Hello! I rented a bisect server with extra ram to handle the increased player count and i followed a guide to install RedLoader from another bisect page. The problem is that the startup options (dedicatedserver.MaxPlayers) in the server dashboard hard limits the max player count to 8, even though I edited the server .cfg to 20. Is there a way for me to bypass this startup options or a way to set player count in the dedicated server commands after the server is running? Thanks!
#Sons of the Forest server with more than 8 players?
19 messages · Page 1 of 1 (latest)
As far as I know the max players by the game itself is 8, in the AM I’ll give this a check and get the limit adjusted
Only a few of us who can tinker with that so 😅 I’ll ping ya here once I do it
@tulip nymph Thank you! From reading online, the RedLoader mod is able to bypass the game's 8 player limit, but the documentation around it is really limited. There's a post from ~6 months ago showing a 50 slot server in the browser using the mod, but I'm having a hard time trying to replicate it
yep actually I was able to setup a quick dedicated server instance on my home computer and get 20 slots
but i really don't want to leave my PC on all day so I think if i can tweak the BH starter options it'll be all good!
Oh forsure, I just gotta verify it before I let any server increase it haha
I’ll get it sorted first thing am (EST) and letcha know 
Added now 👀 @safe vale
🫂
sweeeet, I will check it out when I get off work today!
@tulip nymph I'm getting an error or server startup:
[Panel]: RedLoader is enabled, please allow the server about 5 minutes to fully boot!
[Panel]: Starting server: xvfb-run proton run /home/container/SonsOfTheForestDS.exe -userdatapath "/home/container/serverconfig" -dedicatedserver.IpAddress "0.0.0.0" -dedicatedserver.GamePort "${SERVER_PORT}" -dedicatedserver.QueryPort "${SERVER_PORT_1}" -dedicatedserver.BlobSyncPort "${SERVER_PORT_2}" -dedicatedserver.MaxPlayers "${MAX_PLAYERS}" -dedicatedserver.Password "${SRV_PW}" -dedicatedserver.GameMode "${GAME_MODE}" -dedicatedserver.SkipNetworkAccessibilityTest "${SKIP_TESTS}" -dedicatedserver.LogFilesEnabled "true" -dedicatedserver.TimestampLogFilenames "false" & SOTF_PID=$!; tail -c0 -F /home/container/serverconfig/logs/sotf_log.txt --pid=$SOTF_PID
tail: cannot open '/home/container/serverconfig/logs/sotf_log.txt' for reading: No such file or directory
esync: up and running.
wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
X connection to :99 broken (explicit kill or server shutdown).
X connection to :99 broken (explicit kill or server shutdown).
X connection to :99 broken (explicit kill or server shutdown).
X connection to :99 broken (explicit kill or server shutdown).
[Panel]: Server marked as offline...
[Panel]: ---------- Detected server process in a crashed state! ----------
[Panel]: Exit code: 1
[Panel]: Out of memory: false
[Panel]: Aborting automatic restart, last crash occurred less than 60 seconds ago.
Reason: Duplicated text
Wrong Dyl. 😉
😅
Reason: Duplicated text
bot i am sorry truly
Grab the log as a file / dump it in a text file and drop that in the channel instead.
i was able to get it running after doing a reinstall, can mark it as solved now, thank you!