#how to make entities burn things?
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youll need a custom ai goal
Entity AI Events 🤖
The AI customization events in EntityJS allow you to add or remove goals from any existing Mob entity and modify any living entity's brain logic.
Key Events 🔑
EntityJSEvents.addGoalSelectors
Define default self-behavioral goals/actionsEntityJSEvents.addGoals
Add goals focused on targeting other entitiesEntityJSEvents.buildBrain
Construct entity decision-making logic.EntityJSEvents.buildBrainProvider
Define entity perception and interaction capabilities.
theres an example of creating one on the wiki page, youll probably want to utilize a for loop check around the pillager to find potential "burnable" blocks and if found then replace them with a fire block
would I also need to create a list for the burnable blocks