#Crash on event.remove({ output: ... })

11 messages · Page 1 of 1 (latest)

jolly whale
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Other scripts work fine, but any event.remove that reference outputs will crash the world. Removing by ID works, so I'm not sure what the problem is. My code is just

ServerEvents.recipes(event => {
    event.remove({ output: 'minecraft:lead' })
  })
finite mulchBOT
#

Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!

jolly whale
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getting the log now

proper idolBOT
#

Paste version of crash.txt from @jolly whale

vale ledge
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"minecraft:lead" doesn't exist it is a mod item

reef shuttle
#

The curious thing about this issue here is that... I cannot reproduce it
That code-snippet above works perfectly for me

#

Granted however, I did not try it within whatever modpack it is currently in

vale ledge
#

ah true i never have seen the item id for the lead^^
for me it works perfect too, but if you play on forge i recommend you not putting any mods for other modloader in your pack

jolly whale