I have a modded plant that drops 2-5 seeds when fully grow but I would like it to not be this potent (rather have 1-2) since it's a very important and useful seed and having too much breaks the early game balance of the game. however i don't have any idea on how to :
1 - see the drop tables to understand it
2 - modify it correctly so that it does what I want
#reduce crop output amount
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Which mod and which crop
chicken roost and any crop from this mod but I beleive it's called "chicken_roost:chicken_food_tier_1"
tiers goign from 1->8
Can't find it can you send a link?
it's called roost ultimate on morinth but in code it's chicken roost
honestly I am looking for an alternative of the mod but as long as I don't find one I'm gonna work as much as I can on it to make it fair
No clue what exactly this mod does to offer an alternative
But you would want to override those files
You can load assets (resource pack files) and data (datapack files) with KubeJS, and the wiki has pages on this!
Okay this is useless info
I swear there was a command for this
But essentially what you want to do is look at the path to the file you want to edit starting from data
There is a data folder in your kubejs folder
So you need this folder structure there chicken_roost/loot_table/blocks
You can just download a file from their GitHub and put it there
Edit the amount dropped inside that folder
ok I'll try that
ok I did it but idk how to reload kjs with it I'm relaunching my game to see
I didn't nkow about the data folder that's pretty useful
so I can jsut replace any script of any mod as long as it's the same relative path
ok it works tysm!!!
I broke 11 seeds and got 17 that's perfect
Anything under assets and data folder
./reload
oh yeah makes sense lmao ty!!!