{
"type": "minecraft:overworld",
"generator": {
"type": "minecraft:flat",
"settings": {
"biome": "mining_dimension:mining",
"lakes": false,
"features": false,
"layers": [
{
"block": "minecraft:bedrock",
"height": 1
},
{
"block": "minecraft:end_stone",
"height": 32
},
{
"block": "minecraft:netherrack",
"height": 32
},
{
"block": "minecraft:deepslate",
"height": 32
},
{
"block": "minecraft:stone",
"height": 32
},
{
"block": "minecraft:dirt",
"height": 3
},
{
"block": "minecraft:grass_block",
"height": 1
}
],
"structure_overrides": []
}
}
}```
how do you add minerals to a dimension I've created?
#Dimension
39 messages · Page 1 of 1 (latest)
Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!
you mean ore generation or new stone types to mix in with the normal stone or wdym?
If ore generation is what you mean then you will need to add features to the biome that is populating the dimension you added
I would like to add ore such as coal, iron, gold, etc.
Then yeah you will need to add features to whatever biome is populating that dimension
how do we go about it?
you just make features for the ores you want there and add them to features list of the biome
like in here
Paste version of plains.json from @polar yarrow
Is there a way to put only the world's minerals in the mining_dimension:mining biome?
Why is this in kubejs? Ur making a datapack by looks of this
kubejs also does datapack, but I'm not very good at creating a dimension ^^.
rather than plains.json
it'd be mining.json
in the mining_dimension
data folder
Where can I find this information?
[
"minecraft:ore_dirt",
"minecraft:ore_gravel",
"customgen:stone/ore_granite",
"customgen:stone/small/ore_diorite",
"customgen:stone/small/ore_andesite",
"minecraft:ore_tuff",
"minecraft:ore_coal_upper",
"minecraft:ore_coal_lower",
"minecraft:ore_iron_upper",
"minecraft:ore_iron_middle",
"minecraft:ore_iron_small",
"minecraft:ore_gold",
"minecraft:ore_gold_lower",
"minecraft:ore_redstone",
"minecraft:ore_redstone_lower",
"minecraft:ore_diamond",
"minecraft:ore_diamond_large",
"minecraft:ore_diamond_buried",
"minecraft:ore_lapis",
"minecraft:ore_lapis_buried",
"minecraft:ore_copper",
"minecraft:underwater_magma",
"minecraft:disk_sand",
"minecraft:disk_clay",
"minecraft:disk_gravel",
"customgen:stone/ore_shale_lower",
"customgen:stone/ore_ochrum_lower",
"customgen:stone/ore_bauxite_upper",
"customgen:stone/ore_bauxite_lower"
],
kubejs loads datapacks. this is wrong discord for this chat.. u may find help.. but its wrong discord. u need help for creating datapacks. not kubejs scripts. lol
^
I just have a problem with the dimensions, otherwise my modpack is finished :/.
Should ask in appropriate discord servers. This for kubejs scripts. And help resolve errors. This is not support for datapack development
Not many here will create a dimension for you to use as a datapack. That's not what this discords for
Do you know of any servers dedicated to this?
Sent you some invites.
There's lots more but I don't do datapacks much so Im not in their servers
I do datapacks but I work mainly by a figure it out myself method
so I can't help much
Please close your ticket (with </ticket close:1054771505520717835> or the button atop this thread) once you resolved your issue! This also helps others that would like to help out, as they don't have to look into this thread to check if it has been resolved by now.
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...
I'm on quite a few servers, 0 response -'
I can help u with it
it's within your biome file, there won't be anything in the features list though unless you've already some in, will just be a blank list
or are you asking where to find each feature it is referring to?
If that's what you mean, then it's referring to placed features
there are configured_feature files and placed_feature files
configured_feature files are what is actually being placed (so, for example, a small blob of iron ore)