#use obj model
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afaik no
not really, but may be doable
other mods that use obj models basically just load the file, process it, and then build a model using the data
i actually did this exact thing in uni a long time ago

but than it probably wouldn't be possible with kubejs, right?
mmmmmh i wouldnt say impossible
kubejs can't read files other than jsons
its difficult, with a lot of workarounds
yes i know, i have copy an obj file (and mtl)
but very difficult
would maybe be easier if you used a java class from a mod that does this
but im just speculating
either way, not easy, and requires a lot of JS and Java modding knowledge
i think that mod with obj models don't have a specific class for that, i think it's on forge
im lost in a deep rabbithole trying to find out how mekanism does it lmao
I'm looking into the way Immersive Engineering does it's obj models, I'm seeing something about "forge:obj" and " "loader": "immersiveengineering:basic_split",".
But I don't understand enough of java and forge to be able to figure it out. Here's all the files for the crusher multiblock structure if it helps.