#There are things i wanna know since wiki is incomplete

18 messages · Page 1 of 1 (latest)

elder mauve
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How do i make a mob despawn in EntityEvents.spawned?
Also i wanna buff their attributes like health to make it a miniboss, in this case is the creeper, and i also wanna increase it's explosion radius to make it when explode it's explosion being a creepdozer. But when the player kills the creeper it gets juicy juicy loots, like, more gunpowders, always gets 5 to 10 redstones and a chance to get blaze powder and other goodies

regal saddleBOT
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Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!

rustic juniper
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to make a mob not spawn, you just cancel the event, but you want to do that in the checkSpawn event, that way the entity doesnt show up for one frame of the game
i dont know about the atributes, never touched them before

elder mauve
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like

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my plan is to make creepers rare, but when they spawn they are a miniboss of high risk high reward

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if it explodes, you will be cursing the fuck out of your mouth and get a nice PTSD

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if you kill it before it explodes

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you would get really stonks

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how do i cancel the event?

rustic juniper
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event.cancel()

elder mauve
rustic juniper
elder mauve
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cus mine you at least have a workaround

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now that

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it's another story

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it's like the game tells you "fuck you" in the face