#Defining a stripping drop when logs/wood/branches are stripped with an axe using Dynamic Trees

4 messages · Page 1 of 1 (latest)

mossy gale
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Exactly as the title and this post: https://discord.com/channels/303440391124942858/1307677696549060609 says

I got the script at the end of that post working, but it has issues with dynamic trees - specifically, you can use it to right-click on a branch that counts as being stripped with an axe, but isn't actually stripped, and so you can obtain infinite bark XD

Any ideas how to fix it?

quasi ravineBOT
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mossy gale
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Bumpity bump bump! Any ideas for this y'all?