#Reuseable items.
15 messages · Page 1 of 1 (latest)
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Can you provide the recipe Id of such a recipe?
I am guessing a recipe id from the pams harvestcraft mod itself?
Yes a recipe ID of one of the recipes where the items are reusable
Ok give me a min to boot up a pack with pams in it so I can get that id
I assume I found the right id. Because in this recipe the pot can be left in mixer basin and reused without it being used up or being outputted onto a belt or a inventory.
The goal of me wanting to recreate these items with kubejs is too add more and tiers to them so cooking is locked behind tiers. But I know how to create items and create recipes but not a reuseable item like the pots or other from the same mod.
this is probably because they work like buckets where an item is kept by default if crafted
this recipe is just a simple shapeless recipe without extra logic
I am still learning and a little rusty with kubejs. But how would I make the item act like how you were saying. Do I add it to the item creation file? Or the recipe file?
Also I remembered last time I tired this there was a piece of code to add to the recipe that was like "keepitem itemname" But i can't quite remember
Bu I never could get it to work with that piece of code
keepIngredient only works for shaped and shapeless
Yea that's what I found out when trying that. Is there a piece of code that would cause the item to be reuseable in the create mixers?