#How to specify a remnant in a recipe
4 messages · Page 1 of 1 (latest)
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.damageIngredient("item", 1)
awesome, thanks!
4 messages · Page 1 of 1 (latest)
I have a very siimple shapeless recipe that uses shears and saplings to make dead bushes. The shears are being completely consumed, however, and not just taking durability.
I don't recall needing to do anything special for this in the past, and had axe recipes that would consume the durability from the axe
Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!
.damageIngredient("item", 1)
awesome, thanks!