#Unable to set IP for STV
94 messages · Page 1 of 1 (latest)
TF2 is told to use 0.0.0.0 i.e any available IPv4. STV uses this fine! If you're having trouble with it would reach out to our support. Networking is hardset and isn't meant for edits 🙂
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I need to set a specific IP because while the STV bot works fine I need to be able to use the STV connect which requires a specific IP and port
Since the IP is set to 0.0.0.0 its causing issues
The IP would be your server IP, 0.0.0.0 = that IP
The port would be set via -tv_port <port> which should be doable on the Startup tab
If its causing issues, reach out to our support. Works fine on other servers my friend 👍
Hmmm yeah old method had the custom args, you can set it in server.cfg! 
I do have it set in server.cfg
or you can request our support add the port arg to startup; either or
Then like I said, reach out to our support on the site 🙂
can I ask support to add the IP to startup?
It'll be way easier there
no, it wouldn't work
thanks
its hardset by design
The network configuration is something we manage, if it needs edited they can get it sent up the ladder to my end or our L2 team though its quite rare its ever actually needed. SourceTV using the wrong ip would be a bug in the +ip arg itself vs Source, and Valve wouldn't have left a bug like that in production for as long as STV has been in the engine 👍
In your case, STV problems are more likely from a configuration situation or a machine specific issue. Not the ip bind
Pop in a chat, they'll give it a looksie and let ya know 
It probably is a configuration issue, but I can't actually see anything on my end because I have no access to the actual server lmao
Reach out to our support and they can give it a look 🙂
Hey Dylan, I'm chatting with a support person now but if you know the answer I did have one quick question
So if you look where I've highlighted, do I not need to change the IP in order for this to work?
Not for it to listen on port 27020.
Possibly for the game to tell the player's game the address at which to find STV.
My brother
that is the entire reason I made the ticket
STV connect isn't working for players
I'm like 90% sure its because of that
The original post says "so that I can use one of the ports for STV connect?" - As highlighted, STV connect can use the port.
Alright so it must be an IP issue then
because its getting kicked back as not able to connect any time we try to connect using that port
Either it's a networking issue or STV isn't detecting the IP properly to send to the clients.
If you can specifically tell STV to use the same IP as the game, then it's a networking issue.
I want to do that
but I can't change the startup args
because I don't have access to do that
As Dylan said, staff can help with that.
yep
I'm talking to them now but it looks like even they don't have access
is there a reason you guys lock down your network configuration settings so heavily?
I meant telling the client.
Not an employee - but if a hosting company doesn't for managed hosting, I would be concerned about their overall security processes.
this is the first time I've used a managed host, usually I self host so I do all the setup myself
Unless you paid for the dedicated IP, you're on a box with other containerized games sharing the IP. Unrestricted access to networking or command line would make it trivial to execute a DoS on your neighbors.
Even with a dedicated IP, it could be used to strangle the CPU or run unauthorized applications.
yeah, that makes sense
it just makes it more frustrating for users who need their server set up in a specific way
That's what VPS service is for. 🙂
Managed service is for people who don't want to deal with the minutiae required, like managing OS updates, network security, etc.
yeah, that is what I want, but I didn't expect to have so little configuration options
its basically just a set of dropdown boxes, no place to add custom arguments
other hosts have that option
Because setting up the panel to filter out inappropriate custom arguments is a per-game exercise.
The panel needs a list of allowed flags, the list needs to be maintained if any of them change for an update, etc.
So Dylan's team and the security team prioritize games based on which has the most demand for custom arguments.
I think thats fair, but in that case they shouldn't advertise TF2 hosting then
because pretty much anything you want to do with a TF2 server is going to require custom arguments to set up correctly
TF2 works perfectly fine for 95% of their customers.
And the other 5% can be helped via staff.
It sounds like you're in that 1% of doing things that are fiddly enough you probably want VPS instead of managed.
27020 is the default port for SourceTV... Did you enable that port in the Network tab?
I can't lol
thats why I'm trying to change it to one of the 5 that I have access to
No options for configuration
Looks like you configure that via console command, not CLI startup flag?
Did you try setting it in autoexec.cfg instead of direct?
for servers server.cfg is what you need to change it in
and yes, that is the first thing I did
autoexec.cfg is for clients
I'm seeing several general help threads that says autoexec.cfg is for both.
And on the server it runs before any map is loaded, server.cfg is only run on map load, which may be after SourceTV has already bound itself to a port.
sure, I'll give it a try
WAIT, THAT ACTUALLY WORKED
thank you man, I appreciate it!
No problem! 
