#How fix it
12 messages · Page 1 of 1 (latest)
Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!
probably just a texturepack
No, it's not a texture pack. I've tried different options, and there's a TFG 1.20.1 build. I searched for everything related to marker and dimension on github, and even that didn't help. I tried using different neural networks, but it didn't work. My search led me to a Discord channel.
neural networks what?
im saying if you want to change the texture of the barrier, add a texture pack, like any item or block has in the game
Well, how can I do that? If I change the barrier texture to the moon, the moon will be everywhere, even where Mars or Venus is. In the script, I use .dimension("ad_astra:moon") . And how do I change the texture here?
AI, i am not USA , very bed English
You should probably direct those questions at the mod developer
My guess is that you just can't do that unless you make a mod for that
But in the TFG build, this is somehow implemented through kubejs
Probably yes