#use obj model

19 messages · Page 1 of 1 (latest)

ocean tapir
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Is it possible to use an obj model has a model for a block ?

analog topazBOT
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spice anvil
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afaik no

vague kestrel
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not really, but may be doable

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other mods that use obj models basically just load the file, process it, and then build a model using the data

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i actually did this exact thing in uni a long time ago

spice anvil
vague kestrel
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mmmmmh i wouldnt say impossible

spice anvil
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kubejs can't read files other than jsons

vague kestrel
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its difficult, with a lot of workarounds

ocean tapir
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yes i know, i have copy an obj file (and mtl)

vague kestrel
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but very difficult

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would maybe be easier if you used a java class from a mod that does this

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but im just speculating

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either way, not easy, and requires a lot of JS and Java modding knowledge

ocean tapir
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i think that mod with obj models don't have a specific class for that, i think it's on forge

vague kestrel
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im lost in a deep rabbithole trying to find out how mekanism does it lmao

wet parcel
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I'm looking into the way Immersive Engineering does it's obj models, I'm seeing something about "forge:obj" and " "loader": "immersiveengineering:basic_split",".
But I don't understand enough of java and forge to be able to figure it out. Here's all the files for the crusher multiblock structure if it helps.