#How to allow for alternate ingredients in Smithing Table recipes
29 messages · Page 1 of 1 (latest)
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use
event.replaceInput({ recipe }, 'galosphere silver', 'tag for silver')
ok, thanks
replace the thingies with the desired values
is that a server script or a startup script?
cause I am not seeing the event in the event list on the wiki
its the recipe event, its a server event
ok, cool. i can put this in the same script i used to add the tags to the modded silvers
tags are a different event
they are a server event tho
yeah, but a different event
ok, is the formatting of this correct?
do i just make a new .js file and paste that in?
i know i need to change item ids and the like
put it anywhere where you have a recipe event
i dont have one
so how should i start it out?
im sure its somewhere on the wiki, but there is so much information there it all goes fuzzy when i look at it.
ok, i think i figured that part out. how do i specify the smithing table recipe for sterling armor from galosphere?
or can I ignore the recipe part and just have it replace any instance of galosphere:silver_ingot with any item with the tag c:silver_ingot?
ok, no. this isnt right.
do I not need the lines 1 and 6?
no, thats not it
@trail kiln Unresolved thread still hasn't been closed! If your question was answered, please close this post with </ticket close:1054771505520717835> command!
@trail kiln Unresolved thread still hasn't been closed! If your question was answered, please close this post with </ticket close:1054771505520717835> command!
@trail kiln Unresolved thread still hasn't been closed! If your question was answered, please close this post with </ticket close:1054771505520717835> command!