Automod owned my original post cause I edit too much, also not sure if we're meant to create new posts or comment to the pinned thread--
In the FAQ it's mentioned that community server hosting is planned after early access. In the face of rising server costs, DDoS attacks, and more, why not push to have this available now?
We spoke a bit in general about it (Oki), and you mentioned concerns of server modding & disconnection of xp/stats, and plans for server hosting to be from rental providers, as well as a self-hosted option.
In terms of self-hosted options, you also mentioned having a manual whitelist of IPs as part of the EULA contract. Just as a quick note on this -- an EULA I strongly encourage, but a manually approved server IP list would not scale well when you think about maintenance and up-keep and overall demand. Most administrators would also fully expect XP/Stats to be isolated to our own servers - so no issue there for us.
In terms of concerns of modding, I think encouraging modding would be beneficial to the community if the servers could tag themselves as such, these private mods should not affect official servers by any means and may enhance the game for some. Curious to your thoughts here.
But in our discussion we didn't hear much about why the decision to wait for this availability, in face of the challenges ahead that you say could determine the games entire future. So to reiterate, why wait until after Early Access for private server administration?