#I’m having compatibility issues when playing with a friend, even if we have the same version of kube
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Forge is not the smartest. The criteria it judges 'version differences' on is not just the version number, but also what registry objects (like items and blocks) exist.
This means that when you add custom things with KubeJS, Forge can sometimes show a version mismatch error with the exact same versions shown on both sides.
The simple solution for this is to make sure that the startup_scripts folder is the same on client and server.
make sure you have the same startup scripts as the server
Ohh okay how can I check that?
Sorry I’ve never done anything like this
In your local instance (and on the server), there should be a folder called kubejs, startup_scripts is inside of it.
Ohh okay thanks
If they don’t match I just have to copy and paste them on my friends folder?
Yeah