#being able to add block properties to existing blocks would be cool
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You can
StartupEvents.registry('block', event =>{
event.create('ae2:terminal').lightLevel()
})```
I think you just do that ^
imma try
FYI it's lightLevel for blocks
im trying the unbreakable trick
it didnt crash 
it is in fact unbreakable
but it did reset all of it properties
it overwrote the existing block ๐ฆ
it's .textureAll()
๐ฎ

