#How to make a liquid set the player on fire

24 messages · Page 1 of 1 (latest)

lofty shell
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In title! It's for a custom tinkers construct fuel.

plush hamletBOT
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Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!

lofty shell
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@high seal hey, sorry to ping, but your online and it's been 11 minutes and I don't have much time before I have to leave for a vacation and not develop for a whole month lmao

high seal
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._.

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I'd have to do some research, please don't ping people directly for questions unless they're like the mod author or something.

lofty shell
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sorry about that

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like I said, i don't have much time untill i leave for a whole month

high seal
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I'm also like, not even the main expert on kubejs...

high seal
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Most of the people doing kubejs-support triaging are doing it on a volunteer basis. I just poke my head in every now and then if I know something.

lofty shell
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i thought there were dedicated people to just doing support

lofty shell
jagged tulip
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give it the fluid tag "minecraft:lava"

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that's the best you can do in this scenario, i'm not sure if there's any other way atm

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also as they said, please do not ping random/specific people for support unless they're an addon creator of an addon you're using in the moment, or if someone asks you to

high seal
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So from what I can tell in the other scripts, they defined a custom PlayerEvent tick callback to determine if the player was in the fluid.

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If you want to do that, that's about the best you can do, along with registering the custom damage type.

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I only have the purple role because I'm a server booster lol, I think that definitely backfired on me.

jagged tulip
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pink role is nitro boosters, purple is for dedicated support people, and gold is for top 10 support people

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if you need help quickly, you can always just bump your post occasionally by linking it in #off-topic (of course, don't do it too often, and don't ping anyone over it)