#Can I code using KubeJs?

18 messages · Page 1 of 1 (latest)

tepid cradle
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First of all, can I make a mod with just KubeJs without knowing Java? Think about it this way. I want to use only JavaScript for the mod I will make. Is this possible?

blazing pawnBOT
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glacial oyster
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and the more technically complex it gets (adding new systems for example), the more you're likely to hit the limits of what's doable in kubejs

tepid cradle
glacial oyster
tepid cradle
glacial oyster
tepid cradle
glacial oyster
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I'm not sure what you mean "add mods to it", but no you cannot compile kubejs modifications into a compiled binary

tepid cradle
idle stratus
tepid cradle
steady vortex
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kubejs isnt for making mods, its a tool for modpack developers to add custom things to thier packs so they dont have to write java mods. you cannot package kubejs scripts as jar files but you can write kubejs scripts for use with anything

golden coral
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this is kinda like asking if you can use a spoon to flip a pizza, sure you can but it isn't a very optimal way of replicating a mod

versed eagle
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Technically you can make a jar file with kjs scripts

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But it only works with server scripts afaik