17 iterations and a metric ton of testing, and still little bits of vanilla code creep in, breaking stuff. Iβm like, βOMG, whatβs wrong with my code?β and spend hours debugging, only to find out itβs not me but you β vanilla.
I swear to God, this game is like one of those sci-fi movies where the computer code is alive...
So Iβve had to completely take over whole game functions to get it working right. Not there yet, but hereβs whatβs coming:
Hauling will be: loose inventory items will be hauled first, then draggable stuff that can fit in an inventory, then stuff that has to be dragged by hand. If a dolly is detected in your hand, it will know to use it until the only things left are draggable items.