#How to make stone tools to not accept flint?

28 messages · Page 1 of 1 (latest)

agile mural
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I have a mod: "wooden tools are dumb" and the concept is to get flint for basic tools and then go for stone tools
however, i also have quark, and i could skip the flint tools straight to stone.
How can i exclude flint from being in quark_any_stone? can it be done with kubejs or only modifying the quark jar?

cyan jayBOT
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Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!

opaque zenith
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remove the stone tool materials tag from flint

agile mural
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oh ok

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Thanks

agile mural
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Well, i tried this combination however its still craftable, and nothing changed

opaque zenith
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its the other way around

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tag then item

agile mural
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what do you mean by that, to remove flint from what?

whole kraken
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aka you're giving forge:stone item the minecraft:flint tag here; switch their positions and it should be good

opaque zenith
agile mural
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nope, still the same, still craftable 😕

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wait my game crashed for some reason when placing crafting table

opaque zenith
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show me the code you have so far

ancient plazaBOT
#

You can write your code in a codeblock by typing it between the codeblock delimiters:

```js :arrow_left:

ServerEvents.recipes(event => {
event.smelting('minecraft:glass', '#forge:sand').xp(.1)
})

``` :arrow_left:

As an example, :arrow_up: will look like this:

ServerEvents.recipes(event => {
  event.smelting('minecraft:glass', '#forge:sand').xp(.1)
})
agile mural
#
  ServerEvents.recipes(event=>{
    event.smelting('galosphere:silver_ingot','create:crushed_raw_silver')
    event.blasting('galosphere:silver_ingot','create:crushed_raw_silver')
    })
ServerEvents.tags('item', event => {
event.remove('minecraft:flint', 'forge:stone')
event.remove('minecraft:flint', 'quark:stone_tool_materials')
event.remove('minecraft:flint', 'quark:stone')
event.remove('forge:stone', 'flint')
})

this is all functional code i have

night sleet
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its a built in thing

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disabling this will remove the flint to stone tools recipes(youll have to do /reload to see changes)

agile mural
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damn ok

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and i guess there isn't any workaround for that

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that's a shame

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Many Thanks guys anyways for trying to help me!

agile mural