my script
const $UUIDUtil = Java.loadClass("net.minecraft.core.UUIDUtil")
ItemEvents.rightClicked('stick', e => {
const {player, item, hand, server, level } = e
if(hand == 'OFF_HAND')return
if(!player.persistentData.test){
const display = level.createEntity('item_display')
player.persistentData.test = $UUIDUtil.uuidFromIntArray(display.nbt.UUID)
console.log(player.persistentData.test)
let dNBT = display.nbt
dNBT.merge({item:{id:Item.of('andesite_stairs').id, Count:NBT.b(1)}, billboard:'vertical', Pos:[player.x, player.y + 1, player.z]})
//console.printObject(dNBT)
display.setNbt(dNBT)
//console.printObject(display.nbt)
display.spawn()
}else{
server.tell(player.persistentData.test)
}
})
Using this also gives similar error
const UUID = Java.loadClass('java.util.UUID');
let randomUUID = () => UUID.randomUUID();
yes
