#Dimension Blocking (Moving to -- from)
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Pie had an addon which had an event for this
oh
KubeJS Additions adds more events and methods to make it easier for pack creators to do things such as toggling force-loaded chunks or getting ticking chunks, add additional checks for blocks and entities, add player stats, or even toggle a player's elytra.
oh wait
fabric
sry didn't see lol
fabric 
😦
so i take that as a cant do w/o it for forge, and cant do at all for fabric?
oh wait kjs additions is out for fabric buuuuut latest version is 1.18.2
say pretty please to Pie
I’ve got a plain flight in an hour, but I’m curious what is being asked of me here
Is it porting KJS Additions to 1.19?
1.19 fabric
It’s arch, so it would be ported for forge and fabric
so yes
I wonder how difficult it would be to port it from my phone 
Only one way to find out 
I’ve got my desktop online at home that I can connect to
do you need my help lol
I think I’ve got dependencies switching over to latest version now, but I don’t have my project setup like how I like it.
I like to control everything from my build.gradle, but KubeJS Additions was made before I started figuring out process resources
I may need some help lmao
I managed to setup the project and update its dependencies, so that’s progress
I wonder if we could have an ArchitecturyEvent.onEvent in kjs similar to the forge events that would allow you to listen for arch events so if stuff gets added there before it gets added elsewhere.... would negate some of the pressure of having to keep additions up to date
I could see about the feasibility of something like that after my dlight
*flight
Also additions i think is my biggest mod, so keeping it up to date would probably be better lol
Thank you ❤️
Thanks to @lean fox , I should be able to finish this by tonight.
Lex helped a ton getting the old events to be like the new ones.
And as a result, I only need to do a little bit of touch ups to get it ready for release.
@echo ruin give it like 5-10 minutes and it should be on CF
Paste version of server_script.js from @void rune
Paste version of client_script.js from @void rune
Actually using README documents makes things so much nicer looking.
https://github.com/Hunter19823/kubejsadditions
I helped 
Thank you both ❤️