Hello everyone! I am planning on making a mod pack with similar progression to Terraria's, but I am very new to this stuff. I want to somehow make some of the blocks and ores to be only minable with certain pickaxes, but I am not sure how this could be done. If anyone is able to help me find out what to do I will be beyond grateful. Thank you and God bless!
#Changing what can break certain blocks
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From my understanding, this is how it works: Each pickaxe is assigned a tier (Wood, Stone, Iron, Diamond) and an associated block tag. For example, there is a needs_iron_tool block tag for blocks that require an iron tool (like diamond ore). I don't think you can expand the number of tags like this using pure KubeJS.
It is possible using only KubeJS.
https://discord.com/channels/303440391124942858/1288320670761091196
@outer bone
Here is a list of vanilla Minecraft item tags that can be used in MCreator in procedures to check against any of these tag groups or to be extended in MCreator by adding custom items to one of the listed tags.
it can be also used in kubejs
saw that one, man this looks so intimidating...
Yeah. I used the mod "harvest level tweaker" to simplify things a bit for myself.
you think that one is easier?