#Project Zomboid
32 messages · Page 1 of 1 (latest)
So we have tried many times to use a collection… I did find out today that a few of our mods where missing there dependency’s in the collection… going to go thru all mods and verify again we have all the things we need
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LOG : General f:0, t:1772404859702, st:26,291,408,078> If the server hangs here, set UPnP=false.
What does this mean bc it does freeze up here a few times and idk where this setting is
this is what happens i cant get past this point
Given the servser comes on, the server isn't hanging there so that's nothing to worry about.
For what the text is saying on the bottom right, it's looking like there's a number of missing mods or ones that don't work on Build 42 (seeing Project Seasons B41)
Ok so i managed to get server working without map mods but now i wanna do map mods.... but doing a steam collection does not work with that?
Are you making a new world when doing that? Most map mods I recall wanted fresh saves when trying to load those 
ya im startin fresh i did the first run as a test to make sure i could figure out all the other stuff first
When you check the .ini file where the mod list is - are the mods listed there?
the mods are there yes but when i add the map mods the server does not want to run right
Is it giving any specific errors you can pick out? Anything about not being able to pull the mods, or failing to load certain files under the media folder?
once i finishs adding in the \ i will let you know
Sounds good!
so tbh im not sure how to read any of this and idk if this helps but the server ID is 32762829
ya so the server keeps getting terminated before it even starts
Not able to pull that up here with that ID
May need to send in a ticket for that. But if it's crashing before startup, that does sound like it doesn't like something specifically in the config.
i have opened so many tickets a feel bad.. i feel bad being here asking..
But i know it has something to do with the map mods.. i added everything else and the server was working today just fine
but i restarted and added map mods and now its not working
No need to feel bad, it's literally what we're paid for haha. I mainly mention it so they can have the eyes on it better than we could here.
Here's an idea then - when you have the mods locally, does the game generate a world with the map mods?
Like in Single Player
i have not actually tried to do a single player with this yet
ill try and do that once i resub to all the mods
Sounds like a good plan! Because if we can get it to load locally, we can try uploading the world, or at least yoink it's config file to put into the server! 
that sounds like a plan ill let you know when its done
I should be here
On the off-chance I'm not, you'd just need to yoink your local configs (should be around C:\Users\YourUsername\Zomboid\Server named something like servertest.ini) and replace the ones in your server 
Hmm
Seems like then the mod is failing to load. Is it B42 compatible?
Worst comes to worst, check the comments of the map mods to see if anyone mentions it or if the dev mentions something on it
all of the mods are yes i verified them