#How to remove structure generation.
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??kjswiki
You can add and remove worldgen features with KubeJS, and the wiki has pages on those!
[Quote ➤](#1146208358613913681 message) I managed to remove the runewood trees from malum that generate in the overworld using the script
WorldgenEvents.remove(event => {
event.removeFeatureById('vegetal_decoration', ['malum:runewood_tree', 'malum:common_runewood', 'malum:rare_runewood'])
})
I'm now trying to add it back into the nether dimension
the examples on the wiki are for ores so I don't know how to apply them to a feature like this.
AE2 Meterorite is a Structure though, KubeJS can't mess with those I don't think?