I have wrote this one before, but I have another problem now. I wrote Startup Event that makes when I use certain bucket to place certain fluid, it pops certain Item and replace it into certain block.
However, problem is that method is not consistent even among same mod. For Some fluid, it works, but for some fluid, it doesnt. And sometimes even normally working fluid do not work.
this is problematic because some fluid convert lava source into obsidian, which makes entire nether challenge redundant. Can I prevent to place certain kind of liquid in nether in reliable way? Code is appended at reply.
#Convert Liquid into other block in Nether, for any fluid andany times
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- funkyfluids:redstone_suspension_bucket fails to release redstone_suspension, and pops out redstone. However, funkyfluids:melonade_bucket releases melonade normally.
- funkyfluids:redstone_suspension_bucket sometimes normally releases on floor of nether.
that kind of seems like the wrong event to be using
FillBucketEvent is supposed to be for when you use an empty bucket to collect a fluid
it works when emptying buckets too, no idea why