I have some custom drinkables set up as written below
event.create('white_wine').displayName('Bottle of White Wine')
.food(food => {
food
.alwaysEdible()
.effect('nausea', 600, 0, 0.2)
.effect('absorption', 2400, 1, 1)
})
.useAnimation("drink")
.unstackable()
How do I make it return a glass bottle when used in any recipe? Also when drank by the player?

