#off-topic
1 messages · Page 49 of 1
shut up loser
I DIDNT EVEN TYPE ANYTHING
u just did u crazy or something
Between the ping and shutup
I waa gonna reply to the ping then you just said shut up
😭
bulied
Shatterline 🐐
isn’t it painful to play a 127 vs 127 and be a medic just for almost everybody you cared about and healed just get blowned up by an rpg? (The engineer got sm xp from that he prob got 5 levels)
Painful
whoa, a rare species, someone playing medic to be a medic.
thats bc they use the medic to heal themselves
no to your first one and yes, you can call in airdrops
to call in air drops?
Yes
hold down middle mouse, wait for a menu to come up, hover your cursor over squad, and them click airdrop
Alr thanks
np
I am addicted to medic, I ain’t ever killing a man ever again. I’ll just be healing full time now
That explains why helicopter pilots are so bad at flying. They just keep holding their guns.
My helis somehow always ends up sideways
Weird
@vast berry yes
Don’t be like me kids
Don’t meme with lightmode until you can’t go back no more
I did this as a joke and now I’m stuck with it :p
El compact
Get a screenshot program lol
Sis was using PC so I didn’t bother
battlebit pilots refuse believe in physics
they use the power of imagination
vilaskis lod moment
It looks like it's supposed to work the other way around.
Playing old battlebit be like:
440ms
340ms
540ms
20ms so that one is valid
But all the others are literally normal and expected kill times
If they had perfect accuracy you’d have expected them to be faster than that
What happened to this game..
Wdym
@solar heath win+shift+s. Or you know, just the print screen button
lightmode…
I see, never knew about that. I don't use windows for much except games
!usafdrops
BattleBit x USAF Twitch Drops
Hover over the time shown, to get the exact time.
Early Access! 5 Different Skins.
BattleBit x USAF Event 4: Start <t:1701979200:R> | End <t:1701986400:R> - 2hrs Long - Watch: 72hrs for 1hr
BattleBit x USAF Event 5: Start <t:1701990000:R> | End <t:1701997200:R> - 2hrs Long - Watch: ONE_shot_GURL for 1hr
Anytime - Incl, same USAF Skins as the previous 5 Days.
BattleBit x USAF Weekend: Start <t:1702047600:R> | End <t:1702270740:R> - Watch: ANY BBR Stream
Drops: USAF Camo | USAF Armour | USAF Backpack | USAF Uniform | USAF Helmet | USAF Belt
another ddos attack?
DOOM RUN GUYS :´D
To only then and go nerf 180 movement..
an interesting process
Hey better late than never
👍
Leg day is pain sometimes
@tall dock
yeah i just found out i have that for ak
I would have 100 more kills but the server shut down on me a few times and I lost that progress
congratulation
really looks meh
I like it but maybe I'm just brain damaged
not even distinguished enough to be a flex lmao
no i mean it looks waay better on l86
I need 2 more kills on support for the meme
i have a orange and white striped skin on my mp7 that i like
just get two kills, no more, no less
lol good job
Thats the plan
i stopped using ump after exactly 1k kills :c
Then 100k more kills for the next meme
can't touch it anymore
get it to 10k
no i hate ump
ij just have 3.5k kills in mp7, sadge, i want my gold skin
doesn't really look that good tbh
this
really?
Ig l86 chads stay winning
ye it's shit on ak74
i have a really cool orange striped skin i like, i can get sc when i get home
what does it look like on ak?
BTW I run white gradient as my secondary
Shit.
chromed barrel
By condolences
even worse
Every pattern looks like that?
leik wot?
The patterns in the top left change it a bit
Idk if it helps that though
That skin dooky
pattern 03 is the same as others where it makes it bigger i guess
Yeah silver just looks like ass on ak
ikr
pattern 1 better tho
bronze and silver
I run pat 1
problem is
Need a case hardened pattern for 50k kills on a gun
Vanta black skin
u might as well just run this camo with that pattern and it'd look waay better than silver
True
All silver
has more texture
i like it when a camo has different colors for bolt/fire selector and little things here and there
I just like the silver because very few people have 5K kills are more on the L86
rather than just everything being the same color
Feels exclusive
ye but issue with that is that nobody would actually notice it xD
I notice it's and that's enough for me
uwu
discord while driving or no balls
@mint stag
lmao
🎵 it’s a Glock that’s also a bong WOW it’s a Glong 🎵
a
💀
goon squad
Celebrate the best in video games and see what's next at THE GAME AWARDS, streaming live in 4K on YouTube from Peacock Theater in Los Angeles. Geoff Keighle...
HEAAADS EVERYONE! its finally time! get those predictions ready! Come on titanfall 3 reveal
Have work today so no dice but it’s cool that we’re getting some project re:fantazio reveals
yaaay can't wait to see what publisher paid the most to have their dogshit games shilled the hardest
LAMO, WHATEVER WORKS
@edgy lotus
Yeah that’s the one lol
insufferable (2012)
sus
tf3 aint gonna happen bro 😭 sorry to be that pilot but, expect the worst (new apex skin) and hope for the best (they acknowledge us again)
What a sensationally high level of copium.
Nah, today respawn withount Vince, that left for saving battlefield (father of CoD saving BF, what a time to be alive lol) cant make it, there not much man with straightforward vision for TF3 left. And if they even make it, it will feels more like addon for apex anyway
But anyway, i have my own copium for NFS Most Wanted Remake and Asseto Corsa 2 actual reveal
im downloading a game , is this good internet speed........
its decent
😎
f-
I guess i shouldn't have placed the mine there
Do i lost my progress if i went prestiges ??
what
below average
есть русские?
😭
nahhh
!usafdrops
BattleBit x USAF Twitch Drops
Hover over the time shown, to get the exact time.
BattleBit x USAF Weekend: Start <t:1702047600:R> | End <t:1702270740:R> - Watch: ANY BBR Stream
Drops: USAF Camo | USAF Armour | USAF Backpack | USAF Uniform | USAF Helmet | USAF Belt
4
!drops
What are drops, and how do I get them..?
-
Drops grant rewards for watching BattleBit Streamers in Twitch! Each Drop has a watch time requirement. As long as they opted in, your time will be counted towards earning the Drop and the associated reward.
-
Make sure to connect BattleBit in game, use the in-game 'Connections' on top of the Main Menu, or, you can Click this link
-
You can check your progress any time by opening up This link
-
You do not need to watch just one streamer, you can switch at any time, providing they are playing BattleBit, the progress will still count.
-
Make sure to collect & claim all the rewards before the end date shown, otherwise you may be able to get them again. You will often have to claim after each one, for it to start the next.
Men, I give the Mp7 a try for a few days, but bro, now I love the MP7 its the perfect aggressive assault weapon
How does it compare to PP2K? That’s essentially the only PDW I’ve use so far
Same movespeed, slightly worse uptime, better at everything else.
One of if not the absolute best gun in the game.
men now has a 1.5x hs multi
So does the pp2k, it's actually a tiny bit faster on pure headshots due to 50 more rpm.
But makes up for that by sucking when you go for the body. 
I doubt I’ll fight anything outside sneezing range though with that recoil lol
That horizontal recoil hurts me bro
37.50 per headshot, 3 kill head
It's an SMG, you were never going to.
the TTK 
Well UMP does ok at range I guess? Didn’t use it much doe
It lacks the thump I was looking for
The ump is the exception, but also only if you go for headshots.
yeap, if you manage to hit headshots, this thing hits like a fucking truck
!usafdrops
BattleBit x USAF Twitch Drops
Hover over the time shown, to get the exact time.
BattleBit x USAF Weekend: Start <t:1702047600:R> | End <t:1702270740:R> - Watch: ANY BBR Stream
Drops: USAF Camo | USAF Armour | USAF Backpack | USAF Uniform | USAF Helmet | USAF Belt
Eh, lurking is what I'm here for. And if this place is really lively for that other role I can always bother a mod for it. Or so I believe.
how to get that mp7 ice skin named like dropskin 000
!usafdrops
BattleBit x USAF Twitch Drops
Hover over the time shown, to get the exact time.
BattleBit x USAF Weekend: Start <t:1702047600:R> | End <t:1702270740:R> - Watch: ANY BBR Stream
Drops: USAF Camo | USAF Armour | USAF Backpack | USAF Uniform | USAF Helmet | USAF Belt
!usafdrops
BattleBit x USAF Twitch Drops
Hover over the time shown, to get the exact time.
BattleBit x USAF Weekend: Start <t:1702047600:R> | End <t:1702270740:R> - Watch: ANY BBR Stream
Drops: USAF Camo | USAF Armour | USAF Backpack | USAF Uniform | USAF Helmet | USAF Belt
It's honestly kind of a stupid server design
As tourist, you just get announcements and signal corps
Glorified twitter
Old server had no vetting, but then someone reported it and owners have been paranoid as fuck ever since
I wonder if I'm the only one who noticed a very strange detail on this ak?
Agree... I got addicted to mp7 and now going close to 10k kills 😆
!usafdrops
BattleBit x USAF Twitch Drops
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BattleBit x USAF Weekend: Start <t:1702047600:R> | End <t:1702270740:R> - Watch: ANY BBR Stream
Drops: USAF Camo | USAF Armour | USAF Backpack | USAF Uniform | USAF Helmet | USAF Belt
!usafdrops
BattleBit x USAF Twitch Drops
Hover over the time shown, to get the exact time.
BattleBit x USAF Weekend: Start <t:1702047600:R> | End <t:1702270740:R> - Watch: ANY BBR Stream
Drops: USAF Camo | USAF Armour | USAF Backpack | USAF Uniform | USAF Helmet | USAF Belt
No drops ig
!usafdrops
BattleBit x USAF Twitch Drops
Hover over the time shown, to get the exact time.
BattleBit x USAF Weekend: Start <t:1702047600:R> | End <t:1702270740:R> - Watch: ANY BBR Stream
Drops: USAF Camo | USAF Armour | USAF Backpack | USAF Uniform | USAF Helmet | USAF Belt
!usafdrops
BattleBit x USAF Twitch Drops
Hover over the time shown, to get the exact time.
BattleBit x USAF Weekend: Start <t:1702047600:R> | End <t:1702270740:R> - Watch: ANY BBR Stream
Drops: USAF Camo | USAF Armour | USAF Backpack | USAF Uniform | USAF Helmet | USAF Belt
@strong robin almost in every gun, some attachments are on the wrong scale
Not sure what I have to do with this but ok 👍🙂
Update on the RPK, Silver and Bronze look very similar
ez
what were the drops before this time? I'm new so I don't know of any previous drops
is it supposed to look like this?
Yeah, minus this helmet
man it sucks that insurgency sandstorm is getting shut down and squad is starting to follow a similar path of "oh we need to add payed for cosmetic items to keep supporting the game" and i hope that nothing like what happened to insurgency sandstorm happens to squad but if it does it be nice to have the milsim mode of bbr out before then
why is it being shutdown?
no
💀
31 seconds · Clipped by Honor Guard · Original video "Dead Game Redemption" by Dusty Dodongo
Just how it feels to sneak up on snipers at times
The dev studio died
be great if this dumb shit would stop
takes so fucking long for that to just return to the main menu too, if it's not going to bother trying to reconnect then just go back to the main menu
Nah, I live for this shit
you just sit in a computer doing stuff
better than anything that has to do with mixing cancer causing crap
The actual "research" we did on it
EA asking for "Labor of love" this year for 2042 after not fixing the memory leaks, Liz's ability crashing the game, switching characters on the main menu too quickly crashing the game..... 
Can they be ANY more out of touch? I guess they're happy just having a bunch of delusional circle-jerkers tell them what they want to hear and scamming people.
I remember when accidentally pressing m to open the map it crashed the game 🤣
It's just wild to me that people even try to defend it. To quote one guy "I understand why so many game companies are upset over EA setting the bar for quality so high with 2042, with it's amazing support and fantastic updates."
Wait wait wait
And I nearly had an aneurism.
How did 2042 set the bar "high"?
That's what I'm SAYING
BF1 set the bar high
🤣 Like what was that guy smoking, because that's like....megameth or something.
To this day i still think BF1 is the best looking battlefield
Playing BF1 and 2042 is like night and day lmao
BF1 wasn't my favorite game ever, sure, but at least it was functional.
BFV, even, had SOMETHING going for it.
Discord is eternally making their platform worse
Discord is X2.
Yep, too bad they actually made the game good then inmediately dropped support after doing it
Wasn't a fan of BFV simply because imo we didn't need another WW2 game but hey it was fine, then 2042 dropped 💀
I legitimately think that the only reason BF2042 has "30K" players online is EA bots trying to prop up server numbers or something.
Because there's no way 30K people are so out of touch that the think having your game crash every 10 minutes is "setting high standards for FPS games everywhere."
Is it still that bad?
If you fire Liz's rocket, the only character in the game with a rocket launcher for anti-vehicles, the camera gets stuck underneath the ground and you have to Alt+f4 out
lmao
Yeah. It's bad.
I bet some of those still playing are the ones thatt paid 100$ for that crap
Imagine, and then they realized people would hate that and spent 3 months scrapping it and remaking it
I'll be honest i have no idea what another BR would've brought to the table
I mean they even removed the class system, which I was okay with, since each op had something "unique" to them.
But then they hamfisted the class system back in and now there's like 2-3 playable operators and the rest are worthless because they're pidgeonholed into roles that don't make sense for them, and debuffed if they go off-role.
Especially a military BR, we alrady have Fortnite for the "comic" style, PUBG for well yknow "normal" and Warzone for the military stuff imo the market was already covered
Bbr br when
Like there's 2 good assaults, 1 good engi, 1 good medic, and 1 good sniper.
The character that was literally built to have wallhacks and be an SMG ambusher got relegated to being a sniper...which puts her outside the range that her goggles work most effectively 🤣 Like she went from "I hear enemy gunfire, let me see where they're looking and flank" to "I hear gunfire, let me scan to see if I'm being ambushed"
lmao
Not that she could even do anything about it given that she has a SNIPER RIFLE NOW xD
what a shitshow
Amen to that.
If we could easily create mods we could make it happen
They lied to us so hard with that trailer, including the classic moments everyone remembered from BF4
Please don't
Not that many game trailers haven't lied but this felt personal because they said "a homage to our players"
gdi
Leave to EA to dumpster it's players that hard
Please, never. BR communities are the worst communities.
Agreed
Rust is a br with respawning and base building
Chirstmas
I'm not so good here, but i do get a few good kills.
If you're new and don't know anything about Ace Of Spades, go check it out on https://www.buildandshoot.com/download/ you can download the original client with the same engine as the 2011 one, or you can get Openspades, a highly polished client.
If you want the client i'm playing on, go here :...
has anyone seen this wtf is this guy like haxing or something https://youtu.be/MdCGVRr5YCs?si=pIiF_7MaMkJ6Wrow
are turbo clicker settings on the mouse allowed?
no
is that a bannable offense?
He's just getting his macros in
TLDR
usually not in most games
but its highly frowned upon
long version
some games like rust ban actual mouse brands (a4tech bloody mouse to name a few)
but your normal 3rd party mice like razer, logitech etc should be fine with anticheats/most games
again not a bannable offense in most games
youd need to look it up and double check
but majority dont care (as long as it comes from your mouse manufacturer software
3rd party software like auto hotkey has a high chance of being blocked/bannable)
its just scummy to use and people will look down at you for using it
Real
also if you use auto fire macros
https://i.imgur.com/5wju2oX.png
this pic is here to scar you
Damn guess I gotta stop using my finger 😔
.
Bf1 only looking good
Otherwise, very plain gameplay, with random fire spread 😂 We playing world of tanks or what?
BFV otherwise have best gameplay and gunplay in entire series. Not just "good shooting", but in first versions (before TTK wars) idea of "ammo hunder" and other cool stuff
But yeah, "WhY We NeEd AnOtHeR WwIi GaMe?"
2042 joke of a game until season 2
after that just bad.
after 5 season it became just a game
that looks good dude
explain this vegans
I love that the only insult people keep regurgitating about battlebit is "Hurr durr its liek roblox" and thats so reductionist that its like saying every videogame is just pong because they have "Controls" and Graphics" and "Rules" 
lmao
@weak osprey this is the model that makes sense to me
No skill is below the floor
Some games have the floor at no skill, others have them sky high
The players' skill, the floor and the ceiling all are movable on the scale
Like, the ceiling can be at 50% or at 100% and if at 50% any player between 50 and 100 are seen to be on the same level because the games' mechanics doesn't allow for further mechanical improvement
To me that implies for consistency that high skill must then be above the ceiling.
Depending on the game, yes
Starting below the floor means it’s not really a floor, is it
See, that's what you're fundamentally not grasping then
I know what your definition means. I disagree with it because it’s totally unintuitive.
Skill issue
Imagine the skill floor as a step you need to reach to start playing a game comfortably. It's like the first step on a staircase. Now, if someone is brand new to the game, they might be standing on the ground, not even on the first step yet.
Thanks chatgpt
Then we can call it the skill staircase with the “skill floor” being redeclared as the first floor. Or second in the US I think.
Also, everyone's skill floor and ceiling are personal, per game. Some people think their skill floor starts at mashing basic punches in fighting games. Others think it starts at the point where they use all the different mechanics properly
I think it always starts at the average totally inexperienced player
Ok but that's wrong then
Because that's just 0
And there's no games that start the skill floor at 0
The player’s own floor and ceiling would be specific to them but the game’s floor and ceiling should be pretty objective
Zero would be someone playing a shooter game that didn’t know you pressed left click to shoot
Yep
.
This is 0
Which is not 0
A totally inexperienced player is not totally incapable of doing anything
They’re just worse than everyone else
On my beautiful diagram maybe I should have labelled the bottom of the room as “utterly incapable”
Nobody is utterly incapable unless they’re trying to be
In which case no, the no skill player should be all the way below the floor
I don’t mean that
I do
Clearly haven't seen moms trying to play shooters
You were talking about what I meant
Right, fine then And move the no skill player there, yes stands
Maybe I’ll alter the skill floor definition to be “the average totally inexperienced player”. Though this does lead to a bit of an inconsistency as this isn’t the same as the definition of the skill ceiling
chatgpt described the floor as the point where you can play a game comfortably
Which I agree with
something something biased prompt
I think the definitions of "skill level required to play comfortably" and "maximum mechanical/meta skill attainable" are the same skill scale
To add to that, the ceiling can be higher, IE knowing specific droprates for all items in an MMO but it doesn't actually give an advantage over other people
Or knowing about random easter eggs, fun glitches
I would call that knowledge rather than skill if it can’t be applied as skill can be.
skill = knowledge and mechanical ability combined
Hard to execute mechanics that are worse than just the straightforward mechanics
Fighting games you can pull off some weird ass 100 hit combo and then the other guy just smacks you once for the same damage or something
with this prompt chatgpt likes option A
which does go to show how meaningless its verdict is but it agrees with me so I'll gladly overrate its opinion a little.
though like yours I think it interpreted it a little wrong
option b is not what I think though (ceiling wise)
I can change it
option a is definitely not what the gaming community thinks. Low floor = easy to get into
but I'm not really sure how to describe your interpretation of it
It picked option a but then explains what I think lmao
But then contradicts itself with "low skill floor makes a game more challenging for beginners"
Unless that means the progress from skill floor to skill ceiling is the challenging part
tends to just read things from the prompt and cobble them together
but a non-descriptive prompt also doesn't produce very relevant results
wonder how much better gpt-4 is at this
I have no clue where that came from in league (if the comment is right anyway) but I've never seen it used like that in league
Wait
Actually the LoL skill floor makes more sense to me
yes
But it could also just be seen as a low skill ceiling
Personally though, I identify as "Normal" and not as an "LoL"...
I don't necessarily think the contribution has an impact on floor/ceiling
Well maybe it does
I don't think low skill floor means "difficult to contribute with". It just means that the base mechanics of a hero are easy to grasp. The contribution then depends on how high the ceiling is
The lol skill floor definition is more a definition of low skill ceiling
While the normal skill floor is a definition of high skill ceiling
the ceiling will always be relative to the floor
Nah, ceiling can be on the floor in some cases (tic tac toe) but the floor can be at 0 and ceiling at 100 (meaning basically infinite progress)
Skill Floor = The skill level needed to perform "acceptable".
Low Skill Floor = Low level of skill needed to perform "acceptable". Easy to learn.
High Skill Floor = High level of skill needed to perform "acceptable". Hard to learn.
Skill Ceiling = The skill level needed be able to perform at maximum potential.
Low Skill Ceiling = Low level of skill needed to perform at maximum potential. Easy to master.
High Skill Ceiling = High level of skill needed to perform at maximum potential. Hard to master.
1. **Low Skill Floor, Low Skill Ceiling:**
- **Champion:** Garen
- **Explanation:** Garen is known for his simplicity. His kit is straightforward, making him accessible to new players with a low skill floor. However, his mechanics are relatively basic, and there's a limited skill ceiling for mastering advanced strategies.
2. **Low Skill Floor, High Skill Ceiling:**
- **Champion:** Thresh
- **Explanation:** Thresh has a relatively low skill floor, meaning players can pick him up and contribute to their team. However, his skill ceiling is high due to the complexity of his kit, particularly his lantern (W) and precise use of his crowd control abilities. Mastering Thresh's advanced mechanics can significantly impact the game.
3. **High Skill Floor, Low Skill Ceiling:**
- **Champion:** Malphite
- **Explanation:** Malphite has a higher skill floor compared to some champions, requiring players to understand his tanky role and engage potential. However, his mechanics are straightforward, and there's a lower skill ceiling in terms of intricate plays or combos compared to more complex champions.
4. **High Skill Floor, High Skill Ceiling:**
- **Champion:** Lee Sin
- **Explanation:** Lee Sin is known for his high skill floor, requiring players to master his mobility, combos, and precise skill shots. Additionally, his skill ceiling is also high, as expert Lee Sin players can pull off advanced techniques, flashy plays, and creative maneuvers, making him one of the most mechanically demanding champions in the game.```
I honestly didn't know this was a whole issue online? Everyone I've ever talked to used it the same way (reading some discussion threads now)
doesn't mean it isn't relative, just that the gap between them is tiny or vast. I meant in that changing the height of the floor affects the impact of being higher or lower towards the skill ceiling
high skill floor meaning "basic skill gets you high value" is so fucking weird and foreign
Only if the ceiling between 2 comparable things would be the same height
Usually if something is high floor it's high ceiling as well
I just created my own definition for skill floor from hearing the terms being used to fit what they seemed to mean without any external definitions from other communities
But I would use a different definition to everyone else if I thought the prevailing one was dumb
well, that depends what we mean by floor...
I don't know what the prevailing one is but I hope it's this
1. **Low Skill Floor, Low Skill Ceiling:**
- **Example Game:** "Flappy Bird"
- **Explanation:** "Flappy Bird" is a simple mobile game with a low skill floor, as players only need to tap the screen to make the bird flap and navigate through pipes. The game's mechanics are straightforward, and there's not much depth or complexity, resulting in a low skill ceiling.
2. **Low Skill Floor, High Skill Ceiling:**
- **Example Game:** "Rocket League"
- **Explanation:** "Rocket League" has a low skill floor, allowing players to quickly understand the basic controls and gameplay. However, mastering advanced techniques such as aerial maneuvers, precise ball control, and teamwork can significantly raise the skill ceiling.
3. **High Skill Floor, Low Skill Ceiling:**
- **Example Game:** "Fruit Ninja"
- **Explanation:** "Fruit Ninja" has a high skill floor, requiring players to quickly swipe and slice fruit with precision. However, the mechanics are relatively simple, and there's a limited set of skills to master, resulting in a lower skill ceiling.
4. **High Skill Floor, High Skill Ceiling:**
- **Example Game:** "Dota 2"
- **Explanation:** "Dota 2" has a high skill floor, with complex mechanics, numerous heroes, and intricate strategies to learn. The skill ceiling is also high, as professional players continually discover advanced tactics, optimal item builds, and refined teamwork, showcasing the depth and complexity of the game.```
I don't really think fruit ninja fits but it's the hardest category X)
Example Game: "Microsoft Flight Simulator"
Explanation: "Microsoft Flight Simulator" has a higher skill floor as players need to grasp the fundamentals of piloting an aircraft, navigation, and weather conditions. However, the skill ceiling may be lower compared to other flight simulation games, as the emphasis is more on realistic simulation and exploration rather than intricate combat maneuvers or complex aircraft systems.```
Makes sense to me. Learning to fly a plane takes ages (getting to the floor takes ages), but after that there's not much more to get to get better at the game (ceiling is low)
I initially argued that little bird piloting had a low skill floor because an inexperienced player will probably crash and definitely not get kills with it. So their floor (the lowest they will be) is close to the "utterly incapable" end of the spectrum of utility
I think lb is high floor high ceiling
tank is low floor low ceiling
infantry is low floor high ceiling
This definition only makes sense if you replace skill with value
1. **Low Impact Floor, Low Impact Ceiling:**
- **Definition:** At the lowest level of impact floor, the element provides minimal value or utility, and this doesn't significantly increase with increasing skill or proficiency. Essentially, the element has limited effectiveness even in the hands of skilled players.
2. **Low Impact Floor, High Impact Ceiling:**
- **Definition:** The element starts with low initial impact or value, but as the player's skill increases, the utility or value of the element can be maximized. There's a substantial improvement in impact with increasing proficiency, indicating a wide range of potential effectiveness.
3. **High Impact Floor, Low Impact Ceiling:**
- **Definition:** Even at a basic level of proficiency, the element provides a high level of value or utility. However, as the player's skill increases, the impact does not increase significantly. The element has inherent high value, but there's a limited potential for improvement or optimization.
4. **High Impact Floor, High Impact Ceiling:**
- **Definition:** The element has a high initial impact or value, and this impact can be further maximized with increasing skill or proficiency. At both basic and advanced levels of play, the element provides substantial utility, showcasing a broad range of potential effectiveness based on the player's skill level.```
In the context you provided, the term "skill floor" is being used to describe the minimum effectiveness or impact a player can have with a particular element in the game. It's more about the utility or value of that element rather than the skill required to use it.
Using the term skill for this definition is imo just completely wrong
you said earlier you thought people could be above the skill ceiling. What is the skill ceiling if this is the case?
as in, how'd you define it
I think my definition of skill ceiling doesn't really work when looking at one singular thing but I'd say the skill ceiling is the maximum mechanical/knowledge one can have with a specific thing (game or class or champ or whatever). When I mean above skill ceiling I mean that for example the ceiling is lower in shooters games with autoaim/magnetic bullets
That last sentence confuses me in how it relates to the question
It means that a player might beat other players in games without those but would tie with those same players in a game with autoaim/magnetic bullets
so, just lower skill ceiling?
The player is above the skill ceiling but the lower ceiling means their extra skill doesn't benefit them
ah
hmm
so skill that would apply in a similar scenario but does not apply here due to... something in the game
But that only really works if you compare different instances. In a vacuum I'd say the skill ceiling is the maximum skill attainable
I'll check in a bit, gotta focus on something else rn
If you replace usefulness with skilfulness in the second one I guess
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How tf do you unlock this camo? 200 Lvl, Prestige 1
usafdrops
Oh
Thank you'
ah yea that's a drop
daymn
Give the game to kind people
ye
'
There has to be something liek #CursedBattlebit channel
814 how?
Hello
Welcome to the BattleBit general channel
AKA the dead channel
Where's all the fun at then?
@opaque ingot have to drop it like this on #off-topic cuz automod will 1984 my ass
just read the 2 screens, that's the explanation
either that or someone got trolled into watching it, first time anime watchers asking for recommendations
Note that shotguns aren't in the game
the level of sniping i aspire to
hello
I hope they keep it that way
I like shotguns
I hope they'll come around on them
Shotguns will ruin the game
why?
Because they are too powerful at close range
there are other ranges in the game, and still can be balanced on close range
make them worse at defeating armour
Yeah..... Please don't add shotguns
the "nuh uh" argument? they dont have to be unbalanced, i think they will be underpowered because ranges can get real far real quick in bbr. for example when youre transitionin from point to point.
i think damage can be balanced with armour. make a modifier for armour levels so heavies wont die in a single shot
Shotguns are either useless or overpowered 99% of the time
usually just a headache to whatever game they are added to
with an exception of a few games
why woudnt you be able to balance it in bbr?
It’s not an issue of whether or not they could be balanced
The devs just don’t want to put forth the effort to balance them. It’s easier if they aren’t in
Less interesting, sure, but easier.
The people who like shotguns don’t stay for long, so it creates an echo chamber
Alternatively, it could just be related to the fact that the discord is full of sweatlords who attempt ruin the game for everyone else with their anti-fun suggestions
Large multiplayer games are by definition not competitive, so I’m inclined to agree
Back in the original Bungie days of halo they found out the best game size for competitive was 5 v 5, in order to reduce the pressure on any one player while making sure every player’s actions had an impact
where did you find this shit funny af
yeah, kinda, but i think every game with a leaderboard will induce of competition (i dont imply that it should be removed). So imo it has to be about the attitude of the players and not the playercount

how did you get those?
By sacrificing hundreds of hours of your life
press F for the USSR
Are you sure about that?
technically the USSR is gone so.... yes
🥰

HOLY SHIT BASAR
SMG nerf when
WTF HAPPEND TO OUR BOY BASRA
more in full changelog
where is the change log ? i cant find it :/
don't think it's out yet
ahh ok ... sad 😦
How long does it last?
Not very long tbh it seems like 1-3 seconds
You like being supplied, don't you?
No I don't, stop running at me with your 0.5 movespeed ass.
hold it chat
here we go...
dont go deleting everything this time larry 
Larry im not sure where in those dms you warned Robo about breaking TOS
Isn't it better to not speak open puplic on this dc? Cus any negative action is gonna look bad at the team
i didnt and i shouldn't
and i never claimed i did
Oh ok, Oki claimed specifically that he was warned for breaking TOS.
oki doesnt know all info as he didnt have much to do with it
prob missunderstood it
the way the whole team projects themselves and handles stuff is extremely unprofessional and embarrassing. i work in engineering myself and if i ever spoke to clients the way you guys do i would rightly be fired within days.
You also sent those in response to Robo asking for where you warned him about TOS.
Well if he he has twitch partner. He can ask for unban. @icy mountain
Because every partner has guy in twitch
Would be better to have a Community Director/Manager handling all this, but yeah i agree
We are doing as best as possible, in this situation, there were reports for those streamers what they were doing, we warned other streamers including ROBOCAT about what they were doing, only ROBOCAT didn't take it well and took it personally and attacked the dev team.
That's pretty much all
if there are really mods lurking to help and engage in all streams - I would like to ask - after the way those clips were posted as an justification for your teams response, don't you think you are essentially observing content creators for their opinions rather than helping ?
Wooo yippie drama
i guess criticism is attacking now
No one said that.
criticism is fine, calling the slurs, 100% not.
there is a border between critisising and calling peopel idiots and delusional
Can we quit pretending like you guys actually gave him a proper warning though? It looks so disingenuous and grimey
Constructive criticism is always welcome.
yes thats all, larry didnt post some clips that showed u were being petty then delete them, and now u are yapping about stuff thats wrong and larry has to say u dont know the full details, this doesnt make u look like unprofessional, ego driven clowns at all
And also did anything ever come from those clips Larry sent in acting like it proved his point but instead proved him wrong?
for sure, there should be more staff, more developers are clearly needed but oki cant swallow his pride or hes just too greedy with money to employ new people, product engineers are very very needed, as well as a PR team. the current team clearly isnt listening to the overall community as oki literally just now said only robocat was saying that stuff, when thats just really obviously not the case. the majority of the active playerbase is with robocat they just dont speak up as much because they dont have the platform to do so or are scared of censorship, especially so after the stunt larry pulled recently.
sadly we usually don't know half the time what's heard and whats not
where were the slurs? tf is this new bullshit ur making up?
Source?
its rude yeah but i agree with the guy ¯_(ツ)_/¯
Also, I'm curious. Could you, in a constructive manner, lay out where we have been unprofessional in your eyes?
The R word is a slur to him.
Like I get you guys don't like Robo but holy shit just outright say you don't like him instead of acting like this isn't a personal decision by the devs
People with autism can't use our word anymore😔
well i didnt, and from our teams side we decided that he is someone we dont want to work with anymore
this wasnt a persoanl decision
No-one should be using that word in the first place.
yeah i mean look at Warframe Digital Extremes, their team has such an professional acting to the community, a couple of managers and a director and look how well they can manage their community. This drama could've been handled way better if the team didn't took it so hard and spoke in a unprofressional way in a open puplic dc
lmao sure it wasnt
this was an ongoing topic between several staff memebrs for days
Sure even though people like me were considered it medically for years, sure you can tell me what words to use
work with is such a overstatment you didnt do nearly as much for robo as you did for all the other big streamers that came and went, robo deserved so much more from you guys and you didnt do shit
anyway, where is robo even?
No, it was not. We as the BBR Staff are responsible for it, not just Larry.
But Larry certainly took part in it.
Not on BBR for long
"We don't want to work with him" "anyway where is robo even" so which is it? You want him around? You don't?
well, if he doesnt want to solve this, thats fine with me
PHAHAH IF HE DOESNT WANT TO???
tf u mean solve? ur doubling down what is there to solve
ill go back to hte shadows then
hi 
Hello Julgers. Like I've mentioned in my message in the other thread - what was the mods motive for collecting those clips over extended periods of time ? Oki mentioned that mods lurk to help and engage with streamers. I for once in my entire viewing hours ** have not once seen CYAN speak or engage with robocat to help ** so thats really not true. Now how the clips were posted as a justification points to policing about what creators can say or feel about the game. Moreover it was very juvenile on your mods part for adding fuel to fire.
I have asperger's syndrome and I dont go out my way calling people the r-word. Its just rude and unneeded.
ur the moral compass of the whole world i guess

put yourselves in their shoes, it gets extremely frustrating when you love a game so much and the developers are actively against you and the way you enjoy the game, dont say you're not because actions speak louder than words. i dont blame him for saying those things towards you guys, obviously he shouldnt say those things thats a given, but honestly i dont blame him at all for saying it. the guy is objectively the best player in the game and you dont listen to what he says, you need to get it through your head that what you want from the game doesnt fucking matter, what the community wants is whats important. stop being so fucking selfish and make the game that the community wants otherwise you will soon reap what you sow.
Yeah it might be rude but why are you trying to tell me I should never say it? You don't have the power to do that don't take a moral high ground just because u don't use a word
wow you are going to heaven my dude enjoy your time why cant we all be like you
This doesnt effect my initial message about this situation. I don't wish to support a game that punishes people so harshly for criticising the devs. Especially when you look at what other games allow their streamers to do. I don't think I'm the only one who feels this way, which is why I'm giving this feedback.
larry is actively leaking dms im sure you have functioning neurons lad come on now
What do you mean, so you guys prefer us to listen one person instead of the #1170727258537865367 the polls, the dev streams we are doing with community?
Of course I dont have the power to stop you from saying it but in the end of the day what are you going to accomplish by going out your way to call someone the r-word?
tell me you never did game design without telling me you never did game design xD
Guys wait pls. I want a serious reply about cyans presence there and how come I've never seen him before engage if truly mods engage with creators like that
the polls in question
robocat did nothing wrong
👍
Didn't u ignore decimal, kami, and robo when they said that nerfing movement would be bad for the game
yes u for sure listen to the suggestion polls (ur adding inertia when the vote is against it)
is it added? no, I respected the votes.
So it isn't just one person
okay so why is it still in the talks of being added
Decimal wants inertia
these are fast players, they dont represent the entire community
@dull elm please answer this if you feel like
the consensus is that we dont want it, stop trying to force things the community doesnt want
Because there is a point I want to give personally that will improve the game more, and I want to convey to you guys, that's why I was holding onto it.
u literally saying "we will have this discusion again later" about the movement nerf thread u asked to be made and then deleted bcos the votes didnt go how u wanted
If he believes that, he is always free to raise the concerns with us. We are always very open to that.
But as you have seen, that is in fact not what he did. Being disrespectful to us publicly instead of resolving the issue with us personally was an issue.
They are also players who have large communities behind them? They may not represent the whole community but I'd argue they represent a large part
¯_(ツ)_/¯
there were 3 duplicates at the end, wanted to keep a single one honestly at the end.
@ashen jasper Please read what I said to you earlier and consider
Yeah sorry I was already typing hold on
Why add inertia in beta build when more ppl were against it than for

They're going to say the majority did while also not having the data and ignoring the poll 💀
we added interia for community servers as an option and I agree that implementation really sucked.
adding enemy collision when 1 in 2 people will be unhappy with it
Ok, so inertia no longer added?
Great option for a game that has a withering playerbase
This was air strafeing nerf tbh
we will test it, experiment it, when we do public tests and if it's generally liked more, than there is a chance
oki drop the ttk change update I'm so sick of being killed by the mp7
To be fully honest with you, I have no idea about any of the clips nor was I involved in that. I knew there were some clips but I don't recall any of our staff going in there to collect clips. I thought they were just viewer-made. However, if Oki says so, I won't deny it. I just have no clue.
oh so ur not going to listen to the suggestion poll and respect that vote? cool glad we agree that u were lying when u said that 5 mins ago
I seem to remember Larey saying noooo TOS he can't do this about drops
Ok but why work on adding something if more people are against than for? If it requires dev hours and time to perfect it
oki the thing is man, on release the game was the most fun i've ever had playing an fps in years. i used to respect you more than any other developer cos it seemed you listened and wanted to make a game for the community. over time the updates have made the game worse, and this is directly reflected in the playercount, obviously there will be natural drop off as the hype dies down, but not to the same extent as this, where all the leaderboard players now are wanting to quit in favour of games like the finals and such, which we dont want to have to do but the game is getting to a point where the game is just not fun because of the changes that have been made over time.
Mmm i love drama slop
Can I ask why you feel inertia is needed in this game? Is it that people can use mouse waving movement at all that you dont like? Or is it that it kinda ruins other player's experience because it's used so much?
also actually not a bad idea tho kinda tired of yeeting my mouse cus i need to 720's in order to dodge bullets 
like, you have to understand, what you want isn't relevant, whether you enjoy the game or not doesnt matter. what matters is what the players want. stop being selfish and listen to the players that have put more time into playing the game than all of the developers combined 5 times over
Oki tbh you are misunderstanding interia and confusing it with air strafing
Inertia and disabling air strafing is not at all the same. Disabling air strafing is VERY overkill.
It's more thw fact a 3 man Dev team needs to be as efficient as possible so adding and testing stuff people don't want is a waste of time
I literally made my point and in dev stream, the current TTK, movement, the gameplay is making most of the features we are making very much obsolate, and in dev stream, pretty much ALOT agreed with it.
let the man kill his game for a 2nd time, theyre clearly clueless on what kind of game theyve made and what their community wants even with all these direct lines of feedback to see it
it's a third of the playerbase, but yeah. not something you wanna do when the game is already on life support lmao
That is 1/3 actually. Not 1/2. 1/2 would be if half voted yes and half voted no.
i mean yeah i understand this one 👍 actually focus on more important parts is better for now
i literally have to shit rn
1 in 3 is still bad
Yes right now all guns feel balanced but in a bad way, they don't feel balanced to all can compete but more all are equally shit and bad
Because this game can sustain loosing a third of players
i know i should man its just genuinely really upsetting to see
wants quicker ttk frfr
So hold up, just because game has less players, we complete stop experimenting and just make the dull, new weapon, new gun, couple of UI stuff?
1 in 3 people being unhappy when the game has 5000 to 10000 players is bad
#1178273469729874033 While you guys are in here go upvote :D :D :D
looks like thats what they want
it's 558 out of 1682
xD
you should stop adding shit and fix all the bugs
No you are not dumb. But you should divide by the total amount of votes and not the amount of people that voted yes.
do u truly, honestly think that "experimenting" with shit the community is against while ur player counts are in freefall makes any sense?
test server would help if we could play in non-shooting range
me when i am hiding my head in the sand from the point
sure would be nice if C4 wasn't aids since launch lmfao
So what, just stop?
but hey 1 more gun is gonna fix everything
And here I thought this community was better than this....
are you taking the piss seriously
Thats one in three
maybe more content before messing qwith core features of the game
no, do things the community wants? like holy fuck how is this so hard for u to understand?
🍿 Good drama here?
Everyone here is acting like an asshole rn lmao
The clip creator is labelled as cyanftw or something similar so I am sure its cyan. However I do hope you are able to understand what I am trying to put across in my latter part of the message ? - that I've never seen cyan engage for helping, the first he does in fact is make those juvenile clips and share them for who knows what if not to stir the pot ? It also puts doubts whether all creators are under the same level of observation.
we need Mathman for this one 
honestly at this point you should just stop and sell the game
I'm saying if more people are against a change then for a change don't spend 200hours trying to make it work. Player collision though I don't want it others do and a majority of them do. So put time into the things a majority wants then what we don't want really. Right now gun play is unenjoyable and stale and feels boring and that should be a priority over adding inertia which people are against
gang i think the devs r transphobic
wtf i love oki now?
the point is that you are ignoring the current community in favor of trying to replace them with a different larger community
this squad hurt
real and true
there's no way to really sugarcoat this shit
There are multiple type of reasons people play game, one is people play games because they like consuming content, other is, they like it because game is fun.
Currently I believe we fundamentally have issue with game being 'Fun'. Adding a new weapon will not fix that.
They are far from it, I can disagree with them on things but large asked my new name and pronouns in a VC when I said I was trans lol
hmm then how about you fix the things that make the game not fun. that'd be crazy i think. cooky and quirky, even
leave the core of the game the fuck alone, revert it to how it was when the game was doing well. keep the bug fixes and whatnot obviously, focus your efforts on player retention via means of better infrastructure, general polish, maps and weapons. as well the occasional weapon rebalance is always fun for a meta switchup
for real. people want communication from the game dev side and their reaction is harassment. thats why so many devs dont talk with community. its disgusting
And also the lack of any progression from 150 to 200? There is literally nothing to do in this game apart from level up prestige and repeat.
This one is for free
i was simply yoking with a 0.00005ms response time i know they are probably lovely ppl dw
also hi celestial
Yes right now gunplay is unenjoyable and stale. All guns feel bad and the armour system does not fit with that current style
yeah im sure finding a fix for community servers wouldnt help would it? better work on adding movement nerfs no one wants while claiming thats all u can possibly do
the core has issues, look at the player numbers, it very pretty obvious,
You need to have a dedicatwd playerbase and expand on that. Constantly changing the type of playerbase imo won't help unless you want to keep pushing updates for playercount spikes.
Battleslop Regurgutated
people in this chat are so comfy talkin' sheit to devs. i would have banned like half of them xD
yeah the player numbers were better before you changed the core shit👍
If oki up login server, there actually ways to play that one
Y'all wonder why oki doesn't talk to y'all much and then be rude as hell when he does
On one hand, transparency is important, on the other, whatever this shit is rn
I think it's the opposite.
what's it like being insecure?
we're not being rude, we're a group of people with valid frustrations
But what do I know, I only have 500 hours in the game
Facts. People just dont have decency. everyone hides behind online to shit talk others
nobody is being rude, and i respect oki for engaging the conversation
yes yes get that c4 blast radius up so i can clear buildings with 1 c4 plz
True, and I would understand why vilaskis avoid interaction if majority of them are like this.
dickriding developers is great. i love ignoring all the issues the game has so i can be wholesome big chungus 100 online!
If that's what you believe, go ahead. I personally did my best listening #1019712628970508338 #1170727258537865367, collecting suggesting as much as possible and implement them in #dev-wip. If that's not enough, I don't think I can entertain you.
xDDD what a way to manage a community indie game
As a support main I love the recent updates and I'm enjoying the game a lot more, I hope the same level of fun can be added to the other classes
you sure did, you sure did
shocker
@dusty frigate
you sound like a class A citizen. Glad to make your acquaintance.
not being insecure. i'm talking about being decent human being. y'all are wayyy to comfortable talking like that.
@dull elm if i chime here. The main enjoyable part of it was a fast and fun arcade game with chaos and player count of 254. Right now the main issues are the gunplay is not fun and they don't sync well at all with how strong armour is. That is the current issue. The skin and recent update was good it was more content. But I want to grind for them but cannot force myself to play in the games unenjoyable state. The guns are balanced but in a equally shit way and all fell bad instead of all can compete fights are decided on armour currently and tick damage instead.
Fuck me for complimenting when the devs do well I guess
sir goobie read my mind exactly.
I don't listen one persons, I as much as possible tried to understood if it's one or group of people's concern or actually general everyone's. Also we had DDoS issues, other issues that we never mentioned, hard to catch up.
Seriously, 90% of yall are legit acting like assholes
One moment i see shit like "let devs make their own game" then "noo please listen to us" to "they listened to the sweats/casuals"
Like can we cant agree on jackshit here can we
@dusty frigate if you want a change make it with reason not insults. I agree with you but chill man why would he listen to people attacking him instead of reasoning
did you ever consider the down votes? if you got 500 downvotes and 1000 upvotes you are still making 500 people mad, do that enough and you lose players
literally everyone in feedback "mid scope glint is dumb as fuck, actually"
adds it anyway
Welcome to Game Development. Look at Bungie's communication. They stopped almost all of it when a CM was doxxed and a lead developer got death threats
Personally I find the map design to be a bigger issue, with some of the newer maps being extremely unfun to play on or having sections that are barely if ever used
ffs, my fat fingers clicked on the wrong msg 
Oki I haven't been able to get my BBC domination or frontlines fix please sort out the master server
That is on vilaskis not oki. That's the difference
I also received stuff on my emails and on my personal phone honestly during release of the game, which creep the shit out of me.
Same dev team but that is true
opsec diffed
Oki can change the stale gunplah and armour system but only vilaskis can change the maps. Yes the maps are bad but they are playable but gunplay right now is not
Personally I like the currently gunplay but armor needs a big ass rework
of course, but people get pissed off when that doesnt work
Would you suggest how to improve this?
You got that. Best way solve that - just decide, what game should be is finally, and goes for it. Without caring about anyone. Gameplay concept and vision from developer should be above everything, above every pleb complain
as if u would listen to suggestions XDDD
Passion is good. I applaud you for speaking up, but try and do it professionally, if you want professionalism back.
you might be too dumb to understand idk 
@rustic jackal they are a mod not a dev... They can't do anything lol
You don’t know me but thanks for the assumption ❤️
No need to be rude to them
Thanks Mia!
oki saying "we listen to suggestion threads" is really undermined when u say stuff like this in offtopic while there literally are suggestion threads about it
this shit is a clown fiesta LUL
Generally if it's 30%-40 yes, you are right, it's riskly, but I also belived it would benefit on long run. Also, I seen that, sometimes people dislike general changes, good or bad.
considering u asked despite mia's thread being up for ages
sorry
I’m asking for individual feedback outside of the thread as per the people that are being vocal here.
I am now than happy to go into a more in-depth scale on all of it but I would like to know I'm actually being listened to instead of the wall being my friend
See later comment
Of course. I’mma take a read a bit later today when i’m home 🫡
There is thousand threads not all are seen
Personally I think the med scope glint has been a lot less impactful than it was hyped up to be, the biggest hit to sniping has been the bullet trails
nu uh
@modern viper I am not sure ever what you mean by the core changes, the movement is same, TTK is similar, we had some broken weapons like kriss vector which they were placed correctly, what else?
when you take votes you eventually start to lose the players who vote no on things and that just continues until there are no players left
well its clearly not worked maybe you should run new votes for changes implemented to see how they were recived by community
It is a base idea on current core problems. I am happy to go into details if I actually get listened to
I never said core changes that was @dusty frigate
That's why I started the the testers and haven't implemented the TTK nor movement, nor the collision ones.
I’ll have a read and if I need any clarification on things i’ll ask and we can go into this further
the problem here is a lot of people vote based on what number is higher rather than what they actually feel
I used to believe that, but not anymore (for a while).
what
holy cope
glint has been a point of contention since launch. glint has been stupid, and there have been PLENTY of suggestions in feedback to rework it so it's more fair to the sniper
the solution was not to give med scopes glint, it was to make mid and long scopes competitive; give them downsides and upsides, rather than med scopes being objectively better (WHICH THEY STILL FUCKING ARE)
Happens in most games, unfortunately (main source for myself is Runescape and their polling system)
I know, and its a good step. but you should run votes for stuff that is already in the game from suggestions to see if people actually like it
I got 4 replies barely any agreed, discord be crazy
weapons needs a rework and armor needs a rework
Gunplay is a massive core of this game and currently feels out of place with how strong armour is. When all guns have the same ttk and feel slow it is not enjoyable to dink someone's armour 15 times. I'm not saying increase ttk even though it would be nice but more rework how strong armour is or remove it and make it cosmetic to avoid that part
That's why I mentioned we will run in game pools instead of limited discord, see the reality and avoid any bias etc.
All attachments currently serve no purpose apart from min maxing out a gun for the best stats.
On exo specifically, it sucks to use and fight to the point that I think it should go the way of squad leader until theres a good solution
yeah i only use a small handful of weapons because the others just suck
They were same or worse on during playtest and during launch, how that affected the player count?
Because it took 500 kills to get a decent attachment
this is related to retention
People were like cba fuck that
i have nothing aginst when all guns are kinda same in terms of ttk, but the slow part could have been improved idk
u dont think there being no variety in how guns are set up is an issue that can make people get tired of the game?
according the Steam, the general playtime was 6 hours, which is not enough to get 500 kills for an average player
I never mentioned player count that was Tyler... But it's retentionm when gunplay is fun people stay longer I used to play for 7hrs straight now I can barely play half a game before I get bored
you guys suck at player retention, the only retention for the game right now are just the people that are hyperfixated on grinding numbers / leaderboard spots
yes, thats exactly the issue, thanks for agreeing
changing the core of the game is only going to make that worse
This change was needed idk who said it wasn't but it was. Whenever u prestige 1.2k kills to get max gun attachments

Do we have a thread on retention ideas as well someone could point me to?
That is my thread as well haha
because those players that are hyperfixated will get pissed off and stop playing
Ah, brill thanks again.
such as all of cateat and friends
It's weird because personally I love the gunplay in this game, stats are something I've only come to count after I started doing well
I agree we lacked and still lacking the player retention, and I am trying to find it how to make it better without making OP players more OP, making it not content based but actually fun.
which im sure you're happy to hear, you've made it quite clear you dont like cateat
u cant
roflmao. throws jab, no solution, just "u suck" so constructive xD
Few people do
this message comes from a fucking time traveller
ur idea of fun is very clearly not the communities idea of fun, at the end of the day do u want ur game to have a consistent playerbase or are u just making a game for urself?
as opposed to dickriding the devs and starting shit, which is the most constructive thing in the universe
Increasing ttk to people with better aim win against average ones don't seem like its going to help
@ashen jasper and terminal our are only hope ✊
This doesn’t necessarily help either, people are passionate about the game they play and reasonably so they’re raising valid concerns. Sure some comments have been frustrative but not massively aggressive
tbh I am harsh at the devs ( specially Vilaskis ) but its because I like the game. I wouldn't be around if I wasn't playing.
Ok, first things first forget about inertia in anyway shape or form. It will only lose players who play daily to make it smaller. Move that focus to making gun play fun. As right now it's stale and boring. Armour makes the game so unenjoyable and taking away any skill celling of the game for players to improve. Maps are a whole separate issue like stop removing old maps before the rework and keep them as more and additional content
He needs to stop with the sniper maps
This is just a base level idea that I can assume many will agree on
@modern viper can you send me the link to my dms to the thread? I’m on mobile atm and it’s a pain to find it (for when i have a look at home on pc)
Sorry to be a pain
only if his maps were smaller
Yup one sec
Life saver, thanks 🙏🏻
The idea is, polish what you have before adding new one (the weapon skins, some of the features we have being reworked, maps)
For this it's actually easy to answer, you can't, look at bf4, there we will always ppl who are "op" than others, its a learning process, some ppl will get it, the others don't
imagine how many kills people lose out on because someone else has stronger armor or a gun that breaks armor faster
I get frustrated when half my shots show blue and I die next second tbh
True, however, the way how it is 100% killing the game and it is destroying me to see that.
This game has people with 200 hours and a sub 1 k/d and people with 50 who have a 5+ kd, its very do or die
Yes but those maps were fun and are additional content to be had instead of playing the same 5 over and over
Please Oki you need to remember that the players who are sticking around have a reason for that. Changing the game at its core is only going to drive those players away because they already like the game at its core. It's not gonna attract any players to come back.
Talking about District?
How does this make sense? By upping the TTK the gunfights will take longer which will in turn make it so more people can react to it and shoot. If anything it will help the average player more and leads to better players dying more often since they cannot kill a guy quickly anymore.
u continuing this nonsense of "good players are the reason the game is dying" is whats actually going to lead to the game dying, ur on a crusade against something u can never change
this makes no sense cause people are only OP due to the time and effort they put into getting good at the game, regardless of changes there will always be people who are "OP"
none of the changes will bring people back or get new people into the game , if the core gameplay is enjoyable only content will bring back people and new people , these kind of games will always have ups and downs in the playerbase. can not expect people to play this game every day cause its kinda the same each time altho content can bring them back
Old district and namak are very popular on the community servers despite not being "balanced" maps
I think one of the main issues of gunplay besides armor is how unninteractive and simple shooting the weapons is, just a pair of weapon have identity and require skill to be used effectively. You just I am and full auto spray until the other guy´s armor is gone and he´s dead
Honestly we have to experiment, right now, the issue is, map is open, too much people, no time to react to any bullet, the first thing comes to mind is, increase TTK so you have time to react being fired at.
yeah again it's a learning process, playing aginst better ppl actually helps me getting better. That's how u learn, play against better players
if you want player retention you need stuff to actually work on right now challanges sucks, i would recommend adding daily and monthly challanges, with rewards like skins, camos, and maybe some other stuff, stuff like charms could go a long way to get something in the game that wouldnt be super hard to add but would be easy to reward players
I only got better after playing on Bob's because of all the sweats there
District and Basra both fan favourite maps that were enjoyed with no reason for a rework apart from perfection. But they were the additional content that people enjoyed. So when the map reworks are so vast from eachother it could be a whole new map and keep them both
I hate fomo
For player retention, perhaps a completely free battlepass such as in Deep Rock Galactic would be fun and keep people for extended periods
This 'll imo, make meta weapons a must for most people, right now every gun is very strong (maybe not pp19) but the weapon pool is huge
That is my problem, I agree adding more challenges, content, 100% would help, but I want to make it into a point where people play it because it's just fun and replayable, not because we added bunch of new guns and couple of new maps.
This seems like a map issue, not a ttk issue. Too little cover in areas that players want to go.
why not an actual challenge system like older call of duty games had?
And most new maps are huge wastelands with no cover
That's why maps are being reworked over and over again.
i agree content doesnt have to be new maps or new modes simple things like skins and rewards are content too
instead of calling that a basra rework i would have just released the NEW basra as a whole new map with a new name and rework the negative aspects of old basra, keeping the middle of the map and the tunnel system the way it is but rework the areas close to both spawns
Which is then more maps for people to play with more ideas of different gun fight situations for changes of environment
How many people do you think that is? Cause right now I strongly believe there are a good 10k concurrent who like the game, not because of new content, but because of how it feels at its base.
having 20 different game modes surely makes map making with that in mind hard
U need to accept it, you can't make a game which is good for everybody
i am sorry to tell you but this type of game does not have good player retention, you need other types of content to keep players around
I sort dislike the idea of, instead of having 5 golden apple, having 20 rotten apple.
wishing all the best to the devs. i'd hate to be in your shoes and deal with PR shitshow because of immature content creators
100%.
when vila mentions rework it only makes his work look lazy even if he puts in effort. It could be released as a new map completely.
at that point its the fault of the tree if u have that many rotting apples surely.....

That is what it sort of destroying me, it's not the exact game I imagined, I never played none of the Squad, Battlefield games for content, it was always because it was fun.
That is the thing they were not rotten apples they were fan favourite I would agree if it was dusty dew and others where no one likes them but they are not
I cannot fathom the amount of stress reading all of these comments cause 😅
keep up the good work @dull elm ❤️
You guys literally called each map shit the moment we released on early access.
New dusty makes me miss old dusty
Idk I play battlebit because its fun and I enjoy the gunfights I don't need skins to login in the game
There's no way to keep players for fighting for the best it's a FPS after all. you cant knock down the people at the top to please the ones at the bottom as often times the people at the top are the ones that bring in the ones to fill the bottom. What has to happen is just a way to help alleviate the constant deaths the lower % is referring to. While messing with the spawn on player in combat detection can help I dont think over all is going to be a way to fix it. in short, theres often a choke point that tends to create this spiral of spawn death which can be frustrating. there needs to be ways to disperse that choke point or those at the top will just continue to feed on and out gun anyone from there.
this is hurting you since you are not keeping the old maps around, So it feels like i am playing the same maps over and over.
because the map designer still designs it like its a survival game and follows the EXACT SAME formula for all of them?
this would imply something im not sure qwhat though?
ok then well have a think as to why that might be
Trying to find the point wher maps, gameplay, all together it's a fun game, so trying and trying until we find it.
Because most of them are because vilaskis is not a good map maker. They have dead spots random buildings from every map copy and pasted. But instead of new maps being made they just get reworked so we have the same map pool of 5 that are played and removing maps that were good. District as a perfect example
A proper tutorial would go a long way for bringing new players into the game and preforming well (and playing longer) rather than getting dumpstered for 20 hours and quitting forever
They're all just shit needles in the shit haystack, Rand
then where is the polish? cuz there doesn't seem to be any
battlebit is a faced paced arcade shooter and most maps are milsim as fuck
like come on
aye but what kind of tutorial is needed in a fps? movement and shooting. the rest is really up to the player to get used to. aside from maybe a quick loadout walk through I cant think of much
So when you don't want to add modding ability for custom maps which have been offered by both Jkidd and dannyphatom they were denied
skill issue
May I ask, could you guys send a picture of a map that you think it would fit to battlebit with 254 players?
any game
Check dms when you get a chance. I messaged you something you might want to consider.
its not rlly super fun having to worry about a thousand angles
Impementing that in current state of game takes in BEST possible way at least HALF of YEAR, only doing that
Not enough manpower for that
tensatown is a good example from your game in my opinion, the 127v127 on tensa feels good
agreed
Frugis is a really fun map, boring to look at, but fun
tensatown = good
And this was asked for 7 months ago btw
Tensa, frugis and azar are very good lots of cover every class is decent
I agree but taht is a very hot take lmao
I hate frugis
People hate frugis because the tunnels but I never get into them ever
I like the verticality rather than the horizontal bullshit of valley, new dusty, and half the other maps
And, just drop working on everything else? These should be decided before developing actual game
frugis with a tweaked underground can be a pretty good map too
The tunnels shouldnt have a point in them they should be a massive flanking route
people will hate/love a map for the same exact reason
Honestly, this game has not lost its potential.
frugis is great apart from the tunnel system, waki bridge fights are fun and playing between sites is fun, namak is great
more cqc maps balanced for 254 would be cool to see
Though someone driving a btr into C on frugis will never not be funny
This was in playtests when they offered to help with the maps so oki could focus on actual mechanics and they were denied. Same with @agile moth
zavod 311 👍
not yet, theres still a chance
that's the thing, I personally hate frugis, I can't stand it's design, but you like it, there is a lot of people who likes different things for different reasons.
Urban combat maps would be way more condusive to what the playerbase seems to enjoy outside of snipers
okay but this is what i've been saying, what you want doesnt matter, what the community wants is what matters
swallow your pride and just listen to what the community says
Nothing wrong with frugis besides tunnels
that's not what he's saying
@dull elm I hope you listened to my points that the most important thing currently is gun play and armour system focus on them and make it fun again instead of all being pea shooters against armour
is that not what he just did @dusty frigate ?
and Honestly i think the player base drop since launch was because multiple reasons
0.- Weapon balance was horrible at launch, Vector and SMGs were beyond broken and using any other weapons generally got you in a big disadvantage
1.- Non existant class identity, medic was the best class by far
2.- players had no way to sustain themselves if they werent medics
3.- Hype train died and there was too much emphasis in giving big content creators skins instead of giving that dev time to making earnable in-game cosmetics
4.- Progression was dull and slow, and even after the xp boost fixed this, there werent much stuff to grind for
6- As part of reason 3, people mostly hopped on for the "battlefield killer" trend and after not liking previous stuff they just left to other games
7.- As people has said Maps have become encreasingly sniper biased and a lot of times you just can push forward with a wall of snipers and other things waiting for you in the other side
8.- Spawn zone (red-blue) campers who dont move from there and are almost impossible to counter
9.- Rampant server issues, with lag-spikes, packet loss, etc.
10.- No 24/7 H LATAM servers, LATAM should always have a 32v32, 64v64, 127v127 as the community works differently to other regions and there isnt always people in queue to open servers
11.- confusing UI and loadout system, lets face it guys most people dont even customize their soldiers and a lot were upset for not being able to customize it and loadouts from the main menu
those are the things i recall atm, feel free to add more.
Yeah, love the game. Would do a lot to see it succeed.
oh also salhan is pretty fun even for 200+ players but the moment the majority of buildings are completly gone it turns into a shitfest
the message was edited after what i sent
misunderstanding
mmm
First of all, there only two ways. Or getting modders entire game as it is with SDK (that equals open source game with every possible asset), or implement safe way to mods. You seemingly dont understand, how that should work
I think you just listed the things you didnt like about the game at launch
what about maps like bf4 metro or locker ?, they aren't as compact as fugris tunnel systems
its so crazy to me you guys did not hire some more people like PR atleast
Because I don't mod that is why I pinged muj lol
Vilaskis dont take suggestions
maybe, but that is what I recall, I dont think vector was balanced at launch idk
Who has been asking for this a better part of a year
muttrah city
how do you get the christmas skin for the m110
right i forgot that one 
Honestly that's not exactly true, I am making this game because I wanted to have a game that I can enjoy, anyway who shares the idea behind it, be my guest and I am listening you completely, if you want it to shift something else, that's the point I would say, play on community servers.
of course, that will always be the case. so surely the best plan would be to get a consensus based on what maps are most commonly voted for and played, factor in any player number drop off on a map switch and figure out what maps are popular and try and compare all of them and find out why that is, then improve based on that
id love to, have u fixed them yet? :)
@dull elm If you want to figure out which maps are good I honestly think you can just look at the maps with the most cover. I honestly cant think of a map that has a bunch of cover that I dont like.
254 doesn't work in doors....
i only play on community servers bc official servers are ass
Vilaskis have statistics, most popular, least popular etc.
how do you get the christmas skin for the m110
grand bazaar
I play on official servers and I have a blast
less open fields and bushes for campers, that's all imo


Anytime - Incl, same USAF Skins as the previous 5 Days.
What are drops, and how do I get them..?
