#Iron's Spells Texture Issue

7 messages · Page 1 of 1 (latest)

quaint salmon
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I'm trying to create a new spellbook 'item' for a modpack and am struggling to get the item to load with the texture I created for it.

I created the texture and model in Blockbench, and exported from there. In game the item will spawn with the right model, but the model won't have the texture with it.

Image 1: Blockbench 3d model file.
Image 2: KubeJS file where the item is being created.
Image 3: Latest.log
Image 4: kubejs/server.log

If anything else is needed to figure out the issue I'd be more than happy to provide whatever else I need to. I've been stumped on this texture issue for the past couple of hours.

Also, both the model and texture files are named new_spellbook with their respective tags (json/png)

regal laurelBOT
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Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!

indigo kraken
quaint salmon
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I've made the change, double checked the change, and the item is still without texture

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Just to refresh.
I have my files as kubejs/assets/kubejs which then split into the models and textures folders, each of these folders having a block and item folder respectfully. and it's inside the item folders that new_spellbook.png and new_spellbook.json are located in. The texture and model files having been exported from Blockbench.

Don't know if this information is useful, but here it is.

quaint salmon
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I GOT IT!