue with it
but at the same time, rng just do be like that. that's xcom baby
There are definitely problems with this system overall, but if you guys rather have map variety, that's fine. Whatever.
I'd rather have maps that are unfun to not be chosen, because this system forces the server towards it.
A top two / three voting system is most likely better.
A vote's a vote. Have some "voting" in that.
RNG can still pick one at random, sure. But at least eliminate the one that no one wants to play, mm?
Honestly think if it's less than 10% of the vote on a map, it shouldn't be counted in the RNG.
This picture right here, at least Zalfi, tensa or Random should be the top three that should be RNG'd on. Not frugis and sandysunset.
If you do that, I'd honestly think it would be even better.
It's normal, it's a random roulette with a % of Luck. It doesn't mean that it will be always the maps which is most voted
But I didn't test yet, maybe there is a real problem, I can't pronounce on this yet
I want to conceptualize this way better. The problem before with the system of just choosing the top vote was because of the map variety, right?
Players will only vote for the "best" maps for themselves, leaving some maps in the dust, making map variety barren.
Okay, fair. So, you bring out this system of randomly choosing from all the voted maps.
However, this system does also bring it's cons.
But to start with it's pros:
-The underdog votes might still win!
-More map variety, undervoted maps have a chance to win!
-You might get to see more maps than you've ever seen.
But with it's cons:
-Trolls that will pick the worst maps possible can easily sway the vote, their chances might win.
-Some maps really shouldn't be picked, especially paired with the gamemode. These shouldn't win.
-1 vote versus 33 isn't something that should really be voted upon. If one percent votes for something, the entire server shouldn't be enduring the chance at all.
-Sometimes, the least voted on map is not voted on for a reason.
In the screenshot above, Frugis was played literally two games before, on the same gamemode. We don't want it again.
I get it completely, what this system is trying to do is to not let votes sway the maps all the time. Sometimes, players will just go through the same three maps over and over again. But with what we got now, it is really bringing the worst maps into the forefront too!
So, I want to suggest something better; We're close to being perfect now.
What if we have a vote for the top three?
This will eliminate votes for some really shit map combinations. With five votes, the least voted two will not be counted. This ends that small case of some random guy choosing a crappy map at night, while giving the top three a chance to win.
We got the best of both worlds. We get to see variety maps while not giving the chance to the unlucky cases of 1 vote wins on night sandysunset or something?
If everyone literally votes for the same map, then it won't even need to be argued.
If two maps got the same chances, just randomly choose one.
Or just keep this system but ban previously played maps, just like gamemodes now. There will always be cons to any systems. In the meantime it's seem to be better balanced than before. But maybe need some little adjustments
That's already what's happening though
The problem is the fact that some guy voted for Night Frugis or Night Sandysunset and it won vs 36 new map, 16 other
Ok I tested for a round and I have to say it's quite nice imo, we have a semi randomization. it was 18% random and 26% for an other map and the roulette has chosen the random option. I need more tests but first impression is good.
The current map voting is fucking miserable. It goes to random which is then all night maps!
I like the new voting, I think if it falls to random, giving players one last choice to pick between day/night would be aight
But am enjoying the variety atm, even tho some maps do suck at night, but that's more a night map design problem
At least it give chance night maps to be played. But opinions on night/day are very mixed I agree
Yeah that's cuz night maps/NVG and vehicle vision at night is scuffed
but is different issue to map voting
The day / night choice would be great in that case
i finally get to play night maps that aren't lonovo or uhm... idk river maybe? ._.
while that's cool it also shows how badly designed night currently is
and it being this random is meh
I'm sorry but all your cons are "I don't like it" reworded 4 times
Sure, bad maps reworded 4 times, I still really believe it can be improved.
I think the maps can be improved
I've come back from saying the system's crap; I can agree on it's merits
But won't a top three kind of system be beneficial?
I don't think letting RNG choosing every single map is a good one, kind of no point in having a vote at that point
The system is, by it's very nature, self-selecting, if you have 200 people and 10 vote for one map, that's a 5% chance of it being picked
It's insignificant
Significant.. I had that happened to me four times in a row somehow, just bad luck?
Yeah bad luck
If it does prove to be a problem for whatever reason, they could add a threshold where if a map doesn't get at least 10% of the votes, it's dropped
No you didn't, stop
All I'm saying is, the system's almost perfect, just...
The systems not been put in yet
some maps shouldn't be voted on, it should not be given the chance
Bruh, it is what
If you mean randoming 4 bad maps in the current system then that's fine, it's currently a completely equal chance for anything
Which is a problem
That's exactly what I am saying
That's not going to happen with a proportional lottery system
It's currently rolling every single one of them, and from seeing the roulette kind of deal when it chooses a map, it doesn't seem to be lowering the chance
because i've not seen the most voted map win the vote once since it came out today..
Something about the chances don't seem right to me
That's because currently it's not using that
If you don't vote, your vote is random
I am saying this because it felt kind of strange, 's all
Could just be insane luck because it didn't feel right losing the 70% map vote four times in a row
That's more rational, it's still about a 1/3 chance of it not getting picked
There were some feelings of mald a little when two of those votes put us in night maps
I get that! I'm usually fine with it until it is the map with literally only 2 people voting for it winning over 50+ people, it shouldn't be getting equal chances right?
If it is, then that's why I am asking for the top three kind of system! If you don't want the top map to be voted on and played all the time, why not remove the other least voted on maps and randomize across the top three or something?
Helps make the crappy maps get picked less, still three whole choices to choose from
That just means we're back to the same 3 maps getting picked constantly
It solves nothing
The same three maps? The map selection is randomized, how are those three maps gonna be the same three we're ever gonna play
The five that comes up is never the same anyways
Just disable maps from reappearing in voting for 5-10 rounds or something.
Like how game mode was put on non-repeat for a bit
Something between 5 and 10 should be good for variety with the current system
Also it probably should be top 3 voted maps and not all
I doubt we got that many maps for 5-10 rounds
and thats what i've been saying!!
We do have maps to at least go 5 rounds
The original suggestion was top 3 voted maps should enter the lottery
💀 Probably, actually..
baby steps I guess
And yes, that's what I've been saying!
I've gotta really defend this point.. top three's a good idea!
Like if one or two out of 254 people vote for a map that map shouldn't be in the lottery in the first place.
Also the random vote option should have a day/night selection considering how badly designed most night maps are
I'm good with this
God, no.... If we have Wakistan/Sandy/Basra in the same pool it's gonna be awful. Just keep the current lottery system but ban maps which were previously played for an amount of time.
So far the lottery seems to be working. I played 6 games and 3 of them random won. Also all 3 random ended up being night games which was amazing because I only ever got to play Lenovo night. Big W imo with these changes.
night maps should not be so prevalent in random, both my random games today were night maps and many other people saying the same thing, theres a reason no one votes night so forcing it like this feels pretty bad
Some people want to experience night maps and some enjoy night maps. Should they never get to play them because they are in the minority?
I have played since early access release and today is the first time I played any night map other than Lenovo. Same type of deal as having never played CTF until random mode selection
And that’s not with casual playtime either. I’m nearly prestige 2
The problem is that the majority will probably never be more than 60% of people maximum but that’s still 40% chance something else will win…
It’s not the 4% maps winning that’s annoying it’s that the 60% maps aren’t winning becuase the remainder of the other maps still adds to 40%
It’s annoying but it’s just how numbers work
I mean I’m not against not having the lotto. My suggestion is above quite a bit. I’d rather have banned maps that have been played. I’m just saying I’ve enjoyed the changes today and enjoyed playing night maps
And I also think this is the most fair implementation yet by far
What implementation ?
the random lotto/weight system that was released last night
i never said anything along those lines, i said they shouldn’t be as prevalent, it’s very clear the community generally doesn’t like night maps so the weighting of them as a result of random should be maybe 20% max, especially given we are basically at the mercy of rng in the first place with the lotto system
does the community not like night maps, or are the people who dont just really loud about it?
the fact they were almost never voted for under the old voting system is the answer to that
I've noticed on a few custom servers that are day maps only the latest patch will sometimes select night maps with the random selector.
the previous afk-voting system literally showed that the "all the people who vote" arent even the majority of players, much less the people who didnt vote night
and you have lots of newer players who have never even played night because the people who dislike night are really loud about disliking night
same goes for maps. ive been seeing level 50 or so players playing on maps like dustydew and eduardo saying "is this map new?"
lol
okay but if they cared about playing night so much they would have voted for it lol
this shit sucks
they didnt vote at all
Night maps are not great to be honest. Sometimes people voted for Lonovo night (like 18 of them and they only won because 17 voted for day) and even with night vision it was confusing. It was meh for me. There is a reason why people do not play night maps.
exactly, so they clearly dont like night maps if theyre not willing to click one time to play them
maybe they should, idk im not in their heads so i dont know, but u cant seriously sit here and tell me the people who dont like night maps are a "loud minority" when night maps almost never won, even when winning a vote was as simple as getting 20 or less votes from a 254 player server
pls pls pls remove the new voting system
I have tested during a bit more rounds and I really like the new system, even when you go to server browser you have many more map variety than before. It's a really good point.
Lonovo is a garbage map day or night
Nothing like a long line of indestructible trees right outside your spawn so you can get camped all game long
rip, if the map works it's awsome but the spawns are painful
What's the point of voting for a specific map if it's going to get randomly picked anyway. New map just appeared in the rotation it got over 50% of the votes and the new system picked another map instead
people are voting for random at this point. So if random has votes, it's going to be in the lottery and possible to be selected. I guess the answer to your question is why are people voting random? The answer to that is they want to play a random map lol.
does random include the listed maps?
It’s supposed to be weighted, so if a map gets 80% of the votes it has an 80% chance to win
Yes but it's doesn't mean this specific map will be picked. It's the principle of weighted roulette vote. It has a higher chance, that's all. And it's good for variety.
With the new voting system even if you vote for a specific map in the rotation there's still a chance that even if it has majority vote it'll pick a different map. and yes while it can be good for variety there are some maps I want to play (mainly the new one) and I haven't been able to because of the new system.
Same. Had like 60% of the lobby vote for it and then we were all thrown into Azagor because of a couple of guys lmao
Love having a new map and not being able to play it because of the new "weight" system for map voting. Please reconsider
Dropping options with <10% votes is sensible
Before this change, votes were often well spread among options, it was only a problem because the winner was always the one with the majority
then its not weighted lol
the whole point of the new system is so that you dont get the same few maps over and over again
excluding random, the result would be the same as before. including random, the result would be the same as it is now anyway
Dropping options with the fewest number of votes is the worst of both solutions. It means maps that were never played before still dont get played and that the majority voted maps are still randomly chosen. It doesn't make any sense to do it that way.
The options themselves are random, and these could be drawn in a manner that is inversely proportional to the numbers of times a given map has already been played
So eventually people are forced to pick among even the most unpopular maps
I dont see the point of that, that is already what this system does
The maps that are voted on less have a small chance of being played
and that would be waaay harder to implement
Not really
# initialize
maps <- 1:10
num_opts <- 4
tally <- numeric(length(maps))
softmax <- function(vec) exp(vec)/(sum(exp(vec)))
# generate options
options <- sample(maps, num_opts, prob = softmax(-tally))
chosen <- sample(options, 1)
tally[chosen] <- tally[chosen] + 1
You're not accounting for the fact that servers shut down
And I assume they do so pretty often
if so, how are they supposed to track what maps are played the most?
Servers aren't memoryless, how do you think bans work?
I have no idea how bans work. But I didnt say servers were memoryless, I said they are probably stateless, so that severely limits the effect of your proposal. Especially when it effectively does the same exact thing as the current system
How long does a server have to be up before it would start actually removing all of the most played maps from the pool? I feel like any sensible system like yours would need servers to be up for probably quite a bit longer than they are on average (at least during slow hours) for the less popular maps to actually get a chance
The relevant question is comparing how much faster do options converge around people's preferences while also preserving variety with different methods.
I'm pretty sure that if Oki could develop the game so far he can make slightly more complicated voting systems work.
The technical implementation of suggestions is not really a relevant discussion for anyone here.
Yeah, I'm saying that your suggestion is bad because it wont lead to unpopular maps being played, meaning the people who want to play unpopular maps dont get to
ok this new map voting system with the weighted random option feels bad. one of the listed maps won with 50-something% then it just did this roulette map shuffle thing between all of them? doesn't make any sense.
what is the point of having an option to vote for a map if its just got this random BS thing going on?>
revert that change imediately otherwise many many players will be leaving the game. and why was this implemented in the first place? terrible addition to the game
all i do is bounce back and forth from server to server because this map voting system is trash af
What do you think the point is?
there is no point just got into a server where 60% voted one map and the map that had 0% won there is no reason to vote anymore
@weak cedar what this man said
wether you vote for a map or not. its going to be a random selection regardless
Do you actually think that the votes do absolutely nothing?
Like its just a uniform distribution regardless of what the votes are?
they do nothing
Seems like the new system is trying to be smarter than it needs to be. The randomness is much appreciated, but I think a simpler system would still tick the boxes and give people less to grumble about (just adding my voice to similar ideas shared before):
Provide 2-4 randomly chosen maps to vote on, excluding anything played in the last 5-10 games on a server (personally, I think more is better). Maybe something like this is/was already in place, but if it is the number is low enough to be unnoticeable.
Even better might be to randomly pair game modes with the randomly chosen maps and remove the double vote. So instead of a huge majority piling on conquest > "Frugis!", you have to choose between randomly generated Frugis night domination, Eduardovo day conquest, and District day capture the flag, etc. Seems like that would encourage more diverse choices organically. I dunno. I want to enjoy the WHOLE game, not just Wakistan conq. My $.02.
This is not the case. If a map gets x% of the vote, there will be an x% chance of the map being picked
unless it is broken currently which is hard to say
It might just be the unluckiness of us all because the most voted for map barely wins
Time to record your votes
If it's just complainers then ofc we gonna see a lot of "it don't work"
The voting roulette system needs to be removed.
If random selection is voted in then sure pick a random map (day time, night sucks IMO).
But if a map is voted in, it should be that map not another random pick.
Just my thoughts, besides that I am having a good time with the game! Thx devs!
You guys can literally filters servers and find one with the new map lol.
I’ve seen random lose plenty of times today and I’ve also see the new map numerous times. Voting seems to be working at this point imo
please take night map off of random thank you
If a map with 0% got voted in, then it wasn't 0%.
Unless the implementation is shoddy.
There still should be no randomness in a voting system. Voting makes close to 0 sense atm because it nearly always ends up on random... and random always results in a night map which clears the server within minutes.
Depends on the purpose of the voting system.
With 256 players, weighted RNG is ideal for both representation and diversity.
But it obviously doesnt work rn... because it ends up on "Random" most of the time. I've seen votes which were 95% and the map "lost" again "Random". It makes no sense that 95% want a map and it doesn't end up on that map.
If 95% are on lost and 5% are on random, over a long period of time, you'll find that you'll get lost 95% of the time and random 5%.
Or 1 in 20.
Statistics doesn't mean anything to the individual. I could be unlucky af and always get the 1 out of 20 everytime i play and it seems like that atm.
Play enough matches and they will, don't worry.
Don't get me wrong.. i like that there is more diversity in played maps now but this simply doesn't work as intended.
Look, i don't like the system.. i think excluding the last 5-10 maps which have been played would be a better solution instead of a virtual slot machine. It simply doesn't feel right if the majority votes for a map and it doesn't end up on the voted map.
That would work against players joining a server, no?
They can't vote or even have the chance to play a map because it was played 7 matches ago.
I understand that you like it but i know enough of statistics to know that they don't mean anything to and individual.
And yet they get what the majority votes for. Right now, they might never have the chance to get the map they want.
Despite all that.. it still ends up on Random most of the time.
So now the minority are screwed over. Their voices lost forever to the void...
You know, I used to play a lot of Halo Reach back in the day.
I remember that voting system, that stupid voting system...
Hemorrhage 24/7
Half players rage quit cause they would come in thinking they're gonna have fun with vehicles only to get spawnkilled.
I understand the problem... and i gave a solution which imo is better. I'm actually not sure why you try to argue with me ^^
You don't have to explain the problem again...
I don't get why you're trying to argue with me.
Your system wouldn't work for players if they just had 3 different maps they really wanted to play.
The current system therefore also doesn't work.
I understand what you're going for, but it comes with the assumption that the players in the lobby all want to play 5 different maps when it could only be 3.
But now they're locked out.
They are still locked out of their options because it nearly always ends up on "Random" rn...
Oh, is there any way to make everyone happy?
And isn't this new "Feature" supposed to break this behaviour...? This argument doesn't make much sense.. does it?
There is also a reason why players want to play a hand full maps only.. maybe the devs should look into that instead of trying to force them to play other maps.
There are others here who claim it's working fine; that it's working just as intended.
I don't know who to believe.
And there we have it: Statistics doesn't mean anything to the individual.
No, each individual instance is random.
They might have a balanced experience, i don't. There also might be people ho get "lucky" and get the map they voted for every single time.
But if an individual experiences a million instances, there will be a pattern.
Current system is an improvement. Most gripe with random lies with night maps being shit. Which is a map issue and not a vote system issue.
Night maps should just remove night vision. Ez fix. 
Sure.. after a million instances.. in a row... on the same server.. without a disconnect.
I've not seen a 0% map being picked yet. Maybe it had 1 vote and was visually rounded down and got chosen based on pure luck. Idk
That most certainly would make me happy af.
It doesn't have to be a single server or in a row.
The RNG algorithm is the same, regardless.
Are we allowed to use the R word in this server?
Rng?
For this statistic, yes, it does?! I Could have 100 Servers which have perfetcly balanced results... and yet always join the Server which currently chooses "Random".
Just imagine 32 Roulette Tables... each time you switch... you have different statistical Odds (actually not really and statistics also doesn't mean much but.. you get the point, i guess).
Yes, it's a "possibility", but that possibility is 1/5^100.
Not really, no.
It literally is.
It's even lower if 5% are voting random consistently.
That's a 1/20 chance.
You should get a few books or listen to a few lectures about statistics.
The chance to get random twice in a row if both times are voted 5% is 1/400.
If this is going to be your "argument", then I'm done wasting time here.
Go give your feedback to the devs and pray they implement it.
Vince... You're the one that needs stats lessons 😂
If you only had this two map votes. Only this two, yes... but you had previous ones... maybe 200 were the 5% Map didn't get choosen... now getting the 5% two times in a row doesn't seem that unrealistic anymore.
I had enough lectures about statistics in uni, thanks 👍🏻
Bro, previous coin flips do not influence subsequent coin flips.
I fucking tutor uni statistics 😂
That's what i am saying ffs....
..at least that's what i mean.
It's hilarious watching people not understand how percentages work.
I guess my english is to bad to actually make my point clear.
It is actually bad lmao
Because this means otherwise
True, most of the people who are complaining about the new system seem to be very, very confused.
Ok, i guess i leave this circle j**k 🤨
Bro just take the L like how you flunk uni stats.
I’ll say it again you can literally join a server that has the map you want to play currently being played. And no, night maps do not clear servers lol. I’ve played about 10-12 games today and all of the voting seemed fair imo
I'm my experience random usually has the most votes. Seems like people don't like "random" as an option.
Personally, I love the vote change because now I'm not playing the same 4 maps over and over again
If a map came up I didn’t like, like Eduardo or whatever, I left and found a different server. Easy as pie
Agreed I personally would have went with a map history banning system over the random but I am very happy with the random so far
I’ve appreciated playing night maps I never had the chance to play and game modes I didn’t have a chance to play
And most importantly im not playing against a little bird every game
I finally had Isle night after 300+ hours. It was great. Idk why peeps don't play this more 😂
I had my first river game since before 2.0 today
River is a great map not sure why it’s so rare to see
because people would rather play waki/basra/salhan all day everyday for some reason
Could be unfamiliarity
Really not sure, just before an update (I think 2.0) it was one of the most common maps, but right after it was never playedd
Current map selection system is killing servers every few games, used to could hop on and play several hours on the same server and even when getting off it would be full. I ve had to hop servers 3 times tonight. because the ridiculous system has randomly picked night maps multiple times in a row. For example it went random with 12.3 of the vote over Namak at 63.7. The random map was at night. Everyone complained in the chat and then began leaving making it the 3rd server hop in less the 2.5 hours.
I played for two hours, never ONCE did the map with more votes win
False. Only holds if you assume people have transitive preferences over all maps.
AND that there's specific maps that will always get votes below the threshold no matter what.
In which case I argue that, yes, it's perfectly fine for 90%+ of people to not be forced to play something just because a couple of people felt like it.
Should've voted harder 😂
"everyone complained", you mean only people who had complains lmao
Just chiming in to say new vote system is bad. Randomly picking night maps is bad, randomly picking game modes is bad, random maps is bad, random option being your default vote for double randomness is bad. Getting night maps and game modes I don't like legit makes me want to quit playing.
Two hours is less than 4 full length games.
What are you talking about? Im saying it will only work because servers wont be up for long enough to remove the most popular maps from the pool.
On top of that, in the ideal case it would still achieve the same results as the current system.
2 hours lmao, nice sample size bozo
Yeah, exactly, people who don't have time to sit around all day to play the game in the way they enjoy just won't get the chance with your wonderful fair system
The long run probabilities are not property of the system people complain about
It's the variability of it in short runs
Which is what the actual individual player experience is about
In fact, if your sole aim is to guarantee equal probabilities of each map being played then just make a fixed map cycle
Then at least people know what to expect and how long they have to wait to play what they want to play
and they'll still complain anyway
Yeah, so?
NPCs will still go REEEE MY WAKI
Literally have not seen a single person that complained about not having enough Waki but go off
Current system is 👌
What? This will always be an issue. If you only have a limited amount of time to play and you really wanna play a specific map, the only solution would be to use the server browser.
I agree, we have now a good balance.
We should have more options
Now it’s no longer FPTP, there is no benefit whatsoever to having a lower number of voting choices
As it was originally lowered to slightly lessen the flaws of FPTP, I think raising it back is only sensible.
my feedback is night time is horrendous please make it a (way) lower chance on random
If it were proportional to how many voted for night it would be fair.
Fixed map cycle
I log in, look at what's on and just make a mental note to come back in 30 mins or however long it takes to reach the thing I want to play
after playing this for a bit I think it's a VAST IMPROVEMENT over the old system (thanks oki!), but could do with some finenessing, like:
Remove maps that didn't get at least ~10% of votes or something
Auto-pick maps if they receive an overwhelming majority (~80% maybe?)
Pick the map based on total votes for that map, then run another calculation based on day/night votes (night maps are happening a little too frequently based on the votes)
i don't agree with removing maps that didn't get enough votes, but i do think night maps are happening far too often now
I think this just dilutes the purpose of having this voting system to begin with. Unpopular opinions should be able to win even if rarely, and very popular ones should not win every time.
While your suggested changes would make almost no difference it seems a step in the wrong direction.
Not quite sure about the night maps as I don’t really know how that’s being done right now
Not winning rarely enough
Keeping the "random" option together with the lottery system is stupid
I haven't even played the new map yet cus i literally can't vote for it
Getting put into night maps that even the lobbies im in don't like, killing my vibe ngl
The current system doesn't even prevent getting the same map twice in a row lmao
Just get Tensa after Tensa
It's bad anyway
Love having super light colors that make friendly markers essentially invisible
Agreed. Rather than “random”, we should just have more to pick from. Right now people go random just because they want to play a map that isn’t in the selection
🤔
This way you can deliberately exclude things that have already been picked too often
If your goal is to maintain diversity, that is
There is no reason to exclude anything really, aside from perhaps preventing the same map from winning multiple times in a row
More choices simply means people get to play what they want more, as it stands
(In the previous system this was not the case)
No? The more options you give the less likely any one option becomes
So less people are likely to be able to play what they voted for
Literally making it worse
Is that a problem?
You could reduce it to a single option and 100% of people would get what they voted for, but that would be terrible.
No, that would be the random system
The more options you give the more likely you are to play maps you like, regardless of it you voted for any specific map or not
Reducing options = increasing randomness in a lottery system with omitted options
As long as proportional representation exists your vote matters just as much regardless of how many options there are.
2 options or 200
You still have a fixed x% chance to make the difference
Except in a 2 option system it's very likely that you get the option you voted for no less than 30% of the time
It could be modelled as any single individual’s vote being randomly drawn to determine the outcome. That is equally likely to be you regardless of how the votes are distributed
Does it matter? It’s not like the option you voted for is the only one that matters.
Everyone would be happiest if the ratio of maps winning was equal to the ratios of players that liked that map
And on a large scale with the current system, if we allowed all maps in the vote and removed the random option, this would be what occurred.
Of course every option at once isn’t very practical as everyone would vote the same every time, but currently only 4 options? Not much choice
no lmao
First of all I don't even have a single map I want to play every time
I can want a bunch of options and being forced to vote on a single one is bad
Yeah but you've had a fair chance for it. Just bad rng for you lmao.
That point doesn’t really affect the argument, that’s just why I thought it might be less interesting to have every map votable at once
It's a fair chance to get a map I voted for. It's great.
At least people vote now that their vote matters.
So you’d rather they’re just locked off? I don’t relate to that.
Instead of "let's not vote any other map when waki shows up cuz that's gonna win every time"
We could allow for multiple votes but that might be too much for people to bother with
Who the fuck are you even arguing against lmao
I never like the old system
ofc that shit was bad
The old voting system, I suppose?
Why is rng involved in voting though. Why not just make it completely random at that point
Because voting gives biased rng towards more popular map duh
Completely random = people don’t get what they want on average
Lottery = they do
Lottery as far as anyone has been able to work out so far, is the only system you can apply to battlebit that makes everyone’s vote equal
You always have a consistent chance to be the one who’s vote was the decider and it’s always the same as everyone else’s, while previously your vote was wasted entirely if you voted for most options
except it doesn't, since 90% can lose to like 2 people that wanted terrible night map
Ultimately shows how bad bbr players are at maths 😂
90% will still win 90% of the time.
This is irrelevant with a large sample size
If 2% of people want some obscure option then I think it’s fair they win 2% of the time
Previously that was 0%.
Good for variety
If only they had some way to directly search for the map and mode they wanted instead of shafting an entire lobby hmm
Playerbase would need to be a lot bigger for that to really work
If mods could pin khan academy on this thread.
Cuz some of yous are fucking stupid. Jfc.
If you want your popular map, why don't you host a 24/7 server for that, since it's so popular it'll always have gamers.
Currently for official servers on a given player count, in EU there’s usually like 8 servers open at once? You simply can’t pick and choose your map/gamemode without having a lot more servers open, which we can’t just do.
Oce only has 2 servers tops 😂
(And most of the servers at any given time are full)
The whole problem with the old system was that people got what they wanted too often lmao
No. It was a tyranny-of-the-minority issue, coupled with absolute suppression of the actually small minority opinions.
Same issue that plagues most modern democracies
And if you think the people “get what they want” too much from real world elections then I will have to call you a tad silly :p
Of course a lottery system doesn’t work for real world politics because the timescales required for it to become fair would be much longer than human lifetimes, but if we were re-electing our governments every day I’d be in full support of it
There was and idea, that the random should apply to three maps with the most votes. Right now we can all vote for a new map and never see it. Since the update I didn't even had a chance to play it even though we all wanted to.
And "no two modes in a row" is also kinda meh in the long run.
That would be largely fixed by just increasing the number of options
Currently any given map is only going to come up on average once every 4-5 rounds
Which is a long time to wait just to get a chance to play the map you want
it really kills the game flow 4 me 2 serverhop after every game i hope the community server can turn off the rndm feature at one point
And by the way, it sucks that there were supposed to be skins for people who prestiged and instead they just took those that you get at level 200 and made them a prestige one. Even though I had them unlocked I lost them after the update because I don't want to prestige.
And now we are forced to night map because of random... at least let us choose between day or night when a map is picked
I've got 360+ hours in this game. My playtime went down to 2-3 rounds because I could only play waki/basra/salhan like clockwork everyday. It was boring af because no matter what i knew my vote didn't matter. No one wants to play a map they don't know for some reason. Now I see people ask if maps are new because there are legit people with dozens of hours and they haven't seen a fourth of the maps. I didn't get to play Oil Dunes until a community server had it 24/7.
Personally if they didn't change the voting system I was going to quit.
look at this map variety
compared to how it used to be
@undone verge Thanks for telling the truth ❤️
Imo what they need to do is to make it back to the old system but a map cannot be voted for 5 rounds after it’s played. If it’s still a problem of waki Sandy tensa Basra then increase it to 6
Or7
But anything to not be playing a map that ONE person voted
I can understand when 20 of the 100 who vote would like to play a map they haven’t been able to for 10 games
But 5% voted maps being picked is bs
the most popular maps are still going to be voted on by average
ive seen most maps have 20-30% of the vote so that means most people actually want a variety of different maps
the number of people voting random makes this even more clear
now the 70-80% of voters that normally wouldnt get a say in maps get to have a say
if 40% of the lobby votes waki, that means youll get it on average
you gotta remember tho, the 60% of that same lobby doesnt want waki
now look at this vote that just happened
honestly it does not feel bad to me
Learn how probabilities work bozo 😂
It happens.... 5% of the time
😂
The the voting system is what ever now, and we still don't have a disconnect button in the loading screen.
The alt and f4 key beckons every time that annoying roulette things hovers over the worst maps.
Why not give random a day and night option?
I enjoy the random system, but I would prefer a system where random doesn't mean 50% chance of night
im sorry but for me this is not the case..
i must be extremely unlucky
It do be like that. Rng 🎲
bcuz the map with most votes, somewtimes over 50 percent is never being picked
Play enough and it'll probably even out
ill just keep trying iu suppose
Because it do be probability 😂
heres an actuall idea not just me or others complaining
they should add a this map only server each day, so today for 24 hrs it could be only basra, tomorow it might be azagor. anyway, the point is that instead of having your favourite map be played for one round becuase of RNG and then u dont like the other maps that play next round you can play your fav map for a day
or they could have maybe two of these this map only servers at a tiem
not saying this replaces the current system, just would be a nice addition imo
Nice addition but waste of money if the slots aren't constantly filled.
Yeah but those are community servers tho no?
not all
Idk straya doesn't really have official servers anymore 😂
rip
If we are going to stick with random maps just let us choose between day or night. Night usually sucks and even with NV you can't see stuff.
So the problem here is... Fix night mode so it isn't trash 😂
yup but until then ...
Turns out there's more to designing night maps then just lowering the shit of brightness 
I just want to say that I do not like constantly playing on night maps
That is all
Besides that everything is fine
There’s a reason night maps are never voted for and now whenever it is night there are people who literally just don’t play and wait for the game to be over lol
Oh I said this a month or two ago and I get clowned on
Played like 10 or so games with the new map voting system and people really hate it
People in general don’t understand what’s going on and why the map they voted for and got the most votes didn’t win
Ran into a lot of people in the pregame saying this
I watched the new map show up 5 times on a night of 64 servers, new map got between 55-75% of the votes every round.
Every match ends up being random night map or the least voted map on the roulette wheel.
Probably the worst designed voting system I've ever seen, this had to be a bug and can't be the intention.
Its like you take ranked choice voting, then everyone gets hammered and flips a coin to decide what night map to play
And how many times did a map actually have more votes than random? Because I’m the majority of my games random has the majority vote %
People are really in here complaining about having to back out of a server and find a different one with a map they enjoy. With random maps there is likely a server with a map you enjoy. Meanwhile, pre random changes, I would get wakistan for the 3rd time in 5 games and have to alt-f4 and break for an hour knowing that if I went to the server browser and looked for a different map, half would be sandy and the other half would be wakistan.
we can find a choice that satisfy both groups
like making the lottery be between the top 3 voted maps or something
he is right about one thing, the map with more votes shouldn't lose every lottery
Nope, there has to be a bug
Since the update it’s always been the map with less than 15% votes that wins
Not exaggerating . It’s consistent and I don’t think this can be a bad luck any mroe
If you think that there is a bug you need to actually record the rates at which certain maps win and lose
just going by how you feel isn't helpful at all.
Personally I have not noticed any problem with the system. The majority voted map has won plenty of times, the minority voted maps have won fewer times
This is a terrible solution. Now the majority map doesnt gets picked, and the unpopular maps dont get played
Something people have to realize is that everyone who doesnt vote for a map, probably just doesnt have strong feelings about what map they want to play from the given options
This gives the majority voted map even more chance to get picked
wdym the majority would never get picked?
So the people willing to play the 5% map is probably more like 50%
then they vote random
i mean doesnt get picked
this is ironic when you just criticized people for lack of data
Im using data??
what is your source on that data?
"probably 50%" is just making up data
Do you think it's less or more than half the server that doesnt vote on average?
some people just don't bother voting, I myself have missed voting because I was alt tabbed
Because back when no votes defaulted to random it was always around 180 votes
that does not mean they don't like the options or like the 5% option
it just means they didn't vote
If you dont like the map, vote for another map
and if you cannot be bothered to vote even random your vote should not matter
seems pretty simple to me
I feel like we are saying the same thing
It's not that they "cannot be bothered" to vote, it's that they DONT CARE what map is played. i.e., they would be fine with playing ANY of the options.
I pretty much never vote, but thats because I DONT CARE what map is played.