I'm trying to make a block model work, but nothing i've tried is working. The .json fire attatched is the block model, and it's stored in kubejs\assets\kubejs\models\block
The 4 textures that are referenced in the file are stored at kubejs\assets\kubejs\textures\block and their names are exactly the same as in the .json file.
The code used to create the block is
StartupEvents.registry("block", (event) => {
event.create("hardened_machine_frame") // Create a new block with ID "kubejs:example_block"
.displayName("Hardened Machine Frame") // Set a custom name
.soundType('metal')
.hardness(5)
.resistance(5)
.requiresTool(true)
.tagBlock('minecraft:mineable/pickaxe')
.tagBlock('minecraft:needs_iron_tool')
.defaultCutout()
})
Thanks for any help!