#Fluid Registry and Fluid Mixing recipe

13 messages · Page 1 of 1 (latest)

buoyant kestrel
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I Have some problems with my fluid and the Recipe for the fluid, this is my recipe code:

event.recipes.create.mixing([Fluid.of('kubejs.fluid_redstone', 250)], ['minecraft:redstone', 'minecraft:nether_wart',Fluid.water, 250])

And this is my fluid registry code:

event.create('fluid_redstone')
        .displayName('Fluid Redstone')
        .stillTexture('kubejs:block/fluid_redstone_still')
        .flowingTexture('kubejs:block/fluid_redstone_flow')
        .luminosity(1)
        .bucketColor(DC143C)

The texture is weird and i don't understand how to make it thick .

ornate oliveBOT
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Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!

buoyant kestrel
#

ignore the bucketcolor its wrong xd

obsidian bridge
#

you can see the .thickTexture there

buoyant kestrel
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i added the color code now it hase no texture

modern plover
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use a colon instead if a dot 'kubejs:fluid_redstone'

#

also to add water use Fluid.water(250)

buoyant kestrel
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Nice the Texture works now, the recipe doesn't

modern plover
#

if so send the code again and

ancient sphinxBOT
#

Please send your KubeJS server log. It can be found at /minecraft/logs/kubejs/server.log.
If you are on 1.18 or 1.16 it will be called server.txt.
Please send the file directly, without links or snippets.

buoyant kestrel