#Adding enchants to a pool

9 messages · Page 1 of 1 (latest)

sudden zinc
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So the infernal mobs mod. would it be possible to use kubejs or something to add modded mobs that dont appear in the config into the mod ?

rustic briarBOT
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sudden zinc
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Also, would it be possible to add enchants via kube js scripts to the enchanting with mob mod ?

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or would the infernal mobs mod be as easy as sticking the entity name of the mob i want into the config, as it uses a "entitiespermitted" secion in the .cfg with a true/false .

wet island
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the config should work

sudden zinc
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whats the difference between the one the game spits out and that