#(1.16.5 - x.x.x?) Custom "Gateways To Eternity" JSON Generator

25 messages · Page 1 of 1 (latest)

twin parrot
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Putting this .js inside your server-scripts generates a .json + a language key based on what entity id, gate color and reward are inside the gateData const

cloud forgeBOT
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Paste version of message.txt from @twin parrot

twin parrot
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The script has to be loaded two times. Once for generating the JSONs. Second, for loading the JSONs.

twin parrot
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@bold viper Is there a way for me to "simulate" this JSON without writing it at this filepath?

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Using highpriority.datapack or something

bold viper
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I don't think something like that exists.

umbral bluff
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any1 tested if it works in 1.20.1 yet?

twin parrot
thorn walrus
# umbral bluff any1 tested if it works in 1.20.1 yet?
Gist

Gateways To Eternity JSON Schema. GitHub Gist: instantly share code, notes, and snippets.

GitHub

A minecraft mod about spawning mobs via portals. Contribute to Shadows-of-Fire/GatewaysToEternity development by creating an account on GitHub.

twin parrot
thorn walrus
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i don't know

bold viper
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It doesn't

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The entire Event doesn't exist on 1.16 i believe

twin parrot
cloud forgeBOT
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Paste version of generate_gateways_jsonV2.js from @twin parrot

twin parrot
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I'm pretty I could also add a "special" gatewayType with more custom entities per wave

twin parrot
twin parrot
cloud forgeBOT
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Paste version of generate_gateways_jsonV3.js from @twin parrot

twin parrot
# twin parrot

This also only works if empty folders exist in:
kubejs/assets/custom_gateways/lang/
&
kubejs/data/gateways/gateways

twin parrot
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This change overrides all previous existing gateways from minecraft to always drop 32x diamond instead of a nether star for a large gate reward. Plus adds missing leash_range modifier to small gates

cloud forgeBOT
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Paste version of generate_gateways_jsonV4.js from @twin parrot