#Recipe

18 messages · Page 1 of 1 (latest)

supple wind
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how to change the craft station in the code? i want to use craft from the eidolon mod for my items

rose auroraBOT
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Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!

supple wind
#

I saw somewhere that they did it like this

event.shaped('3x minecraft:stone', [// arg 1: output
    'A B', 
    ' C ', // arg 2: the shape (array of strings)
    'B A'  
  ], {
    A: 'minecraft:andesite', 
    B: 'minecraft:diorite',  //arg 3: the mapping object
    C: 'minecraft:granite'   
  }
)
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Is there any way add a crafting station change to the code?

craggy condor
supple wind
winter hillBOT
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You can add, remove, and modify recipes with KubeJS. The wiki has a page on that!
If you want to learn how to add recipes to any mod, click the Custom button.

wooden perch
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Click custom

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Though iirc eidolon doesn't have json recipes by default

supple wind
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Thanks for the feedback, I'll test it when I get home

supple wind
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@wooden perchI have version 1.20.1

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I use Eidolon: Repraised

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I even have 1.20.1 in tags

wooden perch
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nvm ignore what I Said Just follow the custom Link and then do what is stated there eidolon repraised has Data recipes support

supple wind
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but I just can't add it via curseforge because the versions are incompatible.

wooden perch
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You don't need to add another mod