#creating block and colorize one texture layer
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there's setModelJson(json) which you can use to assign a custom model to the Block, though sadly I don't know a way to use fabric to create a multi layer Block model, I only know one for forge
I would advise making a custom model in block bench
Have a normal block but then put a slightly bigger cube around it
And then you can put the ore texture on that cube and as long as its only marginally bigger you shouldn't really be able to tell
If you can't do texture layers in fabric that is
This is a really janky workaround though and it's probably easier to just hardcode the textures
I wouldn't try anything silly. the only right way to do this is blend the textures as one, and do it in code
other solutions are not solutions
Actually you could just have the cubes be the same size
As long as there's a transparent bit in the stone texture where the ore texture goes
Then you shouldn't be able to tell
But if you say this you don't want to do that