#Extra damage to entity that has an effect

13 messages · Page 1 of 1 (latest)

leaden silo
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I'd like to make it so that when a player or entity has the 'Luck' effect they take more damage.

spare gorgeBOT
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Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!

stone lava
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how familiar with coding and/or JS are you

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have you tinkered with KJS before to any extent?

leaden silo
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Not familiar I have a very basic understanding

leaden silo
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Personally, if I were someone who understood a lot about JS and saw that someone in the support chat is asking for help on what would be a basic answer from me, I would try to help directly instead of asking them if they have any experience, cheers!

stone lava
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i have no context for your familiarity with writing JS, nor if you understand the basics of how to make a script file in KJS

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knowing what things you have done prior with KJS, if any, could give some idea

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i can drop an answer on you, sure, but there would be no gaurantee you would be able to make sense of what was being said

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i could also give you exactly what you're looking for, but then you wouldn't learn very much, especially if you have no understanding of what you're looking at

leaden silo
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There's no guarantee that people are coming to this chat to learn either. It doesn't say anywhere in the channel that this is an educational channel. I came here to get a solution from someone willing to do the work for me if they'd like and it shouldn't be assumed that I came here to learn when I am making something that requires other areas of knowledge that might take away from my desire to learn something like JS.

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Especially when JS is complicated and takes most people a long time and dedication to learn