#Server says online but can't connect
36 messages · Page 1 of 1 (latest)
!moreinfo
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We're running All The Mods 10 plus other mods that are compatible and running fine with ATM10. we have a 10 GB server with 5 players playing. The server is running in Montreal, and we have deleted 1 mod, the herobrine mod. The server is fine with 1 player until another player joins, and the errors in console is saying that it can't keep up, is the server overloaded?
but its using 6GB out of 10 so
same problem here
!spark ⬇️ records server internals, so running it when the server lags will tell us what's happening.
Spark
How to provide a Spark sampler.
- Stop your server.
- Download Spark: https://modrinth.com/mod/spark/versions
- Upload the mod to your server:
Filemanager > mods (for modded servers)
or Filemanager > plugins (for plugin based servers)
(Just drag & drop the file) - Start the server.
- Use the command /spark sampler
- Wait 10-15 minutes.
- Use the command /spark sampler --stop
After we do this, should I post anything else here?
If you need help reading the results, sure.
@glossy sparrow Do i do the command in the console chat or in game?
If you're an Op, either, otherwise console.
yea idk what this means
[13:24:57] [Server thread/WARN] [minecraft/MinecraftServer]: Can't keep up! Is the server overloaded? Running 2231ms or 44 ticks behind
[1:25 PM]
[13:24:51] [User Authenticator #2/INFO] [minecraft/ServerLoginPacketListenerImpl]: UUID of player Hazuls is 6e137430-e12c-48b3-bd3e-6f06db45bfad
[13:24:54] [Server thread/INFO] [minecraft/PlayerList]: Hazuls[/66.67.34.65:51298] logged in with entity id 2023 at (-3147.523439551945, 76.0, 1209.300000011921)
[13:24:54] [Server thread/INFO] [owo/]: Sending server config values to client
[13:24:54] [Server thread/INFO] [minecraft/MinecraftServer]: Hazuls joined the game
[13:24:57] [Server thread/INFO] [actuallyadditions/]: Sending Player Data to player literal{Hazuls} with UUID 6e137430-e12c-48b3-bd3e-6f06db45bfad.
[13:24:57] [Server thread/WARN] [minecraft/MinecraftServer]: Can't keep up! Is the server overloaded? Running 2231ms or 44 ticks behind
[13:24:57] [Server thread/INFO] [owo/]: Receiving client config
and this is the error message once someone elsse joins
Link from the mod queue:
https://spark.lucko.me/nBOVOAiFju
There isn't actually an error message there. Pretty normal stuff.
Yes - it allocates memory in chunks up to the provided max.
we were gonna try updating it to the most recent ATM10 but im not sure if the world will become corrupted
Shouldn't - though check the release notes, sometimes they do say you have to start a fresh world.
Is there anything in the Crash Reports folder? Maybe that will give some clue as to why it's restarting. 
let me check
Okey sorry 🙂
[06Jan2025 13:23:14.592] [Render thread/ERROR] [pneumaticcraft/]: detected someone trying to get recipes for PneumaticCraftRecipeType[pneumaticcraft:fuel_quality] with no world available - returning empty recipe list
[06Jan2025 13:23:14.592] [Render thread/ERROR] [pneumaticcraft/]: detected someone trying to get recipes for PneumaticCraftRecipeType[pneumaticcraft:fuel_quality] with no world available - returning empty recipe list
[06Jan2025 13:23:14.592] [Render thread/ERROR] [pneumaticcraft/]: detected someone trying to get recipes for
[06Jan2025 13:23:30.481] [Render thread/ERROR] [mezz.jei.library.util.IngredientSupplierHelper/]: Found a broken recipe, failed to setRecipe with RecipeLayoutBuilder: Apotheosis apotheosis:socketing class net.minecraft.world.item.crafting.RecipeHolder
these two keep popping up
we already replaced the apothesis mod though with the newer one and it still happens
Weird. Might be worth checking with them?
do you think buying more ram for the server is a waste in this case
last night when a second player would join it would jump from 3 gb to 9 for a period of time and then we would all time out
How much do you have?