#Damage tags

21 messages · Page 1 of 1 (latest)

icy oasis
#

It's possible to merge damage tags in one?
Example: fire and lava damage in one tag like heat damage, or something similar?
And if it's possible, it works with modded damage?
Example: iron's spell fire spell damage and mana and artifice fire magic damage?

digital tinselBOT
#

Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!

cedar apex
icy oasis
cedar apex
#

oh, ok, so you want some modded damage type to have "is_fire" tag?

sinful pikeBOT
#

You can add/remove/edit tags with KubeJS, and the wiki has a page on that!

cedar apex
icy oasis
#

I want to make iron's spell and mana and artifice spells to have different damage tags to each spell type damage, it override the tag if i add it to kubejs?

#

so instead of pure magic damage, it will make both have, for example, fire spell damage?

cedar apex
#

It will be tricky if it involves changing damage types.

icy oasis
#

it'll be easier if i make a attribute that check for both kinds of damage?

cedar apex
#

hold on.

#

I don't know about MNA, but ISS does HAVE separated damage types for different spells.

#

You can just add minecraft:is_fire to irons_spellbooks:fire_magic"

icy oasis
#

then, if i add the tags to the MNA spells, i can make a enchantment that work for both?

cedar apex
#

Well. If the MNA does separate its spell damage type based on spell categories, then it's possible.

icy oasis
#

i see, thanks for the help!

icy oasis
#

i don't think it does

#

or at least, the names are not the same as the spell kind

#

then, i should make a script to read the damage kind that a entity take?