#how do i make a recipe where an item stays on the grid
16 messages · Page 1 of 1 (latest)
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event.shapeless(
Item.of('minecraft:spruce_planks', 2), // arg 1: output
[ // arg 2: the array of inputs
'1x #minecraft:spruce_logs',
'1x #minecraft:axes'
]
).damageIngredient("#minecraft:axes", 1)
or
event.shapeless(
Item.of('minecraft:spruce_planks', 2), // arg 1: output
[ // arg 2: the array of inputs
'1x #minecraft:spruce_logs',
'1x #minecraft:axes'
]
).keepIngredient("#minecraft:axes")
The former damages the axe, the later doesn't.
tried that and it didnt work
event.shapeless(
Item.of('minecraft:stick', 2), // arg 1: output
[ // arg 2: the array of inputs
'1x #minecraft:planks',
'1x #minecraft:axes'
]).keepingredient('#minecraft:axes')
event.shapeless(
Item.of('minecraft:oak_planks', 2), // arg 1: output
[ // arg 2: the array of inputs
'1x #minecraft:oak_logs',
'1x #minecraft:axes'
]).keepingredient('#minecraft:axes')
try with capitalized I
oh lol aight
worked but now ive gotta find out how to give flint axes the axe tag XD
thanks
Ticket re-opened!
event.remove({ type: 'minecraft:crafting' }) would this work for only removing all crafting table recipes?
Ticket re-opened!