#Removing Alex's Caves "Cave Maps" recipe
71 messages · Page 1 of 1 (latest)
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it looks like they just use a data file handling a special custom recipe type
https://github.com/AlexModGuy/AlexsCaves/blob/main/src/main/resources/data/alexscaves/recipes/cave_map.json
so if you just remove that recipe, it should work like magic
tmk this is a fairly common convention, Immersive Engineering also uses such for a couple things if memory serves
You could always try using a datapack to directly override the json file if nothing else works too
That's guaranteed to work but is less than ideal

Joel!
that's the thing though, it's not removing it...I tried removing it based on item id, recipe id...nothing phases it
what IDs did you try?
if i'm assuming correctly, alexscaves:cave_map should be the ID
That's odd
It should just be cave_map
According to the json
Try a datapack
If even that doesn't work maybe the json isn't even being loaded?
ideally I'd love to have this in KubeJS with all my other recipe purging is going on
worst case I can use a datapack, maybe someone else will know
Don't blame you, i just want to see if that works
Because it not being removed is incredibly odd
Can you just send the code
Just in case there's an error that you've missed
Cos we all do that sometimes
sure testing the json really quick first
K
huh...the recipe is a type alexscaves:cave_map interesting
okay so I'm able to make a custom recipe with a normal datapack
right
okay removing the datapack and reloading, trying with this code:
event.remove({ id: `alexscaves:cave_map` });
As it has a special type, if that doesn't work you might just be able to switch id to type
Odd
It prob isn't even loading the json
Have you tried hovering over the recipes to get the id in jei?
it is loading it, because I made a custom json with a shapeless crafting
yeah and I've tried removing based on ID
And it's adding directly
Oh that does look like it is
Adding directly
The jei. bit
Makes it look like it's added in code
Using a custom serialiser
correct, I physically put a replacement cave_map.json into data/alexscaves/recipes/
Prob no way to remove without an addon mod
The reason it makes me think that is the jei prefix indicates its being manually added to display in JEI by code
Which wouldn't be done if it was a json recipe as it'd be auto detected
right
Tbh removing it from a mod might be as simple as overriding the recipe type, but who knows
naw, it added the recipe but kept all the others
ah well, I'll add an info tab saying "hey you don't need these maps" 
That works xD
okay well, thanks for nothin! haha no just kidding, thanks for the help
Glad I could join you in being confused xD
hah!