#EnderIO custom event not working
33 messages · Page 1 of 1 (latest)
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ServerEvents.recipes(event => {
event.custom({
"type": "enderio:fire_crafting",
"base_blocks": [
{
"block": "minecraft:bedrock"
}
],
"dimensions": [
"minecraft:overworld"
],
"loot_table": "enderio:fire_crafting/infinity",
"max_item_drops": 1
})});
im guessing it doesnt work?
no errors either?
??log
send the log
we can do nothing without the information the log provides
its like trying to play whack-a-mole blindfolded in a dark forest in New Zealand (where moles don't live)
Not getting any kubejs error
thats the wierd part
If I reload to well, reload I get no kubejs errors so hm
EnderIO is currently in alpha, this may not be a you problem.
why not use KubeJS EnderIO
event.recipes.enderio.fire_crafting(
["minecraft:bedrock"],
"enderio:fire_crafting/infinity"
).dimensions(["minecraft:overworld"])

I've had 1 issue with it, it crashes my game if I place any enderio added block
I mean I can try again and provide crash logs but thats why I didnt use it
u could always directly add the datapack-json to ur pack
I've never really come into contact with data packs before, how would that work
also this is the the crash log with enderio kubejs
Paste version of crash-2023-09-16_21.24.28-client.txt from @steep blade
just create a file inside:
kubejs/data/enderio/recipes/fire_crafting/ called <yourrecipename>.json
and place in only the
{recipe}
Oh okay, lemme try that real quick!
I have my json in,
kubejs/data/enderio/recipes/fire_crafting/
In it I have,
{
"type": "enderio:fire_crafting",
"base_blocks": [
{
"block": "enlightened_end:palerock"
}
],
"dimensions": [
"minecraft:overworld"
],
"loot_table": "minecraft:stick",
"max_item_drops": 1
}
Its still not showing up or do I have to do more than just normally /reload ?
If I am missing anything please do let me know
nah /reload should suffice
well, enderio is still in alpha, so culd be something borked