#Recipe wrappers for Create addon custom recipes.

47 messages · Page 1 of 1 (latest)

austere chasm
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sad recipe schema noises

south lodge
austere chasm
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you dont need to! you can do it from a sctipt now

spark estuary
south lodge
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Huh, good to know. Very interesting, does it support custom serialization behavior?

spark estuary
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yep

south lodge
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Good to know. Wish this was more easily surfaced when I searched for it before, but it's not really something that can be put on the wiki lol

south lodge
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I'm running ProbeJS 6.0.1 on Mc 1.20.1. I don't see any other requirements, but my recipes folder is emtpy.

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I just did /probejs configure toggle_schema_download and I got a message saying that it was enabled. Another probejs dump did not seem to download them.

austere chasm
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to fix this issue we must summon the dead

Prepare the necromancy ritual!

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@pulsar goblet

pulsar goblet
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I forgot to start the remote server hosting the files

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Might be fixed today or tomorrow

south lodge
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ooo is it not possible to have it pull directly from github?

pulsar goblet
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I overdesigned the stuff

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So it will ask the server about what mods it supports and only downloads the scripts that are valid in the pack

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Actually should just download everything and remove those unsupported files

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because scripts are small enough

south lodge
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Why is that necessary with the server? Could probejs not just get the mc version, loaded platform ids, and filter from github itself?

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It seems to me like you have a branch for each version, and a fairly standard naming convention for the scripts.

pulsar goblet
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Yes, so it's overdesigned

south lodge
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You could also guard the script schemas themselves with Platform.isLoaded and just download them all if you don't want to deal with it, which I think is also fine given how small they are.

pulsar goblet
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But anyway this stuff will be reworked once lat makes schemas data-driven

south lodge
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mmm, will that happen in 1.20.1?

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or only for later versions?

pulsar goblet
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No, even 1.20.4 is end of life now

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they are preparing for 1.21, and many people are too

south lodge
pulsar goblet
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Yes, that's fine because most of the people just don't like mod downloading script directly

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it's dangerous

south lodge
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Reasonable enough concern

pulsar goblet
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but it would be much better for datapacks, they won't do harm

south lodge
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Even with how much kjs is sandboxed

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Sounds fine to me then, I can recreate the scripts myself pretty easily.

pulsar goblet
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gl

south lodge
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While I have you, would you mind if I drew your attention to a powerfuljs issue I posted a thread aabout?

pulsar goblet
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hmmm ok

south lodge
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oops

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that's not the link

pulsar goblet
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Though I might not be able to reply instantly

south lodge
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Yeah, no worries, it's not a high priority issue for me, just a curious bug I observed