im making a soul wisp which is a looting mob that just moves nearby loot into a nest
how do you think i should go about making a block that has a really large inventory but when broken will drop everything again
the only thing that can accessed by the mob i would also like these items stored in array as eventualy id like to grab those value for stats that will apply to the wisp
#id like to make an item that can hold items collected by a mob
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@umbral hollow .... you said it was easy...